994f9f9610
`reference/` held benilla's own copies of the reference's tables, some derived by its own scripts from older inputs: the fire-site table kept one event id where a site fires two, and credited glue-screen sites to in-game events. Now `reference/` is benilla-re's tables at the commit `reference/PIN` names, byte for byte: bindings, events, glue events, messages, event arguments, verb events, the glue surface, the Lua globals, chat types and groups, and CVars. `scripts/sync-reference.py` copies them, and its `--check` runs in the gates and in CI. Four generators and nine old files go, and every reader moves to the new columns. New tests hold the chat type, chat group and CVar tables to the copies; the CVar rows already filed are listed as known. Fixes #245 Fixes #960 Part of #244 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
383 lines
32 KiB
Plaintext
383 lines
32 KiB
Plaintext
site name name_address default default_address flags callback category script_hidden callback_arg record help notes
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0x40239d disableOptionalSpeech 0x82e50c 0 0x82e570 0 5 0 0 Disables the optional speech packs (forces use of primary speech pack.)
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0x402880 M2UseZFill 0x82e720 1 0x82e748 0 1 0 0 0x8826ac z-fill transparent objects
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0x4028a3 M2UseClipPlanes 0x82e6e0 1 0x82e748 0 1 0 0 0x8826dc use clip planes for sorting transparent objects
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0x4028c6 M2UseThreads 0x82e6b0 1 0x82e748 0 1 0 0 0x8826a8 multithread model animations
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0x4028e9 M2UseShaders 0x82e67c 1 0x82e748 0 1 0 0 0x88251c skin models using vertex shaders
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0x40290c M2UsePixelShaders 0x82e644 0 0x82e570 0 1 0 0 0x882724 light models using pixel shaders
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0x40292f M2BatchDoodads 0x82e60c 1 0x82e748 0 1 0 0 0x882678 combine doodads to reduce batch count
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0x402952 M2Faster 0x82e5cc 1 0x82e748 0 1 0 0 0x882660 end user control of scene optimization mode - (0-3)
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0x402975 M2FasterDebug 0x82e58c 0 0x82e570 0 1 0 0 0x882714 programmer control of scene optimization mode
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0x402bd2 accountName 0x82ea18 0x882748 0 4 0 0 0x8826c8 Saved account name
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0x402bf5 movie 0x82e74c 1 0x82e748 0 4 0 0 0x8826e0 Show movie on startup
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0x402c18 movieSubtitle 0x82e9d8 0 0x82e570 0 4 0 0 0x882640 Show movie subtitles
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0x402c3b checkAddonVersion 0x82e99c 1 0x82e748 0 4 0 0 0x882630 Check interface addon version number
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0x402c7b mouseSpeed 0x82e988 ? ? 0 0x402ec0 4 0 0 0x882704 default-computed
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0x402c9e Errors 0x82e980 0 0x82e570 0 0x402ee0 0 0 0 0x882684
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0x402cc1 ShowErrors 0x82e974 1 0x82e748 0 0x402f20 0 0 0 0x882708
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0x402ce4 ErrorLevelMin 0x82e964 1 0x82e748 0 0x402f60 0 0 0 0x8826f0
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0x402d07 ErrorLevelMax 0x82e950 3 0x82e960 0 0x4030b0 0 0 0 0x882520
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0x402d2a ErrorFilter 0x82e940 all 0x82e94c 0 0x4030f0 0 0 0 0x8826cc
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0x402d4d DesktopGamma 0x82e930 0 0x82e570 0 0x403500 1 0 0 0x8826d4
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0x402d70 Gamma 0x82e924 1.0 0x82e92c 0 0x4034d0 1 0 0 0x88269c
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0x402d93 lastCharacterIndex 0x82e8f8 0 0x82e570 0 4 0 0 0x882674 Last character selected
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0x402db6 readTOS 0x82e8dc 0 0x82e570 0 4 0 0 0x882720 Status of the TOS
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0x402dd9 readEULA 0x82e8bc 0 0x82e570 0 4 0 0 0x882688 Status of the EULA
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0x402dfc readScanning 0x82e88c 0 0x82e570 0 4 0 0 0x8826d8 Status of the Scanning notice
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0x402e1f readContest 0x82e860 0 0x82e570 0 4 0 0 0x88265c Status of the Contest notice
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0x402e42 scriptMemory 0x82e81c 49152 0x82e858 0 4 0 0 0x882654 Memory used by the scripting system (in Kb)
