6 Commits

Author SHA1 Message Date
sindoring e53b3c1784 авторитарный логин через лаунчер 2026-08-30 02:18:27 +04:00
sindoring 23b3a3b864 Merge branch 'master' into launcher-authoritive-auth 2026-08-29 14:42:21 +04:00
sindoring 597f4030a7 dvc 2026-08-22 19:10:11 +04:00
gasaichandesu ebd76275a1 fix(transmog): remove embed.xml from Transmogrification.toc because this
file does not exist anymore
2026-08-19 20:28:53 +04:00
gasaichandesu 6addd9bb51 feat(premium): add summon squire spell to Spell.dbc 2026-08-19 16:59:32 +04:00
sindoring abde71ceb0 wip 2026-08-17 20:24:00 +04:00
41 changed files with 1696 additions and 51 deletions
+3
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@@ -0,0 +1,3 @@
/config.local
/tmp
/cache
+8
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@@ -0,0 +1,8 @@
[cache]
type = "hardlink,copy"
[core]
remote = customization
['remote "customization"']
url = s3://warcraft-client/dvc/moonwell-client-sources/customization
endpointurl = https://storage.yandexcloud.net
region = ru-central1
+3
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@@ -0,0 +1,3 @@
# Add patterns of files dvc should ignore, which could improve
# the performance. Learn more at
# https://dvc.org/doc/user-guide/dvcignore
+4
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@@ -2,6 +2,7 @@ WOW_HOME=C:\Games\World of Warcraft 3.3.5
AWS_ACCESS_KEY_ID=
AWS_SECRET_ACCESS_KEY=
AWS_SESSION_TOKEN=
AWS_DEFAULT_REGION=
AWS_BUCKET=
AWS_ENDPOINT=
@@ -10,3 +11,6 @@ AWS_USE_PATH_STYLE_ENDPOINT=
PRODUCTION_REALMLIST=
PTR_REALMLIST=
LOCAL_REALMLIST=
SSH_USER=root
SSH_HOST=strictlypragmatic.ru
+3
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@@ -66,6 +66,9 @@ wxl_add_external_extension(wxl-unit-outline "${WXL_EXTERNAL_MODULES_DIR}/wxl-uni
# MoonWell-owned extensions. wxl-fdid-moonwell sorts after wxl-db2 and before
# the modern asset extensions, so it can layer custom CSV mappings over wxl.fdid.
wxl_add_external_extension(MoonWell "${WXL_LOCAL_MODULES_DIR}/moonwell")
if(TARGET MoonWell)
target_link_libraries(MoonWell PRIVATE shell32)
endif()
wxl_add_external_extension(wxl-fdid-moonwell "${WXL_LOCAL_MODULES_DIR}/moonwell-fdid")
wxl_add_external_extension(wxl-moonwell-storage-fallback
"${WXL_LOCAL_MODULES_DIR}/moonwell-storage-fallback")
+87
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@@ -0,0 +1,87 @@
# Авторизация MoonWell через лаунчер
Клиентская часть не принимает логин и пароль в Release-сборке. Лаунчер передаёт игре
короткоживущую учётную сессию через environment block дочернего процесса, а GlueXML сразу
запускает стандартный SRP-вход и не показывает форму логина.
## Контракт запуска клиента
Перед `CreateProcess` лаунчер должен добавить в environment block только запускаемого `Wow.exe`:
```text
MOONWELL_LAUNCH_ACCOUNT=<account name>
MOONWELL_LAUNCH_TICKET=<single-use SRP password>
```
Обе переменные обязательны. Нативный модуль читает и удаляет их из окружения процесса до
загрузки GlueXML. Значения не должны передаваться в аргументах командной строки, писаться в
файл, лог или реестр.
Ограничения значений:
- account: печатный ASCII без пробелов, не более 320 байт;
- ticket: ровно 16 символов из `A-Z0-9` (около 82 бит при равномерной генерации);
- ticket должен быть криптографически случайным, одноразовым и жить не более 60 секунд;
- выпуск нового ticket должен отзывать предыдущий активный ticket этого аккаунта.
Пример Win32-последовательности лаунчера:
1. Пользователь авторизуется в лаунчере.
2. Лаунчер запрашивает у backend одноразовый game ticket.
3. Лаунчер создаёт отдельный environment block с двумя переменными выше.
4. Лаунчер запускает `Wow.exe` через `CreateProcessW`.
5. Лаунчер сразу затирает ticket в своей памяти.
Кнопка «Авторизоваться» сначала ищет `MoonWell.exe` или `MoonWellLauncher.exe` рядом с `Wow.exe`. Если файла нет,
она открывает URI `moonwell://authorize?source=client`. Установщик лаунчера должен зарегистрировать
схему `moonwell` для текущего пользователя.
## Обязательное изменение auth-сервера
Скрытие полей в GlueXML не является серверной защитой: пользователь контролирует свой клиент.
Чтобы вход действительно был возможен только через лаунчер, auth-сервер обязан для обычных
аккаунтов отказаться от постоянного password verifier и принимать только активный launcher ticket.
Для совместимости с неизменённым SRP-клиентом ticket используется как временный пароль:
1. Backend хранит для аккаунта один активный ticket либо подготовленные из него временные
SRP `salt` и `verifier`.
2. На `CMD_AUTH_LOGON_CHALLENGE` auth-сервер ищет активный непросроченный ticket аккаунта.
Если ticket отсутствует, сервер отклоняет вход до выполнения обычной password-проверки.
3. SRP challenge строится по временному verifier.
4. После успешного `CMD_AUTH_LOGON_PROOF` ticket атомарно помечается использованным.
5. Повторный proof, повторный запуск и истёкший ticket отклоняются.
Поскольку challenge содержит аккаунт, но не сам ticket, одновременно должен существовать не более
одного активного ticket на аккаунт.
Рекомендуется дополнительно привязать ticket к версии клиента и идентификатору launcher-сессии,
ограничить частоту выпуска и не возвращать его ни в какие аналитические события.
## Режим разработчика
Ручной логин компилируется только в `Debug`-варианте `MoonWell.dll`. Для локального запуска:
```powershell
.\run.ps1 -Env local -DeveloperLogin
```
Authserver должен независимо разрешить тот же аккаунт записью в `launcher_dev_account`
с точным `allowed_ip` и `enabled = 1`. Один только Debug-режим клиента никогда не обходит
серверную проверку.
Скрипт собирает Debug runtime и передаёт `MOONWELL_DEV_LOGIN=1` только запускаемому процессу.
Переменная одноразово удаляется нативным модулем. В Release-сборке она игнорируется.
Auth-сервер также должен отдельно разрешать постоянный SRP verifier только dev-аккаунтам — лучше
по allowlist аккаунтов вместе с VPN/IP-ограничением. Нельзя считать Debug-флаг клиента границей
безопасности и нельзя распространять Debug DLL игрокам.
## Поведение интерфейса
- валидная launcher-сессия: `AccountLoginUI` скрывается и сразу вызывается
`DefaultServerLogin(account, ticket)`;
- прямой Release-запуск: поля логина, пароля и параметры сохранения скрыты, основная кнопка
открывает лаунчер;
- Debug + `MOONWELL_DEV_LOGIN=1`: показывается прежняя форма ручного входа;
- сохранённые ранее логин и пароль удаляются при любом не-dev запуске.
+13
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@@ -47,6 +47,8 @@ git submodule update --remote vendor/warcraftxl vendor/modules/*
- Visual Studio 2022 с C++ toolchain для Win32;
- CMake 3.20+;
- Rust/Cargo для существующего MPQ-сборщика;
- Python 3 и DVC с поддержкой S3 для содержимого внешних графических патчей
(`py -m pip install -r requirements-dvc.txt`);
- локальный оригинальный `Wow_Original.exe` с SHA-256
`AA63A5750D60EF16746C686B3D5E26876D98953EAB08B1C026CD0FAF78E88CB8`.
@@ -111,6 +113,12 @@ $env:WOW_HOME = 'C:\Program Files (x86)\World of Warcraft'
Диагностика запуска находится в `Logs\wxl-core.log` и `Logs\d3d9proxy.log` внутри клиента.
## Авторизация через лаунчер
Release-клиент принимает только одноразовую launcher-сессию и при прямом запуске показывает
кнопку открытия лаунчера вместо полей логина и пароля. Контракт переменных запуска, требования
к auth-серверу и Debug-режим описаны в [LAUNCHER_AUTH.md](LAUNCHER_AUTH.md).
## MPQ-пакеты
Распакованные изменяемые слои уже находятся в `src/Data/`; полный набор базовых MPQ для сборки
@@ -128,6 +136,11 @@ WarcraftXL не требуется и в объектное хранилище
не изменяют `graphicsPatches`. При пересечении списков репозиторный патч имеет
приоритет.
Распакованное содержимое больших патчей кастомизации хранится через DVC в
`assets/graphics/`, а бинарные объекты — в настроенном S3. Инструкции по первичной
загрузке, изменению и импорту MPQ находятся в
[`assets/graphics/README.md`](assets/graphics/README.md).
## Лицензирование
WarcraftXL распространяется по GPL-3.0 и подключён как отдельный неизменённый upstream submodule.
