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10 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b30a3554cf | |||
| 595ed5091d | |||
| 2291ace9f7 | |||
| 26ff2b3b94 | |||
| d5e2dce359 | |||
| 22ae941c4a | |||
| 08c1b9da3f | |||
| b0da9ec10b | |||
| d8d94f10b0 | |||
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+5
-1
@@ -5,4 +5,8 @@ AWS_SECRET_ACCESS_KEY=
|
||||
AWS_DEFAULT_REGION=
|
||||
AWS_BUCKET=
|
||||
AWS_ENDPOINT=
|
||||
AWS_USE_PATH_STYLE_ENDPOINT=
|
||||
AWS_USE_PATH_STYLE_ENDPOINT=
|
||||
|
||||
PRODUCTION_REALMLIST=
|
||||
PTR_REALMLIST=
|
||||
LOCAL_REALMLIST=
|
||||
|
||||
+5
-1
@@ -3,4 +3,8 @@ __pycache__/
|
||||
manifest.json
|
||||
.claude
|
||||
.vscode
|
||||
dist
|
||||
dist
|
||||
build/
|
||||
Wow*.exe
|
||||
*.backup.exe
|
||||
Logs/
|
||||
|
||||
+15
@@ -0,0 +1,15 @@
|
||||
[submodule "vendor/warcraftxl"]
|
||||
path = vendor/warcraftxl
|
||||
url = https://github.com/WarcraftXL/wxl-core.git
|
||||
[submodule "vendor/modules/wxl-modern-assets"]
|
||||
path = vendor/modules/wxl-modern-assets
|
||||
url = https://github.com/WarcraftXL/wxl-modern-assets.git
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||||
[submodule "vendor/modules/wxl-modern-render"]
|
||||
path = vendor/modules/wxl-modern-render
|
||||
url = https://github.com/WarcraftXL/wxl-modern-render.git
|
||||
[submodule "vendor/modules/wxl-unit-outline"]
|
||||
path = vendor/modules/wxl-unit-outline
|
||||
url = https://github.com/WarcraftXL/wxl-unit-outline.git
|
||||
[submodule "vendor/modules/wxl-modern-adt"]
|
||||
path = vendor/modules/wxl-modern-adt
|
||||
url = https://github.com/WarcraftXL/wxl-modern-adt.git
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||||
@@ -0,0 +1,46 @@
|
||||
# MoonWell Client Sources — Agent Guide
|
||||
|
||||
## Проект
|
||||
|
||||
WoW-клиент на базе патча **3.3.5a (build 12340, WotLK)**. Репозиторий содержит UI-аддоны и
|
||||
кастомные интерфейсы для приватного сервера MoonWell.
|
||||
|
||||
Стек: Lua 5.1, FrameXML (XML + Lua), WoW Addon API 3.3.5.
|
||||
|
||||
---
|
||||
|
||||
## Навыки (Skills)
|
||||
|
||||
Перед тем как работать с UI — **прочитай соответствующий файл из `ai-skills/`**.
|
||||
|
||||
| Задача | Файл |
|
||||
|--------|------|
|
||||
| Верстка фреймов, XML, Lua CreateFrame, pixel-perfect из Figma, текстуры, шрифты, якоря | [`ai-skills/ui/SKILL.md`](ai-skills/ui/SKILL.md) |
|
||||
| Виджеты, типы фреймов, Button/EditBox/ScrollFrame, события, SavedVariables, Blizzard API | [`ai-skills/ui/widgets-and-api.md`](ai-skills/ui/widgets-and-api.md) |
|
||||
|
||||
Читай **весь файл** скилла, а не отдельные секции — там есть ограничения API, типичные ошибки
|
||||
и готовые шаблоны.
|
||||
|
||||
---
|
||||
|
||||
## Ключевые ограничения (всегда держи в голове)
|
||||
|
||||
- `## Interface: 30300` — никаких retail-API
|
||||
- Нет `SetSize()` → только `SetWidth()` / `SetHeight()`
|
||||
- Нет `C_Timer`, `CreateFramePool`, `PixelUtil`
|
||||
- Текстуры: только степени двойки, максимум 512×512 px, формат `.tga` / `.blp`
|
||||
- XML-атрибуты: `relativeTo` (не `relativeKey`), `$parentX` (не `$parent.X`)
|
||||
- Кнопки и ScrollFrame в XML должны иметь `name`
|
||||
|
||||
---
|
||||
|
||||
## Структура аддона
|
||||
|
||||
```
|
||||
AddonName/
|
||||
├── AddonName.toc ← обязательно, имя файла = имя папки
|
||||
├── AddonName.xml ← верстка (загружается первой)
|
||||
└── AddonName.lua ← логика
|
||||
```
|
||||
|
||||
Порядок файлов в TOC важен: XML раньше Lua.
|
||||
@@ -0,0 +1,71 @@
|
||||
cmake_minimum_required(VERSION 3.20)
|
||||
project(MoonWellWarcraftXL LANGUAGES CXX)
|
||||
|
||||
# WarcraftXL remains an upstream submodule. MoonWell modules are attached to
|
||||
# its aggregate DLL target here, so updating the framework does not mix our
|
||||
# client-specific offsets and policy into the upstream checkout.
|
||||
add_subdirectory(vendor/warcraftxl)
|
||||
|
||||
set(WXL_EXTERNAL_MODULES_DIR "${CMAKE_CURRENT_SOURCE_DIR}/vendor/modules")
|
||||
|
||||
function(wxl_collect_sources output)
|
||||
file(GLOB_RECURSE collected CONFIGURE_DEPENDS ${ARGN})
|
||||
set(${output} "${collected}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
if(TARGET WarcraftXL)
|
||||
wxl_collect_sources(WXL_MODERN_ASSETS_RUNTIME
|
||||
"${WXL_EXTERNAL_MODULES_DIR}/wxl-modern-assets/src/*.cpp"
|
||||
"${WXL_EXTERNAL_MODULES_DIR}/wxl-modern-assets/shared/*.cpp")
|
||||
if(WXL_MODERN_ASSETS_EXCLUDE_REGEX)
|
||||
list(FILTER WXL_MODERN_ASSETS_RUNTIME EXCLUDE REGEX
|
||||
"${WXL_MODERN_ASSETS_EXCLUDE_REGEX}")
|
||||
endif()
|
||||
wxl_collect_sources(WXL_MODERN_RENDER_RUNTIME
|
||||
"${WXL_EXTERNAL_MODULES_DIR}/wxl-modern-render/src/*.cpp")
|
||||
wxl_collect_sources(WXL_UNIT_OUTLINE_RUNTIME
|
||||
"${WXL_EXTERNAL_MODULES_DIR}/wxl-unit-outline/src/*.cpp")
|
||||
wxl_collect_sources(WXL_MODERN_ADT_RUNTIME
|
||||
"${WXL_EXTERNAL_MODULES_DIR}/wxl-modern-adt/src/*.cpp"
|
||||
"${WXL_EXTERNAL_MODULES_DIR}/wxl-modern-adt/shared/*.cpp")
|
||||
|
||||
target_sources(WarcraftXL PRIVATE
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/modules/moonwell/src/MoonWell.cpp"
|
||||
${WXL_MODERN_ASSETS_RUNTIME}
|
||||
${WXL_MODERN_RENDER_RUNTIME}
|
||||
${WXL_UNIT_OUTLINE_RUNTIME}
|
||||
${WXL_MODERN_ADT_RUNTIME})
|
||||
|
||||
# wxl-modern-render needs its module-root includes and D3D12 import library.
|
||||
include("${WXL_EXTERNAL_MODULES_DIR}/wxl-modern-render/module.cmake")
|
||||
endif()
|
||||
|
||||
if(TARGET WarcraftXLHost)
|
||||
wxl_collect_sources(WXL_MODERN_ASSETS_HOST
|
||||
"${WXL_EXTERNAL_MODULES_DIR}/wxl-modern-assets/host/*.cpp"
|
||||
"${WXL_EXTERNAL_MODULES_DIR}/wxl-modern-assets/shared/*.cpp")
|
||||
if(WXL_MODERN_ASSETS_EXCLUDE_REGEX)
|
||||
list(FILTER WXL_MODERN_ASSETS_HOST EXCLUDE REGEX
|
||||
"${WXL_MODERN_ASSETS_EXCLUDE_REGEX}")
|
||||
endif()
|
||||
wxl_collect_sources(WXL_MODERN_ADT_HOST
|
||||
"${WXL_EXTERNAL_MODULES_DIR}/wxl-modern-adt/host/*.cpp"
|
||||
"${WXL_EXTERNAL_MODULES_DIR}/wxl-modern-adt/shared/*.cpp")
|
||||
|
||||
target_sources(WarcraftXLHost PRIVATE
|
||||
${WXL_MODERN_ASSETS_HOST}
|
||||
${WXL_MODERN_ADT_HOST})
|
||||
endif()
|
||||
|
||||
# Minimal native-D3D9 proxy retained as a recovery renderer. The regular
|
||||
# package uses WarcraftXL's D3D9On12 proxy required by wxl-modern-render.
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
add_library(MoonWellLoader SHARED
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/loader/d3d9.cpp"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/loader/d3d9.def")
|
||||
set_target_properties(MoonWellLoader PROPERTIES
|
||||
OUTPUT_NAME "d3d9-native"
|
||||
PREFIX ""
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/artifacts")
|
||||
target_compile_definitions(MoonWellLoader PRIVATE WIN32_LEAN_AND_MEAN NOMINMAX)
|
||||
endif()
|
||||
@@ -1,90 +1,143 @@
|
||||
# MoonWell Client Sources
|
||||
|
||||
Репозиторий с ресурсами и исполняемым файлом модифицированного клиента World of Warcraft 3.3.5a.
|
||||
Исходники клиентских изменений MoonWell для World of Warcraft 3.3.5a (build 12340).
|
||||
|
||||
Основная цель проекта: хранить и сопровождать клиентские изменения поверх стандартных MPQ-пакетов WoW, включая интерфейс, графику, звук и дополнительные данные для кастомных систем сервера.
|
||||
Клиент переведён на [WarcraftXL](https://github.com/WarcraftXL): `Wow.exe` больше не содержит
|
||||
MoonWell-патчей. Неподписанный оригинальный executable загружается как обычно, локальный
|
||||
`d3d9.dll` proxy подхватывает `WarcraftXL.dll`, а модуль MoonWell применяет проверенные изменения
|
||||
только к памяти запущенного процесса.
|
||||
|
||||
## Что находится в репозитории
|
||||
## Что перенесено из модифицированного Wow.exe
|
||||
|
||||
- `Wow.exe` - модифицированный клиентский исполняемый файл.
|
||||
- Поддерживает использование до 4 ГБ ОЗУ.
|
||||
- Игнорирует блокирование изменений в исходниках `GlueXML`, что позволяет вносить свои изменения в интерфейс и модели.
|
||||
- `patch-4/` - наши изменения поверх стандартного `patch-4.MPQ`.
|
||||
- Содержит графические элементы внутриигрового магазина.
|
||||
- Основная зона изменений: `Interface/Store_UI`.
|
||||
- `patch-ruRU-4/` - наши изменения поверх стандартных `patch-ruRU-1.MPQ`, `patch-ruRU-2.MPQ` и `patch-ruRU-3.MPQ`.
|
||||
- Содержит ресурсы локали `ruRU`, связанные с экраном входа, `GlueXML`, заставками и звуком.
|
||||
- Внутри есть `Interface/GlueXML`, `Interface/Glues`, `Interface/LoginScreen`, `Sound/Ambience`, `Sound/Music`.
|
||||
- `patch-ruRU-5/` - пакет русской локализации и дополнительных интерфейсных ресурсов.
|
||||
- Содержит перевод на русский язык для glue-интерфейса и связанных экранов клиента.
|
||||
- Внутри есть `Interface/GlueXML`, `Interface/Glues`, `Interface/GluesVideo`, `Interface/Loginscreen`, `Interface/tooltips`, `Interface/cinematics`.
|
||||
- `patch-Z/` - кастомный пакет для модуля Mythic+.
|
||||
- Содержит графические ресурсы Mythic+.
|
||||
- Также включает связанные клиентские данные в `DBFielsClient/` и иконки в `Interface/Icons/`.
|
||||
- разблокировка пользовательского `GlueXML`;
|
||||
- `CreateCharacter(name, modeId)` и поле режима в `CMSG_CHAR_CREATE`;
|
||||
- одиннадцатое значение `GetCharacterInfo` — `charFlags`, включая флаг предателя `0x40000000`;
|
||||
- загрузка WarcraftXL без import-table patch и без отдельного injector.
|
||||
|
||||
## Структура по назначению
|
||||
Large Address Aware намеренно не включён: Windows читает этот PE-флаг до загрузки DLL, поэтому
|
||||
сохранить его и одновременно оставить файл байт-в-байт оригинальным невозможно. Это означает
|
||||
стандартный 2-ГБ лимит адресного пространства для 32-битного клиента.
|
||||
|
||||
### Внутриигровой магазин
|
||||
## Структура
|
||||
|
||||
Файлы магазина находятся в [`patch-4/Interface/Store_UI`](./patch-4/Interface/Store_UI).
|
||||
```text
|
||||
modules/moonwell/ MoonWell runtime-модуль WarcraftXL
|
||||
vendor/warcraftxl/ закреплённый upstream git submodule
|
||||
vendor/modules/ закреплённые модули WarcraftXL
|
||||
src/Data/ исходники MPQ-патчей
|
||||
tool/ сборщик MPQ
|
||||
build-warcraftxl.ps1 сборка Win32 runtime/proxy и x64 asset host
|
||||
run.ps1 полная сборка, установка и запуск клиента
|
||||
Wow_Original.exe локальный оригинал build 12340 (не хранится в Git)
|
||||
```
|
||||
|
||||
Примеры ресурсов:
|
||||
Подключены модули `wxl-modern-assets`, `wxl-modern-render`, `wxl-unit-outline` и
|
||||
`wxl-modern-adt`. Их точные ревизии вместе с ревизией ядра закреплены git submodule.
|
||||
Для обновления всех зависимостей WarcraftXL:
|
||||
|
||||
- `Currencies/Gold.blp`
|
||||
- `Currencies/Token.blp`
|
||||
- `Frames/StoreFrame_Main.blp`
|
||||
```powershell
|
||||
git submodule update --remote vendor/warcraftxl vendor/modules/*
|
||||
```
|
||||
|
||||
### Экран входа и локализованные ресурсы
|
||||
После обновления обязательно пересоберите и проверьте вход/создание персонажа: API WarcraftXL
|
||||
пока развивается.
|
||||
|
||||
Файлы экрана входа и связанные ресурсы находятся в [`patch-ruRU-4`](./patch-ruRU-4).
|
||||
## Требования
|
||||
|
||||
Основные каталоги:
|
||||
- Visual Studio 2022 с C++ toolchain для Win32 и x64;
|
||||
- CMake 3.20+;
|
||||
- Rust/Cargo для существующего MPQ-сборщика;
|
||||
- локальный оригинальный `Wow_Original.exe` с SHA-256
|
||||
`AA63A5750D60EF16746C686B3D5E26876D98953EAB08B1C026CD0FAF78E88CB8`.
|
||||
|
||||
- `Interface/GlueXML` - Lua/XML-исходники интерфейса загрузки и логина
|
||||
- `Interface/Glues` - графика и модели для glue-экрана
|
||||
- `Interface/LoginScreen` - фон и связанные изображения
|
||||
- `Sound/Ambience/GlueScreen` - фоновые звуки
|
||||
- `Sound/Music/GlueScreenMusic` - музыка экрана входа
|
||||
После клонирования инициализируйте submodule:
|
||||
|
||||
### Русский перевод для `patch-ruRU-5`
|
||||
```powershell
|
||||
git submodule update --init --recursive
|
||||
```
|
||||
|
||||
Файлы русской локализации и расширенного glue-интерфейса находятся в [`patch-ruRU-5`](./patch-ruRU-5).
|
||||
## Сборка WarcraftXL
|
||||
|
||||
Основные каталоги:
|
||||
Быстрое полное развёртывание клиента одной командой:
|
||||
|
||||
- `Interface/GlueXML` - Lua/XML-исходники экранов логина, выбора реалма, выбора и создания персонажа
|
||||
- `Interface/Glues` - текстуры, кнопки, логотипы и элементы интерфейса для `CharacterCreate` и `CharacterSelect`
|
||||
- `Interface/GluesVideo` - видеоресурсы и ассеты glue-экранов
|
||||
- `Interface/Loginscreen` - фон и изображения экрана входа
|
||||
- `Interface/tooltips` - локализованные рамки и оформление тултипов
|
||||
- `Interface/cinematics` - элементы интерфейса для роликов и заставок
|
||||
```powershell
|
||||
.\deploy.ps1
|
||||
```
|
||||
|
||||
Этот пакет используется как слой русификации для дополнительных экранов клиента и их визуальных элементов.
|
||||
Скрипт инициализирует зависимости, собирает MPQ-патчи, Win32 runtime, D3D9 proxy и x64 Host,
|
||||
обновляет `dist`, устанавливает комплект в клиент и формирует `manifest.json`. Путь берётся из
|
||||
`WOW_HOME`/`.env`, а при их отсутствии используется `C:\Program Files (x86)\World of Warcraft`.
|
||||
|
||||
### Mythic+
|
||||
Полезные варианты:
|
||||
|
||||
Файлы Mythic+ находятся в [`patch-Z`](./patch-Z).
|
||||
```powershell
|
||||
# Явный путь и запуск клиента после установки
|
||||
.\deploy.ps1 -ClientPath 'D:\Games\World of Warcraft' -StopClient -Launch
|
||||
|
||||
Основные каталоги:
|
||||
# Быстро обновить только WarcraftXL без пересборки MPQ
|
||||
.\deploy.ps1 -SkipDataBuild
|
||||
|
||||
- `Interface/MythicPlus/textures` - текстуры интерфейса Mythic+
|
||||
- `Interface/MythicPlus/sounds` - звуки таймеров и событий
|
||||
- `Interface/Icons` - дополнительные иконки
|
||||
- `DBFielsClient` - клиентские DBC-данные, связанные с отображением предметов и интерфейсом
|
||||
# Аварийный native D3D9 вместо D3D9On12
|
||||
.\deploy.ps1 -NativeRenderer
|
||||
```
|
||||
|
||||
## Как воспринимать содержимое репозитория
|
||||
Без установки в клиент:
|
||||
|
||||
- Каталоги `patch-*` представляют содержимое соответствующих MPQ-патчей в распакованном виде.
|
||||
- Названия каталогов соответствуют именам клиентских патч-пакетов, поверх которых вносятся наши изменения.
|
||||
- Репозиторий не является полной копией клиента WoW, а только набором модифицированных клиентских ресурсов и исполняемого файла.
|
||||
```powershell
|
||||
.\build-warcraftxl.ps1 -Configuration Release
|
||||
```
|
||||
|
||||
## Для чего используется
|
||||
С установкой:
|
||||
|
||||
Проект нужен для сопровождения клиентской части MoonWell:
|
||||
```powershell
|
||||
.\build-warcraftxl.ps1 -Configuration Release `
|
||||
-ClientPath 'C:\Program Files (x86)\World of Warcraft' -Deploy
|
||||
```
|
||||
|
||||
- кастомизации GlueXML;
|
||||
- поддержки русского перевода для `patch-ruRU-5`;
|
||||
- поддержки внутриигрового магазина;
|
||||
- добавления графики и данных для Mythic+;
|
||||
- хранения пакетов графических улучшений;
|
||||
- работы с модифицированным `Wow.exe` для WoW 3.3.5a.
|
||||
При `-Deploy` скрипт:
|
||||
|
||||
1. проверяет хеш `Wow_Original.exe`;
|
||||
2. сохраняет прежний модифицированный клиент как `Wow.moonwell-patched.backup.exe`;
|
||||
3. восстанавливает оригинальный `Wow.exe`;
|
||||
4. устанавливает `WarcraftXL.dll`, D3D9On12 proxy и `Utils\WarcraftXLHost.exe`;
|
||||
5. монтирует шейдеры modern ADT как loose patch `Data\Patch-WXL.MPQ`;
|
||||
6. при `-PackagePath` кладёт полный runtime-комплект в `dist` для launcher/S3.
|
||||
|
||||
Основной proxy использует D3D9On12, необходимый `wxl-modern-render`. Эффекты постобработки в самом
|
||||
модуле по умолчанию выключены. Для диагностики или несовместимой видеосистемы можно собрать и
|
||||
установить native-переходник без modern-render:
|
||||
|
||||
```powershell
|
||||
.\build-warcraftxl.ps1 -Configuration Release -NativeRenderer `
|
||||
-ClientPath 'C:\Program Files (x86)\World of Warcraft' -Deploy
|
||||
```
|
||||
|
||||
Резервная DLL всегда также сохраняется как `Utils\d3d9-native.dll`.
|
||||
|
||||
Полная сборка MPQ, установка WarcraftXL и запуск:
|
||||
|
||||
```powershell
|
||||
$env:WOW_HOME = 'C:\Program Files (x86)\World of Warcraft'
|
||||
.\run.ps1
|
||||
```
|
||||
|
||||
Диагностика запуска находится в `Logs\wxl-core.log`, `Logs\d3d9proxy.log` и
|
||||
`Utils\WarcraftXLHost.log` внутри клиента.
|
||||
|
||||
## MPQ-пакеты
|
||||
|
||||
Распакованные изменяемые слои уже находятся в `src/Data/`; полный набор базовых MPQ для сборки
|
||||
WarcraftXL не требуется и в объектное хранилище не загружается.
|
||||
|
||||
Основные пакеты:
|
||||
|
||||
- `patch-4` — ресурсы внутриигрового магазина;
|
||||
- `patch-ruRU-4` — экран входа и GlueXML;
|
||||
- `patch-ruRU-5` — русская локализация и интерфейс;
|
||||
- `patch-Z` — Mythic+ ресурсы и клиентские данные.
|
||||
|
||||
## Лицензирование
|
||||
|
||||
WarcraftXL распространяется по GPL-3.0 и подключён как отдельный upstream submodule. MoonWell-модуль,
|
||||
скомпонованный в `WarcraftXL.dll`, должен распространяться с соблюдением GPL-3.0 и доступным
|
||||
соответствующим исходным кодом. Репозиторий не должен публиковать Blizzard assets или `Wow.exe`.
|
||||
|
||||
@@ -0,0 +1,535 @@
|
||||
---
|
||||
name: wow-335a-ui
|
||||
description: >
|
||||
Верстка и разработка UI-аддонов для World of Warcraft 3.3.5a (WotLK, build 12340).
|
||||
Используй этот скилл при любой работе с интерфейсом WoW 3.3.5: создание фреймов
|
||||
через XML или Lua CreateFrame(), позиционирование через SetPoint/якоря, слои
|
||||
(BACKGROUND/ARTWORK/OVERLAY/HIGHLIGHT), страты (frameStrata), текстуры, шрифты,
|
||||
кнопки, ScrollFrame, скрипты-события, структура аддона (TOC + XML + Lua),
|
||||
SavedVariables, работа с Blizzard API патча 3.3.5. Также применяй когда речь идёт
|
||||
об AzerothCore, кастомных интерфейсах для WoW-прайват серверов 3.3.5a, Eluna
|
||||
или модификации FrameXML. ОБЯЗАТЕЛЬНО применяй при задачах pixel-perfect переноса
|
||||
дизайна (Figma/PSD/скриншот) в WoW UI: пересчёт координат с учётом UIParent scale,
|
||||
конвертация цветов HEX→RGBA, подбор шрифтов, подготовка текстур (степени двойки,
|
||||
TexCoord-кроп), устранение расхождений между макетом и игровым интерфейсом.