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0x402e68 profanityFilter 0x82e7f4 1 0x82e748 0 0x403570 4 0 0 0x88263c Toggle profanity filter
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0x402e8e spamFilter 0x82e7d4 1 0x82e748 0 0x4035b0 4 0 0 0x88267c Toggle spam filter
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0x402eb4 timingModeOverride 0x82e754 0 0x82e570 1 0x403610 4 0 0 Select a specific timing mode (0=default 1=GetTickCount 2=RDTSC 3=QueryPerformanceCounter 4=timeGetTime)
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0x4571ca SoundBufferSize 0x835dd8 ? ? 2 7 0 0 sound buffer size (milliseconds) default-computed
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0x4571e8 SoundOutputSystem 0x835dac -1 0x835dd4 2 7 0 0 sound output system
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0x457206 SoundDriver 0x835d90 -1 0x835dd4 2 7 0 0 sound driver
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0x457224 SoundMixer 0x835d78 -1 0x835dd4 2 7 0 0 sound mixer
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0x457242 SoundMinHardwareChannels 0x835d3c -1 0x835dd4 2 7 0 0 sound minimum hardware channels
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0x457260 SoundMaxHardwareChannels 0x835cfc 12 0x835d38 2 7 0 0 sound maximum hardware channels
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0x45727e SoundMixRate 0x835cd0 44100 0x835cf4 2 7 0 0 sound mix rate (Hz)
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0x45729c SoundSoftwareChannels 0x835ca0 12 0x835d38 2 7 0 0 sound software channels
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0x4572ba SoundInitFlags 0x835c70 128 0x835c9c 2 7 0 0 sound initialization flags
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0x4572d8 SoundMemoryCache 0x835c38 4 0x835c6c 2 7 0 0 sound cache memory size (MB)
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0x4572f6 SoundRolloffFactor 0x835c0c 4 0x835c6c 2 7 0 0 sound rolloff factor
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0x457317 MusicVolume 0x835be0 0.4 0x835c08 0 0x4573e0 7 0 0 music volume (0.0 to 1.0)
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0x457338 SoundVolume 0x835bb8 1.0 0x82e92c 0 0x457400 7 0 0 sound volume (0.0 to 1.0)
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0x457359 MasterVolume 0x835b44 1.0 0x82e92c 0 0x457470 7 0 0 master volume (0.0 to 1.0)
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0x45737a MasterSoundEffects 0x835b88 1 0x82e748 0 0x457500 7 0 0
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0x45739b EnableMusic 0x835b6c 1 0x82e748 0 0x457490 7 0 0 Enables music
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0x4573b9 EmoteSounds 0x835b60 1 0x82e748 0 7 0 0
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0x4573da SoundReverb 0x835b54 1 0x82e748 0 0x4574d0 7 0 0
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0x457859 EnableGroupSpeech 0x835f3c 1 0x82e748 0 7 0 0 voice macros
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0x457877 EnableErrorSpeech 0x835f18 1 0x82e748 0 7 0 0 error speech
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0x457895 SoundListenerAtCharacter 0x835ee0 1 0x82e748 0 7 0 0 lock listener at character
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0x4578b3 SoundZoneMusicNoDelay 0x835ec8 0 0x82e570 0 7 0 0
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0x460a7c AmbienceVolume 0x836478 0.6 0x8364a8 0 0x460ad0 7 0 0 Ambience Volume (0.0 to 1.0)
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0x460a9d EnableAmbience 0x836458 1 0x82e748 0 0x460ab0 7 0 0 Enable Ambience
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0x462ac9 MapWaterSounds 0x8364e4 1 0x82e748 0 0x462af0 5 0 0 0xb2306c
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0x46b633 gameTip 0x837140 0 0x82e570 0 5 0 0 0xb41e38
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0x46b658 showGameTips 0x837130 1 0x82e748 ? ? 5 ? ? 0xb41e3c flags-computed;callback-computed;script_hidden-computed;callback_arg-computed
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0x481b72 PlayerFadeInRate 0x83dd58 4096 0x83dd90 0 5 0 0 0xb4b2dc fade in rate for player mouseover
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0x481b91 PlayerFadeOutRate 0x83dd20 4096 0x83dd90 0 5 0 0 0xb4b370 fade out rate for player mouseover
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0x481bbf PlayerFadeOutAlpha 0x83dce4 128 0x835c9c 0 5 0 0 0xb4b34c min fade out alpha for player mouseover
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0x488b8a ? ? 0 0x82e570 ? ? 9 ? ? name-computed;flags-computed;callback-computed;script_hidden-computed;callback_arg-computed