+1
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@@ -0,0 +1 @@
/patch-X
+6
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@@ -0,0 +1,6 @@
outs:
- md5: 012ce72d8dfdf089b20a28f6e6158b58.dir
size: 1195310
nfiles: 4
hash: md5
path: patch-X
+14
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@@ -0,0 +1,14 @@
/patch-ruRU-X
/patch-ruRU-Y
/backup-ruRU
/patch-ruRU-6
/patch-ruRU-A
/patch-ruRU-B
/patch-ruRU-E
/patch-ruRU-H
/patch-ruRU-I
/patch-ruRU-M
/patch-ruRU-S
/patch-ruRU-T
/patch-ruRU-U
/patch-ruRU-W
@@ -0,0 +1,6 @@
outs:
- md5: b120587dfcd255f78392ca52705a00ff.dir
size: 38876467
nfiles: 161
hash: md5
path: backup-ruRU
@@ -0,0 +1,6 @@
outs:
- md5: 9ca2ee746d80e8a0c951c5ef476ae654.dir
size: 1064210
nfiles: 3
hash: md5
path: patch-ruRU-6
@@ -0,0 +1,6 @@
outs:
- md5: 97232ae859eaa1a16b137efd1a2e9122.dir
size: 2748988973
nfiles: 8817
hash: md5
path: patch-ruRU-A
@@ -0,0 +1,6 @@
outs:
- md5: bb686aebf7c9cae2c02433abde9a9f19.dir
size: 771051083
nfiles: 2911
hash: md5
path: patch-ruRU-B
@@ -0,0 +1,6 @@
outs:
- md5: d6b2fe0e3f23c47dc944ca4a8f82d97a.dir
size: 9275755440
nfiles: 21977
hash: md5
path: patch-ruRU-E
@@ -0,0 +1,6 @@
outs:
- md5: 5e95536d2c6f6ff792f05b800105bedc.dir
size: 3727395837
nfiles: 40296
hash: md5
path: patch-ruRU-H
@@ -0,0 +1,6 @@
outs:
- md5: 5db07768b0814c970d84a99b6072fd9f.dir
size: 31453961
nfiles: 186
hash: md5
path: patch-ruRU-I
@@ -0,0 +1,6 @@
outs:
- md5: e927ae98c9971f378a82feb3299fdcb8.dir
size: 69521651
nfiles: 1552
hash: md5
path: patch-ruRU-M
@@ -0,0 +1,6 @@
outs:
- md5: 449383bbe05ebebb6bad2c37da7793c4.dir
size: 142167464
nfiles: 1751
hash: md5
path: patch-ruRU-S
@@ -0,0 +1,6 @@
outs:
- md5: fc19500b5ce0fd312a415a3118afd58d.dir
size: 656858260
nfiles: 1810
hash: md5
path: patch-ruRU-T
@@ -0,0 +1,6 @@
outs:
- md5: 783909a6c2ebed5d4f43516fe1ea68bb.dir
size: 460642379
nfiles: 1837
hash: md5
path: patch-ruRU-U
@@ -0,0 +1,6 @@
outs:
- md5: e2a1448eb0e443797acd577fc4b67249.dir
size: 44597910
nfiles: 484
hash: md5
path: patch-ruRU-W
@@ -0,0 +1,6 @@
outs:
- md5: 3d322d290959d1ead612f3b76860a1ea.dir
size: 3984134962
nfiles: 29495
hash: md5
path: patch-ruRU-X
@@ -0,0 +1,6 @@
outs:
- md5: 42f3a8ac35674e33c0a4420c84cadcb8.dir
size: 11053212781
nfiles: 36191
hash: md5
path: patch-ruRU-Y
+66
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@@ -0,0 +1,66 @@
# Графические MPQ-патчи
В этой директории через DVC версионируется распакованное содержимое всех 15 патчей из
`graphicsPatches` в `patch-layout.json`. Git хранит небольшие файлы `*.dvc`, а сами ресурсы —
в S3 remote `customization`. Хэшированные пути в S3 являются внутренней адресацией DVC:
исходное дерево с обычными именами восстанавливается командой `dvc pull`.
## Первичная настройка
```powershell
py -m pip install -r requirements-dvc.txt
Copy-Item .env.example .env # если локального .env ещё нет
.\configure-dvc.ps1
py -m dvc pull
```
Можно скачать один патч, передав его указатель явно:
```powershell
py -m dvc pull assets/graphics/Data/ruRU/patch-ruRU-X.dvc
```
Секреты записываются только в `.dvc/config.local`; этот файл исключён из Git. Вместо ключей
из `.env` можно использовать AWS profile: `.\configure-dvc.ps1 -Profile moonwell`.
## Изменение ресурсов
DVC-кэш использует hardlink на NTFS. Перед ручным изменением дерева отвяжите его от кэша:
```powershell
py -m dvc unprotect assets/graphics/Data/ruRU/patch-ruRU-X
# изменить, добавить или удалить файлы
py -m dvc add assets/graphics/Data/ruRU/patch-ruRU-X
py -m dvc push
git add assets/graphics/Data/ruRU/patch-ruRU-X.dvc
```
Сначала выполняйте `dvc push`, затем коммитьте Git-указатель, чтобы коммит не ссылался на ещё
не загруженные объекты.
## Импорт MPQ
`mpqextract` принимает встроенный `(listfile)` и любое количество внешних listfile. Он извлекает
все известные пути, а блоки с неизвестными именами сохраняет в `__mpqmeta__/unresolved/`.
Манифест `__mpqmeta__/unresolved.json` связывает каждый blob с MPQ-хэшами и индексом блока,
поэтому содержимое архива не теряется даже при неполном listfile.
```powershell
cargo run --release --manifest-path tool/Cargo.toml --bin mpqextract -- `
'patch.mpq' 'assets/graphics/Data/ruRU/patch-ruRU-N' 'master-list.txt'
```
В `patch-ruRU-A`, `B`, `S`, `T`, `U` и `W` есть такие безымянные блоки. Для их безопасной
пересборки нужен авторитетный listfile с исходными путями; пока он не найден, исходные MPQ в
дистрибуционном S3 остаются каноническими архивами. `mpqpack` намеренно отказывается собирать
дерево с `__mpqmeta__`, поскольку подмена путей хэшами изменила бы семантику патча.
Полностью разрешённое дерево собирается так:
```powershell
cargo run --release --manifest-path tool/Cargo.toml --bin mpqpack -- `
'assets/graphics/Data/ruRU/patch-ruRU-X' 'build/graphics/patch-ruRU-X.MPQ'
```
Сводка исходных объектов, DVC-хэшей и количества разрешённых блоков находится в
`assets/graphics/sources.json`.
+157
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@@ -0,0 +1,157 @@
{
"sourcePrefix": "s3://warcraft-client/World of Warcraft/",
"patches": [
{
"archive": "Data/patch-X.MPQ",
"archiveBytes": 496584,
"dvcPointer": "assets/graphics/Data/patch-X.dvc",
"dvcMd5": "012ce72d8dfdf089b20a28f6e6158b58.dir",
"extractedBytes": 1195310,
"trackedFiles": 4,
"resolvedFiles": 4,
"unresolvedBlocks": 0
},
{
"archive": "Data/ruRU/backup-ruRU.MPQ",
"archiveBytes": 23981093,
"dvcPointer": "assets/graphics/Data/ruRU/backup-ruRU.dvc",
"dvcMd5": "b120587dfcd255f78392ca52705a00ff.dir",
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"resolvedFiles": 161,
"unresolvedBlocks": 0
},
{
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"archiveBytes": 375062,
"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-6.dvc",
"dvcMd5": "9ca2ee746d80e8a0c951c5ef476ae654.dir",
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"trackedFiles": 3,
"resolvedFiles": 3,
"unresolvedBlocks": 0
},
{
"archive": "Data/ruRU/patch-ruRU-A.mpq",
"archiveBytes": 1451338841,
"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-A.dvc",
"dvcMd5": "97232ae859eaa1a16b137efd1a2e9122.dir",
"extractedBytes": 2748988973,
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"resolvedFiles": 5649,
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},
{
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"archiveBytes": 384938550,
"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-B.dvc",
"dvcMd5": "bb686aebf7c9cae2c02433abde9a9f19.dir",
"extractedBytes": 771051083,
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},
{
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"archiveBytes": 1862937450,
"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-E.dvc",
"dvcMd5": "d6b2fe0e3f23c47dc944ca4a8f82d97a.dir",
"extractedBytes": 9275755440,
"trackedFiles": 21977,
"resolvedFiles": 21977,
"unresolvedBlocks": 0
},
{
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"archiveBytes": 2154531136,
"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-H.dvc",
"dvcMd5": "5e95536d2c6f6ff792f05b800105bedc.dir",
"extractedBytes": 3727395837,
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"resolvedFiles": 40296,
"unresolvedBlocks": 0
},
{
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"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-I.dvc",
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},
{
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"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-M.dvc",
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"resolvedFiles": 1552,
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},
{
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"archiveBytes": 80492633,
"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-S.dvc",
"dvcMd5": "449383bbe05ebebb6bad2c37da7793c4.dir",
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"resolvedFiles": 1432,
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{
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"resolvedFiles": 1731,
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},
{
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"archiveBytes": 233678341,
"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-U.dvc",
"dvcMd5": "783909a6c2ebed5d4f43516fe1ea68bb.dir",
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"resolvedFiles": 1372,
"unresolvedBlocks": 464
},
{
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"archiveBytes": 29433979,
"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-W.dvc",
"dvcMd5": "e2a1448eb0e443797acd577fc4b67249.dir",
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},
{
"archive": "Data/ruRU/patch-ruRU-X.MPQ",
"archiveBytes": 2673854694,
"archiveSha256": "CD8CED6FA6C863D509DAE458E6DD44C3986B8B57731B6DC6192FE94125F8C1FD",
"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-X.dvc",
"dvcMd5": "3d322d290959d1ead612f3b76860a1ea.dir",
"extractedBytes": 3984134962,
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"resolvedFiles": 29495,
"unresolvedBlocks": 0
},
{
"archive": "Data/ruRU/patch-ruRU-Y.MPQ",
"archiveBytes": 3001665276,
"archiveSha256": "534D496C1A1EE023B910ABC80B727BA88BB09CD2F5767100FC18EE41F4306B90",
"dvcPointer": "assets/graphics/Data/ruRU/patch-ruRU-Y.dvc",
"dvcMd5": "42f3a8ac35674e33c0a4420c84cadcb8.dir",
"extractedBytes": 11053212781,
"trackedFiles": 36191,
"resolvedFiles": 36191,
"unresolvedBlocks": 0
}
]
}
+56
View File
@@ -0,0 +1,56 @@
param(
[string]$EnvFile = (Join-Path $PSScriptRoot '.env'),
[string]$Profile
)
$ErrorActionPreference = 'Stop'
function Get-EnvValue([string]$Path, [string]$Name) {
if (-not (Test-Path -LiteralPath $Path)) {
return $null
}
$line = Get-Content -LiteralPath $Path |
Where-Object { $_ -match "^$([regex]::Escape($Name))=" } |
Select-Object -First 1
if ($line) {
return $line.Substring($Name.Length + 1).Trim()
}
return $null
}
function Invoke-Dvc([string[]]$Arguments) {
& py -m dvc @Arguments
if ($LASTEXITCODE -ne 0) {
throw "DVC command failed: dvc $($Arguments -join ' ')"
}
}
if (-not (Test-Path -LiteralPath (Join-Path $PSScriptRoot '.dvc\config'))) {
throw 'DVC is not initialized in this repository.'