|
||||
---
|
||||
|
||||
# WoW 3.3.5a — Верстка UI (FrameXML / AddOn Development)
|
||||
|
||||
## Ключевые ограничения патча 3.3.5a
|
||||
|
||||
- **API версии**: `## Interface: 30300` (build 12340)
|
||||
- **Lua версия**: Lua 5.1
|
||||
- **Текстуры**: только степени двойки по ширине/высоте (8, 16, 32, 64, 128, 256, 512 px); максимум 512×512
|
||||
- **Нет** `:SetSize()` — только `:SetWidth()` / `:SetHeight()` (или через XML `<Size>`)
|
||||
- **Нет** `hooksecurefunc` для защищённых фреймов без taint
|
||||
- Отсутствуют многие retail-API: нет `C_Timer`, нет `CreateFramePool`, нет `PixelUtil`
|
||||
- Таймеры — через `OnUpdate` с накоплением `elapsed`
|
||||
|
||||
---
|
||||
|
||||
## Pixel-Perfect: перенос дизайна из Figma/PSD в WoW UI
|
||||
|
||||
### Главная проблема: система координат WoW ≠ пиксели экрана
|
||||
|
||||
WoW рисует UI в **виртуальных единицах**, а не в экранных пикселях. Размер виртуального экрана зафиксирован движком на **768 единиц по высоте**, ширина зависит от соотношения сторон:
|
||||
|
||||
| Разрешение | Виртуальная ширина | Виртуальная высота |
|
||||
|-----------|-------------------|-------------------|
|
||||
| 1024×768 | 1024 | 768 |
|
||||
| 1280×960 | 1024 | 768 |
|
||||
| 1920×1080 | 1365 | 768 |
|
||||
| 2560×1440 | 1365 | 768 |
|
||||
|
||||
> **Вывод**: высота UIParent всегда = 768. Всё, что сделано в Figma на 768px по высоте, переносится 1:1 без пересчёта. При другой высоте холста в Figma — нужен коэффициент.
|
||||
|
||||
### Пересчёт координат из Figma в WoW
|
||||
|
||||
```lua
|
||||
-- Формула: wow_value = figma_value * (768 / figma_canvas_height)
|
||||
-- Если макет сделан на 1080px:
|
||||
local SCALE = 768 / 1080 -- ≈ 0.711
|
||||
|
||||
local function px(figma_px)
|
||||
return math.floor(figma_px * SCALE + 0.5) -- округление к ближайшему
|
||||
end
|
||||
|
||||
-- Использование:
|
||||
frame:SetWidth(px(400)) -- figma: 400px → wow: 284
|
||||
frame:SetHeight(px(200)) -- figma: 200px → wow: 142
|
||||
frame:SetPoint("TOPLEFT", UIParent, "TOPLEFT", px(50), -px(30))
|
||||
```
|
||||
|
||||
> Если макет 768px в высоту — `SCALE = 1.0`, пересчёт не нужен.
|
||||
|
||||
### UIParent scale и как он ломает пиксели
|
||||
|
||||
Игрок может изменить масштаб UI в настройках. Это сдвигает все координаты.
|
||||
|
||||
```lua
|
||||
-- Получить текущий масштаб UIParent
|
||||
local uiScale = UIParent:GetScale() -- обычно 0.64–1.0
|
||||
|
||||
-- Перевести экранные пиксели в виртуальные единицы WoW
|
||||
local function screenPxToWow(px)
|
||||
local screenH = select(2, GetPhysicalScreenSize()) -- реальный размер экрана
|
||||
return px * (768 / screenH) / uiScale
|
||||
end
|
||||
|
||||
-- Принудительно зафиксировать scale (использовать с умом!)
|
||||
-- UIParent:SetScale(1.0) -- сломает все стандартные фреймы
|
||||
```
|
||||
|
||||
**Рекомендация**: не трогай `UIParent:SetScale()`. Вместо этого рисуй в виртуальных единицах и принимай, что у разных игроков масштаб разный. Для абсолютного pixel-perfect на конкретном разрешении — дай опцию ручного масштабирования фрейма в настройках.
|
||||
|
||||
```lua
|
||||
-- Масштабируй только свой фрейм
|
||||
frame:SetScale(0.85)
|
||||
-- Тогда все дочерние элементы тоже масштабируются
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Цвета: Figma HEX/RGBA → WoW RGBA
|
||||
|
||||
WoW принимает цвета в диапазоне **0.0–1.0** (не 0–255).
|
||||
|
||||
```lua
|
||||
-- Конвертер HEX → WoW RGBA
|
||||
local function hex(str, a)
|
||||
str = str:gsub("#", "")
|
||||
local r = tonumber(str:sub(1,2), 16) / 255
|
||||
local g = tonumber(str:sub(3,4), 16) / 255
|
||||
local b = tonumber(str:sub(5,6), 16) / 255
|
||||
return r, g, b, a or 1.0
|
||||
end
|
||||
|
||||
-- Использование:
|
||||
tex:SetVertexColor(hex("#FF6A00")) -- непрозрачный
|
||||
tex:SetVertexColor(hex("#FF6A00", 0.8)) -- 80% непрозрачность
|
||||
fs:SetTextColor(hex("#FFD100"))
|
||||
frame:SetBackdropColor(hex("#1A1A2E", 0.95))
|
||||
frame:SetBackdropBorderColor(hex("#4A90D9"))
|
||||
```
|
||||
|
||||
**Figma opacity → WoW alpha**: значение из Figma (например, 75%) делится на 100 → `0.75`.
|
||||
|
||||
```lua
|
||||
-- Figma: opacity 60%
|
||||
frame:SetAlpha(0.60)
|
||||
tex:SetAlpha(0.60)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Шрифты: как приблизить к дизайну
|
||||
|
||||
WoW 3.3.5a поддерживает только `.ttf` шрифты, помещённые в папку аддона.
|
||||
|
||||
```lua
|
||||
-- Кастомный шрифт из аддона
|
||||
fs:SetFont("Interface\\AddOns\\MyAddon\\fonts\\MyFont.ttf", 14, "OUTLINE")
|
||||
-- Флаги: "", "OUTLINE", "THICKOUTLINE", "MONOCHROME", "OUTLINE,MONOCHROME"
|
||||
```
|
||||
|
||||
**Соответствие Figma → WoW размер шрифта**:
|
||||
|
||||
| Figma (макет 1080px) | WoW pt (при SCALE=0.711) |
|
||||
|---------------------|--------------------------|
|
||||
| 12 px | 9 |
|
||||
| 14 px | 10 |
|
||||
| 16 px | 11 |
|
||||
| 18 px | 13 |
|
||||
| 24 px | 17 |
|
||||
| 32 px | 23 |
|
||||
|
||||
```lua
|
||||
-- Автоматический пересчёт размера шрифта
|
||||
local function fontSize(figma_pt)
|
||||
return math.max(8, math.floor(figma_pt * SCALE + 0.5))
|
||||
end
|
||||
fs:SetFont("Fonts\\FRIZQT__.TTF", fontSize(18), "OUTLINE")
|
||||
```
|
||||
|
||||
> **Минимальный читаемый размер в WoW**: 8 pt. Ниже — нечитаемо.
|
||||
|
||||
**Встроенные шрифты WoW 3.3.5a**:
|
||||
```
|
||||
Fonts\FRIZQT__.TTF — основной интерфейсный (без кириллицы!)
|
||||
Fonts\MORPHEUS.ttf — декоративный (заголовки)
|
||||
Fonts\ARIALN.TTF — Arial Narrow
|
||||
Fonts\skurri.ttf — шрифт повреждений
|
||||
```
|
||||
|
||||
> **Кириллица**: встроенные шрифты WoW не поддерживают кириллицу. Положи в аддон `.ttf` с кириллицей (например, PT Sans, Roboto) и подключи явно.
|
||||
|
||||
---
|
||||
|
||||
### Текстуры: подготовка под ограничения движка
|
||||
|
||||
#### Требования к текстурам WoW 3.3.5a
|
||||
- Ширина и высота — **степени двойки**: 2, 4, 8, 16, 32, 64, 128, 256, 512
|
||||
- Максимум: **512×512 px**
|
||||
- Формат: `.tga` (RGBA, 32-bit) или `.blp`
|
||||
- Текстура не обязана быть квадратной: 512×64 — ок, 256×128 — ок
|
||||
|
||||
#### Как уместить большой элемент дизайна
|
||||
|
||||
Если элемент из Figma больше 512px — разрезай на части:
|
||||
|
||||
```
|
||||
[512×256] [512×256] ← верхняя половина (левая + правая)
|
||||
[512×256] [512×256] ← нижняя половина
|
||||
```
|
||||
|
||||
```lua
|
||||
-- Сборка из 4 текстур
|
||||
local tl = frame:CreateTexture(nil, "BACKGROUND")
|
||||
tl:SetTexture("Interface\\AddOns\\MyAddon\\bg_tl")
|
||||
tl:SetPoint("TOPLEFT", frame, "TOPLEFT")
|
||||
tl:SetWidth(256); tl:SetHeight(128)
|
||||
|
||||
local tr = frame:CreateTexture(nil, "BACKGROUND")
|
||||
tr:SetTexture("Interface\\AddOns\\MyAddon\\bg_tr")
|
||||
tr:SetPoint("TOPRIGHT", frame, "TOPRIGHT")
|
||||
tr:SetWidth(256); tr:SetHeight(128)
|
||||
-- ... и так далее
|
||||
```
|
||||
|
||||
#### TexCoord — показать только часть текстуры
|
||||
|
||||
Если в одном файле несколько элементов (спрайт-лист), используй `SetTexCoord`:
|
||||
|
||||
```lua
|
||||
-- SetTexCoord(left, right, top, bottom) — от 0.0 до 1.0
|
||||
-- Пример: иконка занимает правый нижний квадрант 256×256 атласа
|
||||
tex:SetTexCoord(0.5, 1.0, 0.5, 1.0)
|
||||
|
||||
-- Формула для ячейки в сетке (col/row с нуля):
|
||||
local cols, rows = 4, 4
|
||||
local col, row = 2, 1 -- третья колонка, вторая строка
|
||||
tex:SetTexCoord(
|
||||
col/cols, -- left
|
||||
(col+1)/cols, -- right
|
||||
row/rows, -- top
|
||||
(row+1)/rows -- bottom
|
||||
)
|
||||
```
|
||||
|
||||
> **Важно**: при SetTexCoord текстура тайлится внутри заданного Size фрейма. SetAllPoints растягивает — SetWidth/SetHeight + SetPoint = точный размер.
|
||||
|
||||
---
|
||||
|
||||
### Позиционирование: от Figma к SetPoint
|
||||
|
||||
В Figma позиция элемента — это X,Y от левого верхнего угла холста (или родителя). В WoW — якорная система.
|
||||
|
||||
**Алгоритм переноса**:
|
||||
|
||||
1. Определи ближайший угол/сторону в Figma (от чего считать)
|
||||
2. Вычисли отступ от этой стороны
|
||||
3. Пересчитай через `px()`
|
||||
|
||||
```lua
|
||||
-- Figma (холст 1365×768):
|
||||
-- Элемент: X=50, Y=30, W=200, H=100
|
||||
-- → привязка от TOPLEFT UIParent
|
||||
|
||||
frame:SetWidth(px(200))
|
||||
frame:SetHeight(px(100))
|
||||
frame:SetPoint("TOPLEFT", UIParent, "TOPLEFT", px(50), -px(30))
|
||||
-- ^^^ ^^^
|
||||
-- X offset Y offset (отрицательный! вниз)
|
||||
```
|
||||
|
||||
> **Знаки осей WoW**: X растёт вправо (+), Y растёт вверх (+). Отступ вниз от TOPLEFT — **отрицательный**.
|
||||
|
||||
| Figma anchor | WoW SetPoint |
|
||||
|-------------|-------------|
|
||||
| Top-Left | `"TOPLEFT", UIParent, "TOPLEFT", x, -y` |
|
||||
| Top-Right | `"TOPRIGHT", UIParent, "TOPRIGHT", -x, -y` |
|
||||
| Bottom-Left | `"BOTTOMLEFT", UIParent, "BOTTOMLEFT", x, y` |
|
||||
| Bottom-Right | `"BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -x, y` |
|
||||
| Center | `"CENTER", UIParent, "CENTER", x - W/2_canvas, y` |
|
||||
|
||||
---
|
||||
|
||||
### Вспомогательный модуль: px-утилиты (вставь в начало Lua)
|
||||
|
||||
```lua
|
||||
-- PixelHelper — pixel-perfect вёрстка из Figma
|
||||
local PH = {}
|
||||
|
||||
PH.CANVAS_HEIGHT = 768 -- высота холста в Figma (измени если другая!)
|
||||
|
||||
function PH.scale()
|
||||
return 768 / PH.CANVAS_HEIGHT
|
||||
end
|
||||
|
||||
-- Пересчёт px из Figma → WoW единицы
|
||||
function PH.px(v)
|
||||
return math.floor(v * PH.scale() + 0.5)
|
||||
end
|
||||
|
||||
-- Цвет из HEX (#RRGGBB или #RRGGBBAA)
|
||||
function PH.color(hex, alpha)
|
||||
hex = hex:gsub("#","")
|
||||
local r = tonumber(hex:sub(1,2),16)/255
|
||||
local g = tonumber(hex:sub(3,4),16)/255
|
||||
local b = tonumber(hex:sub(5,6),16)/255
|
||||
local a = alpha or (hex:len() == 8 and tonumber(hex:sub(7,8),16)/255) or 1
|
||||
return r, g, b, a
|
||||
end
|
||||
|
||||
-- Размер шрифта из Figma → WoW
|
||||
function PH.font(pt)
|
||||
return math.max(8, math.floor(pt * PH.scale() + 0.5))
|
||||
end
|
||||
|
||||
-- Установка якоря с автопересчётом
|
||||
function PH.point(frame, point, relativeTo, relPoint, x, y)
|
||||
frame:SetPoint(point, relativeTo, relPoint, PH.px(x or 0), PH.px(y or 0))
|
||||
end
|
||||
|
||||
-- Размер фрейма из Figma
|
||||
function PH.size(frame, w, h)
|
||||
frame:SetWidth(PH.px(w))
|
||||
frame:SetHeight(PH.px(h))
|
||||
end
|
||||
|
||||
-- Экспорт глобально (или оставь локальным)
|
||||
MyAddon_PH = PH
|
||||
```
|
||||
|
||||
**Использование**:
|
||||
```lua
|
||||
local px = MyAddon_PH.px
|
||||
local color = MyAddon_PH.color
|
||||
local pxfont = MyAddon_PH.font
|
||||
|
||||
MyAddon_PH.size(frame, 400, 250)
|
||||
MyAddon_PH.point(frame, "TOPLEFT", UIParent, "TOPLEFT", 50, -30)
|
||||
frame:SetBackdropColor(color("#1A1A2E", 0.95))
|
||||
fs:SetTextColor(color("#FFD100"))
|
||||
fs:SetFont("Interface\\AddOns\\MyAddon\\fonts\\MyFont.ttf", pxfont(16), "OUTLINE")
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Чеклист pixel-perfect переноса
|
||||
|
||||
- [ ] Холст Figma = 768px в высоту (или задан `PH.CANVAS_HEIGHT`)
|
||||
- [ ] Все размеры и отступы пересчитаны через `px()`
|
||||
- [ ] Цвета конвертированы через `color()`
|
||||
- [ ] Текстуры нарезаны до 512×512, размеры кратны степени двойки
|
||||
- [ ] Шрифты `.ttf` подключены из папки аддона (если кириллица или кастомный шрифт)
|
||||
- [ ] Размеры шрифтов пересчитаны через `font()`
|
||||
- [ ] Y-отступы от верхних якорей — **отрицательные**
|
||||
- [ ] Проверено на scale UIParent ≠ 1.0 (изменить в настройках игры для теста)
|
||||
- [ ] Текстуры без SetAllPoints — точный SetWidth/SetHeight + SetPoint
|
||||
|
||||
---
|
||||
|
||||
```
|
||||
MyAddon/
|
||||
├── MyAddon.toc ← обязателен, имя файла = имя папки
|
||||
├── MyAddon.xml ← верстка фреймов (опционально)
|
||||
└── MyAddon.lua ← логика
|
||||
```
|
||||
|
||||
### TOC-файл (3.3.5a)
|
||||
|
||||
```toc
|
||||
## Interface: 30300
|
||||
## Title: My Addon
|
||||
## Notes: Описание аддона
|
||||
## Author: Ilyas
|
||||
## Version: 1.0
|
||||
## SavedVariables: MyAddonDB
|
||||
|
||||
MyAddon.xml
|
||||
MyAddon.lua
|
||||
```
|
||||
|
||||
> Файлы загружаются **в порядке перечисления**. XML раньше Lua — фреймы существуют к моменту выполнения скриптов.
|
||||
|
||||
---
|
||||
|
||||
## XML-верстка
|
||||
|
||||
### Минимальный шаблон XML-файла
|
||||
|
||||
```xml
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
||||
|
||||
<Script file="MyAddon.lua"/>
|
||||
|
||||
<Frame name="MyAddon_Frame" parent="UIParent" toplevel="true" enableMouse="true" movable="true">
|
||||
<Size>
|
||||
<AbsDimension x="300" y="200"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER"/>
|
||||
</Anchors>
|
||||
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background"
|
||||
edgeFile="Interface\DialogFrame\UI-DialogBox-Border"
|
||||
tile="true">
|
||||
<BackgroundInsets>
|
||||
<AbsInset left="11" right="12" top="12" bottom="11"/>
|
||||
</BackgroundInsets>
|
||||
<TileSize><AbsValue val="32"/></TileSize>
|
||||
<EdgeSize><AbsValue val="32"/></EdgeSize>
|
||||
</Backdrop>
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<FontString name="$parentTitle" inherits="GameFontNormalLarge" text="Заголовок">
|
||||
<Anchors>
|
||||
<Anchor point="TOP"><Offset><AbsDimension x="0" y="-16"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Button name="$parentClose" inherits="UIPanelCloseButton">
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="4" y="4"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</Button>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnLoad>MyAddon_Frame_OnLoad(self)</OnLoad>
|
||||
<OnMouseDown>self:StartMoving()</OnMouseDown>
|
||||
<OnMouseUp>self:StopMovingOrSizing()</OnMouseUp>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
</Ui>
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Точки якоря (FRAMEPOINT)
|
||||
|
||||
| Точка | Расположение |
|
||||
|-------|-------------|
|
||||
| `TOPLEFT` | Верхний левый угол |
|
||||
| `TOP` | Верхний центр |
|
||||
| `TOPRIGHT` | Верхний правый угол |
|
||||
| `LEFT` | Левый центр |
|
||||
| `CENTER` | Центр |
|
||||
| `RIGHT` | Правый центр |
|
||||
| `BOTTOMLEFT` | Нижний левый угол |
|
||||
| `BOTTOM` | Нижний центр |
|
||||
| `BOTTOMRIGHT` | Нижний правый угол |
|
||||
|
||||
### SetPoint через Lua
|
||||
|
||||
```lua
|
||||
-- frame:SetPoint(point, relativeTo, relativePoint, offsetX, offsetY)
|
||||
frame:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 10, -10)
|
||||
frame:SetPoint("CENTER", UIParent, "CENTER", 0, 0)
|
||||
frame:SetPoint("BOTTOMRIGHT", anotherFrame, "TOPRIGHT", 0, 5)
|
||||
|
||||
-- Сброс якорей перед переустановкой
|
||||
frame:ClearAllPoints()
|
||||
frame:SetPoint("CENTER", UIParent, "CENTER")
|
||||
```
|
||||
|
||||
> **Правило**: фрейм должен иметь достаточно якорей для однозначного определения позиции **и** размера. Либо Size + один якорь, либо два якоря задающих оба измерения.
|
||||
|
||||
---
|
||||
|
||||
## Слои и страты
|
||||
|
||||
### Draw Layers (внутри фрейма, сверху вниз по видимости)
|
||||
|
||||
```
|
||||
BACKGROUND (0) → BORDER (1) → ARTWORK (2) → OVERLAY (3) → HIGHLIGHT (4)
|
||||
```
|
||||
|
||||
- `HIGHLIGHT` — автоматически показывается при наведении мыши (требует `enableMouse="true"`)
|
||||
- FontString всегда рисуется **поверх** Texture в том же слое
|
||||
- Порядок текстур в одном слое **не гарантирован** → разноси по слоям
|
||||
|
||||
### Frame Strata (между фреймами)
|
||||
|
||||
```
|
||||
WORLD → BACKGROUND → LOW → MEDIUM → HIGH → DIALOG → FULLSCREEN → FULLSCREEN_DIALOG → TOOLTIP
|
||||
```
|
||||
|
||||
```lua
|
||||
frame:SetFrameStrata("DIALOG")
|
||||
frame:SetFrameLevel(5) -- внутри страты (0–255)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Виджеты, события, Blizzard API
|
||||
|
||||
> Полный справочник — в `references/widgets-and-api.md`.
|
||||
> Читай его когда нужны: типы фреймов, Button/EditBox/ScrollFrame/StatusBar, события OnEvent/OnUpdate, SavedVariables, пути к текстурам, типичные ошибки.
|
||||
|
||||
---
|
||||
|
||||
## Шаблонный аддон «с нуля» (минимальный рабочий пример)
|
||||
|
||||
**MyAddon.toc**
|
||||
```toc
|
||||
## Interface: 30300
|
||||
## Title: MyAddon
|
||||
## SavedVariables: MyAddonDB
|
||||
MyAddon.lua
|
||||
```
|
||||
|
||||
**MyAddon.lua**
|
||||
```lua
|
||||
local ADDON_NAME = "MyAddon"
|
||||
|
||||
local f = CreateFrame("Frame", ADDON_NAME.."_Frame", UIParent)
|
||||
f:SetWidth(250)
|
||||
f:SetHeight(150)
|
||||
f:SetPoint("CENTER")
|
||||
f:SetFrameStrata("DIALOG")
|
||||
f:SetMovable(true)
|
||||
f:EnableMouse(true)
|
||||
f:SetBackdrop({
|
||||
bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background",
|
||||
edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
|
||||
tile = true, tileSize = 32, edgeSize = 32,
|
||||
insets = {left=11, right=12, top=12, bottom=11}
|
||||
})
|
||||
f:Hide()
|
||||
|
||||
-- Заголовок
|
||||
local title = f:CreateFontString(nil, "OVERLAY", "GameFontNormalLarge")
|
||||
title:SetPoint("TOP", f, "TOP", 0, -12)
|
||||
title:SetText("My Addon")
|
||||
|
||||
-- Закрытие
|
||||
local close = CreateFrame("Button", nil, f, "UIPanelCloseButton")
|
||||
close:SetPoint("TOPRIGHT", f, "TOPRIGHT", 4, 4)
|
||||
close:SetScript("OnClick", function() f:Hide() end)
|
||||
|
||||
-- Перетаскивание
|
||||
f:SetScript("OnMouseDown", function(self, btn)
|
||||
if btn == "LeftButton" then self:StartMoving() end
|
||||
end)
|
||||
f:SetScript("OnMouseUp", function(self) self:StopMovingOrSizing() end)
|
||||
|
||||
-- Инициализация
|
||||
f:RegisterEvent("ADDON_LOADED")
|
||||
f:SetScript("OnEvent", function(self, event, name)
|
||||
if event == "ADDON_LOADED" and name == ADDON_NAME then
|
||||
MyAddonDB = MyAddonDB or {}
|
||||
print("|cff00ff00"..ADDON_NAME.."|r загружен. /myaddon")
|
||||
end
|
||||
end)
|
||||
|
||||
-- Слэш-команда
|
||||
SLASH_MYADDON1 = "/myaddon"
|
||||
SlashCmdList["MYADDON"] = function()
|
||||
if f:IsShown() then f:Hide() else f:Show() end
|
||||
end
|
||||
```
|
||||
@@ -0,0 +1,256 @@
|
||||
# WoW 3.3.5a — Виджеты, события и Blizzard API
|
||||
|
||||
## Создание фреймов через Lua
|
||||
|
||||
### CreateFrame
|
||||
|
||||
```lua
|
||||
-- CreateFrame(frameType, name, parent, template)
|
||||
local f = CreateFrame("Frame", "MyAddon_MainFrame", UIParent)
|
||||
f:SetWidth(300)
|
||||
f:SetHeight(200)
|
||||
f:SetPoint("CENTER", UIParent, "CENTER", 0, 0)
|
||||
f:SetFrameStrata("DIALOG")
|
||||
f:SetBackdrop({
|
||||
bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background",
|
||||
edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
|
||||
tile = true, tileSize = 32, edgeSize = 32,
|
||||
insets = { left = 11, right = 12, top = 12, bottom = 11 }
|
||||
})
|
||||
f:SetBackdropColor(0, 0, 0, 0.8)
|
||||
```
|
||||
|
||||
### Типы фреймов (frameType)
|
||||
|
||||
| Тип | Назначение |
|
||||
|-----|-----------|
|
||||
| `Frame` | Базовый контейнер |
|
||||
| `Button` | Кнопка |
|
||||
| `EditBox` | Поле ввода текста |
|
||||
| `ScrollFrame` | Прокручиваемая область |
|
||||
| `StatusBar` | Полоска (HP, мана, XP) |
|
||||
| `Cooldown` | Кулдаун-свип на иконке |
|
||||
| `GameTooltip` | Тултип |
|
||||
| `MessageFrame` | Прокручиваемые сообщения |
|
||||
| `Model` | 3D-модель |
|
||||
| `MovieFrame` | Видео |
|
||||
|
||||
---
|
||||
|
||||
## Текстуры
|
||||
|
||||
```lua
|
||||
local tex = frame:CreateTexture(nil, "ARTWORK")
|
||||
tex:SetTexture("Interface\\AddOns\\MyAddon\\images\\icon")
|
||||
tex:SetAllPoints(frame)
|
||||
tex:SetWidth(32)
|
||||
tex:SetHeight(32)
|
||||
tex:SetPoint("CENTER", frame, "CENTER")
|
||||
tex:SetVertexColor(1, 0.5, 0, 1)
|
||||
tex:SetAlpha(0.8)
|
||||
|
||||
-- Вырезка части текстуры
|
||||
tex:SetTexCoord(0, 0.5, 0, 0.5)
|
||||
```
|
||||
|
||||
## FontString (текст)
|
||||
|
||||
```lua
|
||||
local fs = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
fs:SetPoint("CENTER", frame, "CENTER")
|
||||
fs:SetText("Привет, Азерот!")