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0x48fc18 debugTaint 0x843120 0 0x82e570 0 5 0 0 0xb4da34
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0x48fc34 statusBarText 0x843110 0 0x82e570 0 5 0 0 0xb4d904
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0x48fc50 assistAttack 0x843100 0 0x82e570 0 5 0 0 0xb4d8f8
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0x48fc6c minimapZoom 0x8430f4 3 0x82e960 0 5 0 0 0xb4b410
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0x48fc88 minimapInsideZoom 0x8430e0 3 0x82e960 0 5 0 0 0xb4d90c
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0x48fca4 combatLogOn 0x8430d4 1 0x82e748 0 5 0 0 0xb4da38
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0x48fcc4 uiScale 0x8430cc 1.0 0x82e92c 0 0x490770 5 0 0 0xb4e2b0
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0x48fce4 useUiScale 0x8430c0 0 0x82e570 0 0x4907f0 5 0 0 0xb4e2b4
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0x48fd00 deselectOnClick 0x8430b0 1 0x82e748 0 5 0 0 0xb4e2b8
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0x48fd1c showLootSpam 0x8430a0 1 0x82e748 0 5 0 0 0xb4e2bc
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0x48fd60 targetNearestDistanceRadius 0x843084 ? ? 0 0x490720 5 0 0 0xb4d8fc default-computed
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0x48fda4 targetNearestDistance 0x84306c ? ? 0 0x490720 5 0 0 0xb4e2a8 default-computed
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0x48fdc3 UnitNameRenderMode 0x842fec 2 0x843068 0 1 0 0 sets unitname mode (0=none,1=lockedunits/lockedplayers, 2=playersalways+lockedunits, 3=all units always
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0x48fddd UberTooltips 0x842fc8 1 0x82e748 0 4 0 0 Toggles ubertips
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0x48fdf4 BlockTrades 0x842fbc 0 0x82e570 0 5 0 0
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0x509439 showsmartrects 0x84f400 0 0x82e570 0 0 0 0 0xbe0c18 Toggle display of SmartScreenRects
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0x50b72d mouseInvertYaw 0x84ffa0 0 0x82e570 0 5 0 0 0xbe1084
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0x50b74d mouseInvertPitch 0x84ff8c 0 0x82e570 0 5 0 0 0xbe1040
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0x50b76d cameraBobbing 0x84ff7c 0 0x82e570 0 5 0 0 0xbe10c0
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0x50b78d cameraBobbingLRAmplitude 0x84ff5c 2.0 0x84ff78 0 5 0 0 0xbe1064
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0x50b7ad cameraBobbingUDAmplitude 0x84ff40 2.0 0x84ff78 0 5 0 0 0xbe10c8
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0x50b7d0 cameraBobbingFrequency 0x84ff24 0.8 0x84ff3c 0 0x50bfe0 5 0 0 0xbe0cf8
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0x50b7f3 cameraDistanceMoveSpeed 0x84ff04 8.33 0x84ff1c 0 0x50c040 5 0 0 0xbe0fbc
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0x50b816 cameraPitchMoveSpeed 0x84fee4 90.0 0x84fefc 0 0x50c000 5 0 0 0xbe0f78
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0x50b839 cameraYawMoveSpeed 0x84fec8 180.0 0x84fedc 0 0x50c000 5 0 0 0xbe1094
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0x50b85c cameraBobbingSmoothSpeed 0x84feac 0.8 0x84ff3c 0 0x50c040 5 0 0 0xbe10bc
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0x50b87f cameraFoVSmoothSpeed 0x84fe90 0.5 0x84fea8 0 0x50c000 5 0 0 0xbe1068
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0x50b8a2 cameraDistanceSmoothSpeed 0x84fe74 8.33 0x84ff1c 0 0x50c040 5 0 0 0xbe106c
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0x50b8c5 cameraGroundSmoothSpeed 0x84fe58 7.5 0x84fe70 0 0x50c000 5 0 0 0xbe0fc0
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0x50b8e8 cameraHeightSmoothSpeed 0x84fe3c 1.2 0x84fe54 0 0x50c040 5 0 0 0xbe0cd4
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0x50b90b cameraPitchSmoothSpeed 0x84fe1c 45.0 0x84fe34 0 0x50c000 5 0 0 0xbe0ce4
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0x50b92e cameraTargetSmoothSpeed 0x84fe04 90.0 0x84fefc 0 0x50c000 5 0 0 0xbe0fc8
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0x50b951 cameraYawSmoothSpeed 0x84fdec 180.0 0x84fedc 0 0x50c000 5 0 0 0xbe1070
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0x50b972 cameraViewBlendStyle 0x84fdd4 1 0x82e748 0 5 0 0 0xbe10b0
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0x50b997 cameraView 0x84fdc8 1 0x82e748 0 0x50bfc0 5 0 0 0xbe0e68
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0x50ba02 cameraDistance 0.0 0x84fad4 0 0x50b310 5 0 0 looped;name-built
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0x50ba02 cameraPitch 0.0 0x84fad4 0 0x50b380 5 0 0 looped;name-built