}
& py -c 'import dvc, dvc_s3' *> $null
if ($LASTEXITCODE -ne 0) {
throw 'DVC with S3 support is not installed. Run: py -m pip install -r requirements-dvc.txt'
}
if ($Profile) {
Invoke-Dvc @('remote', 'modify', '--local', 'customization', 'profile', $Profile)
} else {
$accessKey = Get-EnvValue $EnvFile 'AWS_ACCESS_KEY_ID'
$secretKey = Get-EnvValue $EnvFile 'AWS_SECRET_ACCESS_KEY'
$sessionToken = Get-EnvValue $EnvFile 'AWS_SESSION_TOKEN'
if (-not $accessKey -or -not $secretKey) {
throw "AWS credentials are missing in $EnvFile. Pass -Profile or fill AWS_ACCESS_KEY_ID and AWS_SECRET_ACCESS_KEY."
}
Invoke-Dvc @('remote', 'modify', '--local', 'customization', 'access_key_id', $accessKey)
Invoke-Dvc @('remote', 'modify', '--local', 'customization', 'secret_access_key', $secretKey)
if ($sessionToken) {
Invoke-Dvc @('remote', 'modify', '--local', 'customization', 'session_token', $sessionToken)
}
}
Write-Host 'Local DVC credentials configured. They are stored in ignored .dvc/config.local.'
+439 -17
View File
@@ -10,6 +10,7 @@
#include "SpellOverrides.hpp"
#include <windows.h>
#include <shellapi.h>
#include <array>
#include <cstddef>
@@ -17,6 +18,7 @@
#include <cstdio>
#include <cstring>
#include <cstdarg>
#include <cwchar>
namespace moonwell
{
@@ -69,6 +71,259 @@ namespace moonwell
constexpr uint32_t kTraitorFlag = 0x40000000u;
bool g_loginCharacterIsTraitor = false;
constexpr char kLaunchAccountVariable[] = "MOONWELL_LAUNCH_ACCOUNT";
constexpr char kLaunchTicketVariable[] = "MOONWELL_LAUNCH_TICKET";
constexpr char kDeveloperLoginVariable[] = "MOONWELL_DEV_LOGIN";
constexpr char kLauncherLoginMarker[] = "__MOONWELL_LAUNCHER__";
constexpr wchar_t kLauncherProtocol[] = L"moonwell://authorize?source=client";
constexpr std::array<const wchar_t*, 2> kLauncherExecutables = {
L"MoonWell.exe", L"MoonWellLauncher.exe",
};
constexpr size_t kMaxLaunchAccountLength = 320;
constexpr size_t kLaunchTicketLength = 16;
std::array<char, kMaxLaunchAccountLength + 1> g_launchAccount{};
std::array<char, kLaunchTicketLength + 1> g_launchTicket{};
volatile LONG g_hasLauncherAuth = 0;
bool g_launchedWithTicket = false;
bool g_developerLogin = false;
volatile LONG g_launcherLoginState = 0; // 0=pending, 1=claimed, 2=submitted
DWORD g_launcherAuthCapturedAt = 0;
DWORD g_clientThreadId = 0;
template <size_t Size>
bool ConsumeEnvironmentVariable(const char* name, std::array<char, Size>& output)
{
SetLastError(ERROR_SUCCESS);
const DWORD required = GetEnvironmentVariableA(name, nullptr, 0);
if (!required)
{
SetEnvironmentVariableA(name, nullptr);
return false;
}
if (required > output.size())
{
SetEnvironmentVariableA(name, nullptr);
WLOG_ERROR("moonwell: rejected oversized launcher environment value %s", name);
return false;
}
const DWORD written = GetEnvironmentVariableA(
name, output.data(), static_cast<DWORD>(output.size()));
SetEnvironmentVariableA(name, nullptr);
return written > 0 && written < output.size();
}
template <size_t Size>
bool IsPrintableAscii(const std::array<char, Size>& value)
{
for (const unsigned char character : value)
{
if (character == 0)
return true;
if (character < 0x21 || character > 0x7e)
return false;
}
return false;
}
bool IsValidLauncherTicket()
{
if (std::strlen(g_launchTicket.data()) != kLaunchTicketLength)
return false;
for (size_t index = 0; index < kLaunchTicketLength; ++index)
{
const char character = g_launchTicket[index];
if (!((character >= 'A' && character <= 'Z')
|| (character >= '0' && character <= '9')))
return false;
}
return true;
}
void ClearLauncherAuth()
{
SecureZeroMemory(g_launchAccount.data(), g_launchAccount.size());
SecureZeroMemory(g_launchTicket.data(), g_launchTicket.size());
InterlockedExchange(&g_hasLauncherAuth, 0);
}
void CaptureLaunchEnvironment()
{
const bool hasAccount = ConsumeEnvironmentVariable(
kLaunchAccountVariable, g_launchAccount);
const bool hasTicket = ConsumeEnvironmentVariable(
kLaunchTicketVariable, g_launchTicket);
g_hasLauncherAuth = hasAccount && hasTicket
&& IsPrintableAscii(g_launchAccount)
&& IsValidLauncherTicket() ? 1 : 0;
InterlockedExchange(&g_launcherLoginState, 0);
g_launchedWithTicket = g_hasLauncherAuth != 0;
g_launcherAuthCapturedAt = g_hasLauncherAuth ? GetTickCount() : 0;
if (!g_hasLauncherAuth)
{
if (hasAccount || hasTicket)
WLOG_ERROR("moonwell: incomplete or invalid launcher authorization data");
ClearLauncherAuth();
}
std::array<char, 8> developerValue{};
const bool developerRequested = ConsumeEnvironmentVariable(
kDeveloperLoginVariable, developerValue);
#if defined(_DEBUG)
g_developerLogin = developerRequested
&& std::strcmp(developerValue.data(), "1") == 0;
#else
g_developerLogin = false;
#endif
SecureZeroMemory(developerValue.data(), developerValue.size());
if (g_hasLauncherAuth)
WLOG_INFO("moonwell: launcher authorization data accepted");
else if (g_developerLogin)
WLOG_INFO("moonwell: developer login enabled for this Debug build");
}
int __cdecl GetLaunchMode(void* state)
{
const char* mode = g_launchedWithTicket
? "launcher"
: (g_developerLogin ? "developer" : "locked");
wxl::game::script::PushString(state, mode);
return 1;
}
int __cdecl ConsumeLauncherAuth(void* state)
{
constexpr uintptr_t kLoginGlueReady = 0x00B6B474;
constexpr uintptr_t kLoginServerHost = 0x00B6AF54;
constexpr uintptr_t kLoginServerPort = 0x00B6AF5C;
constexpr uintptr_t kLoginBusy = 0x00B6AA38;
if (!g_hasLauncherAuth
|| !*reinterpret_cast<volatile uint8_t*>(kLoginGlueReady)
|| !*reinterpret_cast<void* volatile*>(kLoginServerHost)
|| !*reinterpret_cast<void* volatile*>(kLoginServerPort)
|| *reinterpret_cast<volatile uint32_t*>(kLoginBusy))
return 0;
if (InterlockedCompareExchange(&g_launcherLoginState, 1, 0) != 0)
return 0;
if (!g_hasLauncherAuth)
{
InterlockedExchange(&g_launcherLoginState, 0);
return 0;
}
wxl::game::script::PushString(state, g_launchAccount.data());
wxl::game::script::PushString(state, g_launchTicket.data());
ClearLauncherAuth();
InterlockedExchange(&g_launcherLoginState, 2);
WLOG_INFO("moonwell: launcher authorization consumed by Lua bridge");
return 2;
}
bool TryOpenAdjacentLauncher()
{
std::array<wchar_t, MAX_PATH> path{};
const DWORD length = GetModuleFileNameW(nullptr, path.data(),
static_cast<DWORD>(path.size()));
if (!length || length >= path.size())
return false;
wchar_t* slash = std::wcsrchr(path.data(), L'\\');
if (!slash)
return false;
++slash;
const size_t prefixLength = static_cast<size_t>(slash - path.data());
for (const wchar_t* executable : kLauncherExecutables)
{
const size_t launcherLength = std::wcslen(executable);
if (prefixLength + launcherLength >= path.size())
continue;
std::wmemcpy(slash, executable, launcherLength + 1);
if (GetFileAttributesW(path.data()) == INVALID_FILE_ATTRIBUTES)
continue;
if (reinterpret_cast<INT_PTR>(ShellExecuteW(
nullptr, L"open", path.data(), nullptr, nullptr, SW_SHOWNORMAL)) > 32)
return true;
}