|
||||
fs:SetTextColor(1, 1, 0, 1)
|
||||
fs:SetFont("Fonts\\FRIZQT__.TTF", 14, "OUTLINE")
|
||||
```
|
||||
|
||||
### Стандартные шаблоны шрифтов
|
||||
|
||||
| Шаблон | Применение |
|
||||
|--------|-----------|
|
||||
| `GameFontNormal` | Обычный текст интерфейса |
|
||||
| `GameFontNormalLarge` | Заголовки |
|
||||
| `GameFontNormalSmall` | Мелкий текст |
|
||||
| `GameFontHighlight` | Подсвеченный |
|
||||
| `GameFontDisable` | Неактивный (серый) |
|
||||
| `NumberFontNormal` | Числа |
|
||||
| `ChatFontNormal` | Чат |
|
||||
|
||||
---
|
||||
|
||||
## Button
|
||||
|
||||
```lua
|
||||
local btn = CreateFrame("Button", "MyAddon_Btn", frame, "UIPanelButtonTemplate")
|
||||
btn:SetWidth(80)
|
||||
btn:SetHeight(22)
|
||||
btn:SetPoint("BOTTOM", frame, "BOTTOM", 0, 10)
|
||||
btn:SetText("Нажми")
|
||||
btn:SetScript("OnClick", function(self)
|
||||
print("Нажато!")
|
||||
end)
|
||||
|
||||
btn:SetNormalTexture("Interface\\Buttons\\UI-Panel-Button-Up")
|
||||
btn:SetPushedTexture("Interface\\Buttons\\UI-Panel-Button-Down")
|
||||
btn:SetHighlightTexture("Interface\\Buttons\\UI-Panel-Button-Highlight")
|
||||
```
|
||||
|
||||
### Шаблоны кнопок
|
||||
|
||||
| Шаблон | Вид |
|
||||
|--------|-----|
|
||||
| `UIPanelButtonTemplate` | Стандартная кнопка интерфейса |
|
||||
| `UIPanelCloseButton` | Крестик закрытия окна |
|
||||
| `UIMenuButtonStretchTemplate` | Растягиваемая кнопка меню |
|
||||
| `SecureActionButtonTemplate` | Для действий в бою (protected) |
|
||||
|
||||
---
|
||||
|
||||
## ScrollFrame
|
||||
|
||||
```lua
|
||||
local scroll = CreateFrame("ScrollFrame", "MyAddon_Scroll", frame, "UIPanelScrollFrameTemplate")
|
||||
scroll:SetPoint("TOPLEFT", frame, "TOPLEFT", 8, -30)
|
||||
scroll:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -26, 8)
|
||||
|
||||
local child = CreateFrame("Frame", "MyAddon_ScrollChild", scroll)
|
||||
child:SetWidth(scroll:GetWidth())
|
||||
child:SetHeight(400)
|
||||
scroll:SetScrollChild(child)
|
||||
```
|
||||
|
||||
## EditBox
|
||||
|
||||
```lua
|
||||
local eb = CreateFrame("EditBox", "MyAddon_Input", frame, "InputBoxTemplate")
|
||||
eb:SetWidth(200)
|
||||
eb:SetHeight(20)
|
||||
eb:SetPoint("CENTER", frame, "CENTER")
|
||||
eb:SetAutoFocus(false)
|
||||
eb:SetMaxLetters(255)
|
||||
eb:SetScript("OnEnterPressed", function(self)
|
||||
local text = self:GetText()
|
||||
self:ClearFocus()
|
||||
end)
|
||||
```
|
||||
|
||||
## StatusBar
|
||||
|
||||
```lua
|
||||
local bar = CreateFrame("StatusBar", nil, frame)
|
||||
bar:SetWidth(200)
|
||||
bar:SetHeight(16)
|
||||
bar:SetPoint("CENTER", frame, "CENTER")
|
||||
bar:SetStatusBarTexture("Interface\\TargetingFrame\\UI-StatusBar")
|
||||
bar:SetStatusBarColor(0, 1, 0, 1)
|
||||
bar:SetMinMaxValues(0, 100)
|
||||
bar:SetValue(75)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Скрипты-события
|
||||
|
||||
```lua
|
||||
frame:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
frame:RegisterEvent("CHAT_MSG_SAY")
|
||||
|
||||
frame:SetScript("OnEvent", function(self, event, ...)
|
||||
if event == "PLAYER_ENTERING_WORLD" then
|
||||
-- вход в мир
|
||||
elseif event == "CHAT_MSG_SAY" then
|
||||
local msg, author = ...
|
||||
end
|
||||
end)
|
||||
```
|
||||
|
||||
### Ключевые события
|
||||
|
||||
| Событие | Когда |
|
||||
|---------|-------|
|
||||
| `PLAYER_ENTERING_WORLD` | Вход в мир / reload |
|
||||
| `ADDON_LOADED` | Аддон загружен (arg1 == имя) |
|
||||
| `PLAYER_LOGIN` | После входа |
|
||||
| `PLAYER_LOGOUT` | При выходе |
|
||||
| `VARIABLES_LOADED` | SavedVariables загружены |
|
||||
| `UI_ERROR_MESSAGE` | Ошибка интерфейса |
|
||||
|
||||
### OnUpdate — таймер
|
||||
|
||||
```lua
|
||||
local elapsed_total = 0
|
||||
frame:SetScript("OnUpdate", function(self, elapsed)
|
||||
elapsed_total = elapsed_total + elapsed
|
||||
if elapsed_total >= 1.0 then
|
||||
elapsed_total = 0
|
||||
-- действие каждую секунду
|
||||
end
|
||||
end)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## SavedVariables
|
||||
|
||||
```lua
|
||||
-- В TOC: ## SavedVariables: MyAddonDB
|
||||
frame:RegisterEvent("ADDON_LOADED")
|
||||
frame:SetScript("OnEvent", function(self, event, addonName)
|
||||
if event == "ADDON_LOADED" and addonName == "MyAddon" then
|
||||
MyAddonDB = MyAddonDB or { position = { "CENTER", 0, 0 } }
|
||||
local p = MyAddonDB.position
|
||||
self:ClearAllPoints()
|
||||
self:SetPoint(p[1], UIParent, p[1], p[2], p[3])
|
||||
end
|
||||
end)
|
||||
|
||||
frame:SetScript("OnMouseUp", function(self)
|
||||
self:StopMovingOrSizing()
|
||||
local point, _, _, x, y = self:GetPoint()
|
||||
MyAddonDB.position = { point, x, y }
|
||||
end)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Полезные Blizzard-утилиты (3.3.5a)
|
||||
|
||||
```lua
|
||||
_G["MyAddon_Frame"]:Show()
|
||||
IsAddOnLoaded("MyAddon")
|
||||
UnitName("player")
|
||||
UnitClass("target")
|
||||
UnitHealth("player"), UnitHealthMax("player")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000Красный текст|r")
|
||||
print("Белый текст")
|
||||
UnitAffectingCombat("player")
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Часто используемые пути к текстурам Blizzard
|
||||
|
||||
```
|
||||
Interface\DialogFrame\UI-DialogBox-Background
|
||||
Interface\DialogFrame\UI-DialogBox-Border
|
||||
Interface\DialogFrame\UI-DialogBox-Gold-Background
|
||||
Interface\Tooltips\UI-Tooltip-Background
|
||||
Interface\Tooltips\UI-Tooltip-Border
|
||||
Interface\Buttons\UI-Panel-Button-Up
|
||||
Interface\Buttons\UI-Panel-Button-Down
|
||||
Interface\Icons\INV_Misc_QuestionMark
|
||||
Interface\TargetingFrame\UI-StatusBar
|
||||
Interface\ChatFrame\UI-ChatIcon-ScrollDown-Up
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Типичные ошибки и решения
|
||||
|
||||
| Ошибка | Причина | Решение |
|
||||
|--------|---------|---------|
|
||||
| `attempt to index global 'X' (nil)` | Фрейм не создан | Проверь порядок файлов в TOC |
|
||||
| `SetPoint anchor family connection` | Циклические якоря | Переписать цепочку якорей |
|
||||
| `Script ran too long` | Бесконечный цикл OnUpdate | Early return или счётчик |
|
||||
| Текстура не отображается | Размер не кратен 2 / >512px | Пересохрани в TGA/BLP |
|
||||
| `bad argument #1 (string expected)` | nil вместо строки | `if val then` |
|
||||
| Frame не кликается | Нет `enableMouse="true"` | Добавить атрибут |
|
||||
@@ -0,0 +1,106 @@
|
||||
[CmdletBinding()]
|
||||
param(
|
||||
[ValidateSet('Debug', 'Release')]
|
||||
[string]$Configuration = 'Release',
|
||||
[string]$ClientPath = '',
|
||||
[string]$PackagePath = '',
|
||||
[switch]$Deploy,
|
||||
[switch]$NativeRenderer
|
||||
)
|
||||
|
||||
$ErrorActionPreference = 'Stop'
|
||||
$repoRoot = $PSScriptRoot
|
||||
$cmake = 'C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe'
|
||||
if (-not (Test-Path -LiteralPath $cmake)) {
|
||||
$cmakeCommand = Get-Command cmake -ErrorAction SilentlyContinue
|
||||
if (-not $cmakeCommand) { throw 'CMake 3.20+ was not found.' }
|
||||
$cmake = $cmakeCommand.Source
|
||||
}
|
||||
|
||||
& git -C $repoRoot submodule update --init --recursive
|
||||
if ($LASTEXITCODE -ne 0) { throw 'Failed to initialize WarcraftXL submodules.' }
|
||||
|
||||
$win32BuildDir = Join-Path $repoRoot 'build\warcraftxl-win32'
|
||||
$hostBuildDir = Join-Path $repoRoot 'build\warcraftxl-host-x64'
|
||||
$stockExe = Join-Path $repoRoot 'Wow_Original.exe'
|
||||
|
||||
if ($Deploy -or -not [string]::IsNullOrWhiteSpace($PackagePath)) {
|
||||
if (-not (Test-Path -LiteralPath $stockExe -PathType Leaf)) {
|
||||
throw "Stock executable was not found: $stockExe"
|
||||
}
|
||||
$expectedStockHash = 'AA63A5750D60EF16746C686B3D5E26876D98953EAB08B1C026CD0FAF78E88CB8'
|
||||
$stockHash = (Get-FileHash -LiteralPath $stockExe -Algorithm SHA256).Hash
|
||||
if ($stockHash -ne $expectedStockHash) {
|
||||
throw "Wow_Original.exe is not the verified MoonWell 3.3.5a stock executable (SHA-256 $stockHash)."
|
||||
}
|
||||
}
|
||||
|
||||
& $cmake -S $repoRoot -B $win32BuildDir -A Win32 '-DCLIENT_PATH='
|
||||
if ($LASTEXITCODE -ne 0) { throw 'WarcraftXL Win32 configure failed.' }
|
||||
& $cmake --build $win32BuildDir --config $Configuration --target WarcraftXL d3d9 MoonWellLoader
|
||||
if ($LASTEXITCODE -ne 0) { throw 'WarcraftXL Win32 build failed.' }
|
||||
|
||||
& $cmake -S $repoRoot -B $hostBuildDir -A x64 '-DWXL_BUILD_HOST=ON' '-DCLIENT_PATH='
|
||||
if ($LASTEXITCODE -ne 0) { throw 'WarcraftXL Host configure failed.' }
|
||||
& $cmake --build $hostBuildDir --config $Configuration --target WarcraftXLHost
|
||||
if ($LASTEXITCODE -ne 0) { throw 'WarcraftXL Host build failed.' }
|
||||
|
||||
$win32ArtifactDir = Join-Path $win32BuildDir "vendor\warcraftxl\$Configuration"
|
||||
$hostArtifactDir = Join-Path $hostBuildDir "vendor\warcraftxl\$Configuration"
|
||||
$warcraftXL = Join-Path $win32ArtifactDir 'WarcraftXL.dll'
|
||||
$modernProxy = Join-Path $win32ArtifactDir 'd3d9.dll'
|
||||
$nativeProxy = Join-Path $win32BuildDir "artifacts\$Configuration\d3d9-native.dll"
|
||||
$hostExe = Join-Path $hostArtifactDir 'WarcraftXLHost.exe'
|
||||
$selectedProxy = if ($NativeRenderer) { $nativeProxy } else { $modernProxy }
|
||||
$adtResources = Join-Path $repoRoot 'vendor\modules\wxl-modern-adt\_resources'
|
||||
|
||||
function Install-WarcraftXLArtifacts {
|
||||
param([Parameter(Mandatory)][string]$Destination)
|
||||
|
||||
$utils = Join-Path $Destination 'Utils'
|
||||
$loosePatch = Join-Path $Destination 'Data\Patch-WXL.MPQ'
|
||||
New-Item -ItemType Directory -Path $Destination, $utils, $loosePatch -Force | Out-Null
|
||||
|
||||
Copy-Item -LiteralPath $stockExe -Destination (Join-Path $Destination 'Wow.exe') -Force
|
||||
Copy-Item -LiteralPath $warcraftXL -Destination (Join-Path $Destination 'WarcraftXL.dll') -Force
|
||||
Copy-Item -LiteralPath $selectedProxy -Destination (Join-Path $Destination 'd3d9.dll') -Force
|
||||
Copy-Item -LiteralPath $nativeProxy -Destination (Join-Path $utils 'd3d9-native.dll') -Force
|
||||
Copy-Item -LiteralPath $hostExe -Destination (Join-Path $utils 'WarcraftXLHost.exe') -Force
|
||||
Get-ChildItem -LiteralPath $adtResources | ForEach-Object {
|
||||
Copy-Item -LiteralPath $_.FullName -Destination $loosePatch -Recurse -Force
|
||||
}
|
||||
}
|
||||
|
||||
if ($Deploy) {
|
||||
if ([string]::IsNullOrWhiteSpace($ClientPath)) {
|
||||
$ClientPath = 'C:\Program Files (x86)\World of Warcraft'
|
||||
}
|
||||
$ClientPath = [System.IO.Path]::GetFullPath($ClientPath)
|
||||
if (-not (Test-Path -LiteralPath $ClientPath -PathType Container)) {
|
||||
throw "Client directory was not found: $ClientPath"
|
||||
}
|
||||
|
||||
$clientExe = Join-Path $ClientPath 'Wow.exe'
|
||||
if (Test-Path -LiteralPath $clientExe -PathType Leaf) {
|
||||
$clientHash = (Get-FileHash -LiteralPath $clientExe -Algorithm SHA256).Hash
|
||||
if ($clientHash -ne $stockHash) {
|
||||
$legacyBackup = Join-Path $ClientPath 'Wow.moonwell-patched.backup.exe'
|
||||
if (-not (Test-Path -LiteralPath $legacyBackup)) {
|
||||
Copy-Item -LiteralPath $clientExe -Destination $legacyBackup
|
||||
}
|
||||
Write-Host "Legacy executable saved as $legacyBackup"
|
||||
}
|
||||
}
|
||||
|
||||
Install-WarcraftXLArtifacts -Destination $ClientPath
|
||||
Write-Host "Installed WarcraftXL runtime, host and modules in $ClientPath"
|
||||
}
|
||||
|
||||
if (-not [string]::IsNullOrWhiteSpace($PackagePath)) {
|
||||
$PackagePath = [System.IO.Path]::GetFullPath($PackagePath)
|
||||
Install-WarcraftXLArtifacts -Destination $PackagePath
|
||||
Write-Host "Packaged stock Wow.exe and WarcraftXL artifacts in $PackagePath"
|
||||
}
|
||||
|
||||
$renderer = if ($NativeRenderer) { 'native D3D9 recovery proxy' } else { 'WarcraftXL D3D9On12 proxy' }
|
||||
Write-Host "WarcraftXL build complete ($renderer): $win32ArtifactDir"
|
||||
@@ -21,6 +21,10 @@ IGNORED_DIRS_ANYWHERE = {
|
||||
".git",
|
||||
".moonwell_launcher",
|
||||
}
|
||||
IGNORED_TOP_LEVEL_FILES = {
|
||||
"Wow.moonwell-patched.backup.exe",
|
||||
"WarcraftXL_on12.disable",
|
||||
}
|
||||
|
||||
ENV_VAR_NAME = "WOW_HOME"
|
||||
|
||||
@@ -42,6 +46,8 @@ def is_ignored(rel_path: Path) -> bool:
|
||||
return False
|
||||
if rel_path.parts[0] in IGNORED_TOP_LEVEL_DIRS:
|
||||
return True
|
||||
if len(rel_path.parts) == 1 and rel_path.name in IGNORED_TOP_LEVEL_FILES:
|
||||
return True
|
||||
return any(part in IGNORED_DIRS_ANYWHERE for part in rel_path.parts[:-1])
|
||||
|
||||
|
||||
|
||||
+135
@@ -0,0 +1,135 @@
|
||||
[CmdletBinding()]
|
||||
param(
|
||||
[string]$ClientPath = '',
|
||||
[string]$PackagePath = '',
|
||||
[ValidateSet('Debug', 'Release')]
|
||||
[string]$Configuration = 'Release',
|
||||
[switch]$SkipDataBuild,
|
||||
[switch]$SkipManifest,
|
||||
[switch]$NativeRenderer,
|
||||
[switch]$StopClient,
|
||||
[switch]$Launch
|
||||
)
|
||||
|
||||
$ErrorActionPreference = 'Stop'
|
||||
$repoRoot = $PSScriptRoot
|
||||
|
||||
function Import-ProjectEnvironment {
|
||||
$envFile = Join-Path $repoRoot '.env'
|
||||
if (-not (Test-Path -LiteralPath $envFile -PathType Leaf)) { return }
|
||||
|
||||
foreach ($line in Get-Content -LiteralPath $envFile -Encoding UTF8) {
|
||||
if ($line -notmatch '^\s*([^#][^=]+)=(.*)$') { continue }
|
||||
$name = $matches[1].Trim()
|
||||
$value = $matches[2].Trim().Trim('"').Trim("'")
|
||||
if ($name -and -not (Test-Path "Env:$name")) {
|
||||
Set-Item -Path "Env:$name" -Value $value
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Import-ProjectEnvironment
|
||||
|
||||
if ([string]::IsNullOrWhiteSpace($ClientPath)) {
|
||||
$ClientPath = if ($env:WOW_HOME) {
|
||||
$env:WOW_HOME
|
||||
} else {
|
||||
'C:\Program Files (x86)\World of Warcraft'
|
||||
}
|
||||
}
|
||||
if ([string]::IsNullOrWhiteSpace($PackagePath)) {
|
||||
$PackagePath = Join-Path $repoRoot 'dist'
|
||||
}
|
||||
|
||||
$ClientPath = [System.IO.Path]::GetFullPath($ClientPath)
|
||||
$PackagePath = [System.IO.Path]::GetFullPath($PackagePath)
|
||||
if (-not (Test-Path -LiteralPath $ClientPath -PathType Container)) {
|
||||
throw "Client directory was not found: $ClientPath"
|
||||
}
|
||||
|
||||
$runningClients = @(Get-Process Wow -ErrorAction SilentlyContinue | Where-Object {
|
||||
$_.Path -and $_.Path.StartsWith($ClientPath, [System.StringComparison]::OrdinalIgnoreCase)
|
||||
})
|
||||
if ($runningClients.Count) {
|
||||
if (-not $StopClient) {
|
||||
throw 'Wow.exe is running. Close the client or repeat deployment with -StopClient.'
|
||||
}
|
||||
|
||||
Write-Host 'Stopping the running WoW client...'
|
||||
$runningClients | Stop-Process -Force
|
||||
Start-Sleep -Seconds 2
|
||||
Get-Process WarcraftXLHost -ErrorAction SilentlyContinue | Where-Object {
|
||||
$_.Path -and $_.Path.StartsWith($ClientPath, [System.StringComparison]::OrdinalIgnoreCase)
|
||||
} | Stop-Process -Force
|
||||
}
|
||||
|
||||
$env:WOW_HOME = $ClientPath
|
||||
Write-Host "MoonWell client: $ClientPath"
|
||||
Write-Host "Package staging: $PackagePath"
|
||||
|
||||
Write-Host '[1/5] Initializing WarcraftXL dependencies...'
|
||||
& git -C $repoRoot submodule update --init --recursive
|
||||
if ($LASTEXITCODE -ne 0) { throw 'Git submodule initialization failed.' }
|
||||
|
||||
New-Item -ItemType Directory -Path $PackagePath -Force | Out-Null
|
||||
|
||||
if (-not $SkipDataBuild) {
|
||||
Write-Host '[2/5] Building MPQ patches...'
|
||||
$tool = Join-Path $repoRoot 'tool\target\release\tool.exe'
|
||||
if (-not (Test-Path -LiteralPath $tool -PathType Leaf)) {
|
||||
$cargo = Get-Command cargo -ErrorAction SilentlyContinue
|
||||
if (-not $cargo) { throw 'Cargo was not found and the MPQ builder is not compiled.' }
|
||||
& $cargo.Source build --release --manifest-path (Join-Path $repoRoot 'tool\Cargo.toml')
|
||||
if ($LASTEXITCODE -ne 0) { throw 'MPQ builder compilation failed.' }
|
||||
}
|
||||
|
||||
& $tool (Join-Path $repoRoot 'src') $PackagePath
|
||||
if ($LASTEXITCODE -ne 0) { throw 'MPQ patch build failed.' }
|
||||
} else {
|
||||
Write-Host '[2/5] MPQ build skipped.'