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0x50ba02 cameraYaw 0.0 0x84fad4 0 0x50b3c0 5 0 0 looped;name-built
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0x50ba02 cameraDistanceA 5.55 0x84facc 0 0x50b310 5 0 0 looped;name-built
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0x50ba02 cameraPitchA 10.0 0x84fac4 0 0x50b380 5 0 0 looped;name-built
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0x50ba02 cameraYawA 0.0 0x84fad4 0 0x50b3c0 5 0 0 looped;name-built
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0x50ba02 cameraDistanceB 5.55 0x84facc 0 0x50b310 5 0 0 looped;name-built
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0x50ba02 cameraPitchB 20.0 0x84fabc 0 0x50b380 5 0 0 looped;name-built
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0x50ba02 cameraYawB 0.0 0x84fad4 0 0x50b3c0 5 0 0 looped;name-built
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0x50ba02 cameraDistanceC 13.88 0x84fab4 0 0x50b310 5 0 0 looped;name-built
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0x50ba02 cameraPitchC 30.0 0x84faac 0 0x50b380 5 0 0 looped;name-built
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0x50ba02 cameraYawC 0.0 0x84fad4 0 0x50b3c0 5 0 0 looped;name-built
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0x50ba02 cameraDistanceD 13.88 0x84fab4 0 0x50b310 5 0 0 looped;name-built
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0x50ba02 cameraPitchD 10.0 0x84fac4 0 0x50b380 5 0 0 looped;name-built
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0x50ba02 cameraYawD 0.0 0x84fad4 0 0x50b3c0 5 0 0 looped;name-built
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0x50ba39 camerasmooth 0x84fdb0 1 0x82e748 0 5 0 0 0xbe1074
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0x50ba55 cameraSmoothPitch 0x84fd9c 0 0x82e570 0 5 0 0 0xbe0fc4
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0x50ba71 cameraSmoothYaw 0x84fd8c 1 0x82e748 0 5 0 0 0xbe104c
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0x50ba92 cameraSmoothStyle 0x84fd78 1 0x82e748 0 0x50c060 5 0 0 0xbe1098
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0x50bab4 cameraSmoothTrackingStyle 0x84fd5c 1 0x82e748 0 0x50c060 5 0 0 0xbe10c4
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0x50bad0 cameraCustomViewSmoothing 0x84fd40 0 0x82e570 0 5 0 0 0xbe0f1c
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0x50bb5e cameraSmoothNeverIdleDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverIdleFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverStopDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverStopFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverTrackDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverTrackFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverMoveDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverMoveFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverStrafeDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverStrafeFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverTurnDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverTurnFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverFearDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothNeverFearFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartIdleDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartIdleFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartStopDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartStopFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartTrackDelay 0.4 0x835c08 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartTrackFactor 10.0 0x84fac4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartMoveDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartMoveFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartStrafeDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartStrafeFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartTurnDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartTurnFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartFearDelay 0.4 0x835c08 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothSmartFearFactor 10.0 0x84fac4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysIdleDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysIdleFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysStopDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysStopFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysTrackDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysTrackFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysMoveDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysMoveFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysStrafeDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysStrafeFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysTurnDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysTurnFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysFearDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bb5e cameraSmoothAlwaysFearFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataNeverDistanceDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataNeverDistanceFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataNeverPitchDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataNeverPitchFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataNeverYawDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataNeverYawFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataSmartDistanceDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataSmartDistanceFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataSmartPitchDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataSmartPitchFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataSmartYawDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataSmartYawFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataAlwaysDistanceDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataAlwaysDistanceFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataAlwaysPitchDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataAlwaysPitchFactor 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataAlwaysYawDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bbfe cameraSmoothViewDataAlwaysYawFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
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0x50bc9e cameraTerrainTiltNeverFallAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bc9e cameraTerrainTiltNeverFallDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bc9e cameraTerrainTiltNeverFallFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
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0x50bc9e cameraTerrainTiltNeverFearAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bc9e cameraTerrainTiltNeverFearDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bc9e cameraTerrainTiltNeverFearFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
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0x50bc9e cameraTerrainTiltNeverIdleAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bc9e cameraTerrainTiltNeverIdleDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
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0x50bc9e cameraTerrainTiltNeverIdleFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
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0x50bc9e cameraTerrainTiltNeverJumpAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverJumpDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverJumpFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverMoveAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverMoveDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverMoveFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverStrafeAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverStrafeDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverStrafeFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverSwimAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverSwimDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverSwimFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverTaxiAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverTaxiDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverTaxiFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverTrackAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverTrackDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverTrackFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverTurnAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverTurnDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltNeverTurnFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartFallAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartFallDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartFallFactor 0.75 0x84fa14 