return false;
}
int __cdecl OpenLauncher(void* state)
{
bool opened = TryOpenAdjacentLauncher();
if (!opened)
{
opened = reinterpret_cast<INT_PTR>(ShellExecuteW(
nullptr, L"open", kLauncherProtocol, nullptr, nullptr, SW_SHOWNORMAL)) > 32;
}
wxl::game::script::PushBoolean(state, opened);
return 1;
}
using DefaultServerLoginCallbackFn = int(__cdecl*)(void*);
using BeginServerLoginFn = void(__cdecl*)(const char*, const char*);
DefaultServerLoginCallbackFn g_nextDefaultServerLogin = nullptr;
bool SubmitLauncherAuthorization()
{
if (!g_hasLauncherAuth || g_launcherLoginState != 0)
return false;
constexpr uintptr_t kBeginServerLogin = 0x004D8A30;
constexpr uintptr_t kLoginGlueReady = 0x00B6B474;
constexpr uintptr_t kLoginServerHost = 0x00B6AF54;
constexpr uintptr_t kLoginServerPort = 0x00B6AF5C;
constexpr uintptr_t kLoginBusy = 0x00B6AA38;
if (!*reinterpret_cast<volatile uint8_t*>(kLoginGlueReady)
|| !*reinterpret_cast<void* volatile*>(kLoginServerHost)
|| !*reinterpret_cast<void* volatile*>(kLoginServerPort)
|| *reinterpret_cast<volatile uint32_t*>(kLoginBusy))
return false;
if (InterlockedCompareExchange(&g_launcherLoginState, 1, 0) != 0)
return false;
if (!g_hasLauncherAuth)
{
InterlockedExchange(&g_launcherLoginState, 0);
return false;
}
reinterpret_cast<BeginServerLoginFn>(kBeginServerLogin)(
g_launchAccount.data(), g_launchTicket.data());
if (!*reinterpret_cast<volatile uint32_t*>(kLoginBusy))
{
InterlockedExchange(&g_launcherLoginState, 0);
return false;
}
ClearLauncherAuth();
InterlockedExchange(&g_launcherLoginState, 2);
WLOG_INFO("moonwell: launcher authorization submitted to login engine");
return true;
}
int __cdecl DefaultServerLoginHook(void* state)
{
const char* account = wxl::game::script::IsString(state, 1)
? wxl::game::script::ToString(state, 1)
: nullptr;
if (!account || std::strcmp(account, kLauncherLoginMarker) != 0)
return g_nextDefaultServerLogin ? g_nextDefaultServerLogin(state) : 0;
SubmitLauncherAuthorization();
return 0;
}
using GxSetProjectionFn = void(__fastcall*)(void* self, void* edx, const void* projection);
GxSetProjectionFn g_nextSetProjection = nullptr;
@@ -439,55 +694,207 @@ namespace moonwell
using RegisterFunctionFn = void(__cdecl*)(const char*, wxl::game::script::Function);
using ValidateCallbackFn = void(__cdecl*)(uintptr_t);
using GetContextFn = void*(__cdecl*)();
RegisterFunctionFn g_nextRegisterFunction = nullptr;
using ExecuteFn = void(__cdecl*)(const char*, uintptr_t, uintptr_t);
using InitializeLuaFn = int(__cdecl*)(void*);
using FramePumpFn = void(__cdecl*)(float, uint32_t);
using FileOpenFn = int(__stdcall*)(void*, const char*, uint32_t, void**);
using GlueModelRenderFn = void(__cdecl*)(void*);
ValidateCallbackFn g_nextValidateCallback = nullptr;
void* g_registeredState = nullptr;
ExecuteFn g_nextExecute = nullptr;
InitializeLuaFn g_nextInitializeLua = nullptr;
FramePumpFn g_nextFramePump = nullptr;
FileOpenFn g_nextFileOpen = nullptr;
GlueModelRenderFn g_nextGlueModelRender = nullptr;
PVOID volatile g_registeredState = nullptr;
bool g_registeringMoonWell = false;
bool IsMoonWellCallback(uintptr_t callback)
{
return callback == reinterpret_cast<uintptr_t>(&SetLoginCharacterFlags)
|| callback == reinterpret_cast<uintptr_t>(&IsTraitor)
|| callback == reinterpret_cast<uintptr_t>(&SetCharacterCreateCamera);
|| callback == reinterpret_cast<uintptr_t>(&SetCharacterCreateCamera)
|| callback == reinterpret_cast<uintptr_t>(&GetLaunchMode)
|| callback == reinterpret_cast<uintptr_t>(&ConsumeLauncherAuth)
|| callback == reinterpret_cast<uintptr_t>(&OpenLauncher);
}
void RegisterLuaFunctionsForCurrentState();
void __cdecl ValidateCallbackHook(uintptr_t callback)
{
RegisterLuaFunctionsForCurrentState();
if (!IsMoonWellCallback(callback) && g_nextValidateCallback)
g_nextValidateCallback(callback);
}
void RegisterLuaFunctionsForCurrentState()
void RegisterLuaFunctions(void* state)
{
if (!g_nextRegisterFunction || g_registeringMoonWell) return;
constexpr uintptr_t kGetContext = 0x00817DB0;
void* state = reinterpret_cast<GetContextFn>(kGetContext)();
if (g_registeringMoonWell) return;
if (!state || state == g_registeredState) return;
constexpr uintptr_t kRegisterFunction = 0x00817F90;
const auto registrar = reinterpret_cast<RegisterFunctionFn>(kRegisterFunction);
g_registeringMoonWell = true;
g_nextRegisterFunction("MoonWellSetLoginCharacterFlags", &SetLoginCharacterFlags);
g_nextRegisterFunction("MoonWellIsTraitor", &IsTraitor);
g_nextRegisterFunction("MoonWellSetCharacterCreateCamera", &SetCharacterCreateCamera);
registrar("MoonWellSetLoginCharacterFlags", &SetLoginCharacterFlags);
registrar("MoonWellIsTraitor", &IsTraitor);
registrar("MoonWellSetCharacterCreateCamera", &SetCharacterCreateCamera);
registrar("MoonWellGetLaunchMode", &GetLaunchMode);
registrar("MoonWellConsumeLauncherAuth", &ConsumeLauncherAuth);
registrar("MoonWellOpenLauncher", &OpenLauncher);
g_registeringMoonWell = false;
g_registeredState = state;
InterlockedExchangePointer(&g_registeredState, state);
WLOG_INFO("moonwell: Lua functions registered for state %p", state);
}
void __cdecl RegisterFunctionHook(const char* name, wxl::game::script::Function function)
void RegisterLuaFunctionsForCurrentState()
{
constexpr uintptr_t kGetContext = 0x00817DB0;
RegisterLuaFunctions(reinterpret_cast<GetContextFn>(kGetContext)());
}
void RegisterLuaFunctionsBeforeHooksEnable()
{
if (g_nextRegisterFunction) g_nextRegisterFunction(name, function);
RegisterLuaFunctionsForCurrentState();
}
void __cdecl OnClientMessage(void*, const void*)
{
RegisterLuaFunctionsForCurrentState();
}
struct WindowSearch
{
DWORD processId;
HWND window;
};
BOOL CALLBACK FindClientWindow(HWND window, LPARAM parameter)
{
auto* search = reinterpret_cast<WindowSearch*>(parameter);
DWORD processId = 0;
GetWindowThreadProcessId(window, &processId);
if (processId != search->processId || !IsWindowVisible(window))
return TRUE;
search->window = window;
return FALSE;
}
DWORD WINAPI ScheduleLuaBootstrap(LPVOID)
{
HWND clientWindow = nullptr;
WLOG_INFO("moonwell: Lua bootstrap scheduler started");
for (unsigned attempt = 0; attempt < 600; ++attempt)
{
if (!clientWindow)
{
clientWindow = FindWindowW(L"GxWindowClass", nullptr);
DWORD ownerProcessId = 0;
if (clientWindow)
GetWindowThreadProcessId(clientWindow, &ownerProcessId);
if (ownerProcessId != GetCurrentProcessId())
clientWindow = nullptr;
if (!clientWindow)
{
WindowSearch search{GetCurrentProcessId(), nullptr};
EnumWindows(&FindClientWindow, reinterpret_cast<LPARAM>(&search));
clientWindow = search.window;
}
}
if (clientWindow)
{
WLOG_INFO("moonwell: client window %p found for Lua bootstrap", clientWindow);
// BeginServerLogin only snapshots the supplied credentials and starts
// the client's asynchronous login state machine. Waiting here keeps the
// call clear of engine initialization and Glue archive mounting.