|
||||
}
|
||||
|
||||
Write-Host '[3/5] Building and installing WarcraftXL...'
|
||||
$buildArguments = @{
|
||||
Configuration = $Configuration
|
||||
ClientPath = $ClientPath
|
||||
PackagePath = $PackagePath
|
||||
Deploy = $true
|
||||
}
|
||||
if ($NativeRenderer) { $buildArguments.NativeRenderer = $true }
|
||||
& (Join-Path $repoRoot 'build-warcraftxl.ps1') @buildArguments
|
||||
if ($LASTEXITCODE -ne 0) { throw 'WarcraftXL deployment failed.' }
|
||||
|
||||
Write-Host '[4/5] Synchronizing package files...'
|
||||
& robocopy $PackagePath $ClientPath /E /R:2 /W:1 /NFL /NDL /NJH /NJS /NP
|
||||
$robocopyExitCode = $LASTEXITCODE
|
||||
if ($robocopyExitCode -ge 8) {
|
||||
throw "Package synchronization failed with robocopy exit code $robocopyExitCode."
|
||||
}
|
||||
|
||||
if (-not $SkipManifest) {
|
||||
Write-Host '[5/5] Building launcher manifest...'
|
||||
$python = Get-Command python -ErrorAction SilentlyContinue
|
||||
if (-not $python) { throw 'Python was not found; launcher manifest was not generated.' }
|
||||
& $python.Source (Join-Path $repoRoot 'build_manifest.py') `
|
||||
--dir $PackagePath --output (Join-Path $repoRoot 'manifest.json')
|
||||
if ($LASTEXITCODE -ne 0) { throw 'Launcher manifest generation failed.' }
|
||||
} else {
|
||||
Write-Host '[5/5] Manifest generation skipped.'
|
||||
}
|
||||
|
||||
$wowHash = (Get-FileHash -LiteralPath (Join-Path $ClientPath 'Wow.exe') -Algorithm SHA256).Hash
|
||||
$renderer = if ($NativeRenderer) { 'native D3D9 recovery proxy' } else { 'WarcraftXL D3D9On12' }
|
||||
Write-Host ''
|
||||
Write-Host 'Deployment complete.'
|
||||
Write-Host " Renderer: $renderer"
|
||||
Write-Host " Wow.exe SHA-256: $wowHash"
|
||||
Write-Host " Host: $(Join-Path $ClientPath 'Utils\WarcraftXLHost.exe')"
|
||||
|
||||
if ($Launch) {
|
||||
Write-Host 'Launching Wow.exe...'
|
||||
Start-Process -FilePath (Join-Path $ClientPath 'Wow.exe') -WorkingDirectory $ClientPath
|
||||
}
|
||||
|
||||
# robocopy uses successful non-zero exit codes; do not leak one to callers.
|
||||
$global:LASTEXITCODE = 0
|
||||
@@ -0,0 +1,65 @@
|
||||
// Minimal D3D9 forwarding proxy for loading WarcraftXL without editing Wow.exe.
|
||||
|
||||
#include <windows.h>
|
||||
#include <d3d9.h>
|
||||
|
||||
namespace
|
||||
{
|
||||
using Create9Fn = IDirect3D9* (WINAPI*)(UINT);
|
||||
using Create9ExFn = HRESULT (WINAPI*)(UINT, IDirect3D9Ex**);
|
||||
|
||||
HMODULE g_systemD3D9 = nullptr;
|
||||
Create9Fn g_create9 = nullptr;
|
||||
Create9ExFn g_create9Ex = nullptr;
|
||||
|
||||
void ResolveSystemD3D9()
|
||||
{
|
||||
if (g_systemD3D9) return;
|
||||
char path[MAX_PATH] = {};
|
||||
const UINT length = GetSystemDirectoryA(path, MAX_PATH);
|
||||
if (!length || length >= MAX_PATH - 10) return;
|
||||
lstrcatA(path, "\\d3d9.dll");
|
||||
g_systemD3D9 = LoadLibraryA(path);
|
||||
if (!g_systemD3D9) return;
|
||||
g_create9 = reinterpret_cast<Create9Fn>(GetProcAddress(g_systemD3D9, "Direct3DCreate9"));
|
||||
g_create9Ex = reinterpret_cast<Create9ExFn>(GetProcAddress(g_systemD3D9, "Direct3DCreate9Ex"));
|
||||
}
|
||||
|
||||
void LoadWarcraftXL()
|
||||
{
|
||||
static bool attempted = false;
|
||||
if (attempted) return;
|
||||
attempted = true;
|
||||
LoadLibraryA("WarcraftXL.dll");
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" IDirect3D9* WINAPI Direct3DCreate9(UINT sdkVersion)
|
||||
{
|
||||
ResolveSystemD3D9();
|
||||
LoadWarcraftXL();
|
||||
return g_create9 ? g_create9(sdkVersion) : nullptr;
|
||||
}
|
||||
|
||||
extern "C" HRESULT WINAPI Direct3DCreate9Ex(UINT sdkVersion, IDirect3D9Ex** output)
|
||||
{
|
||||
ResolveSystemD3D9();
|
||||
LoadWarcraftXL();
|
||||
if (g_create9Ex) return g_create9Ex(sdkVersion, output);
|
||||
if (output) *output = nullptr;
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
// Compatibility exports referenced by the current WarcraftXL core. MoonWell
|
||||
// does not enable its D3D9On12 backend, so these intentionally report no D3D12
|
||||
// device and a neutral supersampling factor.
|
||||
extern "C" void* WxlD3D12Device() { return nullptr; }
|
||||
extern "C" void* WxlD3D12Queue() { return nullptr; }
|
||||
extern "C" void WxlD3D12DrainDebug() {}
|
||||
extern "C" void WxlSetSsaaFactor(float) {}
|
||||
extern "C" float WxlGetSsaaFactor() { return 1.0f; }
|
||||
|
||||
BOOL WINAPI DllMain(HINSTANCE, DWORD, LPVOID)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
LIBRARY d3d9
|
||||
EXPORTS
|
||||
Direct3DCreate9
|
||||
Direct3DCreate9Ex
|
||||
WxlD3D12Device
|
||||
WxlD3D12Queue
|
||||
WxlD3D12DrainDebug
|
||||
WxlSetSsaaFactor
|
||||
WxlGetSsaaFactor
|
||||
@@ -1,339 +0,0 @@
|
||||
"""
|
||||
Wow.exe binary patcher for MoonWell custom features.
|
||||
|
||||
Patches:
|
||||
1. Script_CreateCharacter: reads lua_tonumber(L, 2) as outfitId,
|
||||
stores to global, passes to CMSG_CHAR_CREATE packet instead of 0.
|
||||
2. GetCharacterInfo: adds 11th return value — charFlags as a Lua number,
|
||||
read from struct_offset +0x170 (same field as ghost flag 0x2000).
|
||||
Lua checks bit 0x40000000 (CHARACTER_FLAG_UNK31) for traitor status.
|
||||
|
||||
Usage:
|
||||
python make_modes_in_exe.py <path_to_Wow.exe>
|
||||
|
||||
A backup (Wow.exe.bak) is created before patching.
|
||||
"""
|
||||
|
||||
import struct
|
||||
import sys
|
||||
import shutil
|
||||
from pathlib import Path
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# PE helpers
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
def _u16(data, off):
|
||||
return struct.unpack_from("<H", data, off)[0]
|
||||
|
||||
def _u32(data, off):
|
||||
return struct.unpack_from("<I", data, off)[0]
|
||||
|
||||
|
||||
def parse_pe_sections(data):
|
||||
if data[0:2] != b"MZ":
|
||||
raise ValueError("Not a valid PE file (missing MZ)")
|
||||
pe_off = _u32(data, 0x3C)
|
||||
if data[pe_off:pe_off + 4] != b"PE\x00\x00":
|
||||
raise ValueError("Not a valid PE file (missing PE signature)")
|
||||
coff = pe_off + 4
|
||||
num_secs = _u16(data, coff + 2)
|
||||
opt_size = _u16(data, coff + 16)
|
||||
opt = coff + 20
|
||||
magic = _u16(data, opt)
|
||||
if magic == 0x10b:
|
||||
image_base = _u32(data, opt + 28)
|
||||
elif magic == 0x20b:
|
||||
image_base = struct.unpack_from("<Q", data, opt + 24)[0]
|
||||
else:
|
||||
raise ValueError(f"Unknown PE magic: 0x{magic:04x}")
|
||||
sec_table = opt + opt_size
|
||||
sections = []
|
||||
for i in range(num_secs):
|
||||
o = sec_table + i * 40
|
||||
name = data[o:o + 8].rstrip(b"\x00").decode("ascii", errors="replace")
|
||||
virt_size = _u32(data, o + 8)
|
||||
virt_addr = _u32(data, o + 12)
|
||||
raw_size = _u32(data, o + 16)
|
||||
raw_off = _u32(data, o + 20)
|
||||
sections.append((name, virt_addr, virt_size, raw_off, raw_size))
|
||||
return image_base, sections
|
||||
|
||||
|
||||
def va_to_offset(va, sections, image_base):
|
||||
rva = va - image_base
|
||||
for name, va0, vs, ro, _ in sections:
|
||||
if va0 <= rva < va0 + vs:
|
||||
return ro + (rva - va0)
|
||||
raise ValueError(f"VA 0x{va:08x} not in any section")
|
||||
|
||||
|
||||
def offset_to_va(off, sections, image_base):
|
||||
for name, va0, _, ro, rs in sections:
|
||||
if ro <= off < ro + rs:
|
||||
return image_base + va0 + (off - ro)
|
||||
raise ValueError(f"File offset 0x{off:08x} not in any section")
|
||||
|
||||
|
||||
def find_cave(data, sections, image_base, size, search_from_va):
|
||||
"""Return VA of the first run of >= size consecutive CC bytes after search_from_va."""
|
||||
text = next((s for s in sections if s[0] == ".text"), None)
|
||||
if not text is None:
|
||||
_, va0, vs, ro, rs = text
|
||||
else:
|
||||
raise ValueError("No .text section")
|
||||
|
||||
rva_start = max(search_from_va - image_base, va0)
|
||||
off_start = ro + (rva_start - va0)
|
||||
off_end = ro + min(vs, rs)
|
||||
|
||||
i = off_start
|
||||
while i <= off_end - size:
|
||||
if data[i] != 0xcc:
|
||||
i += 1
|
||||
continue
|
||||
j = i
|
||||
while j < off_end and data[j] == 0xcc:
|
||||
j += 1
|
||||
if j - i >= size:
|
||||
return offset_to_va(i, sections, image_base)
|
||||
i = j
|
||||
raise ValueError(f"No {size}-byte code cave found from VA 0x{search_from_va:08x}")
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Patch 1 & 2: outfitId in CMSG_CHAR_CREATE (fixed addresses)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
_FIXED_PATCHES = [
|
||||
(
|
||||
0x004e0c60,
|
||||
bytes.fromhex(
|
||||
"558bec568b75086a0156e8f1d23600"
|
||||
"83c40885c0740d6a006a0156e860d4"
|
||||
"360083c40c6a006a0156e853d43600"
|
||||
"50e8edf6ffff83c41033c05e5dc3cc"
|
||||
"cccccccc"
|
||||
),
|
||||
bytes.fromhex(
|
||||
"558bec568b75086a0256e8c1d33600"
|
||||
"db1c245883c404a221 42ac006a006a"
|
||||
"0156e85bd4360050e8f5f6ffff83c4"
|
||||
"1033c05e5dc38855f08a1521 42ac00"
|
||||
"8855f4c3"
|
||||
).replace(b" ", b""), # spaces stripped for readability
|
||||
"Script_CreateCharacter: read outfitId from Lua arg 2 -> global",
|
||||
),
|
||||
(
|
||||
0x004e042f,
|
||||
bytes.fromhex("8855f0c645f400"),
|
||||
bytes.fromhex("e85f08000090 90").replace(b" ", b""),
|
||||
"Packet builder: CALL helper -> load face + outfitId from global",
|
||||
),
|
||||
]
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Patch 3: GetCharacterInfo — add 11th return value (charFlags as number)
|
||||
# ---------------------------------------------------------------------------
|
||||
#
|
||||
# Assembly context (FUN_004e3170 epilogue, valid branch):
|
||||
#
|
||||
# 004e31cd 56 PUSH ESI ← saves caller's ESI
|
||||
# 004e31ce 8b f0 MOV ESI, EAX ← ESI = char struct ptr
|
||||
# ... [function body — ESI used throughout for char struct] ...
|
||||
# 004e32e5 8b 8e 70010000 MOV ECX, [ESI+0x170] ← charFlags (ghost flag check)
|
||||
# ...
|
||||
# 004e332d 83 c4 2c ADD ESP, 0x2c ← clean accumulated args ← PATCH HERE
|
||||
# 004e3330 5e POP ESI ← restores caller's ESI (ESI valid until here)
|
||||
# 004e3331 b8 0a 00 00 00 MOV EAX, 0xa (dead after patch)
|
||||
# 004e3336 5f POP EDI ← JMP back target
|
||||
# 004e3337 8b e5 MOV ESP, EBP
|
||||
# 004e3339 5d POP EBP
|
||||
# 004e333a c3 RET
|
||||
#
|
||||
# KEY: ESI = char struct ptr up to and including ADD ESP,0x2c (004e332d).
|
||||
# After POP ESI (004e3330) it is caller's ESI — NOT char struct.
|
||||
# Previous approach: CALL cave at 004e3331 (after POP ESI) -> ESI already wrong.
|
||||
# Fix: JMP cave at 004e332d (before POP ESI) -> ESI still valid in cave.
|
||||
#
|
||||
# New approach: patch 5 bytes at 004e332d with JMP cave.
|
||||
# Old bytes: 83 c4 2c (ADD ESP,0x2c) + 5e (POP ESI) + b8 (MOV EAX first byte)
|
||||
# New bytes: e9 XX XX XX XX JMP cave
|
||||
# The 4 dead bytes at 004e3332-004e3335 are unreachable.
|
||||
#
|
||||
# Cave (30 bytes, found automatically via CC scan over entire .text):
|
||||
# 83 ec 08 SUB ESP, 8 ; make room for double
|
||||
# db 86 70 01 00 00 FILD [ESI+0x170] ; load charFlags into FPU (ESI valid here!)
|
||||
# dd 1c 24 FSTP [ESP] ; store as double
|
||||
# 57 PUSH EDI ; lua_State* L
|
||||
# e8 XX XX XX XX CALL FUN_0084e2a0 ; lua_pushnumber(L, charFlags)
|
||||
# 83 c4 38 ADD ESP, 0x38 ; merged: own 0xc + stolen 0x2c
|
||||
# 5e POP ESI ; stolen: restore caller's ESI
|
||||
# 6a 0b PUSH 0xb ; \ EAX = 11 in 3 bytes
|
||||
# 58 POP EAX ; / (vs MOV EAX,0xb = 5 bytes)
|
||||
# e9 XX XX XX XX JMP 004e3336 ; continue epilogue (POP EDI ...)
|
||||
#
|
||||
# Lua code reads info[11] and checks bit 0x40000000 (CHARACTER_FLAG_UNK31 = traitor).
|
||||
# charFlags confirmed at [ESI+0x170]: same field used for ghost flag (AND ECX,0x2000).
|
||||
|
||||
_CHARINFO_PATCH_VA = 0x004e332d # ADD ESP,0x2c (5 bytes including POP ESI + MOV EAX[0])
|
||||
_CHARINFO_JMPBACK_VA = 0x004e3336 # POP EDI — resume epilogue after cave
|
||||
_CHARINFO_CAVE_SIZE = 30
|
||||
_CHARINFO_CAVE_SEARCH_FROM = 0x00401000 # search entire .text for first 35-byte CC block
|
||||
_LUA_PUSHNUMBER_VA = 0x0084e2a0 # lua_pushnumber
|
||||
|
||||
|
||||
def _build_charinfo_patches(data, sections, image_base):
|
||||
"""
|
||||
Build the dynamic GetCharacterInfo patches.
|
||||
Returns list of (va, old_bytes, new_bytes, description), [] if already applied,
|
||||
or None on unrecoverable error.
|
||||
"""
|
||||
patch_off = va_to_offset(_CHARINFO_PATCH_VA, sections, image_base)
|
||||
current = bytes(data[patch_off:patch_off + 5])
|
||||
|
||||
# Already patched with new JMP approach?
|
||||
if current[0:1] == b"\xe9":
|
||||
return []
|
||||
|
||||
# Verify first 4 bytes look like the epilogue (ADD ESP,0x2c + POP ESI).
|
||||
# Accept both unpatched (b8 at [4]) and old-CALL-patched (e8 at [4]) states.
|
||||
if current[0:4] != bytes.fromhex("83c42c5e"):
|
||||
print(f"[WARN] 0x{_CHARINFO_PATCH_VA:08x}: unexpected bytes {current.hex(' ')}")
|
||||
print(" Expected ADD ESP,0x2c + POP ESI at this address.")
|
||||
print(" Restore Wow.exe.bak and re-run.")
|
||||
return None
|
||||
|
||||
old_b = current # exact 5 bytes currently in file (b8 or e8 at index 4)
|
||||
|
||||
# Find a 35-byte code cave in .text
|
||||
cave_va = find_cave(data, sections, image_base,
|
||||
_CHARINFO_CAVE_SIZE, _CHARINFO_CAVE_SEARCH_FROM)
|
||||
|
||||
# Cave layout offsets (30 bytes total):
|
||||
# 0 SUB ESP,8 (3)
|
||||
# 3 FILD [ESI+0x170] (6)
|
||||
# 9 FSTP [ESP] (3)
|
||||
# 12 PUSH EDI (1)
|
||||
# 13 CALL lua_pushnumber (5) — next instr at 18
|
||||
# 18 ADD ESP, 0x38 (3) merged: own 0xc + stolen 0x2c
|
||||
# 21 POP ESI (1) stolen
|
||||
# 22 PUSH 0xb (2) \ shorter than MOV EAX,0xb (5 bytes)
|
||||
# 24 POP EAX (1) /
|
||||
# 25 JMP 004e3336 (5) — next instr at cave_va+30
|
||||
call_rel = _LUA_PUSHNUMBER_VA - (cave_va + 18)
|
||||
jmp_back_rel = _CHARINFO_JMPBACK_VA - (cave_va + 30)
|
||||
|
||||
cave_bytes = (
|
||||
bytes.fromhex("83ec08") # SUB ESP, 8 (3)
|
||||
+ bytes.fromhex("db8670010000") # FILD [ESI+0x170] (6)
|
||||
+ bytes.fromhex("dd1c24") # FSTP [ESP] (3)
|
||||
+ bytes.fromhex("57") # PUSH EDI (1)
|
||||
+ b"\xe8" + struct.pack("<i", call_rel) # CALL lua_pushnumber (5)
|
||||
+ bytes.fromhex("83c438") # ADD ESP, 0x38 (0xc+0x2c) (3)
|
||||
+ bytes.fromhex("5e") # POP ESI [stolen] (1)
|
||||
+ bytes.fromhex("6a0b") # PUSH 0xb (2)
|
||||
+ bytes.fromhex("58") # POP EAX -> EAX=11 (1)
|
||||
+ b"\xe9" + struct.pack("<i", jmp_back_rel) # JMP 004e3336 (5)
|
||||
)
|
||||
assert len(cave_bytes) == _CHARINFO_CAVE_SIZE, \
|
||||
f"Cave size {len(cave_bytes)} != {_CHARINFO_CAVE_SIZE}"
|
||||
|
||||
# Patch: JMP cave (5 bytes at 004e332d)
|
||||
jmp_rel = cave_va - (_CHARINFO_PATCH_VA + 5)
|
||||
patch_new = b"\xe9" + struct.pack("<i", jmp_rel)
|
||||
|
||||
return [
|
||||
(
|
||||
cave_va,
|
||||
bytes([0xcc] * _CHARINFO_CAVE_SIZE),
|
||||
cave_bytes,
|
||||
f"GetCharacterInfo cave @ 0x{cave_va:08x}: push charFlags, stolen epilogue",
|
||||
),
|
||||
(
|
||||
_CHARINFO_PATCH_VA,
|
||||
old_b,
|
||||
patch_new,
|
||||
"GetCharacterInfo: JMP to cave before POP ESI (ESI=char struct), return 11",
|
||||
),
|
||||
]
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Main
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
def main():
|
||||
if len(sys.argv) != 2:
|
||||
print(f"Usage: python {Path(sys.argv[0]).name} <path_to_Wow.exe>")
|
||||
sys.exit(1)
|
||||
|
||||
exe_path = Path(sys.argv[1])
|
||||
if not exe_path.exists():
|
||||
print(f"Error: file not found: {exe_path}")
|
||||
sys.exit(1)
|
||||
|
||||
data = bytearray(exe_path.read_bytes())
|
||||
image_base, sections = parse_pe_sections(data)
|
||||
|
||||
print(f"Image base: 0x{image_base:08x}")
|
||||
print(f"Sections: {len(sections)}")
|
||||
for n, va, vs, ro, rs in sections:
|
||||
print(f" {n:8s} VA=0x{va:08x} VSize=0x{vs:08x} Raw=0x{ro:08x} RSize=0x{rs:08x}")
|
||||
print()
|
||||
|
||||
charinfo_patches = _build_charinfo_patches(data, sections, image_base)
|
||||
if charinfo_patches is None:
|
||||
sys.exit(1)
|
||||
all_patches = list(_FIXED_PATCHES) + charinfo_patches
|
||||
|
||||
# Verify all first
|
||||
ok = True
|
||||
for va, old_b, new_b, desc in all_patches:
|
||||
off = va_to_offset(va, sections, image_base)
|
||||
cur = bytes(data[off:off + len(old_b)])
|
||||
if cur == new_b:
|
||||
print(f"[SKIP] 0x{va:08x}: already patched — {desc}")
|
||||
elif cur == old_b:
|
||||
print(f"[ OK ] 0x{va:08x}: verified — {desc}")
|
||||
else:
|
||||
print(f"[FAIL] 0x{va:08x}: {desc}")
|
||||
print(f" Expected: {old_b.hex(' ')}")
|
||||
print(f" Found: {cur.hex(' ')}")
|
||||
ok = False
|
||||
|
||||
if not ok:
|
||||
print("\nByte mismatch — aborting. Is this the correct Wow.exe (3.3.5a build 12340)?")
|
||||
sys.exit(1)
|
||||
|
||||
# Backup
|
||||
bak = exe_path.with_suffix(".exe.bak")
|
||||
if not bak.exists():
|
||||
shutil.copy2(exe_path, bak)
|
||||
print(f"\nBackup: {bak}")
|
||||
else:
|
||||
print(f"\nBackup already exists: {bak}")
|
||||
|
||||
# Apply
|
||||
applied = 0
|
||||
for va, old_b, new_b, desc in all_patches:
|
||||
off = va_to_offset(va, sections, image_base)
|
||||
cur = bytes(data[off:off + len(old_b)])
|
||||
if cur == new_b:
|
||||
continue
|
||||
data[off:off + len(old_b)] = new_b
|
||||
applied += 1
|
||||
print(f"[PATCH] 0x{va:08x}: {desc}")
|
||||
|
||||
if applied == 0:
|
||||
print("\nNothing to patch.")
|
||||
else:
|
||||
exe_path.write_bytes(data)
|
||||
print(f"\n{applied} patch(es) written to {exe_path}")
|
||||
|
||||
print("Done!")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -0,0 +1,406 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// MoonWell compatibility module for WarcraftXL.
|
||||
//
|
||||
// The stock 3.3.5a executable stays untouched on disk. These narrowly scoped
|
||||
// changes are verified and applied to the process image during WarcraftXL's
|
||||
// boot phase, before GlueXML is loaded.