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartFearAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartFearDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartFearFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartIdleAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartIdleDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartIdleFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartJumpAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartJumpDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartJumpFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartMoveAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartMoveDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartMoveFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartStrafeAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartStrafeDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartStrafeFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartSwimAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartSwimDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartSwimFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartTaxiAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartTaxiDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartTaxiFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartTrackAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartTrackDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartTrackFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartTurnAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartTurnDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltSmartTurnFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysFallAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysFallDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysFallFactor 0.75 0x84fa14 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysFearAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysFearDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysFearFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysIdleAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysIdleDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysIdleFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysJumpAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysJumpDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysJumpFactor -1.0 0x84fa1c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysMoveAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysMoveDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysMoveFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysStrafeAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysStrafeDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysStrafeFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysSwimAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysSwimDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysSwimFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysTaxiAbsorb 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysTaxiDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysTaxiFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysTrackAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysTrackDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysTrackFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysTurnAbsorb 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysTurnDelay 0.0 0x84fad4 0 5 0 0 looped;name-built
|
|
0x50bc9e cameraTerrainTiltAlwaysTurnFactor 1.0 0x82e92c 0 5 0 0 looped;name-built
|
|
0x50bcfd cameraTerrainTilt 0x84fd04 0 0x82e570 0 5 0 0 0xbe0fd4
|
|
0x50bd20 cameraTerrainTiltTimeMin 0x84fce4 3.0 0x84fd00 0 0x50bfe0 5 0 0 0xbe1050
|
|
0x50bd43 cameraTerrainTiltTimeMax 0x84fcc8 10.0 0x84fac4 0 0x50bfe0 5 0 0 0xbe1054
|
|
0x50bd63 cameraWaterCollision 0x84fcb0 1 0x82e748 0 5 0 0 0xbe1088
|
|
0x50bd83 cameraHeightIgnoreStandState 0x84fc90 0 0x82e570 0 5 0 0 0xbe0cf4
|
|
0x50bda3 cameraPivot 0x84fc84 1 0x82e748 0 5 0 0 0xbe10a4
|
|
0x50bdc3 cameraPivotDXMax 0x84fc68 0.05 0x84fc7c 0 5 0 0 0xbe0f30
|
|
0x50bde3 cameraPivotDYMin 0x84fc4c 0.00 0x84fc60 0 5 0 0 0xbe0cec
|
|
0x50be03 cameraDive 0x84fc40 1 0x82e748 0 5 0 0 0xbe0cd0
|
|
0x50be26 cameraSurfacePitch 0x84fc2c 0.0 0x84fad4 0 0x50b380 5 0 0 0xbe0f4c
|
|
0x50be49 cameraSubmergePitch 0x84fc10 18.0 0x84fc24 0 0x50b380 5 0 0 0xbe0fd8
|
|
0x50be6c cameraSurfaceFinalPitch 0x84fbf4 5.0 0x84fc0c 0 0x50b380 5 0 0 0xbe0f2c
|
|
0x50be8f cameraSubmergeFinalPitch 0x84fbd8 5.0 0x84fc0c 0 0x50b380 5 0 0 0xbe0fdc
|
|
0x50beb2 cameraDistanceMax 0x84fbbc 15.0 0x84fbd0 0 0x50b310 5 0 0 0xbe0e6c
|
|
0x50bed2 cameraDistanceMaxFactor 0x84fba4 1.0 0x82e92c 0 5 0 0 0xbe0fe0
|
|
0x50bef5 cameraPitchSmoothMin 0x84fb8c 0.0 0x84fad4 0 0x50b380 5 0 0 0xbe0f44
|
|
0x50bf18 cameraPitchSmoothMax 0x84fb74 30.0 0x84faac 0 0x50b380 5 0 0 0xbe0f48
|
|
0x50bf3b cameraYawSmoothMin 0x84fb60 0.0 0x84fad4 0 0x50b3c0 5 0 0 0xbe0fb8
|
|
0x50bf5e cameraYawSmoothMax 0x84fb4c 0.0 0x84fad4 0 0x50b3c0 5 0 0 0xbe0fcc
|
|
0x50bf81 cameraSmoothTimeMin 0x84fb34 0.1 0x84fb48 0 0x50bfe0 5 0 0 0xbe105c
|
|
0x50bfa4 cameraSmoothTimeMax 0x84fb20 2.0 0x84ff78 0 0x50bfe0 5 0 0 0xbe1038
|
|