for (unsigned attempt = 0;
attempt < 80 && g_hasLauncherAuth;
++attempt)
{
Sleep(250);
SubmitLauncherAuthorization();
}
return g_hasLauncherAuth ? 1 : 0;
}
Sleep(100);
}
WLOG_ERROR("moonwell: timed out waiting for UI-thread Lua bootstrap");
return 1;
}
void __cdecl ExecuteHook(const char* source, uintptr_t argument2, uintptr_t argument3)
{
RegisterLuaFunctionsForCurrentState();
if (g_nextExecute) g_nextExecute(source, argument2, argument3);
}
int __cdecl InitializeLuaHook(void* allocatorContext)
{
const int initialized = g_nextInitializeLua
? g_nextInitializeLua(allocatorContext)
: 0;
if (initialized)
RegisterLuaFunctionsForCurrentState();
return initialized;
}
void __cdecl FramePumpHook(float deltaSeconds, uint32_t frameTimeMs)
{
RegisterLuaFunctionsForCurrentState();
if (g_nextFramePump) g_nextFramePump(deltaSeconds, frameTimeMs);
RegisterLuaFunctionsForCurrentState();
if (g_hasLauncherAuth
&& GetTickCount() - g_launcherAuthCapturedAt >= 3000)
SubmitLauncherAuthorization();
}
int __stdcall FileOpenHook(void* archive, const char* name, uint32_t flags, void** out)
{
// The engine-init callback and synchronous Glue loader run on the same client
// thread. Polling here catches Lua becoming live before AccountLogin executes,
// without ever touching the state from background asset I/O workers.
if (GetCurrentThreadId() == g_clientThreadId)
RegisterLuaFunctionsForCurrentState();
const int result = g_nextFileOpen ? g_nextFileOpen(archive, name, flags, out) : 0;
return result;
}
void __cdecl GlueModelRenderHook(void* frame)
{
RegisterLuaFunctionsForCurrentState();
if (g_nextGlueModelRender) g_nextGlueModelRender(frame);
}
void __cdecl OnFrame(void*, const void*)
{
RegisterLuaFunctionsForCurrentState();
// Glue scripting is not a reliable authentication trigger: a broken
// cosmetic widget can abort AccountLogin_OnShow before it reaches the
// login call. Present is emitted on the client thread after the engine
// and Glue subsystem are ready, so submit once after a short grace period.
if (g_hasLauncherAuth
&& GetTickCount() - g_launcherAuthCapturedAt >= 3000)
SubmitLauncherAuthorization();
}
bool InstallLuaBridge()
{
const bool validator = HookByName("Lua.ValidateFunctionPointer", &ValidateCallbackHook,
&g_nextValidateCallback);
const bool registrar = HookByName("Lua.RegisterFunction", &RegisterFunctionHook,
&g_nextRegisterFunction);
if (!validator || !registrar)
const bool executor = HookByName("Lua.Execute", &ExecuteHook, &g_nextExecute);
const bool initializer = Hook("Lua.Initialize", 0x00819BB0,
&InitializeLuaHook, &g_nextInitializeLua);
const bool defaultLogin = Hook("MoonWell.DefaultServerLogin", 0x004DC260,
&DefaultServerLoginHook, &g_nextDefaultServerLogin);
const bool framePump = HookByName("Frame.Pump", &FramePumpHook, &g_nextFramePump);
const bool fileOpen = HookByName("Io.FileOpen", &FileOpenHook, &g_nextFileOpen);
const bool glueRender = HookByName("Gx.GlueModelRender", &GlueModelRenderHook,
&g_nextGlueModelRender);
if (!validator || !executor || !initializer || !defaultLogin
|| !framePump || !fileOpen || !glueRender)
WLOG_ERROR("moonwell: Lua bridge hook installation failed");
return validator && registrar;
return validator && executor && initializer && defaultLogin
&& framePump && fileOpen && glueRender;
}
}
}
@@ -504,9 +911,24 @@ int __cdecl WXL_Load(const WXL_Api* api)
{
if (!api || api->apiVersion != WXL_API_VERSION) return 0;
moonwell::g_api = api;
moonwell::g_clientThreadId = GetCurrentThreadId();
moonwell::CaptureLaunchEnvironment();
moonwell::InstallBoot();
const bool lua = moonwell::InstallLuaBridge();
// Event ordinal 5 is wxl::events::Event::OnFrame in API v1. It is emitted
// from Present on the client thread even while only the Glue UI is active.
if (api->Subscribe)
{
api->Subscribe(5, &moonwell::OnFrame, nullptr);
api->Subscribe(17, &moonwell::OnClientMessage, nullptr);
}
moonwell::RegisterLuaFunctionsBeforeHooksEnable();
if (HANDLE bootstrapThread = CreateThread(
nullptr, 0, &moonwell::ScheduleLuaBootstrap, nullptr, 0, nullptr))
CloseHandle(bootstrapThread);
else
api->Log(WXL_LOG_ERROR, "MoonWell", "%s", "failed to start Lua bootstrap scheduler");
moonwell::InstallCharacterCreateCamera();
moonwell::InstallEncounterJournalModelPreview();
const bool spells = moonwell::spells::Install(api);
+13
View File
@@ -205,6 +205,19 @@ function Remove-MoonWellRuntimeGarbage {
}
}
# GlueXML is shipped by patch-ruRU-4.MPQ. Historical development copies in
# the client root override that archive and can restore the password form.
foreach ($relativePath in @(
'Interface\GlueXML\AccountLogin.lua',
'Interface\GlueXML\AccountLogin.xml'
)) {
$legacyOverride = Join-Path $Destination $relativePath
if (Test-Path -LiteralPath $legacyOverride -PathType Leaf) {
Remove-Item -LiteralPath $legacyOverride -Force
Write-Host "Removed obsolete loose GlueXML override: $legacyOverride"
}
}
Remove-EmptyMoonWellDirectories -Destination $Destination
}
+1
View File
@@ -0,0 +1 @@
dvc[s3]==3.67.1
+20 -4
View File
@@ -1,7 +1,8 @@
param(
[Parameter(Mandatory=$false)]
[ValidateSet("production", "ptr", "local")]
[string]$Env = "local"
[string]$Env = "local",
[switch]$DeveloperLogin
)
# Stop on errors
@@ -68,9 +69,16 @@ if ((Test-Path -LiteralPath $installedWarcraftXL -PathType Leaf) -and
-not (Test-ExistingFileWriteAccess -Path $installedWarcraftXL) -and
-not $isAdministrator) {
Write-Host "WarcraftXL.dll requires administrator access. Requesting elevation..."
$elevationArguments = @(
"-NoProfile", "-ExecutionPolicy", "Bypass", "-File",
"`"$($MyInvocation.MyCommand.Path)`"", "-Env", $Env
)
if ($DeveloperLogin) {
$elevationArguments += "-DeveloperLogin"
}
$elevatedProcess = Start-Process -FilePath "powershell.exe" -Verb RunAs -PassThru -Wait `
-WorkingDirectory $ROOT `
-ArgumentList "-NoProfile", "-ExecutionPolicy", "Bypass", "-File", "`"$($MyInvocation.MyCommand.Path)`"", "-Env", $Env
-ArgumentList $elevationArguments
exit $elevatedProcess.ExitCode
}
@@ -149,7 +157,8 @@ if (!(Test-Path (Join-Path $DIST_DIR "Data"))) {
# are uploaded by upload_to_s3.py and consumed by the launcher manifest.
Stop-WowRuntime -ClientPath $WOW_HOME
Write-Host "Building and packaging WarcraftXL..."
& $WXL_BUILD_SCRIPT -Configuration Release -ClientPath $WOW_HOME `
$runtimeConfiguration = if ($DeveloperLogin) { "Debug" } else { "Release" }
& $WXL_BUILD_SCRIPT -Configuration $runtimeConfiguration -ClientPath $WOW_HOME `
-PackagePath $DIST_DIR -Deploy
if ($LASTEXITCODE -ne 0) {
Write-Error "WarcraftXL build/deploy failed!"
@@ -200,4 +209,11 @@ if ($realmlist) {
# --- Run WoW reload script
Write-Host "Launching WoW..."