|
||||
|
||||
#include "core/Logger.hpp"
|
||||
#include "core/Hook.hpp"
|
||||
#include "core/Mem.hpp"
|
||||
#include "runtime/LuaBindings.hpp"
|
||||
#include "runtime/ModuleInstall.hpp"
|
||||
#include "offsets/engine/Gx.hpp"
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
|
||||
namespace moonwell
|
||||
{
|
||||
namespace
|
||||
{
|
||||
using GxSetProjectionFn = wxl::offsets::engine::gx::GxSetProjectionFn;
|
||||
GxSetProjectionFn g_nextSetProjection = nullptr;
|
||||
|
||||
// FrameXML's stock SetCreature only accepts a creature entry and waits
|
||||
// for its client cache record. Encounter Journal already has the exact
|
||||
// CreatureDisplayInfo ID, so accept it as an optional second argument.
|
||||
constexpr uintptr_t kSetCreature = 0x00597960;
|
||||
constexpr uintptr_t kGetCurrentModelFrame = 0x004A81B0;
|
||||
constexpr uintptr_t kModelFrameTypeToken = 0x00C0E4D4;
|
||||
constexpr uintptr_t kApplyCreatureCacheRecord = 0x00597700;
|
||||
|
||||
using SetCreatureFn = int(__cdecl*)(void* state);
|
||||
using ApplyCreatureCacheRecordFn = void(__fastcall*)(void* frame, void* edx,
|
||||
const void* cacheRecord);
|
||||
SetCreatureFn g_nextSetCreature = nullptr;
|
||||
alignas(4) std::array<uint32_t, 10> g_encounterJournalCreatureRecord{};
|
||||
|
||||
void* GetCurrentModelFrame(void* state, uint32_t typeToken)
|
||||
{
|
||||
// FrameScript_GetObject takes the type token on the stack, but the
|
||||
// 3.3.5 client also expects lua_State in ESI (an internal calling
|
||||
// convention not expressible with a regular C function pointer).
|
||||
void* frame = nullptr;
|
||||
__asm
|
||||
{
|
||||
mov esi, state
|
||||
push typeToken
|
||||
mov eax, kGetCurrentModelFrame
|
||||
call eax
|
||||
add esp, 4
|
||||
mov frame, eax
|
||||
}
|
||||
return frame;
|
||||
}
|
||||
|
||||
int __cdecl SetCreatureDisplayInfoHook(void* state)
|
||||
{
|
||||
const int result = g_nextSetCreature ? g_nextSetCreature(state) : 0;
|
||||
if (!state || !wxl::runtime::lua::IsNumber(state, 3))
|
||||
return result;
|
||||
|
||||
const double requestedDisplayInfo = wxl::runtime::lua::ToNumber(state, 3);
|
||||
if (requestedDisplayInfo <= 0.0 || requestedDisplayInfo > 4294967295.0)
|
||||
return result;
|
||||
|
||||
const auto displayInfo = static_cast<uint32_t>(requestedDisplayInfo);
|
||||
__try
|
||||
{
|
||||
const uint32_t typeToken = *reinterpret_cast<const uint32_t*>(kModelFrameTypeToken);
|
||||
if (!typeToken)
|
||||
return result;
|
||||
|
||||
void* frame = GetCurrentModelFrame(state, typeToken);
|
||||
if (!frame)
|
||||
return result;
|
||||
|
||||
// Both the initial loader and the later character-appearance
|
||||
// pass read displayInfo at +0x24. Keep this record alive and
|
||||
// attach it to the frame: character models use it asynchronously
|
||||
// to resolve CreatureDisplayInfoExtra, baked skin and equipment.
|
||||
g_encounterJournalCreatureRecord.fill(0);
|
||||
g_encounterJournalCreatureRecord[9] = displayInfo;
|
||||
*reinterpret_cast<const void**>(static_cast<uint8_t*>(frame) + 0x378) =
|
||||
g_encounterJournalCreatureRecord.data();
|
||||
reinterpret_cast<ApplyCreatureCacheRecordFn>(kApplyCreatureCacheRecord)(
|
||||
frame, nullptr, g_encounterJournalCreatureRecord.data());
|
||||
}
|
||||
__except (EXCEPTION_EXECUTE_HANDLER)
|
||||
{
|
||||
WLOG_ERROR("moonwell: SetCreature displayInfo bridge failed for %u", displayInfo);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void InstallEncounterJournalModelPreview()
|
||||
{
|
||||
if (!wxl::core::hook::Install("MoonWellSetCreatureDisplayInfo", kSetCreature,
|
||||
&SetCreatureDisplayInfoHook, &g_nextSetCreature))
|
||||
{
|
||||
WLOG_ERROR("moonwell: encounter journal model hook installation failed");
|
||||
return;
|
||||
}
|
||||
WLOG_INFO("moonwell: encounter journal displayInfo model bridge installed");
|
||||
}
|
||||
|
||||
struct CameraTransition
|
||||
{
|
||||
float zoom = 1.0f;
|
||||
float verticalOffset = 0.0f;
|
||||
float startZoom = 1.0f;
|
||||
float startVerticalOffset = 0.0f;
|
||||
float targetZoom = 1.0f;
|
||||
float targetVerticalOffset = 0.0f;
|
||||
DWORD startedAt = 0;
|
||||
DWORD duration = 0;
|
||||
} g_characterCreateCamera;
|
||||
|
||||
void UpdateCharacterCreateCamera(DWORD now)
|
||||
{
|
||||
auto& camera = g_characterCreateCamera;
|
||||
if (!camera.duration)
|
||||
{
|
||||
camera.zoom = camera.targetZoom;
|
||||
camera.verticalOffset = camera.targetVerticalOffset;
|
||||
return;
|
||||
}
|
||||
|
||||
const DWORD elapsed = now - camera.startedAt;
|
||||
float t = static_cast<float>(elapsed) / static_cast<float>(camera.duration);
|
||||
if (t >= 1.0f)
|
||||
{
|
||||
camera.zoom = camera.targetZoom;
|
||||
camera.verticalOffset = camera.targetVerticalOffset;
|
||||
camera.duration = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
t = t * t * (3.0f - 2.0f * t);
|
||||
camera.zoom = camera.startZoom + (camera.targetZoom - camera.startZoom) * t;
|
||||
camera.verticalOffset = camera.startVerticalOffset
|
||||
+ (camera.targetVerticalOffset - camera.startVerticalOffset) * t;
|
||||
}
|
||||
|
||||
int __cdecl SetCharacterCreateCamera(void* state)
|
||||
{
|
||||
const bool enabled = state && wxl::runtime::lua::IsNumber(state, 1)
|
||||
&& wxl::runtime::lua::ToNumber(state, 1) != 0.0;
|
||||
const float faceZoom = state && wxl::runtime::lua::IsNumber(state, 2)
|
||||
? static_cast<float>(wxl::runtime::lua::ToNumber(state, 2)) : 2.0f;
|
||||
const float faceVerticalOffset = state && wxl::runtime::lua::IsNumber(state, 3)
|
||||
? static_cast<float>(wxl::runtime::lua::ToNumber(state, 3)) : -0.65f;
|
||||
double requestedDuration = state && wxl::runtime::lua::IsNumber(state, 4)
|
||||
? wxl::runtime::lua::ToNumber(state, 4) : 500.0;
|
||||
if (requestedDuration < 0.0) requestedDuration = 0.0;
|
||||
if (requestedDuration > 2000.0) requestedDuration = 2000.0;
|
||||
|
||||
const DWORD now = GetTickCount();
|
||||
UpdateCharacterCreateCamera(now);
|
||||
auto& camera = g_characterCreateCamera;
|
||||
camera.startZoom = camera.zoom;
|
||||
camera.startVerticalOffset = camera.verticalOffset;
|
||||
camera.targetZoom = enabled && faceZoom > 1.0f ? faceZoom : 1.0f;
|
||||
camera.targetVerticalOffset = enabled ? faceVerticalOffset : 0.0f;
|
||||
camera.startedAt = now;
|
||||
camera.duration = static_cast<DWORD>(requestedDuration);
|
||||
UpdateCharacterCreateCamera(now);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void __fastcall CharacterCreateProjectionHook(void* self, void* edx, const void* projection)
|
||||
{
|
||||
if (!g_nextSetProjection)
|
||||
return;
|
||||
|
||||
UpdateCharacterCreateCamera(GetTickCount());
|
||||
const auto& camera = g_characterCreateCamera;
|
||||
if (projection && (camera.zoom != 1.0f || camera.verticalOffset != 0.0f))
|
||||
{
|
||||
const float* source = static_cast<const float*>(projection);
|
||||
if (source[11] > 0.5f)
|
||||
{
|
||||
float adjusted[16];
|
||||
std::memcpy(adjusted, source, sizeof(adjusted));
|
||||
adjusted[0] *= camera.zoom;
|
||||
adjusted[5] *= camera.zoom;
|
||||
adjusted[9] += camera.verticalOffset;
|
||||
g_nextSetProjection(self, edx, adjusted);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
g_nextSetProjection(self, edx, projection);
|
||||
}
|
||||
|
||||
void InstallCharacterCreateCamera()
|
||||
{
|
||||
namespace gx = wxl::offsets::engine::gx;
|
||||
void** vtable = reinterpret_cast<void**>(gx::kGxDeviceVTable);
|
||||
void** slot = &vtable[gx::kGxSetProjectionSlot];
|
||||
if (*slot == reinterpret_cast<void*>(&CharacterCreateProjectionHook))
|
||||
return;
|
||||
|
||||
g_nextSetProjection = reinterpret_cast<GxSetProjectionFn>(*slot);
|
||||
void* replacement = reinterpret_cast<void*>(&CharacterCreateProjectionHook);
|
||||
if (!g_nextSetProjection || !wxl::core::mem::Patch(slot, &replacement, sizeof(replacement)))
|
||||
{
|
||||
g_nextSetProjection = nullptr;
|
||||
WLOG_ERROR("moonwell: character-create projection hook installation failed");
|
||||
return;
|
||||
}
|
||||
WLOG_INFO("moonwell: smooth character-create camera installed");
|
||||
}
|
||||
|
||||
struct Patch
|
||||
{
|
||||
const char* name;
|
||||
uintptr_t address;
|
||||
const uint8_t* expected;
|
||||
const uint8_t* replacement;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
template <size_t N>
|
||||
bool Apply(const char* name, uintptr_t address,
|
||||
const std::array<uint8_t, N>& expected,
|
||||
const std::array<uint8_t, N>& replacement)
|
||||
{
|
||||
const auto* current = reinterpret_cast<const uint8_t*>(address);
|
||||
if (std::memcmp(current, replacement.data(), N) == 0)
|
||||
return true;
|
||||
if (std::memcmp(current, expected.data(), N) != 0)
|
||||
{
|
||||
WLOG_ERROR("moonwell: '%s' byte mismatch at %p; stock build 12340 required",
|
||||
name, reinterpret_cast<void*>(address));
|
||||
return false;
|
||||
}
|
||||
if (!wxl::core::mem::Patch(reinterpret_cast<void*>(address), replacement.data(), N))
|
||||
{
|
||||
WLOG_ERROR("moonwell: '%s' patch failed at %p", name,
|
||||
reinterpret_cast<void*>(address));
|
||||
return false;
|
||||
}
|
||||
WLOG_INFO("moonwell: applied '%s' at %p", name, reinterpret_cast<void*>(address));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InstallGlueUnlock()
|
||||
{
|
||||
// Same stock-client checks formerly changed in the distributed Wow.exe.
|
||||
// They allow custom GlueXML while keeping WarcraftXL's callback validator intact.
|
||||
bool ok = true;
|
||||
ok &= Apply("glue archive override", 0x005F4DBF,
|
||||
std::array<uint8_t, 1>{0x74}, std::array<uint8_t, 1>{0xEB});
|
||||
ok &= Apply("glue callback gate", 0x00816625,
|
||||
std::array<uint8_t, 1>{0x75}, std::array<uint8_t, 1>{0xEB});
|
||||
ok &= Apply("glue callback result A", 0x0081663F,
|
||||
std::array<uint8_t, 1>{0x01}, std::array<uint8_t, 1>{0x03});
|
||||
ok &= Apply("glue callback result B", 0x00816695,
|
||||
std::array<uint8_t, 1>{0x01}, std::array<uint8_t, 1>{0x03});
|
||||
ok &= Apply("glue callback compare", 0x00816746,
|
||||
std::array<uint8_t, 1>{0x7F}, std::array<uint8_t, 1>{0xEB});
|
||||
ok &= Apply("glue callback return", 0x0081675F,
|
||||
std::array<uint8_t, 7>{0x83,0xC0,0x03,0x5E,0x8B,0xE5,0x5D},
|
||||
std::array<uint8_t, 7>{0xB8,0x03,0x00,0x00,0x00,0xEB,0xED});
|
||||
return ok;
|
||||
}
|
||||
|
||||
bool InstallCharacterModePacket()
|
||||
{
|
||||
// CreateCharacter(name, modeId): capture Lua argument 2 and place it in
|
||||
// the final CMSG_CHAR_CREATE byte that is zero in the stock client.
|
||||
constexpr std::array<uint8_t, 64> expectedCreate = {
|
||||
0x55,0x8B,0xEC,0x56,0x8B,0x75,0x08,0x6A,0x01,0x56,0xE8,0xF1,0xD2,0x36,0x00,
|
||||
0x83,0xC4,0x08,0x85,0xC0,0x74,0x0D,0x6A,0x00,0x6A,0x01,0x56,0xE8,0x60,0xD4,
|
||||
0x36,0x00,0x83,0xC4,0x0C,0x6A,0x00,0x6A,0x01,0x56,0xE8,0x53,0xD4,0x36,0x00,
|
||||
0x50,0xE8,0xED,0xF6,0xFF,0xFF,0x83,0xC4,0x10,0x33,0xC0,0x5E,0x5D,0xC3,
|
||||
0xCC,0xCC,0xCC,0xCC,0xCC
|
||||
};
|
||||
constexpr std::array<uint8_t, 64> replacementCreate = {
|
||||
0x55,0x8B,0xEC,0x56,0x8B,0x75,0x08,0x6A,0x02,0x56,0xE8,0xC1,0xD3,0x36,0x00,
|
||||
0xDB,0x1C,0x24,0x58,0x83,0xC4,0x04,0xA2,0x21,0x42,0xAC,0x00,0x6A,0x00,0x6A,
|
||||
0x01,0x56,0xE8,0x5B,0xD4,0x36,0x00,0x50,0xE8,0xF5,0xF6,0xFF,0xFF,0x83,0xC4,
|
||||
0x10,0x33,0xC0,0x5E,0x5D,0xC3,0x88,0x55,0xF0,0x8A,0x15,0x21,0x42,0xAC,
|
||||
0x00,0x88,0x55,0xF4,0xC3
|
||||
};
|
||||
constexpr std::array<uint8_t, 7> expectedPacket =
|
||||
{0x88,0x55,0xF0,0xC6,0x45,0xF4,0x00};
|
||||
constexpr std::array<uint8_t, 7> replacementPacket =
|
||||
{0xE8,0x5F,0x08,0x00,0x00,0x90,0x90};
|
||||
|
||||
return Apply("CreateCharacter mode argument", 0x004E0C60,
|
||||
expectedCreate, replacementCreate)
|
||||
&& Apply("CMSG_CHAR_CREATE mode byte", 0x004E042F,
|
||||
expectedPacket, replacementPacket);
|
||||
}
|
||||
|
||||
bool InstallCharacterFlags()
|
||||
{
|
||||
// GetCharacterInfo(index) gains return value 11: the character flags
|
||||
// from CharacterInfo+0x170. The glue code uses bit 0x40000000.
|
||||
constexpr uintptr_t patchAddress = 0x004E332D;
|
||||
constexpr uintptr_t returnAddress = 0x004E3336;
|
||||
constexpr uintptr_t luaPushNumber = 0x0084E2A0;
|
||||
constexpr std::array<uint8_t, 5> expected = {0x83,0xC4,0x2C,0x5E,0xB8};
|
||||
|
||||
if (*reinterpret_cast<const uint8_t*>(patchAddress) == 0xE9)
|
||||
return true;
|
||||
if (std::memcmp(reinterpret_cast<const void*>(patchAddress), expected.data(), expected.size()) != 0)
|
||||
{
|
||||
WLOG_ERROR("moonwell: GetCharacterInfo byte mismatch at %p",
|
||||
reinterpret_cast<void*>(patchAddress));
|
||||
return false;
|
||||
}
|
||||
|
||||
auto* cave = static_cast<uint8_t*>(VirtualAlloc(nullptr, 30, MEM_COMMIT | MEM_RESERVE,
|
||||
PAGE_EXECUTE_READWRITE));
|
||||
if (!cave)
|
||||
{
|
||||
WLOG_ERROR("moonwell: cannot allocate GetCharacterInfo thunk (win32=%lu)", GetLastError());
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint8_t prefix[] = {
|
||||
0x83,0xEC,0x08, // sub esp, 8
|
||||
0xDB,0x86,0x70,0x01,0x00,0x00, // fild dword ptr [esi+170h]
|
||||
0xDD,0x1C,0x24, // fstp qword ptr [esp]
|
||||
0x57, // push edi (lua_State*)
|
||||
0xE8,0,0,0,0, // call lua_pushnumber
|
||||
0x83,0xC4,0x38, // cleanup own args + stolen add esp,2Ch
|
||||
0x5E, // stolen pop esi
|
||||
0x6A,0x0B,0x58, // eax = 11
|
||||
0xE9,0,0,0,0 // jump to stock epilogue
|
||||
};
|
||||
static_assert(sizeof(prefix) == 30);
|
||||
std::memcpy(cave, prefix, sizeof(prefix));
|
||||
|
||||
const auto callRel = static_cast<int32_t>(luaPushNumber -
|
||||
(reinterpret_cast<uintptr_t>(cave) + 18));
|
||||
const auto backRel = static_cast<int32_t>(returnAddress -
|
||||
(reinterpret_cast<uintptr_t>(cave) + 30));
|
||||
std::memcpy(cave + 14, &callRel, sizeof(callRel));
|
||||
std::memcpy(cave + 26, &backRel, sizeof(backRel));
|
||||
FlushInstructionCache(GetCurrentProcess(), cave, 30);
|
||||
|
||||
std::array<uint8_t, 5> jump{0xE9,0,0,0,0};
|
||||
const auto caveRel = static_cast<int32_t>(reinterpret_cast<uintptr_t>(cave) -
|
||||
(patchAddress + jump.size()));
|
||||
std::memcpy(jump.data() + 1, &caveRel, sizeof(caveRel));
|
||||
if (!wxl::core::mem::Patch(reinterpret_cast<void*>(patchAddress), jump.data(), jump.size()))
|
||||
{
|
||||
VirtualFree(cave, 0, MEM_RELEASE);
|
||||
WLOG_ERROR("moonwell: GetCharacterInfo jump patch failed");
|
||||
return false;
|
||||
}
|
||||
WLOG_INFO("moonwell: GetCharacterInfo now returns charFlags as value 11");
|
||||
return true;
|
||||
}
|
||||
|
||||
void InstallBoot()
|
||||
{
|
||||
const bool glue = InstallGlueUnlock();
|
||||
const bool create = InstallCharacterModePacket();
|
||||
const bool flags = InstallCharacterFlags();
|
||||
if (!glue || !create || !flags)
|
||||
WLOG_ERROR("moonwell: compatibility module incomplete; see mismatches above");
|
||||
else
|
||||
WLOG_INFO("moonwell: compatibility module ready (stock Wow.exe remains untouched)");
|
||||
wxl::core::log::Flush();
|
||||
}
|
||||
|
||||
DWORD WINAPI FlushRuntimeLog(LPVOID)
|
||||
{
|
||||
// Let the remainder of RunAll() and the core-ready line reach the
|
||||
// shared buffered logger, then make startup diagnostics durable.
|
||||
Sleep(1000);
|
||||
wxl::core::log::Flush();
|
||||
return 0;
|
||||
}
|
||||
|
||||
void InstallRuntimeLogFlush()
|
||||
{
|
||||
HANDLE thread = CreateThread(nullptr, 0, &FlushRuntimeLog, nullptr, 0, nullptr);
|
||||
if (thread) CloseHandle(thread);
|
||||
}
|
||||
|
||||
struct Registration
|
||||
{
|
||||
Registration()
|
||||
{
|
||||
wxl::runtime::lua::RegisterFunction(
|
||||
"MoonWellSetCharacterCreateCamera", &SetCharacterCreateCamera);
|
||||
wxl::runtime::modules::RegisterBoot("moonwell", &InstallBoot);
|
||||
wxl::runtime::modules::Register(
|
||||
"moonwell-character-create-camera", &InstallCharacterCreateCamera);
|
||||
wxl::runtime::modules::Register(
|
||||
"moonwell-encounter-journal-models", &InstallEncounterJournalModelPreview);
|
||||
wxl::runtime::modules::Register("moonwell-log-flush", &InstallRuntimeLogFlush);
|
||||
}
|
||||
} g_registration;
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,9 @@
|
||||
param(
|
||||
[Parameter(Mandatory=$false)]
|
||||
[ValidateSet("production", "ptr", "local")]
|
||||
[string]$Env = "local"
|
||||
)
|
||||
|
||||
# Stop on errors
|
||||
$ErrorActionPreference = "Stop"
|
||||
|
||||
@@ -36,6 +42,7 @@ $SRC_DIR = Join-Path $ROOT "src"
|
||||
$DIST_DIR = Join-Path $ROOT "dist"
|
||||
$TOOL = Join-Path $ROOT "tool\target\release\tool.exe"
|
||||
$RELOAD_SCRIPT = Join-Path $ROOT "reload_wow.bat"
|
||||
$WXL_BUILD_SCRIPT = Join-Path $ROOT "build-warcraftxl.ps1"
|
||||
|
||||
# --- Ensure tool exists
|
||||
if (!(Test-Path $TOOL)) {
|
||||
@@ -47,7 +54,7 @@ if (!(Test-Path $TOOL)) {
|
||||
|
||||
# --- Build MPQ archives into dist/
|
||||
Write-Host "Building MPQ archives from src/ -> dist/..."
|
||||
& $TOOL build-mpq $SRC_DIR $DIST_DIR
|
||||
& $TOOL $SRC_DIR $DIST_DIR
|
||||
if ($LASTEXITCODE -ne 0) {
|
||||
Write-Error "MPQ build failed!"
|
||||
exit 1
|
||||
@@ -59,6 +66,16 @@ if (!(Test-Path (Join-Path $DIST_DIR "Data"))) {
|
||||
exit 1
|
||||
}
|
||||
|
||||
# --- Build/package/deploy WarcraftXL before the dist sync. The packaged files
|
||||
# are uploaded by upload_to_s3.py and consumed by the launcher manifest.
|
||||
Write-Host "Building and packaging WarcraftXL..."
|
||||
& $WXL_BUILD_SCRIPT -Configuration Release -ClientPath $WOW_HOME `
|
||||
-PackagePath $DIST_DIR -Deploy
|
||||
if ($LASTEXITCODE -ne 0) {
|
||||
Write-Error "WarcraftXL build/deploy failed!"
|
||||
exit 1
|
||||
}
|
||||
|
||||
# --- Sync dist/ -> WOW_HOME
|
||||
Write-Host "Syncing dist/ -> WOW_HOME..."