0x5142bc Joystick 0x8503ac 0 0x82e570 0 0x5142f0 5 0 0 enable joystick control
|
|
0x5ab6a6 realmList 0x83f2dc us.logon.worldofwarcraft.com:3724 0x85d660 0 6 0 0 0xc2812c Address of realm list server
|
|
0x5ab7ee realmName 0x83f2d0 0x882748 ? ? 6 ? ? 0xc28130 Last realm connected to flags-computed;callback-computed;script_hidden-computed;callback_arg-computed
|
|
0x5e24a9 CombatModeMaxDistance 0x860354 30.0f 0x8603ac 0 3 0 0 Specifies the range outside of which combat mode is impossible
|
|
0x5e24c7 guildMemberNotify 0x86030c 0 0x82e570 0 4 0 0 0xc4d3c4 Receive notification when guild members log on/off
|
|
0x5e24ea autoClearAFK 0x8602cc 1 0x82e748 0 4 0 0 0xc4d68c Automatically clear AFK when moving or chatting
|
|
0x603299 PetMeleeDamage 0x860e74 1 0x82e748 0 4 0 0 0xc4d9cc Toggle display of in-world pet melee damage feedback
|
|
0x6032bc PetSpellDamage 0x860e2c 1 0x82e748 0 4 0 0 0xc4d99c Toggle display of in-world pet spell damage feedback
|
|
0x6032df CombatDamage 0x860df0 1 0x82e748 0 4 0 0 0xc4d944 Toggles all damage numbers over a creature
|
|
0x603302 ChatBubbles 0x860dbc 1 0x82e748 0 4 0 0 Toggles showing in-game chat bubbles
|
|
0x60331d ChatBubblesParty 0x860da8 0 0x82e570 0 4 0 0
|
|
0x60333b PlayerAnim 0x860d68 0 0x82e570 0 4 0 0 0xc4d974 Toggle display of player anims in the debug window
|
|
0x60335e TargetAnim 0x860d20 0 0x82e570 0 4 0 0 0xc4da30 Toggle display of player's target anims in the debug window
|
|
0x603390 AutoInteract 0x860ce8 1|0 0x82e748|0x82e570 0 4 0 0 0xc4d9a4 Toggles auto-move to interact target default-conditional
|
|
0x6033b3 CombatLogPeriodicSpells 0x860cd0 1 0x82e748 0 5 0 0
|
|
0x6039b5 showfootprintparticles 0x860ef8 1 0x82e748 1 ? 1 ? ? 0xc4d948 toggles rendering of footprint particles callback-computed;script_hidden-computed;callback_arg-computed
|
|
0x6039d4 automoveturnspeedwide 0x860ed8 1200 0x860ef0 ? ? 5 ? ? flags-computed;callback-computed;script_hidden-computed;callback_arg-computed
|
|
0x6039ee automoveturnspeednarrow 0x860ebc 800 0x860ed4 ? ? 5 ? ? flags-computed;callback-computed;script_hidden-computed;callback_arg-computed
|
|
0x6146ec ObjectSelectionCircle 0x861380 1 0x82e748 0 0 0 0 0xc4daf8
|
|
0x623133 FootstepSounds 0x8627d8 1 0x82e748 0 5 0 0 0xc4e140
|
|
0x626d39 CombatLogRangeParty 0x862aec 50 0x835e10 0 5 0 0 looped
|
|
0x626d39 CombatLogRangePartyPet 0x862ad4 50 0x835e10 0 5 0 0 looped
|
|
0x626d39 CombatLogRangeFriendlyPlayers 0x862ab4 50 0x835e10 0 5 0 0 looped
|
|
0x626d39 CombatLogRangeFriendlyPlayersPets 0x862a90 50 0x835e10 0 5 0 0 looped
|
|
0x626d39 CombatLogRangeHostilePlayers 0x862a70 50 0x835e10 0 5 0 0 looped
|
|
0x626d39 CombatLogRangeHostilePlayersPets 0x862a4c 50 0x835e10 0 5 0 0 looped
|
|
0x626d39 CombatLogRangeCreature 0x862a34 30 0x862a30 0 5 0 0 looped
|
|
0x626d5f CombatDeathLogRange 0x862e00 60 0x862e14 0 5 0 0
|
|
0x63a259 hwDetect 0x864e00 1 0x82e748 1 1 0 0 0xc4ea7c do hardware detection
|
|
0x63a74f widescreen 0x837050 1 0x82e748 0 1 0 0 0xc4ec08 Allow widescreen support
|
|
0x63a775 gxColorBits 0x842a88 16 0x864644 3 0x63adb0 1 0 0 0xc4ea90 color bits
|
|
0x63a79b gxDepthBits 0x842a7c 16 0x864644 3 0x63ae40 1 0 0 0xc4ea84 depth bits
|
|
0x63a7c1 gxResolution 0x837040 640x480 0x82e118 3 0x63aa00 1 0 0 0xc4eac4 resolution
|
|
0x63a7e7 gxRefresh 0x864fa8 75 0x864fc4 3 0x63aed0 1 0 0 0xc4e9e0 refresh rate
|
|
0x63a80d gxTripleBuffer 0x864f88 0 0x82e570 3 0x63afe0 1 0 0 0xc4e9a0 triple buffer
|
|
0x63a833 gxApi 0x842a64 direct3d 0x864f7c 3 0x63b030 1 0 0 0xc4ea94 graphics api
|
|
0x63a859 gxVSync 0x864f54 1 0x82e748 3 0x63b160 1 0 0 0xc4eb88 vsync on or off
|
|
0x63a889 gxWindow 0x864f2c 1|0 0x82e748|0x82e570 3 0x63b190 1 0 0 0xc4e838 toggle fullscreen/window default-conditional
|
|
0x63a8af gxAspect 0x864f00 1 0x82e748 3 0x63b1c0 1 0 0 0xc4eab8 constrain window aspect ratio
|
|
0x63a8e0 gxMaximize 0x864edc 1|0 0x82e748|0x82e570 3 0x63b1f0 1 0 0 0xc4eacc maximize game window default-conditional
|
|
0x63a906 gxCursor 0x864eb8 1 0x82e748 3 0x63b220 1 0 0 0xc4eab0 toggle hardware cursor
|
|
0x63a950 gxMultisample 0x842a6c ? ? 3 0x63b250 1 0 0 0xc4e9dc multisample antialiasing default-computed
|
|
0x63a976 gxMultisampleQuality 0x864e60 0.0 0x84fad4 3 0x63b290 1 0 0 0xc4ec0c multisample antialiasing quality
|
|
0x63a9c1 gxFixLag 0x864e40 ? ? 3 0x63b310 1 0 0 0xc4eab4 prevent cursor lag default-computed
|
|
0x63a9e7 gxOverride 0x864e24 0x882748 1 0x63b340 1 0 0 0xc4e954 gx overrides
|
|
0x63d582 ? ? ? ? 0 5 1 0 name-computed;default-computed
|
|
0x67b806 weatherDensity 0x8685ac 2 0x843068 0 0x67b870 5 0 0
|
|
0x67b81d useWeatherShaders 0x868598 1 0x82e748 0 5 0 0 0xc7b588
|
|
0x68848c lod 0x8697d0 1 0x82e748 1 0x688920 1 0 0 0xc7f314 Video option: Toggle Lod