cmd /c $RELOAD_SCRIPT
if ($DeveloperLogin) {
$env:MOONWELL_DEV_LOGIN = "1"
}
try {
cmd /c $RELOAD_SCRIPT
} finally {
Remove-Item Env:MOONWELL_DEV_LOGIN -ErrorAction SilentlyContinue
}
@@ -43,7 +43,8 @@ local Config = {
}
local LoginState = {
autoLoginTimer = nil, autoLoginDelay = Config.AUTO_LOGIN_DELAY, autoLoginAttempted = false, musicTimer = 0, sceneTimer = 0, currentFrame = 0, lastUpdateTime = 0, currentScene = 1
autoLoginTimer = nil, autoLoginDelay = Config.AUTO_LOGIN_DELAY, autoLoginAttempted = false, musicTimer = 0, sceneTimer = 0, currentFrame = 0, lastUpdateTime = 0, currentScene = 1,
launchMode = "locked", launcherLoginAttempted = false, luaBridgePending = true
}
local ModelManager = {
@@ -51,7 +52,7 @@ local ModelManager = {
}
local UICache = {
accountEdit = nil, passwordEdit = nil, saveAccountName = nil, savePassword = nil, autoLogin = nil, autoLoginText = nil, loginButton = nil, versionText = nil, realmName = nil, upgradeButton = nil, tosFrame = nil, tosAccept = nil, tosDecline = nil, backgroundTexture = nil, animatedTexture = nil, newLogo = nil, newLogoFrame = nil
accountEdit = nil, passwordEdit = nil, saveAccountName = nil, savePassword = nil, autoLogin = nil, autoLoginText = nil, saveOptionsFrame = nil, launcherHint = nil, loginButton = nil, versionText = nil, realmName = nil, upgradeButton = nil, tosFrame = nil, tosAccept = nil, tosDecline = nil, backgroundTexture = nil, animatedTexture = nil, newLogo = nil, newLogoFrame = nil
}
LOGIN_MODEL_LIGHTS = {
@@ -78,6 +79,8 @@ local function InitializeUICache()
UICache.savePassword = _G["AccountLoginSavePassword"]
UICache.autoLogin = _G["AccountLoginAutoLogin"]
UICache.autoLoginText = _G["AccountLoginAutoLoginText"]
UICache.saveOptionsFrame = _G["AccountLoginSaveOptionsFrame"]
UICache.launcherHint = _G["AccountLoginLauncherHint"]
UICache.loginButton = _G["AccountLoginLoginButton"]
UICache.versionText = _G["AccountLoginVersion"]
UICache.realmName = _G["AccountLoginRealmName"]
@@ -94,6 +97,106 @@ end
function GetLoginState()
return LoginState
end
local function ResolveLaunchMode()
if type(MoonWellGetLaunchMode) ~= "function" then
return "locked"
end
local mode = MoonWellGetLaunchMode()
if mode == "launcher" or mode == "developer" then
return mode
end
return "locked"
end
local function ApplyLaunchMode()
local developerMode = LoginState.launchMode == "developer"
local launcherMode = LoginState.launchMode == "launcher"
if launcherMode then
AccountLoginUI:Hide()
else
AccountLoginUI:Show()
AccountLoginUI:SetAlpha(1)
end
if developerMode then
UICache.accountEdit:Show()
UICache.passwordEdit:Show()
UICache.saveOptionsFrame:Show()
UICache.launcherHint:Hide()
UICache.loginButton:SetText(LOGIN)
else
UICache.accountEdit:Hide()
UICache.passwordEdit:Hide()
UICache.saveOptionsFrame:Hide()
UICache.launcherHint:Show()
UICache.loginButton:SetText("Авторизоваться")
end
end
function AccountLogin_OpenLauncher()
PlaySound("gsLogin")
local opened = false
if type(MoonWellOpenLauncher) == "function" then
opened = MoonWellOpenLauncher() and true or false
end
if not opened then
GlueDialog_Show("MOONWELL_LAUNCHER_NOT_FOUND")
end
end
function AccountLogin_PrimaryAction()
if LoginState.launchMode == "developer" then
AccountLogin_Login()
else
AccountLogin_OpenLauncher()
end
end
local function TryLauncherLogin()
if LoginState.launchMode ~= "launcher" or LoginState.launcherLoginAttempted then
return false
end
LoginState.launcherLoginAttempted = true
if type(MoonWellConsumeLauncherAuth) ~= "function" then
LoginState.launchMode = "locked"
ApplyLaunchMode()
return false
end
local accountName, ticket = MoonWellConsumeLauncherAuth()
if not accountName or accountName == "" or not ticket or ticket == "" then
LoginState.launchMode = "locked"
ApplyLaunchMode()
return false
end
SetSavedAccountName("")
SetSavedAccountList("")
SetUsesToken(false)
AccountLoginUI:Hide()
PlaySound("gsLogin")
DefaultServerLogin(accountName, ticket)
accountName = nil
ticket = nil
return true
end
local function TryLauncherFallbackLogin()
if not LoginState.luaBridgePending or LoginState.launcherLoginAttempted then
return false
end
-- MoonWell.dll intercepts this stock callback and substitutes the one-time
-- launcher credentials. With no launcher data it intentionally does nothing.
LoginState.launcherLoginAttempted = true
DefaultServerLogin("__MOONWELL_LAUNCHER__", "__MOONWELL_LAUNCHER__")
return true
end
-- ============================================================================
-- SISTEMA DE ANIMACIÓN BLP
-- ============================================================================
@@ -144,6 +247,11 @@ GlueDialogTypes["AUTO_LOGIN"] = {
UICache.autoLogin:SetChecked(0)
end,
}
GlueDialogTypes["MOONWELL_LAUNCHER_NOT_FOUND"] = {
text = "Не удалось открыть лаунчер MoonWell. Запустите его вручную и нажмите «Играть».",
button1 = OKAY,
}
-- ============================================================================
-- GESTIÓN DE MODELOS 3D
-- ============================================================================
@@ -151,10 +259,8 @@ local function CreateLoginModel(parent, modelData)
local model = CreateFrame("Model", nil, parent)
local width, height = parent:GetSize()
model:SetSize(
width * (modelData[LOGIN_MODEL_STRUCT.WIDTH_SQUISH] or 1),
height * (modelData[LOGIN_MODEL_STRUCT.HEIGHT_SQUISH] or 1)
)
model:SetWidth(width * (modelData[LOGIN_MODEL_STRUCT.WIDTH_SQUISH] or 1))
model:SetHeight(height * (modelData[LOGIN_MODEL_STRUCT.HEIGHT_SQUISH] or 1))
model:SetPoint("CENTER")
model:SetModel("Character/Human/Male/HumanMale.mdx")
model:SetCamera(1)
@@ -194,6 +300,13 @@ end
-- ACTUALIZACIÓN DE LA ESCENA
-- ============================================================================
function LoginScene_OnUpdate(self, elapsed)
if LoginState.luaBridgePending and type(MoonWellGetLaunchMode) == "function" then
LoginState.luaBridgePending = false
LoginState.launchMode = ResolveLaunchMode()
ApplyLaunchMode()
TryLauncherLogin()
end
if Config.LOGIN_AMBIENCE and not self.ambiencePlayed then
PlayGlueAmbience(Config.LOGIN_AMBIENCE, Config.AMBIENCE_FADE_TIME)
self.ambiencePlayed = true
@@ -283,8 +396,8 @@ function AccountLogin_OnLoad(self)
model:SetModel("Character/Human/Male/HumanMale.mdx")
model:SetPoint("CENTER", 0, 0)
model:SetSize(self:GetWidth() / (data[LOGIN_MODEL_STRUCT.WIDTH_SQUISH] or 1),
self:GetHeight() / (data[LOGIN_MODEL_STRUCT.HEIGHT_SQUISH] or 1))
model:SetWidth(self:GetWidth() / (data[LOGIN_MODEL_STRUCT.WIDTH_SQUISH] or 1))
model:SetHeight(self:GetHeight() / (data[LOGIN_MODEL_STRUCT.HEIGHT_SQUISH] or 1))
model:SetCamera(1)
if data[LOGIN_MODEL_STRUCT.LIGHT] then
@@ -312,6 +425,14 @@ function AccountLogin_OnLoad(self)
end
function AccountLogin_OnShow(self)
LoginState.luaBridgePending = type(MoonWellGetLaunchMode) ~= "function"
LoginState.launchMode = ResolveLaunchMode()
ApplyLaunchMode()
-- Submit launcher credentials before constructing the decorative login UI.
-- A cosmetic Lua error must never be able to block authentication.
TryLauncherFallbackLogin()
self:Show()
self:SetAlpha(1)
WorldOfWarcraftRating:Hide()
@@ -341,12 +462,10 @@ function AccountLogin_OnShow(self)
elseif self.animatedTexture then
self.animatedTexture:Hide()
end
AccountLoginUI:Show()
AccountLoginUI:SetAlpha(1)
if not self.newLogo then
self.newLogoFrame = CreateFrame("Frame", nil, self)
self.newLogoFrame:SetSize(Config.LOGO_SIZE, Config.LOGO_SIZE)
self.newLogoFrame:SetWidth(Config.LOGO_SIZE)
self.newLogoFrame:SetHeight(Config.LOGO_SIZE)
self.newLogoFrame:SetPoint("TOPLEFT", Config.LOGO_POSITION_X, Config.LOGO_POSITION_Y)
self.newLogo = self.newLogoFrame:CreateTexture("AccountLoginNewLogo", "OVERLAY")
@@ -376,7 +495,14 @@ function AccountLogin_OnShow(self)
self.modelUpdateCount = 0
self.modelUpdateTimer = 0
local accountName, password = unpack(string_explode(GetSavedAccountName(), "#&|&#"))
local accountName, password = "", ""
if LoginState.launchMode == "developer" then
accountName, password = unpack(string_explode(GetSavedAccountName(), "#&|&#"))
else
SetSavedAccountName("")
SetSavedAccountList("")
SetUsesToken(false)
end
UICache.accountEdit:SetText(accountName or "")
UICache.passwordEdit:SetText(password or "")
@@ -390,13 +516,15 @@ function AccountLogin_OnShow(self)
UICache.realmName:SetText("No Recent Server")
end
if accountName == "" then
AccountLogin_FocusAccountName()
else