|
||||
robocopy $DIST_DIR $WOW_HOME /E /NFL /NDL
|
||||
@@ -70,6 +87,21 @@ if ($LASTEXITCODE -ge 8) {
|
||||
|
||||
Write-Host "MPQ archives deployed to $WOW_HOME"
|
||||
|
||||
# --- Write realmlist.wtf based on selected environment
|
||||
$realmlist = switch ($Env) {
|
||||
"production" { $env:PRODUCTION_REALMLIST }
|
||||
"ptr" { $env:PTR_REALMLIST }
|
||||
"local" { $env:LOCAL_REALMLIST }
|
||||
}
|
||||
|
||||
if ($realmlist) {
|
||||
$realmlistPath = Join-Path $WOW_HOME "Data\ruRU\realmlist.wtf"
|
||||
Set-Content -Path $realmlistPath -Value "set realmlist $realmlist" -Encoding ASCII
|
||||
Write-Host "Realmlist ($Env): $realmlist"
|
||||
} else {
|
||||
Write-Warning "REALMLIST for '$Env' is not set in .env -- skipping realmlist.wtf"
|
||||
}
|
||||
|
||||
# --- Run WoW reload script
|
||||
Write-Host "Launching WoW..."
|
||||
cmd /c $RELOAD_SCRIPT
|
||||
|
||||
@@ -676,6 +676,44 @@ function CharacterCreate_UpdateGameModeVisibility()
|
||||
end
|
||||
end
|
||||
|
||||
-- The stock creation scene frames each race at a different height. Projection
|
||||
-- zoom therefore needs a per-race vertical target to keep the face in frame.
|
||||
-- Values are indexed by GetSelectedSex(): 2 male, 3 female.
|
||||
local CHARACTER_CREATE_CAMERA_PROFILES = {
|
||||
HUMAN = { [2] = -0.28, [3] = -0.20 },
|
||||
ORC = { [2] = -0.50, [3] = -0.30 },
|
||||
DWARF = { [2] = 0.30, [3] = 0.38 },
|
||||
NIGHTELF = { [2] = -0.65, [3] = -0.65 },
|
||||
SCOURGE = { [2] = 0.18, [3] = 0.27 },
|
||||
TAUREN = { [2] = -0.78, [3] = -0.62 },
|
||||
GNOME = { [2] = 0.64, [3] = 0.72 },
|
||||
TROLL = { [2] = -0.70, [3] = -0.55 },
|
||||
BLOODELF = { [2] = -0.30, [3] = -0.22 },
|
||||
DRAENEI = { [2] = -0.62, [3] = -0.55 },
|
||||
};
|
||||
|
||||
local function CharacterCreate_GetCameraProfile()
|
||||
local _, raceFile = GetNameForRace();
|
||||
local raceProfile = raceFile and CHARACTER_CREATE_CAMERA_PROFILES[strupper(raceFile)];
|
||||
local sex = GetSelectedSex();
|
||||
return 2.0, raceProfile and raceProfile[sex] or -0.20;
|
||||
end
|
||||
|
||||
local function CharacterCreate_UpdateCamera(immediate)
|
||||
local showFace = CharacterCreate.personalizationMode and not CharacterCreate.gameModeSelectionMode;
|
||||
local mode = showFace and 1 or 0;
|
||||
if CharacterCreate.cameraMode == mode and not immediate then
|
||||
return;
|
||||
end
|
||||
|
||||
CharacterCreate.cameraMode = mode;
|
||||
CharacterCreate:SetCamera(0);
|
||||
if MoonWellSetCharacterCreateCamera then
|
||||
local zoom, verticalOffset = CharacterCreate_GetCameraProfile();
|
||||
MoonWellSetCharacterCreateCamera(mode, zoom, verticalOffset, immediate and 0 or 500);
|
||||
end
|
||||
end
|
||||
|
||||
local function CharacterCreate_GetEnteredName()
|
||||
local text = "";
|
||||
|
||||
@@ -701,6 +739,8 @@ local function CharacterCreate_UpdatePersonalizationStep()
|
||||
CharacterCreate.gameModeSelectionMode = false;
|
||||
end
|
||||
|
||||
CharacterCreate_UpdateCamera();
|
||||
|
||||
local showGameModes = CharacterCreate.gameModeSelectionMode and not PAID_SERVICE_TYPE;
|
||||
|
||||
if showGameModes then
|
||||
@@ -943,6 +983,7 @@ function CharacterCreate_TogglePersonalization()
|
||||
CharCreatePersonalizeButton:Show();
|
||||
CharCreateOkayButton:Hide();
|
||||
CharacterCreate_UpdateGameModeVisibility();
|
||||
CharacterCreate_UpdateCamera();
|
||||
|
||||
for i=1, NUM_CHAR_CUSTOMIZATIONS do
|
||||
_G["CharacterCustomizationButtonFrame"..i]:Hide();
|
||||
@@ -1001,7 +1042,7 @@ function CharacterCreate_OnShow()
|
||||
CharacterChangeFixup();
|
||||
CharacterCreate_CreateGenderButtonTextures();
|
||||
CharacterCreate_UpdateButtonCheckedStates();
|
||||
CharacterCreate_ResetState();
|
||||
CharacterCreate_ResetState(true);
|
||||
|
||||
hideScheduled = true
|
||||
HideNameEditFrame:Show()
|
||||
@@ -1013,7 +1054,7 @@ end
|
||||
function CharacterCreate_OnHide()
|
||||
PAID_SERVICE_CHARACTER_ID = nil;
|
||||
PAID_SERVICE_TYPE = nil;
|
||||
CharacterCreate_ResetState();
|
||||
CharacterCreate_ResetState(true);
|
||||
|
||||
for button, tooltip in pairs(raceTooltips) do
|
||||
if tooltip then tooltip:Hide() end
|
||||
@@ -1518,6 +1559,7 @@ end
|
||||
|
||||
function CharacterCreate_UpdateModel(self)
|
||||
UpdateCustomizationScene();
|
||||
CharacterCreate_UpdateCamera();
|
||||
self:AdvanceTime();
|
||||
end
|
||||
|
||||
@@ -1644,9 +1686,10 @@ function SetCharacterGender(sex)
|
||||
CharacterCreate_UpdateButtonCheckedStates();
|
||||
end
|
||||
|
||||
function CharacterCreate_ResetState()
|
||||
function CharacterCreate_ResetState(immediate)
|
||||
CharacterCreate.personalizationMode = false;
|
||||
CharacterCreate.gameModeSelectionMode = false;
|
||||
CharacterCreate_UpdateCamera(immediate);
|
||||
CharacterCreateRaceButtonsContainer:Show();
|
||||
CharacterCreateClassButtonsContainer:Show();
|
||||
CharacterCreateGenderButtonsContainer:Show();
|
||||
|
||||
BIN
Binary file not shown.
@@ -69,25 +69,26 @@ local MainMenuBarBackpackButton = _G.MainMenuBarBackpackButton;
|
||||
local HelpMicroButton = _G.HelpMicroButton;
|
||||
local KeyRingButton = _G.KeyRingButton;
|
||||
|
||||
-- Button collections (dynamically set based on server)
|
||||
local MICRO_BUTTONS
|
||||
-- Button collections (rebuilt after addons create optional custom buttons).
|
||||
local function BuildMicroButtonList()
|
||||
if isAscensionServer then
|
||||
return {
|
||||
_G.CharacterMicroButton,
|
||||
_G.SpellbookMicroButton,
|
||||
_G.TalentMicroButton,
|
||||
_G.AchievementMicroButton,
|
||||
_G.QuestLogMicroButton,
|
||||
_G.SocialsMicroButton,
|
||||
_G.LFDMicroButton,
|
||||
_G.EncounterJournalMicroButton,
|
||||
_G.PathToAscensionMicroButton,
|
||||
_G.ChallengesMicroButton,
|
||||
_G.MainMenuMicroButton,
|
||||
_G.HelpMicroButton
|
||||
}
|
||||
end
|
||||
|
||||
if isAscensionServer then
|
||||
MICRO_BUTTONS = {
|
||||
_G.CharacterMicroButton,
|
||||
_G.SpellbookMicroButton,
|
||||
_G.TalentMicroButton,
|
||||
_G.AchievementMicroButton,
|
||||
_G.QuestLogMicroButton,
|
||||
_G.SocialsMicroButton,
|
||||
_G.LFDMicroButton,
|
||||
_G.PathToAscensionMicroButton,
|
||||
_G.ChallengesMicroButton,
|
||||
_G.MainMenuMicroButton,
|
||||
_G.HelpMicroButton
|
||||
}
|
||||
else
|
||||
MICRO_BUTTONS = {
|
||||
return {
|
||||
_G.CharacterMicroButton,
|
||||
_G.SpellbookMicroButton,
|
||||
_G.TalentMicroButton,
|
||||
@@ -95,6 +96,7 @@ else
|
||||
_G.QuestLogMicroButton,
|
||||
_G.SocialsMicroButton,
|
||||
_G.LFDMicroButton,
|
||||
_G.EncounterJournalMicroButton,
|
||||
_G.CollectionsMicroButton,
|
||||
_G.PVPMicroButton,
|
||||
_G.MainMenuMicroButton,
|
||||
@@ -102,6 +104,7 @@ else
|
||||
}
|
||||
end
|
||||
|
||||
local MICRO_BUTTONS = BuildMicroButtonList()
|
||||
|
||||
local bagslots = {_G.CharacterBag0Slot, _G.CharacterBag1Slot, _G.CharacterBag2Slot, _G.CharacterBag3Slot};
|
||||
|
||||
@@ -783,6 +786,8 @@ local function ApplyMicromenuSystem()
|
||||
return
|
||||
end
|
||||
|
||||
MICRO_BUTTONS = BuildMicroButtonList()
|
||||
|
||||
-- Store original states first
|
||||
StoreOriginalMicroButtonStates()
|
||||
|
||||
@@ -911,6 +916,8 @@ local function ApplyMicromenuSystem()
|
||||
or (_G.PVPParentFrame and _G.PVPParentFrame:IsVisible() and true or false)
|
||||
or (_G.BattlefieldFrame and _G.BattlefieldFrame:IsVisible() and true or false)
|
||||
or (_G.HonorFrame and _G.HonorFrame:IsVisible() and true or false)
|
||||
elseif buttonName == "EncounterJournal" then
|
||||
return (_G.EncounterJournal and _G.EncounterJournal:IsVisible() and true or false)
|
||||
end
|
||||
|
||||
return pressed
|
||||
@@ -919,6 +926,152 @@ local function ApplyMicromenuSystem()
|
||||
-- ============================================================================
|
||||
-- SECTION 5: SPECIALIZED BUTTON SETUP
|
||||
-- ============================================================================
|
||||
local function SetupEncounterJournalButton(button)
|
||||
local iconTexture = 'Interface\\EncounterJournal\\UI-EJ-PortraitIcon'
|
||||
local backgroundTexture = 'Interface\\AddOns\\DragonUI\\Textures\\Micromenu\\uimicromenu2x'
|
||||
local buttonWidth, buttonHeight = button:GetSize()
|
||||
local dx, dy = -1, 1
|
||||
local offX, offY = button:GetPushedTextOffset()
|
||||
|
||||
if not button.DragonUIEncounterJournalIcon then
|
||||
button.DragonUIEncounterJournalIcon = button:CreateTexture(nil, 'ARTWORK')
|
||||
end
|
||||
|
||||
local icon = button.DragonUIEncounterJournalIcon
|
||||
icon:SetTexture(iconTexture)
|
||||
icon:SetTexCoord(0, 1, 0, 1)
|
||||
icon:ClearAllPoints()
|
||||
icon:SetPoint('CENTER', button, 'CENTER', 0, 0)
|
||||
icon:SetSize(buttonWidth - 8, buttonWidth - 8)
|
||||
icon:SetAlpha(1)
|
||||
icon:Show()
|
||||
|
||||
local highlightTexture = button:GetHighlightTexture()
|
||||
if highlightTexture then
|
||||
highlightTexture:SetTexture(iconTexture)
|
||||
highlightTexture:SetTexCoord(0, 1, 0, 1)
|
||||
highlightTexture:ClearAllPoints()
|
||||
highlightTexture:SetAllPoints(icon)
|
||||
highlightTexture:SetBlendMode('ADD')
|
||||
highlightTexture:SetAlpha(0.55)
|
||||
end
|
||||
|
||||
if not button.DragonUIBackground then
|
||||
local bg = button:CreateTexture(nil, 'BACKGROUND')
|
||||
bg:SetTexture(backgroundTexture)
|
||||
bg:SetSize(buttonWidth, buttonHeight + 1)
|
||||
bg:SetTexCoord(0.0654297, 0.12793, 0.330078, 0.490234)
|
||||
bg:SetPoint('CENTER', dx, dy)
|
||||
button.DragonUIBackground = bg
|
||||
|
||||
local bgPushed = button:CreateTexture(nil, 'BACKGROUND')
|
||||
bgPushed:SetTexture(backgroundTexture)
|
||||
bgPushed:SetSize(buttonWidth, buttonHeight + 1)
|
||||
bgPushed:SetTexCoord(0.0654297, 0.12793, 0.494141, 0.654297)
|
||||
bgPushed:SetPoint('CENTER', dx + offX, dy + offY)
|
||||
bgPushed:Hide()
|
||||
button.DragonUIBackgroundPushed = bgPushed
|
||||
else
|
||||
button.DragonUIBackground:SetTexture(backgroundTexture)
|
||||
button.DragonUIBackground:SetTexCoord(0.0654297, 0.12793, 0.330078, 0.490234)
|
||||
button.DragonUIBackground:ClearAllPoints()
|
||||
button.DragonUIBackground:SetPoint('CENTER', dx, dy)
|
||||
button.DragonUIBackground:SetSize(buttonWidth, buttonHeight + 1)
|
||||
|
||||
if button.DragonUIBackgroundPushed then
|
||||
button.DragonUIBackgroundPushed:SetTexture(backgroundTexture)
|
||||
button.DragonUIBackgroundPushed:SetTexCoord(0.0654297, 0.12793, 0.494141, 0.654297)
|
||||
button.DragonUIBackgroundPushed:ClearAllPoints()
|
||||
button.DragonUIBackgroundPushed:SetPoint('CENTER', dx + offX, dy + offY)
|
||||
button.DragonUIBackgroundPushed:SetSize(buttonWidth, buttonHeight + 1)
|
||||
end
|
||||
end
|
||||
|
||||
button.dragonUIState = button.dragonUIState or {}
|
||||
button.dragonUIState.pushed = IsSpecialMicroButtonActive(button, "EncounterJournal")
|
||||
button.dragonUILastState = button.dragonUIState.pushed
|
||||
button.dragonUITimer = button.dragonUITimer or 0
|
||||
|
||||
button.HandleDragonUIState = function()
|
||||
local state = button.dragonUIState
|
||||
local hlTex = button:GetHighlightTexture()
|
||||
if state and state.pushed then
|
||||
if icon then
|
||||
icon:ClearAllPoints()
|
||||
icon:SetPoint('CENTER', button, 'CENTER', offX, offY)
|
||||
icon:SetAlpha(0.7)
|
||||
end
|
||||
if button.DragonUIBackground then
|
||||
button.DragonUIBackground:Hide()
|
||||
end
|
||||
if button.DragonUIBackgroundPushed then
|
||||
button.DragonUIBackgroundPushed:Show()
|
||||
end
|
||||
if hlTex then
|
||||
hlTex:ClearAllPoints()
|
||||
hlTex:SetPoint('TOPLEFT', icon, 'TOPLEFT', 0, 0)
|
||||
hlTex:SetPoint('BOTTOMRIGHT', icon, 'BOTTOMRIGHT', 0, 0)
|
||||
end
|
||||
else
|
||||
if icon then
|
||||
icon:ClearAllPoints()
|
||||
icon:SetPoint('CENTER', button, 'CENTER', 0, 0)
|
||||
icon:SetAlpha(1)
|
||||
end
|
||||
if button.DragonUIBackground then
|
||||
button.DragonUIBackground:Show()
|
||||
end
|
||||
if button.DragonUIBackgroundPushed then
|
||||
button.DragonUIBackgroundPushed:Hide()
|
||||
end
|
||||
if hlTex then
|
||||
hlTex:ClearAllPoints()
|
||||
hlTex:SetAllPoints(icon)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
button:SetScript('OnUpdate', function(self, elapsed)
|
||||
self.dragonUITimer = (self.dragonUITimer or 0) + elapsed
|
||||
if self.dragonUITimer >= 0.1 then
|
||||
self.dragonUITimer = 0
|
||||
local currentState = IsSpecialMicroButtonActive(self, "EncounterJournal")
|
||||
if currentState ~= self.dragonUILastState then
|
||||
self.dragonUILastState = currentState
|
||||
if self.dragonUIState then
|
||||
self.dragonUIState.pushed = currentState
|
||||
end
|
||||
if self.HandleDragonUIState then
|
||||
self.HandleDragonUIState()
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
if not button.DragonUIStateHooks then
|
||||
button:HookScript('OnMouseDown', function(self)
|
||||
if self.dragonUIState then
|
||||
self.dragonUIState.pushed = true
|
||||
end
|
||||
if self.HandleDragonUIState then
|
||||
self.HandleDragonUIState()
|
||||
end
|
||||
end)
|
||||
button:HookScript('OnMouseUp', function(self)
|
||||
local currentState = IsSpecialMicroButtonActive(self, "EncounterJournal")
|
||||
if self.dragonUIState then
|
||||
self.dragonUIState.pushed = currentState
|
||||
end
|
||||
if self.HandleDragonUIState then
|
||||
self.HandleDragonUIState()
|
||||
end
|
||||
end)
|
||||
button.DragonUIStateHooks = true
|
||||
end
|
||||
|
||||
button.HandleDragonUIState()
|
||||
end
|
||||
|
||||
local function SetupPVPButton(button)
|
||||
-- Mirror the Character button pattern:
|
||||
-- Instead of fighting WoW's internal NormalTexture alpha management,
|
||||
@@ -1582,6 +1735,8 @@ local function ApplyMicromenuSystem()
|
||||
end
|
||||
|
||||
local function setupMicroButtons(xOffset)
|
||||
MICRO_BUTTONS = BuildMicroButtonList()
|
||||
|
||||
local buttonxOffset = 0
|
||||
|
||||
local useGrayscale = addon.db.profile.micromenu.grayscale_icons
|
||||
@@ -1705,9 +1860,11 @@ local function ApplyMicromenuSystem()
|
||||
|
||||
local isCharacterButton = (buttonName == "Character")
|
||||
local isPVPButton = (buttonName == "PVP")
|
||||
local isEncounterJournalButton = (buttonName == "EncounterJournal")
|
||||
|
||||
local upCoords = not isCharacterButton and not isPVPButton and GetColoredTextureCoords(name, "Up") or nil
|
||||
local shouldUseGrayscale = useGrayscale or (not isPVPButton and not upCoords and not isCharacterButton)
|
||||
local upCoords = not isCharacterButton and not isPVPButton and not isEncounterJournalButton and GetColoredTextureCoords(name, "Up") or nil
|
||||
local shouldUseGrayscale = (useGrayscale and not isEncounterJournalButton) or
|
||||
(not isPVPButton and not isEncounterJournalButton and not upCoords and not isCharacterButton)
|
||||
|
||||
if shouldUseGrayscale then
|
||||
-- Grayscale icons
|
||||
@@ -1741,6 +1898,8 @@ local function ApplyMicromenuSystem()
|
||||
end
|
||||
elseif isPVPButton then
|
||||
SetupPVPButton(button)
|
||||
elseif isEncounterJournalButton then
|
||||
SetupEncounterJournalButton(button)
|
||||
elseif isCharacterButton then
|
||||
SetupCharacterButton(button)
|
||||
else
|
||||
@@ -2245,6 +2404,8 @@ end
|
||||
return
|
||||
end
|
||||
|
||||
MICRO_BUTTONS = BuildMicroButtonList()
|
||||
|
||||
local useGrayscale = addon.db.profile.micromenu.grayscale_icons
|
||||
local configMode = useGrayscale and "grayscale" or "normal"
|
||||
local config = addon.db.profile.micromenu[configMode]
|
||||
|
||||
+4172
File diff suppressed because it is too large
Load Diff
+3380
File diff suppressed because it is too large
Load Diff
+605
@@ -0,0 +1,605 @@
|
||||
local SHOW_RECOMMENDATIONS = true
|
||||
local DENSITY = "regular"
|
||||
local ACCENT = { r = 1.0, g = 0.84, b = 0.42 }
|
||||
|
||||
local ROMAN = { "I","II","III","IV","V","VI","VII","VIII","IX","X" }
|
||||
|
||||
local T = "Interface\\AddOns\\MoonWellClient\\EncounterJournal\\Textures\\PlayerGuide\\"
|
||||
|
||||
local BIOME_TEX = {
|
||||
fire = T .. "Biome-Fire",
|
||||
arcane = T .. "Biome-Arcane",
|
||||
storm = T .. "Biome-Storm",
|
||||
shadow = T .. "Biome-Shadow",
|
||||
nature = T .. "Biome-Nature",
|
||||
holy = T .. "Biome-Holy",
|
||||
}
|
||||
|
||||
local BADGE_TEX = {
|
||||
active = T .. "StageBadge-Active",
|
||||
done = T .. "StageBadge-Done",
|
||||
locked = T .. "StageBadge-Locked",
|
||||
}
|
||||
|
||||
local TYPE_ICON = {
|
||||
level = T .. "TypeIcon-Level",
|
||||
quest = T .. "TypeIcon-Quest",
|
||||
quest_chain = T .. "TypeIcon-QuestChain",
|
||||
dungeon = T .. "TypeIcon-Dungeon",
|
||||
raid = T .. "TypeIcon-Raid",
|
||||
boss = T .. "TypeIcon-Boss",
|
||||
achievement = T .. "TypeIcon-Achievement",
|
||||
reputation = T .. "TypeIcon-Reputation",
|
||||
profession = T .. "TypeIcon-Profession",
|
||||
item = T .. "TypeIcon-Item",
|
||||
currency = T .. "TypeIcon-Currency",
|
||||
custom = T .. "TypeIcon-Custom",
|
||||
done = T .. "TypeIcon-Done",
|
||||
locked = T .. "TypeIcon-Locked",
|
||||
}
|
||||
|
||||
local function showOrHide(frame, show)
|
||||
if not frame then return end
|
||||
if show then frame:Show() else frame:Hide() end
|
||||
end
|
||||
|
||||
local function getScrollBar(scrollFrame)
|
||||
if not scrollFrame then return nil end
|
||||
return scrollFrame.ScrollBar or _G[scrollFrame:GetName() .. "ScrollBar"]
|
||||
end
|
||||
|
||||
local function updateScrollBar(scrollFrame, contentHeight, contentWidth)
|
||||
if not scrollFrame then return end
|
||||
|
||||
local viewHeight = scrollFrame:GetHeight() or 0
|
||||
local viewWidth = scrollFrame:GetWidth() or 0
|
||||
local scrollBar = getScrollBar(scrollFrame)
|
||||
|
||||
if scrollFrame.ScrollChild and viewWidth > 0 then
|
||||
scrollFrame.ScrollChild:SetWidth(math.max(1, contentWidth or viewWidth))
|
||||
end
|
||||
|
||||
if scrollBar then
|
||||
if contentHeight and viewHeight > 0 and contentHeight > viewHeight + 2 then
|
||||
scrollBar:Show()
|
||||
else
|
||||
scrollBar:Hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function scrollFrameOnMouseWheel(scrollFrame, delta)
|
||||
if not scrollFrame then return end
|
||||
|
||||
if ScrollFrameTemplate_OnMouseWheel then
|
||||
ScrollFrameTemplate_OnMouseWheel(scrollFrame, delta)
|
||||
return
|
||||
end
|
||||
|
||||
local scrollBar = getScrollBar(scrollFrame)
|
||||
if scrollBar then
|
||||
local minValue, maxValue = scrollBar:GetMinMaxValues()
|
||||
local step = scrollBar:GetValueStep() or 20
|
||||
scrollBar:SetValue(math.min(maxValue, math.max(minValue, scrollBar:GetValue() - delta * step)))
|
||||
end
|
||||
end
|
||||
|
||||
local function hideScrollBar(scrollFrame)
|
||||
local scrollBar = getScrollBar(scrollFrame)
|
||||
if scrollBar then scrollBar:Hide() end
|
||||
end
|
||||
|
||||
local function getBodyChild()
|
||||
local body = PlayerGuideFrame and PlayerGuideFrame.BodyScroll
|
||||
return body and body.ScrollChild
|
||||
end
|
||||
|
||||
local resolveEncounterJournalInstanceID
|
||||
|
||||
local function getRecommendationArtwork(data)
|
||||
if type(data) ~= "table" then return nil end
|
||||
|
||||
local artwork = data.artwork or data.cover or data.coverImage or data.buttonImage or data.bgImage or data.icon
|
||||
if artwork and artwork ~= "" then return artwork end
|
||||
|
||||
if not resolveEncounterJournalInstanceID or not EJ_GetInstanceInfo then return nil end
|
||||
local instanceID = resolveEncounterJournalInstanceID(data)
|
||||
if not instanceID then return nil end
|
||||
|
||||
local ok, _, _, bgImage, buttonImage, loreImage, buttonSmallImage = pcall(EJ_GetInstanceInfo, instanceID)
|
||||
if ok then
|
||||
return buttonImage or bgImage or loreImage or buttonSmallImage
|
||||
end
|
||||
end
|
||||
|
||||
-- ─────────────────────────────────── Цепочка этапов ──
|
||||
|
||||
local stageBadges = {}
|
||||
|
||||
local function buildStageChain(stages)
|
||||
if not PlayerGuideFrame then return end
|
||||
local container = PlayerGuideFrame.StageChain
|
||||
|
||||
for i = (#stages + 1), #stageBadges do stageBadges[i]:Hide() end
|
||||
if #stages == 0 then return end
|
||||
|
||||
local width = container:GetWidth()
|
||||
if width == 0 then width = 600 end
|
||||
local slot = width / #stages
|
||||
|
||||
for i, s in ipairs(stages) do
|
||||
local badge = stageBadges[i]
|
||||
if not badge then
|
||||
badge = CreateFrame("Frame", "PlayerGuideStageBadge"..i, container, "MW_PG_StageBadgeTemplate")
|
||||
stageBadges[i] = badge
|
||||
end
|
||||
badge:ClearAllPoints()
|
||||
badge:SetPoint("LEFT", container, "LEFT", (i - 0.5) * slot - 19, 0)
|
||||
badge:Show()
|
||||
|
||||
badge.Roman:SetText(ROMAN[s.id] or tostring(s.id))
|
||||
badge.Label:SetText(s.short or s.name or "")
|
||||
|
||||
local status = s.status or "locked"
|
||||
badge.BadgeBG:SetTexture(BADGE_TEX[status] or BADGE_TEX.locked)
|
||||
if status == "active" then
|
||||
badge.Roman:SetTextColor(1.0, 0.91, 0.63)
|
||||
badge.Label:SetTextColor(1.0, 0.84, 0.42)
|
||||
elseif status == "done" then
|
||||
badge.Roman:SetText("v")
|
||||
badge.Roman:SetTextColor(0.79, 0.65, 0.38)
|
||||
badge.Label:SetTextColor(0.79, 0.65, 0.38)
|
||||
else
|
||||
badge.Roman:SetTextColor(0.40, 0.34, 0.22)
|
||||
badge.Label:SetTextColor(0.40, 0.34, 0.22)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- ─────────────────────────────────── Карточки целей ──
|
||||
|
||||
local objectiveCards = {}
|
||||
local CARD_HEIGHT = { compact = 54, regular = 70, cozy = 82 }
|
||||
local CARD_GAP = { compact = 6, regular = 8, cozy = 10 }
|
||||
|
||||
local function renderObjectives()
|
||||
local section = PlayerGuideFrame.ObjectivesSection
|
||||
local parent = section.ScrollFrame.ScrollChild
|
||||
local n = C_PlayerGuide.GetNumObjectives()
|
||||
local width = 0
|
||||
if PlayerGuideFrame.BodyScroll then
|
||||
width = PlayerGuideFrame.BodyScroll:GetWidth()
|
||||
end
|
||||
if width == 0 then width = section:GetWidth() end
|
||||
if width == 0 then width = section.ScrollFrame:GetWidth() end
|
||||
if width == 0 then width = 860 end
|
||||
-- Body child right inset 8, section right inset 0, scrollframe left/right insets 6/8.