|
|
0x6884b2 fullAlpha 0x8697a4 0 0x82e570 1 0x688960 1 0 0 0xc7f2a0 Video option: Toggle full alpha
|
|
0x6884d8 doodadAnim 0x842474 1 0x82e748 1 0x688a10 1 0 0 0xc7f354 Video option: Toggle doodad anim
|
|
0x6884fe mapShadows 0x869750 1 0x82e748 1 0x688a70 1 0 0 0xc7f318 Video option: Toggle map shadows
|
|
0x688524 lodDist 0x869720 100.0 0x869748 1 0x688ab0 1 0 0 0xc7f344 Video option: Set Lod distance
|
|
0x68854a SmallCull 0x8696f8 0.04 0x869718 1 0x688b10 1 0 0 0xc7f330 Object size culling
|
|
0x688570 DistCull 0x8696d0 500 0x8696f4 1 0x688b70 1 0 0 0xc7f320 Object distance culling
|
|
0x688596 MaxLights 0x8696a4 4 0x835c6c 1 0x688bd0 1 0 0 0xc7f370 Max number of hardware lights
|
|
0x6885bc shadowLevel 0x84244c 1 0x82e748 1 0x688c10 1 0 0 0xc7f350 Terrain shadow map mip level
|
|
0x6885e2 texLodBias 0x84249c 0.0 0x84fad4 1 0x688c90 1 0 0 0xc7f2f8 Texture LOD Bias
|
|
0x688608 trilinear 0x869640 0 0x82e570 1 0x688ce0 1 0 0 0xc7f2bc Enable Trilinear texture filtering
|
|
0x68862e frillDensity 0x8423d8 16 0x864644 1 0x688de0 1 0 0 0xc7f2f4 Terrain frill density
|
|
0x688654 farclip 0x842428 350 0x869624 1 0x688d40 1 0 0 0xc7f304 Far clip plane distance
|
|
0x68867a nearclip 0x84ffb0 0.1 0x84fb48 1 0x688d90 1 0 0 0xc7f348 Near clip plane distance
|
|
0x6886a0 specular 0x8695d8 0 0x82e570 1 0x688e20 1 0 0 0xc7f2cc Specularity
|
|
0x6886c6 mapObjOverbright 0x8695ac 1 0x82e748 1 0x688e90 1 0 0 0xc7f324 Map object overbright
|
|
0x6886ec mapObjLightLOD 0x869584 0 0x82e570 1 0x688f00 1 0 0 0xc7f310 Map object light LOD
|
|
0x688712 pixelShaders 0x869560 0 0x82e570 1 0x688f40 1 0 0 0xc7f360 Use pixel shaders
|
|
0x688738 particleDensity 0x869530 1.0 0x82e92c 1 0x688fb0 1 0 0 0xc7f368 Video option: Particle density
|
|
0x68875e unitDrawDist 0x869504 300.0 0x869528 1 0x689000 1 0 0 0xc7f298 Unit draw distance
|
|
0x688784 waterLOD 0x8694e4 0 0x82e570 1 0x689050 1 0 0 0xc7f2c0 Water geometry LOD
|
|
0x6887aa baseMip 0x8424e4 0 0x82e570 1 0x689090 1 0 0 0xc7f2f0 base mipmap level
|
|
0x6887d0 anisotropic 0x8694a4 1 0x82e748 1 0x689110 1 0 0 0xc7f2e4 Anisotropic texture filtering
|
|
0x6887f6 textureLodDist 0x86946c 777.0 0x86949c 1 0x6891f0 1 0 0 0xc7f2d8 Video option: texture detail
|
|
0x68881c horizonfarclip 0x869430 2112 0x869464 1 0x689250 1 0 0 0xc7f34c Far clip plane distance for horizon
|
|
0x688842 showfootprints 0x869400 1 0x82e748 1 0x6892e0 1 0 0 0xc7f364 toggles rendering of footprints
|
|
0x688868 bspcache 0x8693e0 1 0x82e748 1 0x689330 1 0 0 0xc7f2ec BSP node caching
|
|
0x68888e triangleStrips 0x8693b0 1 0x82e748 1 0x689400 1 0 0 0xc7f308 Use triangle strips to render
|
|
0x6888b4 footstepBias 0x86937c 0.125 0x8693a8 1 0x689450 1 0 0 0xc7f300 Unit footstep depth bias
|
|
0x6888da occlusion 0x869354 1 0x82e748 1 0x6894e0 1 0 0 0xc7f31c Use hardware occlusion test
|
|
0x688900 spellEffectLevel 0x869324 2 0x843068 1 0x689510 1 0 0 0xc7f2a4 Video Option: Spell Effects
|
|
0x6c5ae1 violenceLevel 0x86c478 ? ? 0 0x6c5af0 5 0 0 Sets the violence level of the game default-computed
|
|
0x6c74ca UnitNameOwn 0x86c6b0 0 0x82e570 0 0x6c75c0 4 0 1
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0x6c74eb UnitNameNPC 0x86c6a4 0 0x82e570 0 0x6c75c0 4 0 2
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0x6c750c UnitNamePlayer 0x86c694 1 0x82e748 0 0x6c75c0 4 0 4
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0x6c752d UnitNamePlayerGuild 0x86c680 1 0x82e748 0 0x6c75c0 4 0 16
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0x6c754e UnitNamePlayerPVPTitle 0x86c668 1 0x82e748 0 0x6c75c0 4 0 32
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0x6cc17d ffxGlow 0x86f200 1 0x82e748 1 0x6cde30 1 0 0 full screen glow effect
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0x6cc6d1 ffxDeath 0x86f238 1 0x82e748 1 0x6cde30 1 0 0 full screen death effect
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0x6ccfe3 ffx 0x86f2ac 1 0x82e748 1 0x6cde30 1 0 0 0xce8a04 full screen effects
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0x6cd007 ffxRectangle 0x86f26c 1 0x82e748 1 0x6cde30 1 0 0 0xce8a00 use rectangle texture for full screen effects
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0x6d1d33 SkyCloudLOD 0x86f48c 0 0x82e570 0 0x6d1d60 1 0 0 0xce9d18
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0x6d8157 shadowLOD 0x86f5dc 1 0x82e748 1 0x6d8450 1 0 0 0xce9e04 Unit shadow LOD
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0x6d817d shadowBias 0x86f5b8 0.1 0x84fb48 1 0x6d8530 1 0 0 0xce9e00 Unit shadow depth bias
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0x6e731d autoSelfCast 0x870dc0 0 0x82e570 0 5 0 0 0xceac34
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