AccountLogin_FocusPassword()
if LoginState.launchMode == "developer" then
if accountName == "" then
AccountLogin_FocusAccountName()
else
AccountLogin_FocusPassword()
end
end
if UICache.savePassword:GetChecked() then
if LoginState.launchMode == "developer" and UICache.savePassword:GetChecked() then
UICache.autoLoginText:Show()
UICache.autoLogin:Show()
else
@@ -415,7 +543,11 @@ function AccountLogin_OnShow(self)
ACCOUNT_MSG_BODY_LOADED = false
ACCOUNT_MSG_CURRENT_INDEX = nil
ApplyLaunchMode()
AccountLogin_CheckAutoLogin()
if not TryLauncherLogin() then
TryLauncherFallbackLogin()
end
self:SetScript("OnUpdate", LoginScene_OnUpdate)
end
@@ -450,11 +582,15 @@ function AccountLogin_OnHide(self)
end
function AccountLogin_FocusPassword()
UICache.passwordEdit:SetFocus()
if LoginState.launchMode == "developer" then
UICache.passwordEdit:SetFocus()
end
end
function AccountLogin_FocusAccountName()
UICache.accountEdit:SetFocus()
if LoginState.launchMode == "developer" then
UICache.accountEdit:SetFocus()
end
end
function AccountLogin_OnKeyDown(key)
@@ -474,7 +610,7 @@ function AccountLogin_OnKeyDown(key)
elseif SurveyNotificationFrame:IsShown() then
AccountLogin_SurveyNotificationDone(1)
end
AccountLogin_Login()
AccountLogin_PrimaryAction()
elseif key == "PRINTSCREEN" then
Screenshot()
end
@@ -526,6 +662,11 @@ end
-- SISTEMA DE LOGIN CON GUARDADO DE CONTRASEÑA
-- ============================================================================
function AccountLogin_Login()
if LoginState.launchMode ~= "developer" then
AccountLogin_OpenLauncher()
return
end
PlaySound("gsLogin")
local accountName = UICache.accountEdit:GetText()
local password = UICache.passwordEdit:GetText()
@@ -557,6 +698,11 @@ end
-- SISTEMA DE AUTOLOGIN
-- ============================================================================
function AccountLogin_CheckAutoLogin()
if LoginState.launchMode ~= "developer" then
LoginState.autoLoginTimer = nil
return
end
if not LoginState.autoLoginAttempted then
LoginState.autoLoginAttempted = true
local savedAccountInfo = GetSavedAccountName()
@@ -115,6 +115,18 @@
</Anchor>
</Anchors>
</FontString>
<FontString name="AccountLoginLauncherHint" inherits="GlueFontNormal" justifyH="CENTER" text="Вход в игру выполняется через лаунчер MoonWell.">
<Size>
<AbsDimension x="420" y="24"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="270"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<Texture name="WorldOfWarcraftRating" hidden="true">
<Size>
<AbsDimension x="128" y="128"/>
@@ -195,7 +207,7 @@
<!-- ====================================== -->
<!-- CAMPOS DE TEXTO: USUARIO Y CONTRASEÑA -->
<!-- ====================================== -->
<EditBox name="AccountLoginAccountEdit" inherits="GlueDark_EditBoxTemplate" letters="320">
<EditBox name="AccountLoginAccountEdit" inherits="GlueDark_EditBoxTemplate" letters="320" hidden="true">
<Size x="200" y="37"/>
<Anchors>
<Anchor point="BOTTOM">
@@ -246,7 +258,7 @@
</Scripts>
</EditBox>
<EditBox name="AccountLoginPasswordEdit" inherits="GlueDark_EditBoxTemplate" letters="16" password="1">
<EditBox name="AccountLoginPasswordEdit" inherits="GlueDark_EditBoxTemplate" letters="16" password="1" hidden="true">
<Size x="200" y="37"/>
<Anchors>
<Anchor point="BOTTOM">
@@ -299,7 +311,7 @@
<!-- ====================================== -->
<!-- CHECKBOXES: GUARDAR CUENTA Y CONTRASEÑA -->
<!-- ====================================== -->
<Frame name="AccountLoginSaveOptionsFrame">
<Frame name="AccountLoginSaveOptionsFrame" hidden="true">
<Size x="200" y="60"/>
<Anchors>
<Anchor point="TOP" relativeTo="AccountLoginPasswordEdit" relativePoint="BOTTOM">
@@ -883,7 +895,7 @@
<!-- ====================================== -->
<!-- BOTÓN DE LOGIN -->
<!-- ====================================== -->
<Button name="AccountLoginLoginButton" inherits="GlueButtonTemplateBlue" text="LOGIN">
<Button name="AccountLoginLoginButton" inherits="GlueButtonTemplateBlue" text="Авторизоваться">
<Size x="200" y="55"/>
<Anchors>
<Anchor point="BOTTOM">
@@ -905,7 +917,7 @@
</Layers>
<Scripts>
<OnClick>
AccountLogin_Login();
AccountLogin_PrimaryAction();
</OnClick>
</Scripts>
</Button>
@@ -7,9 +7,6 @@
## Dependencies: CallbackHandler-1.0, AIO_Client, LibStub, Ace3
## X-Hidden: 1
# Libraries
embeds.xml
# Locale
Locale\enUS.lua
Locale\ruRU.lua
Binary file not shown.
+64
View File
@@ -0,0 +1,64 @@
# Sync DBC files from src with files on a server
# Parse .env
if (Test-Path ".env") {
Get-Content ".env" | ForEach-Object {
if ($_ -match '^[^#\s]+=.+') {
$name, $value = $_ -split '=', 2
$name = $name.Trim()
$value = $value.Trim().Trim('"').Trim("'")
[System.Environment]::SetEnvironmentVariable($name, $value)
}
}
} else {
Write-Error ".env not found!"
exit 1
}
$user = $env:SSH_USER
$sshHost = $env:SSH_HOST
$port = $env:SSH_PORT
if (-not $user -or -not $sshHost) {
Write-Error "SSH_USER or SSH_HOST env variables are not defined"
exit 1
}
if (-not $port) {
$port = "22"
}
$input = @(
".\src\Data\ruRU\patch-ruRU-5\DBFilesClient\Achievement.dbc",
".\src\Data\ruRU\patch-ruRU-Z\DBFilesClient\Spell.dbc",
".\src\Data\ruRU\patch-ruRU-Z\DBFilesClient\BarberShopStyle.dbc",
".\src\Data\ruRU\patch-ruRU-Z\DBFilesClient\CreatureDisplayInfoExtra.dbc",
".\src\Data\ruRU\patch-ruRU-Z\DBFilesClient\SpellVisualKitModelAttach.dbc"
)
$output = "/home/mangos/moonwell-server/env/dist/data/dbc"
foreach ($file in $input) {
if (Test-Path $file) {
$fileName = Split-Path $file -Leaf
$outputPath = "$output/$fileName"
Write-Host "Copying $fileName to $output..."
scp -P $port $file "${user}@${sshHost}:${output}"
if ($LASTEXITCODE -eq 0) {
Write-Host "Running chmod..."
ssh -p $port "${user}@${sshHost}" "chown mangos:mangos '$outputPath' && chmod 775 '$outputPath'"
}
} else {
Write-Warning "Input file not found: $file"
}
}
Write-Host "Restarting server..."
ssh -p $port "${user}@${sshHost}" "cd /home/mangos/moonwell-server && docker compose restart ac-worldserver"
Write-Host "Done."
+266
View File
@@ -0,0 +1,266 @@
use std::collections::{HashMap, HashSet};
use std::env;
use std::error::Error;
use std::fs;
use std::path::{Component, Path, PathBuf};
use serde::Serialize;
use wow_mpq::{Archive, special_files::parse_listfile};
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct UnresolvedFile {
name_hash_a: String,
name_hash_b: String,
hash_index: usize,
block_index: usize,
size: u64,
compressed_size: u64,
flags: String,
blob: String,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct UnresolvedManifest {
version: u32,
archive_blocks: usize,
resolved_blocks: usize,
special_blocks: usize,
unresolved: Vec<UnresolvedFile>,
}
fn guess_extension(data: &[u8]) -> &'static str {
match data {
[b'B', b'L', b'P', b'1' | b'2', ..] => "blp",
[b'M', b'D', b'2', b'0' | b'1', ..] => "m2",
[b'S', b'K', b'I', b'N', ..] => "skin",
[b'W', b'D', b'B', b'C', ..] => "dbc",
[b'O', b'g', b'g', b'S', ..] => "ogg",
[b'R', b'I', b'F', b'F', ..] => "wav",
[0x89, b'P', b'N', b'G', ..] => "png",
[b'D', b'D', b'S', b' ', ..] => "dds",
[0xff, 0xd8, 0xff, ..] => "jpg",
_ => "bin",
}
}
fn safe_output_path(root: &Path, archive_path: &str) -> Result<PathBuf, Box<dyn Error>> {
let normalized = archive_path.replace('\\', "/");
let mut relative = PathBuf::new();
for part in normalized.split('/') {
if part.is_empty() || part == "." {
continue;
}
if part == ".." || part.contains(':') {
return Err(format!("unsafe archive path: {archive_path}").into());
}
relative.push(part);
}
if relative.as_os_str().is_empty()
|| relative
.components()
.any(|component| !matches!(component, Component::Normal(_)))
{
return Err(format!("unsafe archive path: {archive_path}").into());
}
Ok(root.join(relative))
}
fn extract_archive(
archive_path: &Path,
output_dir: &Path,
external_listfiles: &[String],
) -> Result<(), Box<dyn Error>> {
if output_dir.exists() && fs::read_dir(output_dir)?.next().is_some() {
return Err(format!(
"output directory is not empty: {} (extract to a new directory)",
output_dir.display()
)
.into());
}
let mut archive = Archive::open(archive_path)?;
let all_entries = archive.list_all()?;
let all_blocks: HashSet<usize> = all_entries
.iter()
.filter_map(|entry| entry.table_indices.and_then(|(_, block)| block))
.collect();
let hashes_by_block: HashMap<usize, (u32, u32)> = archive
.list_all_with_hashes()?
.into_iter()
.filter_map(|entry| Some((entry.table_indices?.1?, entry.hashes?)))