|
||||
-- The card then keeps 8px equal visual padding on both sides of the objective row.
|
||||
parent:SetWidth(math.max(1, width - 30))
|
||||
|
||||
for i = (n + 1), #objectiveCards do objectiveCards[i]:Hide() end
|
||||
|
||||
local h = CARD_HEIGHT[DENSITY] or 44
|
||||
local gap = CARD_GAP[DENSITY] or 4
|
||||
local done = 0
|
||||
|
||||
for i = 1, n do
|
||||
local o = C_PlayerGuide.GetObjectiveInfo(i)
|
||||
if not o then break end
|
||||
|
||||
local card = objectiveCards[i]
|
||||
if not card then
|
||||
card = CreateFrame("Frame", "PlayerGuideObjective"..i, parent, "MW_PG_ObjectiveCardTemplate")
|
||||
objectiveCards[i] = card
|
||||
end
|
||||
card:ClearAllPoints()
|
||||
card:SetPoint("TOPLEFT", parent, "TOPLEFT", 0, -(i - 1) * (h + gap))
|
||||
card:SetPoint("TOPRIGHT", parent, "TOPRIGHT", 0, -(i - 1) * (h + gap))
|
||||
card:SetHeight(h)
|
||||
card.objectiveData = o
|
||||
card:Show()
|
||||
if card.SetBackdropColor then
|
||||
card:SetBackdropColor(0, 0, 0, 0.72)
|
||||
card:SetBackdropBorderColor(0.64, 0.45, 0.15, 0.95)
|
||||
end
|
||||
|
||||
card.TypeLabel:SetText(_G["MW_PG_TYPE_" .. string.upper(o.type or "custom")] or string.upper(o.type or ""))
|
||||
card.Title:SetText(o.title or "")
|
||||
card.Subtitle:SetText(o.subtitle or o.description or "")
|
||||
|
||||
card.ProgressBar:SetMinMaxValues(0, o.required or 1)
|
||||
card.ProgressBar:SetValue(o.progress or 0)
|
||||
card.Count:SetText(string.format("%d / %d", o.progress or 0, o.required or 1))
|
||||
|
||||
if o.completed then
|
||||
done = done + 1
|
||||
card.Icon:SetTexture(TYPE_ICON.done)
|
||||
card.Icon:SetTexCoord(0, 1, 0, 1)
|
||||
card.Title:SetTextColor(0.62, 0.84, 0.47)
|
||||
card.TypeLabel:SetTextColor(0.49, 0.65, 0.35)
|
||||
card.Count:SetTextColor(0.62, 0.84, 0.47)
|
||||
card.ProgressBar:SetStatusBarColor(0.55, 0.85, 0.40)
|
||||
card.IconBorder:SetVertexColor(0.40, 0.65, 0.30, 0.7)
|
||||
if card.SetBackdropBorderColor then
|
||||
card:SetBackdropBorderColor(0.26, 0.52, 0.18, 0.9)
|
||||
end
|
||||
else
|
||||
card.Icon:SetTexture(TYPE_ICON[o.type] or TYPE_ICON.custom)
|
||||
card.Icon:SetTexCoord(0, 1, 0, 1)
|
||||
card.Title:SetTextColor(1.0, 0.91, 0.63)
|
||||
card.TypeLabel:SetTextColor(0.63, 0.46, 0.19)
|
||||
card.Count:SetTextColor(0.79, 0.65, 0.38)
|
||||
card.ProgressBar:SetStatusBarColor(ACCENT.r, ACCENT.g, ACCENT.b)
|
||||
card.IconBorder:SetVertexColor(ACCENT.r, ACCENT.g, ACCENT.b, 0.55)
|
||||
end
|
||||
|
||||
if o.required == 1 and (o.progress or 0) == 0 then
|
||||
card.ProgressBar:Hide()
|
||||
else
|
||||
card.ProgressBar:Show()
|
||||
end
|
||||
end
|
||||
|
||||
parent:SetHeight(math.max(1, n * h + math.max(0, n - 1) * gap))
|
||||
section:SetHeight(48 + parent:GetHeight())
|
||||
hideScrollBar(section.ScrollFrame)
|
||||
section.Count:SetText(string.format(" %d / %d", done, n))
|
||||
end
|
||||
|
||||
-- ─────────────────────────────── Карточки рекомендаций ──
|
||||
|
||||
local recCards = {}
|
||||
|
||||
local function renderRecommendations()
|
||||
local section = PlayerGuideFrame.RecommendationsSection
|
||||
if not SHOW_RECOMMENDATIONS then section:Hide(); return end
|
||||
|
||||
local parent = section.ScrollFrame.ScrollChild
|
||||
local n = C_PlayerGuide.GetNumRecommendations()
|
||||
if n == 0 then section:Hide(); return end
|
||||
section:Show()
|
||||
|
||||
for i = (n + 1), #recCards do recCards[i]:Hide() end
|
||||
|
||||
local cardW = 176
|
||||
local gap = 16
|
||||
|
||||
for i = 1, n do
|
||||
local r = C_PlayerGuide.GetRecommendationInfo(i)
|
||||
if not r then break end
|
||||
|
||||
local card = recCards[i]
|
||||
if not card then
|
||||
card = CreateFrame("Button", "PlayerGuideRec"..i, parent, "MW_PG_RecCardTemplate")
|
||||
recCards[i] = card
|
||||
end
|
||||
card:ClearAllPoints()
|
||||
card:SetPoint("TOPLEFT", parent, "TOPLEFT", (i - 1) * (cardW + gap), 0)
|
||||
card.recData = r
|
||||
card:Show()
|
||||
if card.SetBackdropColor then
|
||||
card:SetBackdropColor(0, 0, 0, 0.88)
|
||||
card:SetBackdropBorderColor(0.64, 0.45, 0.15, 0.95)
|
||||
end
|
||||
|
||||
local artwork = getRecommendationArtwork(r)
|
||||
card.Artwork:SetTexCoord(0, 0.68359375, 0, 0.7421875)
|
||||
card.Artwork:SetVertexColor(1, 1, 1, 1)
|
||||
if not artwork or not card.Artwork:SetTexture(artwork) then
|
||||
card.Artwork:SetTexture(BIOME_TEX[r.biome] or BIOME_TEX.fire)
|
||||
end
|
||||
card.Name:SetText(r.name or r.title or "")
|
||||
card.Loc:SetText(r.loc or r.description or "")
|
||||
card.Level:SetText(r.level or "")
|
||||
end
|
||||
|
||||
parent:SetWidth(math.max(1, n * cardW + math.max(0, n - 1) * gap))
|
||||
parent:SetHeight(116)
|
||||
section:SetHeight(162)
|
||||
hideScrollBar(section.ScrollFrame)
|
||||
section.Count:SetText(" " .. n)
|
||||
end
|
||||
|
||||
local function updateBodyContent()
|
||||
local F = PlayerGuideFrame
|
||||
local child = getBodyChild()
|
||||
if not F or not child then return end
|
||||
|
||||
local width = F.BodyScroll:GetWidth()
|
||||
if width == 0 then width = 860 end
|
||||
child:SetWidth(math.max(1, width - 8))
|
||||
|
||||
local y = 0
|
||||
F.ObjectivesSection:ClearAllPoints()
|
||||
F.ObjectivesSection:SetPoint("TOPLEFT", child, "TOPLEFT", 0, y)
|
||||
F.ObjectivesSection:SetPoint("TOPRIGHT", child, "TOPRIGHT", 0, y)
|
||||
y = y - F.ObjectivesSection:GetHeight() - 16
|
||||
|
||||
if F.RecommendationsSection:IsShown() then
|
||||
F.RecommendationsSection:ClearAllPoints()
|
||||
F.RecommendationsSection:SetPoint("TOPLEFT", child, "TOPLEFT", 0, y)
|
||||
F.RecommendationsSection:SetPoint("TOPRIGHT", child, "TOPRIGHT", 0, y)
|
||||
y = y - F.RecommendationsSection:GetHeight()
|
||||
end
|
||||
|
||||
local contentHeight = math.max(1, -y + 8)
|
||||
child:SetHeight(contentHeight)
|
||||
updateScrollBar(F.BodyScroll, contentHeight, child:GetWidth())
|
||||
end
|
||||
|
||||
-- ─────────────────────────────────────── Layout ──
|
||||
|
||||
local function applyLayout(self, hasChain)
|
||||
local chain = self.StageChain
|
||||
local hdr = self.Header
|
||||
local body = self.BodyScroll
|
||||
|
||||
chain:ClearAllPoints()
|
||||
chain:SetPoint("TOPLEFT", self, "TOPLEFT", 28, -8)
|
||||
chain:SetPoint("TOPRIGHT", self, "TOPRIGHT", -28, -8)
|
||||
|
||||
hdr:ClearAllPoints()
|
||||
if hasChain then
|
||||
hdr:SetPoint("TOPLEFT", chain, "BOTTOMLEFT", 0, -6)
|
||||
hdr:SetPoint("TOPRIGHT", chain, "BOTTOMRIGHT", 0, -6)
|
||||
else
|
||||
hdr:SetPoint("TOPLEFT", self, "TOPLEFT", 30, -68)
|
||||
hdr:SetPoint("TOPRIGHT", self, "TOPRIGHT", -30, -68)
|
||||
end
|
||||
|
||||
body:ClearAllPoints()
|
||||
body:SetPoint("TOPLEFT", hdr, "BOTTOMLEFT", -4, -8)
|
||||
body:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -30, 16)
|
||||
end
|
||||
|
||||
-- ─────────────────────────────────────── Show/hide ──
|
||||
|
||||
local function showState(state)
|
||||
local F = PlayerGuideFrame
|
||||
local hasData = (state == "data")
|
||||
-- StageChain visibility controlled in refresh() based on #stages
|
||||
showOrHide(F.Header, hasData)
|
||||
showOrHide(F.BodyScroll, hasData)
|
||||
showOrHide(F.ObjectivesSection, hasData)
|
||||
showOrHide(F.RecommendationsSection, hasData and SHOW_RECOMMENDATIONS)
|
||||
showOrHide(F.EmptyState, state == "empty")
|
||||
showOrHide(F.LoadingState, state == "loading")
|
||||
if not hasData then showOrHide(F.StageChain, false) end
|
||||
end
|
||||
|
||||
-- ─────────────────────────────────────── Render ──
|
||||
|
||||
local function refresh()
|
||||
if not PlayerGuideFrame then return end
|
||||
|
||||
local state = C_PlayerGuide.GetState()
|
||||
showState(state)
|
||||
if state ~= "data" then return end
|
||||
|
||||
local id, name, desc, progress = C_PlayerGuide.GetStageInfo()
|
||||
local stages = C_PlayerGuide.GetStages() or {}
|
||||
|
||||
local F = PlayerGuideFrame
|
||||
if #stages > 0 then
|
||||
F.Header.Pretitle:SetText(string.format(
|
||||
MW_PLAYER_GUIDE_STAGE_OF or "ЭТАП %d ИЗ %d", id or 0, #stages))
|
||||
else
|
||||
F.Header.Pretitle:SetText(string.format("ЭТАП %d", id or 0))
|
||||
end
|
||||
F.Header.Title:SetText(name or "")
|
||||
F.Header.Description:SetText(desc or "")
|
||||
F.Header.ProgressLabel:SetText(MW_PLAYER_GUIDE_STAGE_PROGRESS or "ПРОГРЕСС ЭТАПА")
|
||||
F.Header.ProgressPercent:SetText((progress or 0) .. "%")
|
||||
F.Header.ProgressBar:SetMinMaxValues(0, 100)
|
||||
F.Header.ProgressBar:SetValue(progress or 0)
|
||||
|
||||
local hasChain = #stages > 0
|
||||
showOrHide(F.StageChain, hasChain)
|
||||
applyLayout(F, hasChain)
|
||||
buildStageChain(stages)
|
||||
updateBodyContent()
|
||||
renderObjectives()
|
||||
renderRecommendations()
|
||||
updateBodyContent()
|
||||
end
|
||||
|
||||
-- ─────────────────────────────────── XML callbacks ──
|
||||
|
||||
function MW_PlayerGuide_OnLoad(self)
|
||||
EncounterJournal.playerGuideFrame = self
|
||||
self:EnableMouse(true)
|
||||
self:EnableMouseWheel(true)
|
||||
|
||||
local bodyChild = self.BodyScroll and self.BodyScroll.ScrollChild
|
||||
if bodyChild then
|
||||
self.ObjectivesSection:SetParent(bodyChild)
|
||||
self.RecommendationsSection:SetParent(bodyChild)
|
||||
end
|
||||
|
||||
applyLayout(self, false)
|
||||
|
||||
local objScrollBar = getScrollBar(self.ObjectivesSection.ScrollFrame)
|
||||
if objScrollBar then objScrollBar:Hide() end
|
||||
local recScrollBar = getScrollBar(self.RecommendationsSection.ScrollFrame)
|
||||
if recScrollBar then recScrollBar:Hide() end
|
||||
hideScrollBar(self.BodyScroll)
|
||||
|
||||
C_PlayerGuide.RegisterListener(function() refresh() end)
|
||||
end
|
||||
|
||||
function MW_PlayerGuide_OnMouseWheel(self, delta)
|
||||
if self.BodyScroll and self.BodyScroll:IsShown() then
|
||||
scrollFrameOnMouseWheel(self.BodyScroll, delta)
|
||||
end
|
||||
end
|
||||
|
||||
function MW_PlayerGuide_OnShow()
|
||||
if not C_PlayerGuide.HasData() then
|
||||
C_PlayerGuide.SetLoading()
|
||||
C_PlayerGuide.RequestRefresh()
|
||||
end
|
||||
refresh()
|
||||
end
|
||||
|
||||
function MW_PlayerGuide_RefreshButton_OnClick()
|
||||
C_PlayerGuide.SetLoading()
|
||||
C_PlayerGuide.RequestRefresh()
|
||||
end
|
||||
|
||||
local function validEncounterJournalInstanceID(value)
|
||||
local instanceID = tonumber(value)
|
||||
if not instanceID or instanceID <= 0 or not EJ_GetInstanceInfo then return nil end
|
||||
|
||||
local ok, instanceName = pcall(EJ_GetInstanceInfo, instanceID)
|
||||
if ok and instanceName then return instanceID end
|
||||
end
|
||||
|
||||
local function mapIDToEncounterJournalInstanceID(value)
|
||||
local mapID = tonumber(value)
|
||||
if not mapID or mapID <= 0 then return nil end
|
||||
if not C_EncounterJournal or not C_EncounterJournal.GetInstanceIDByMapID then return nil end
|
||||
|
||||
local ok, instanceID = pcall(C_EncounterJournal.GetInstanceIDByMapID, mapID)
|
||||
if ok then
|
||||
return validEncounterJournalInstanceID(instanceID)
|
||||
end
|
||||
end
|
||||
|
||||
function resolveEncounterJournalInstanceID(data)
|
||||
if type(data) == "number" or type(data) == "string" then
|
||||
return validEncounterJournalInstanceID(data) or mapIDToEncounterJournalInstanceID(data)
|
||||
end
|
||||
if type(data) ~= "table" then return nil end
|
||||
|
||||
local instanceID =
|
||||
validEncounterJournalInstanceID(data.ej_instanceID) or
|
||||
validEncounterJournalInstanceID(data.ejInstanceID) or
|
||||
validEncounterJournalInstanceID(data.journalInstanceID) or
|
||||
validEncounterJournalInstanceID(data.instanceID) or
|
||||
validEncounterJournalInstanceID(data.dungeonID) or
|
||||
validEncounterJournalInstanceID(data.targetID)
|
||||
if instanceID then return instanceID end
|
||||
|
||||
return mapIDToEncounterJournalInstanceID(data.mapID) or
|
||||
mapIDToEncounterJournalInstanceID(data.worldMapAreaID) or
|
||||
mapIDToEncounterJournalInstanceID(data.instanceID) or
|
||||
mapIDToEncounterJournalInstanceID(data.dungeonID) or
|
||||
mapIDToEncounterJournalInstanceID(data.targetID)
|
||||
end
|
||||
|
||||
local function requestOpenTarget(data)
|
||||
if type(data) == "table" and data.id and C_PlayerGuide and C_PlayerGuide.RequestOpenTarget then
|
||||
C_PlayerGuide.RequestOpenTarget(data.id)
|
||||
end
|
||||
end
|
||||
|
||||
local function openEncounterJournalInstance(data, encounterID)
|
||||
if not EncounterJournal then return nil end
|
||||
|
||||
local instanceID = resolveEncounterJournalInstanceID(data)
|
||||
if not instanceID then
|
||||
requestOpenTarget(data)
|
||||
return nil
|
||||
end
|
||||
|
||||
if type(data) == "table" and not encounterID then
|
||||
encounterID = data.encounterID
|
||||
end
|
||||
|
||||
if not EncounterJournal:IsShown() then
|
||||
ShowUIPanel(EncounterJournal)
|
||||
end
|
||||
|
||||
if EncounterJournal.encounter then
|
||||
EncounterJournal.encounter:Show()
|
||||
end
|
||||
if EncounterJournal.instanceSelect then
|
||||
EJ_ContentTab_SelectAppropriateInstanceTab(instanceID)
|
||||
end
|
||||
|
||||
if NavBar_Reset and EncounterJournal.navBar then
|
||||
NavBar_Reset(EncounterJournal.navBar)
|
||||
end
|
||||
|
||||
EncounterJournal_DisplayInstance(instanceID)
|
||||
|
||||
if encounterID and encounterID > 0 then
|
||||
EncounterJournal_DisplayEncounter(encounterID)
|
||||
end
|
||||
end
|
||||
|
||||
function MW_PlayerGuide_Objective_OnClick(self)
|
||||
local o = self.objectiveData
|
||||
if not o then return end
|
||||
|
||||
if o.type == "dungeon" or o.type == "raid" then
|
||||
openEncounterJournalInstance(o)
|
||||
elseif o.type == "boss" then
|
||||
if o.encounterID and o.encounterID > 0 then
|
||||
if not EncounterJournal:IsShown() then ShowUIPanel(EncounterJournal) end
|
||||
EncounterJournal_DisplayEncounter(o.encounterID)
|
||||
end
|
||||
elseif o.type == "achievement" then
|
||||
if o.achievementID then
|
||||
if AchievementFrame_LoadUI then AchievementFrame_LoadUI() end
|
||||
if AchievementFrame_SelectAchievement then
|
||||
AchievementFrame_SelectAchievement(o.achievementID)
|
||||
end
|
||||
end
|
||||
elseif o.type == "item" then
|
||||
if o.itemID and o.itemID > 0 then
|
||||
GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
|
||||
GameTooltip:SetItemByID(o.itemID)
|
||||
GameTooltip:Show()
|
||||
end
|
||||
elseif o.type == "quest" or o.type == "quest_chain" then
|
||||
local qid = o.questID or o.questChainID or o.targetID
|
||||
if qid and qid > 0 then
|
||||
pcall(SetItemRef, "quest:" .. qid .. ":-1", "", "LeftButton")
|
||||
end
|
||||
else
|
||||
C_PlayerGuide.RequestOpenTarget(o.id)
|
||||
end
|
||||
end
|
||||
|
||||
function MW_PlayerGuide_Objective_OnEnter(self)
|
||||
local o = self.objectiveData
|
||||
if not o then return end
|
||||
GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
|
||||
GameTooltip:AddLine(o.title or "", 1, 0.91, 0.63)
|
||||
if o.subtitle and o.subtitle ~= "" then
|
||||
GameTooltip:AddLine(o.subtitle, 0.66, 0.59, 0.47, true)
|
||||
end
|
||||
if not o.completed then
|
||||
GameTooltip:AddLine(
|
||||
string.format("Прогресс: %d / %d", o.progress or 0, o.required or 1),
|
||||
0.79, 0.65, 0.38)
|
||||
end
|
||||
GameTooltip:Show()
|
||||
end
|
||||
|
||||
function MW_PlayerGuide_Objective_OnLeave() GameTooltip:Hide() end
|
||||
|
||||
function MW_PlayerGuide_Rec_OnClick(self)
|
||||
local r = self.recData
|
||||
if r then openEncounterJournalInstance(r) end
|
||||
end
|
||||
|
||||
function MW_PlayerGuide_Rec_OnEnter(self)
|
||||
local r = self.recData
|
||||
if not r then return end
|
||||
GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
|
||||
GameTooltip:AddLine(r.name or r.title or "", 1, 0.91, 0.63)
|
||||
if r.loc then GameTooltip:AddLine(r.loc, 0.66, 0.59, 0.47) end
|
||||
if r.level then GameTooltip:AddLine("Уровень: " .. r.level, 0.79, 0.65, 0.38) end
|
||||
GameTooltip:Show()
|
||||
end
|
||||
|
||||
function MW_PlayerGuide_Rec_OnLeave() GameTooltip:Hide() end
|
||||
|
||||
-- ─────────────────────────────── Экспорт для отладки ──
|
||||
|
||||
MW_PlayerGuide = {
|
||||
Refresh = refresh,
|
||||
InjectDevData = function() C_PlayerGuide._InjectDevPayload() end,
|
||||
}
|
||||
+490
@@ -0,0 +1,490 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\..\FrameXML\UI.xsd">
|
||||
|
||||
<Script file="PlayerGuide.lua"/>
|
||||
|
||||
<!-- ───────── Шрифты ───────── -->
|
||||
|
||||
<Font name="MW_PG_Title" inherits="GameFontNormalHuge" virtual="true">
|
||||
<Color r="1.0" g="0.84" b="0.42"/>
|
||||
<Shadow><Color r="0" g="0" b="0"/><Offset><AbsDimension x="1" y="-1"/></Offset></Shadow>
|
||||
</Font>
|
||||
|
||||
<Font name="MW_PG_Section" inherits="QuestFont_Large" virtual="true">
|
||||
<Color r="1.0" g="0.84" b="0.42"/>
|
||||
<Shadow><Color r="0" g="0" b="0"/><Offset><AbsDimension x="1" y="-1"/></Offset></Shadow>
|
||||
</Font>
|
||||
|
||||
<Font name="MW_PG_Body" inherits="GameFontHighlight" virtual="true">
|
||||
<Color r="0.85" g="0.78" b="0.63"/>
|
||||
</Font>
|
||||
|
||||
<Font name="MW_PG_Caps" inherits="GameFontNormalSmall" virtual="true">
|
||||
<Color r="0.63" g="0.46" b="0.19"/>
|
||||
</Font>
|
||||
|
||||
<Font name="MW_PG_Italic" inherits="QuestFont" virtual="true">
|
||||
<Color r="0.66" g="0.59" b="0.47"/>
|
||||
</Font>
|
||||
|
||||
<!-- ───────── Карточка цели ───────── -->
|
||||
<!-- Высота = 60px (DENSITY "regular"). Позиции: TypeLabel+Title строка 1, Subtitle строка 2, бар внизу. -->
|
||||
|
||||
<Frame name="MW_PG_ObjectiveCardTemplate" virtual="true">
|
||||
<Size><AbsDimension x="0" y="70"/></Size>
|
||||
<Backdrop bgFile="Interface\Buttons\WHITE8X8"
|
||||
edgeFile="Interface\Buttons\WHITE8X8"
|
||||
tile="true">
|
||||
<BackgroundInsets><AbsInset left="0" right="0" top="0" bottom="0"/></BackgroundInsets>
|
||||
<EdgeSize><AbsValue val="1"/></EdgeSize>
|
||||
<TileSize><AbsValue val="64"/></TileSize>
|
||||
</Backdrop>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<!-- Рамка иконки — фоновый слой, центрируется по LEFT -->
|
||||
<Texture name="$parentIconBorder" parentKey="IconBorder" file="Interface\Buttons\UI-Quickslot2">
|
||||
<Size><AbsDimension x="50" y="50"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT"><Offset><AbsDimension x="12" y="0"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
<TexCoords left="0.2" right="0.8" top="0.2" bottom="0.8"/>
|
||||
<Color r="1.0" g="0.84" b="0.42" a="0.55"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture name="$parentIcon" parentKey="Icon" file="Interface\Icons\INV_Misc_QuestionMark">
|
||||
<Size><AbsDimension x="34" y="34"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT"><Offset><AbsDimension x="20" y="0"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="OVERLAY">
|
||||
<!-- Строка 1: TypeLabel (префикс) + Title (основной текст) на одной строке -->
|