.collect();
let mut special_blocks = HashSet::new();
for special in [
"(listfile)",
"(attributes)",
"(signature)",
"(patch_metadata)",
] {
if let Some(info) = archive.find_file(special)? {
special_blocks.insert(info.block_index);
}
}
let mut files = Vec::new();
if let Ok(listfile) = archive.read_file("(listfile)") {
files.extend(parse_listfile(&listfile)?);
}
for listfile_path in external_listfiles {
files.extend(parse_listfile(&fs::read(listfile_path)?)?);
}
if files.is_empty() {
return Err(format!(
"{} has no readable (listfile); provide an external listfile",
archive_path.display()
)
.into());
}
fs::create_dir_all(output_dir)?;
let mut seen = HashSet::new();
let mut matched_blocks = HashSet::new();
let mut extracted = 0usize;
for archive_name in files {
if archive_name.starts_with('(') && archive_name.ends_with(')') {
continue;
}
// MPQ file lookup is case-insensitive. Avoid writing the same logical path
// twice on Windows when a malformed listfile contains casing duplicates.
if !seen.insert(archive_name.to_ascii_lowercase()) {
continue;
}
let Some(info) = archive.find_file(&archive_name)? else {
continue;
};
if !matched_blocks.insert(info.block_index) {
continue;
}
let output_path = safe_output_path(output_dir, &archive_name)?;
if let Some(parent) = output_path.parent() {
fs::create_dir_all(parent)?;
}
let data = archive
.read_file(&archive_name)
.map_err(|error| format!("cannot extract {archive_name}: {error}"))?;
fs::write(&output_path, data)?;
extracted += 1;
if extracted.is_multiple_of(1000) {
println!("Extracted {extracted} files...");
}
}
println!(
"Extracted {extracted} files from {} to {} ({} data blocks, {} special blocks)",
archive_path.display(),
output_dir.display(),
all_blocks.len(),
special_blocks.len()
);
let unresolved_blocks: Vec<usize> = all_blocks
.difference(&special_blocks)
.filter(|block| !matched_blocks.contains(block))
.copied()
.collect();
if !unresolved_blocks.is_empty() {
let metadata_root = output_dir.join("__mpqmeta__");
let blob_root = metadata_root.join("unresolved");
fs::create_dir_all(&blob_root)?;
let mut unresolved = Vec::with_capacity(unresolved_blocks.len());
for block_index in unresolved_blocks {
let entry = all_entries
.iter()
.find(|entry| entry.table_indices.and_then(|(_, block)| block) == Some(block_index))
.ok_or_else(|| format!("missing metadata for block {block_index}"))?;
let (hash_index, _) = entry
.table_indices
.ok_or_else(|| format!("missing table indices for block {block_index}"))?;
if entry.is_encrypted() || entry.is_patch_file() {
return Err(format!(
"unresolved block {block_index} is encrypted or is a binary patch"
)
.into());
}
let (name_hash_a, name_hash_b) = hashes_by_block
.get(&block_index)
.copied()
.ok_or_else(|| format!("missing name hashes for block {block_index}"))?;
let data = archive.read_file_by_indices(hash_index, Some(block_index))?;
let extension = guess_extension(&data);
let blob_name =
format!("{name_hash_a:08x}-{name_hash_b:08x}-{block_index:08}.{extension}");
fs::write(blob_root.join(&blob_name), data)?;
unresolved.push(UnresolvedFile {
name_hash_a: format!("{name_hash_a:08x}"),
name_hash_b: format!("{name_hash_b:08x}"),
hash_index,
block_index,
size: entry.size,
compressed_size: entry.compressed_size,
flags: format!("0x{:08x}", entry.flags),
blob: format!("unresolved/{blob_name}"),
});
}
unresolved.sort_by_key(|entry| entry.block_index);
let manifest = UnresolvedManifest {
version: 1,
archive_blocks: all_blocks.len(),
resolved_blocks: matched_blocks.len(),
special_blocks: special_blocks.len(),
unresolved,
};
fs::write(
metadata_root.join("unresolved.json"),
serde_json::to_vec_pretty(&manifest)?,
)?;
println!(
"Stored {} path-unresolved data blocks in {}",
manifest.unresolved.len(),
metadata_root.display()
);
}
Ok(())
}
fn main() -> Result<(), Box<dyn Error>> {
let args: Vec<String> = env::args().collect();
if args.len() < 3 {
eprintln!("Usage: mpqextract <archive.mpq> <output_dir> [external-listfile ...]");
std::process::exit(2);
}
extract_archive(Path::new(&args[1]), Path::new(&args[2]), &args[3..])
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn keeps_safe_relative_paths() {
let root = Path::new("output");
assert_eq!(
safe_output_path(root, "Character\\Human\\Human.m2").unwrap(),
root.join("Character").join("Human").join("Human.m2")
);
}
#[test]
fn rejects_parent_and_drive_paths() {
assert!(safe_output_path(Path::new("output"), "..\\secret").is_err());
assert!(safe_output_path(Path::new("output"), "C:\\secret").is_err());
}
}
+38
View File
@@ -0,0 +1,38 @@
use std::env;
use std::error::Error;
use std::path::Path;
use wow_mpq::Archive;
fn main() -> Result<(), Box<dyn Error>> {
let args: Vec<String> = env::args().collect();
if args.len() != 2 {
eprintln!("Usage: mpqinfo <archive.mpq>");
std::process::exit(2);
}
let archive_path = Path::new(&args[1]);
let mut archive = Archive::open(archive_path)?;
let entries = archive.list()?;
let file_count = entries
.iter()
.filter(|entry| !entry.name.starts_with('('))
.count();
let unpacked_bytes: u64 = entries
.iter()
.filter(|entry| !entry.name.starts_with('('))
.map(|entry| entry.size)
.sum();
let encrypted_files = entries.iter().filter(|entry| entry.is_encrypted()).count();
let patch_files = entries.iter().filter(|entry| entry.is_patch_file()).count();
println!(
"{}\t{}\t{}\t{} encrypted\t{} patch",
archive_path.display(),
file_count,
unpacked_bytes,
encrypted_files,
patch_files
);
Ok(())
}
+78
View File
@@ -0,0 +1,78 @@
use std::collections::BTreeMap;
use std::env;
use std::error::Error;
use std::fs;
use std::path::{Path, PathBuf};
use walkdir::WalkDir;
use wow_mpq::{Archive, special_files::parse_listfile};
fn collect_inputs(path: &Path, inputs: &mut Vec<PathBuf>) -> Result<(), Box<dyn Error>> {
if path.is_file() {
inputs.push(path.to_path_buf());
return Ok(());
}
for entry in WalkDir::new(path) {
let entry = entry?;
if entry.file_type().is_file() {
inputs.push(entry.path().to_path_buf());
}
}
Ok(())
}
fn main() -> Result<(), Box<dyn Error>> {
let args: Vec<String> = env::args().collect();
if args.len() < 3 {
eprintln!("Usage: mpqmasterlist <output.txt> <archive-or-listfile> [...]");
std::process::exit(2);
}
let output = Path::new(&args[1]);
let mut inputs = Vec::new();
for input in &args[2..] {
collect_inputs(Path::new(input), &mut inputs)?;
}
let mut names = BTreeMap::new();
let mut sources = 0usize;
for input in inputs {
let extension = input
.extension()
.and_then(|value| value.to_str())
.unwrap_or_default();
let data = if extension.eq_ignore_ascii_case("mpq") {
let mut archive = match Archive::open(&input) {
Ok(archive) => archive,
Err(_) => continue,
};
match archive.read_file("(listfile)") {
Ok(data) => data,
Err(_) => continue,
}
} else if extension.eq_ignore_ascii_case("txt") || extension.eq_ignore_ascii_case("csv") {
fs::read(&input)?
} else {
continue;
};
for name in parse_listfile(&data)? {
names.entry(name.to_ascii_lowercase()).or_insert(name);
}
sources += 1;
}
if let Some(parent) = output.parent() {
fs::create_dir_all(parent)?;
}
let mut contents = names.into_values().collect::<Vec<_>>().join("\r\n");
contents.push_str("\r\n");
fs::write(output, contents)?;
println!(
"Wrote {} unique paths from {sources} listfiles to {}",
parse_listfile(&fs::read(output)?)?.len(),
output.display()
);
Ok(())
}
+87
View File
@@ -0,0 +1,87 @@
use std::env;
use std::error::Error;
use std::fs;
use std::path::{Path, PathBuf};
use walkdir::WalkDir;
use wow_mpq::compression::flags;
use wow_mpq::{ArchiveBuilder, FormatVersion, ListfileOption};
fn collect_files(input_dir: &Path) -> Result<Vec<(PathBuf, String)>, Box<dyn Error>> {
let root = input_dir.canonicalize()?;
let mut files = Vec::new();
for entry in WalkDir::new(&root) {
let entry = entry?;
if !entry.file_type().is_file() {
continue;
}
let source = entry.path().canonicalize()?;
let archive_path = source
.strip_prefix(&root)?
.to_string_lossy()
.replace('\\', "/");
files.push((source, archive_path));
}
files.sort_by(|left, right| {
left.1
.to_ascii_lowercase()
.cmp(&right.1.to_ascii_lowercase())
.then_with(|| left.1.cmp(&right.1))
});
Ok(files)
}
fn pack_directory(input_dir: &Path, output_path: &Path) -> Result<(), Box<dyn Error>> {
if input_dir.join("__mpqmeta__").exists() {
return Err(format!(
"{} contains path-unresolved MPQ blocks and cannot be rebuilt safely",
input_dir.display()
)
.into());
}
let files = collect_files(input_dir)?;
if files.is_empty() {
return Err(format!("input directory contains no files: {}", input_dir.display()).into());
}
if let Some(parent) = output_path.parent() {
fs::create_dir_all(parent)?;
}
let mut builder = ArchiveBuilder::new()
.version(FormatVersion::V2)
.block_size(7)
.default_compression(flags::ZLIB)
.listfile_option(ListfileOption::Generate);
let total = files.len();
for (index, (source, archive_path)) in files.into_iter().enumerate() {
builder = builder.add_file(source, &archive_path);
let packed = index + 1;
if packed.is_multiple_of(1000) {
println!("Queued {packed}/{total} files...");
}
}
builder.build(output_path)?;
println!(
"Packed {total} files from {} to {}",
input_dir.display(),
output_path.display()
);
Ok(())
}
fn main() -> Result<(), Box<dyn Error>> {
let args: Vec<String> = env::args().collect();
if args.len() != 3 {
eprintln!("Usage: mpqpack <input_dir> <archive.mpq>");
std::process::exit(2);
}
pack_directory(Path::new(&args[1]), Path::new(&args[2]))
}