||||
<FontString name="$parentTypeLabel" parentKey="TypeLabel" inherits="MW_PG_Caps" justifyH="LEFT">
|
||||
<Size><AbsDimension x="90" y="12"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="72" y="-16"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<FontString name="$parentTitle" parentKey="Title" inherits="GameFontNormal" justifyH="LEFT">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="185" y="-16"/></Offset></Anchor>
|
||||
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="-118" y="-16"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
<Color r="1.0" g="0.91" b="0.63"/>
|
||||
</FontString>
|
||||
<!-- Строка 2: Subtitle (описание/прогресс) -->
|
||||
<FontString name="$parentSubtitle" parentKey="Subtitle" inherits="MW_PG_Italic" justifyH="LEFT">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="72" y="-36"/></Offset></Anchor>
|
||||
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="-118" y="-36"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<!-- Count: мелко снизу справа -->
|
||||
<FontString name="$parentCount" parentKey="Count" inherits="GameFontNormalSmall" justifyH="RIGHT">
|
||||
<Size><AbsDimension x="110" y="10"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-18" y="10"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
<Color r="0.63" g="0.46" b="0.19"/>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<!-- Прогресс-бар: тонкая полоска у самого низа карточки -->
|
||||
<StatusBar name="$parentProgressBar" parentKey="ProgressBar">
|
||||
<Size><AbsDimension x="0" y="4"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT"><Offset><AbsDimension x="72" y="8"/></Offset></Anchor>
|
||||
<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-118" y="8"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
<BarTexture file="Interface\AddOns\MoonWellClient\EncounterJournal\Textures\PlayerGuide\ProgressBar-Fill"/>
|
||||
<BarColor r="1.0" g="0.79" b="0.29"/>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture setAllPoints="true"
|
||||
file="Interface\AddOns\MoonWellClient\EncounterJournal\Textures\PlayerGuide\ProgressBar-BG"/>
|
||||
</Layer>
|
||||
</Layers>
|
||||
</StatusBar>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnClick function="MW_PlayerGuide_Objective_OnClick"/>
|
||||
<OnEnter function="MW_PlayerGuide_Objective_OnEnter"/>
|
||||
<OnLeave function="MW_PlayerGuide_Objective_OnLeave"/>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
<!-- ───────── Карточка рекомендации ───────── -->
|
||||
|
||||
<Button name="MW_PG_RecCardTemplate" virtual="true">
|
||||
<!-- Height 96: fits in the 100px visible area of RecommendationsSection scrollframe -->
|
||||
<Size><AbsDimension x="176" y="116"/></Size>
|
||||
<Backdrop bgFile="Interface\Buttons\WHITE8X8"
|
||||
edgeFile="Interface\Buttons\WHITE8X8"
|
||||
tile="true">
|
||||
<BackgroundInsets><AbsInset left="0" right="0" top="0" bottom="0"/></BackgroundInsets>
|
||||
<EdgeSize><AbsValue val="1"/></EdgeSize>
|
||||
<TileSize><AbsValue val="64"/></TileSize>
|
||||
</Backdrop>
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<!-- Artwork: 138x56, top offset 5 → bottom at y=61 from card top -->
|
||||
<Texture name="$parentArtwork" parentKey="Artwork" file="Interface\Buttons\WHITE8X8" setAllPoints="true">
|
||||
<Color r="1" g="1" b="1"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="OVERLAY">
|
||||
<!-- Level: top-right corner of artwork (artwork starts at y=-5 → level at TOPRIGHT+(-4,-9)) -->
|
||||
<Texture name="$parentTextBackdrop" parentKey="TextBackdrop" file="Interface\Buttons\WHITE8X8">
|
||||
<Size><AbsDimension x="176" y="42"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM"/>
|
||||
</Anchors>
|
||||
<Color r="0" g="0" b="0" a="0.72"/>
|
||||
</Texture>
|
||||
<FontString name="$parentLevel" parentKey="Level" inherits="GameFontNormalSmall" justifyH="RIGHT">
|
||||
<Size><AbsDimension x="80" y="12"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="-4" y="-9"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
<Color r="1.0" g="0.91" b="0.63"/>
|
||||
</FontString>
|
||||
<!-- Name: 4px below artwork (artwork bottom y=61, name at y=65) -->
|
||||
<FontString name="$parentName" parentKey="Name" inherits="GameFontNormal" justifyH="LEFT">
|
||||
<Size><AbsDimension x="162" y="16"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="8" y="-82"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
<Color r="1.0" g="0.91" b="0.63"/>
|
||||
</FontString>
|
||||
<!-- Loc: 3px below name (name bottom y=79, loc at y=82) -->
|
||||
<FontString name="$parentLoc" parentKey="Loc" inherits="MW_PG_Italic" justifyH="LEFT">
|
||||
<Size><AbsDimension x="162" y="16"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="8" y="-98"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Scripts>
|
||||
<OnClick function="MW_PlayerGuide_Rec_OnClick"/>
|
||||
<OnEnter function="MW_PlayerGuide_Rec_OnEnter"/>
|
||||
<OnLeave function="MW_PlayerGuide_Rec_OnLeave"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
|
||||
<!-- ───────── Бейдж этапа ───────── -->
|
||||
|
||||
<Frame name="MW_PG_StageBadgeTemplate" virtual="true">
|
||||
<Size><AbsDimension x="38" y="38"/></Size>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture name="$parentBadgeBG" parentKey="BadgeBG"
|
||||
file="Interface\AddOns\MoonWellClient\EncounterJournal\Textures\PlayerGuide\StageBadge-Locked">
|
||||
<Size><AbsDimension x="60" y="60"/></Size>
|
||||
<Anchors><Anchor point="CENTER"/></Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="OVERLAY">
|
||||
<FontString name="$parentRoman" parentKey="Roman" inherits="GameFontNormalLarge" justifyH="CENTER">
|
||||
<Anchors><Anchor point="CENTER"/></Anchors>
|
||||
<Color r="1.0" g="0.91" b="0.63"/>
|
||||
</FontString>
|
||||
<FontString name="$parentLabel" parentKey="Label" inherits="MW_PG_Caps" justifyH="CENTER">
|
||||
<Size><AbsDimension x="100" y="10"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-4"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
</Frame>
|
||||
|
||||
<!-- ───────── Корневой фрейм ───────── -->
|
||||
|
||||
<Frame name="PlayerGuideFrame" hidden="true" parent="EncounterJournal">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="EncounterJournalInset" relativePoint="TOPLEFT">
|
||||
<Offset><AbsDimension x="5" y="-4"/></Offset>
|
||||
</Anchor>
|
||||
<Anchor point="BOTTOMRIGHT" relativeTo="EncounterJournalInset" relativePoint="BOTTOMRIGHT">
|
||||
<Offset><AbsDimension x="-3" y="0"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture parentKey="BackgroundPage"
|
||||
file="Interface\AddOns\MoonWellClient\EncounterJournal\Textures\PlayerGuide\Background-Page"
|
||||
setAllPoints="true">
|
||||
<TexCoords left="0" right="1" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="BORDER">
|
||||
<Texture parentKey="TabDivider"
|
||||
file="Interface\AddOns\MoonWellClient\EncounterJournal\Textures\PlayerGuide\Section-Divider">
|
||||
<Size><AbsDimension x="0" y="16"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="28" y="-52"/></Offset></Anchor>
|
||||
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="-28" y="-52"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
|
||||
<Frames>
|
||||
|
||||
<!-- 1) Цепочка этапов — позиция задаётся Lua в OnLoad -->
|
||||
<Frame name="PlayerGuideStageChain" parentKey="StageChain">
|
||||
<Size><AbsDimension x="0" y="62"/></Size>
|
||||
</Frame>
|
||||
|
||||
<!-- 2) Заголовок этапа — позиция задаётся Lua в OnLoad -->
|
||||
<Frame name="PlayerGuideHeader" parentKey="Header">
|
||||
<Size><AbsDimension x="0" y="82"/></Size>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<FontString name="PlayerGuideHeaderPretitle" parentKey="Pretitle" inherits="MW_PG_Caps" justifyH="LEFT">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="2" y="0"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<FontString name="PlayerGuideHeaderTitle" parentKey="Title" inherits="MW_PG_Title" justifyH="LEFT">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="2" y="-18"/></Offset></Anchor>
|
||||
<Anchor point="RIGHT"><Offset><AbsDimension x="-260" y="0"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<FontString name="PlayerGuideHeaderDesc" parentKey="Description" inherits="MW_PG_Body" justifyH="LEFT">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="4" y="-48"/></Offset></Anchor>
|
||||
<Anchor point="RIGHT"><Offset><AbsDimension x="-260" y="0"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<FontString name="PlayerGuideHeaderProgLabel" parentKey="ProgressLabel" inherits="MW_PG_Caps" justifyH="RIGHT">
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="-2" y="0"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<FontString name="PlayerGuideHeaderProgPct" parentKey="ProgressPercent" inherits="MW_PG_Title" justifyH="RIGHT">
|
||||
<Size><AbsDimension x="240" y="28"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="-2" y="-14"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<StatusBar name="PlayerGuideHeaderProgBar" parentKey="ProgressBar">
|
||||
<Size><AbsDimension x="240" y="10"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="-2" y="-52"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
<BarTexture file="Interface\AddOns\MoonWellClient\EncounterJournal\Textures\PlayerGuide\ProgressBar-Fill"/>
|
||||
<BarColor r="1.0" g="0.79" b="0.29"/>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture setAllPoints="true"
|
||||
file="Interface\AddOns\MoonWellClient\EncounterJournal\Textures\PlayerGuide\ProgressBar-BG"/>
|
||||
</Layer>
|
||||
</Layers>
|
||||
</StatusBar>
|
||||
<Button name="PlayerGuideHeaderRefresh" parentKey="RefreshButton" inherits="UIPanelButtonTemplate2" text="MW_PLAYER_GUIDE_REFRESH">
|
||||
<Size><AbsDimension x="100" y="22"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="-2" y="-72"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
local T = "Interface\\AddOns\\MoonWellClient\\EncounterJournal\\Textures\\PlayerGuide\\"
|
||||
self:SetNormalTexture(T.."Button-Up")
|
||||
self:SetPushedTexture(T.."Button-Down")
|
||||
self:SetHighlightTexture(T.."Button-Highlight")
|
||||
</OnLoad>
|
||||
<OnClick function="MW_PlayerGuide_RefreshButton_OnClick"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
</Frame>
|
||||
|
||||
<!-- 3) Задачи этапа — позиция задаётся Lua в OnLoad -->
|
||||
<ScrollFrame name="PlayerGuideBodyScroll" parentKey="BodyScroll" inherits="UIPanelScrollFrameTemplate">
|
||||
<ScrollChild>
|
||||
<Frame parentKey="ScrollChild">
|
||||
<Size><AbsDimension x="860" y="1"/></Size>
|
||||
</Frame>
|
||||
</ScrollChild>
|
||||
</ScrollFrame>
|
||||
|
||||
<Frame name="PlayerGuideObjSection" parentKey="ObjectivesSection">
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture name="PlayerGuideObjOrnament" parentKey="Ornament"
|
||||
file="Interface\AddOns\MoonWellClient\EncounterJournal\Textures\PlayerGuide\Corner-Ornament">
|
||||
<Size><AbsDimension x="20" y="20"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="2" y="-1"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<FontString name="PlayerGuideObjHeading" parentKey="Heading" inherits="MW_PG_Section" justifyH="LEFT" text="MW_PLAYER_GUIDE_OBJECTIVES">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="26" y="0"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<FontString name="PlayerGuideObjCount" parentKey="Count" inherits="MW_PG_Caps" justifyH="LEFT">
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="PlayerGuideObjHeading" relativePoint="RIGHT">
|
||||
<Offset><AbsDimension x="6" y="-2"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<Texture name="PlayerGuideObjDivider" parentKey="Divider"
|
||||
file="Interface\AddOns\MoonWellClient\EncounterJournal\Textures\PlayerGuide\Section-Divider">
|
||||
<Size><AbsDimension x="0" y="16"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="-24"/></Offset></Anchor>
|
||||
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="-4" y="-24"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<ScrollFrame name="PlayerGuideObjScroll" parentKey="ScrollFrame" inherits="UIPanelScrollFrameTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="6" y="-48"/></Offset></Anchor>
|
||||
<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-8" y="0"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
<ScrollChild>
|
||||
<Frame parentKey="ScrollChild">
|
||||
<Size><AbsDimension x="600" y="200"/></Size>
|
||||
</Frame>
|
||||
</ScrollChild>
|
||||
</ScrollFrame>
|
||||
</Frames>
|
||||
</Frame>
|
||||
|
||||
<!-- 4) Подходящие подземелья — позиция задаётся Lua в OnLoad -->
|
||||
<Frame name="PlayerGuideRecsSection" parentKey="RecommendationsSection">
|
||||
<Size><AbsDimension x="0" y="150"/></Size>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture name="PlayerGuideRecsOrnament" parentKey="Ornament"
|
||||
file="Interface\AddOns\MoonWellClient\EncounterJournal\Textures\PlayerGuide\Corner-Ornament">
|
||||
<Size><AbsDimension x="20" y="20"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="2" y="-1"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<FontString name="PlayerGuideRecsHeading" parentKey="Heading" inherits="MW_PG_Section" justifyH="LEFT" text="MW_PLAYER_GUIDE_RECS">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="26" y="0"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<FontString name="PlayerGuideRecsCount" parentKey="Count" inherits="MW_PG_Caps" justifyH="LEFT">
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="PlayerGuideRecsHeading" relativePoint="RIGHT">
|
||||
<Offset><AbsDimension x="6" y="-2"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<Texture name="PlayerGuideRecsDivider" parentKey="Divider"
|
||||
file="Interface\AddOns\MoonWellClient\EncounterJournal\Textures\PlayerGuide\Section-Divider">
|
||||
<Size><AbsDimension x="0" y="16"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="-24"/></Offset></Anchor>
|
||||
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="-4" y="-24"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<ScrollFrame name="PlayerGuideRecScroll" parentKey="ScrollFrame" inherits="UIPanelScrollFrameTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"><Offset><AbsDimension x="6" y="-46"/></Offset></Anchor>
|
||||
<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-36" y="0"/></Offset></Anchor>
|
||||
</Anchors>
|
||||
<ScrollChild>
|
||||
<Frame parentKey="ScrollChild">
|
||||
<Size><AbsDimension x="900" y="96"/></Size>
|
||||
</Frame>
|
||||
</ScrollChild>
|
||||
</ScrollFrame>
|
||||
</Frames>
|
||||
</Frame>
|
||||
|
||||
<!-- 5) Пустое состояние -->
|
||||
<Frame name="PlayerGuideEmptyState" parentKey="EmptyState" hidden="true">
|
||||
<Anchors><Anchor point="CENTER"><Offset><AbsDimension x="0" y="20"/></Offset></Anchor></Anchors>
|
||||
<Size><AbsDimension x="460" y="200"/></Size>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<FontString name="PlayerGuideEmptyTitle" parentKey="Title" inherits="MW_PG_Title" justifyH="CENTER" text="MW_PLAYER_GUIDE_EMPTY_TITLE">
|
||||
<Anchors><Anchor point="TOP"><Offset><AbsDimension x="0" y="-20"/></Offset></Anchor></Anchors>
|
||||
<Size><AbsDimension x="460" y="28"/></Size>
|
||||
</FontString>
|
||||
<FontString name="PlayerGuideEmptyBody" parentKey="Body" inherits="MW_PG_Body" justifyH="CENTER" text="MW_PLAYER_GUIDE_EMPTY_BODY">
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativeTo="PlayerGuideEmptyTitle" relativePoint="BOTTOM">
|
||||
<Offset><AbsDimension x="0" y="-10"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Size><AbsDimension x="420" y="60"/></Size>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Button name="PlayerGuideEmptyRefresh" parentKey="RefreshButton" inherits="UIPanelButtonTemplate2" text="MW_PLAYER_GUIDE_REFRESH">
|
||||
<Size><AbsDimension x="120" y="24"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativeTo="PlayerGuideEmptyBody" relativePoint="BOTTOM">
|
||||
<Offset><AbsDimension x="0" y="-14"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
local T = "Interface\\AddOns\\MoonWellClient\\EncounterJournal\\Textures\\PlayerGuide\\"
|
||||
self:SetNormalTexture(T.."Button-Up")
|
||||
self:SetPushedTexture(T.."Button-Down")
|
||||
self:SetHighlightTexture(T.."Button-Highlight")
|
||||
</OnLoad>
|
||||
<OnClick function="MW_PlayerGuide_RefreshButton_OnClick"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
</Frame>
|
||||
|
||||
<!-- 6) Загрузка -->
|
||||
<Frame name="PlayerGuideLoadingState" parentKey="LoadingState" hidden="true">
|
||||
<Anchors><Anchor point="CENTER"/></Anchors>
|
||||
<Size><AbsDimension x="300" y="80"/></Size>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<FontString name="PlayerGuideLoadingTitle" parentKey="Title" inherits="MW_PG_Section" justifyH="CENTER" text="MW_PLAYER_GUIDE_LOADING_TITLE">
|
||||
<Anchors><Anchor point="TOP"/></Anchors>
|
||||
<Size><AbsDimension x="300" y="20"/></Size>
|
||||
</FontString>
|
||||
<FontString name="PlayerGuideLoadingBody" parentKey="Body" inherits="MW_PG_Italic" justifyH="CENTER" text="MW_PLAYER_GUIDE_LOADING_BODY">
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativeTo="PlayerGuideLoadingTitle" relativePoint="BOTTOM">
|
||||
<Offset><AbsDimension x="0" y="-6"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Size><AbsDimension x="300" y="16"/></Size>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
</Frame>
|
||||
|
||||
</Frames>
|
||||
|
||||
<Scripts>
|
||||
<OnLoad function="MW_PlayerGuide_OnLoad"/>
|
||||
<OnShow function="MW_PlayerGuide_OnShow"/>
|
||||
<OnMouseWheel function="MW_PlayerGuide_OnMouseWheel"/>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
</Ui>
|
||||
+905
@@ -0,0 +1,905 @@
|
||||
-- Compatibility shims for the Sirus Encounter Journal backport on 3.3.5a.
|
||||
|
||||
if not tIndexOf then
|
||||
function tIndexOf(tbl, value)
|
||||
if not tbl then
|
||||
return nil
|
||||
end
|
||||
for index, entry in ipairs(tbl) do
|
||||
if entry == value then
|
||||
return index
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
if not CopyTable then
|
||||
function CopyTable(tbl)
|
||||
if type(tbl) ~= "table" then
|
||||
return tbl
|
||||
end
|
||||
local copy = {}
|
||||
for key, value in pairs(tbl) do
|
||||
copy[key] = CopyTable(value)
|
||||
end
|
||||
return copy
|
||||
end
|
||||
end
|
||||
|
||||
if not table.wipe then
|
||||
function table.wipe(tbl)
|
||||
for key in pairs(tbl) do
|
||||
tbl[key] = nil
|
||||
end
|
||||
return tbl
|
||||
end
|
||||
end
|
||||
|
||||
if not tCompare then
|
||||
function tCompare(lhsTable, rhsTable, depth)
|
||||
depth = depth or 1
|
||||
for key, value in pairs(lhsTable) do
|
||||
if type(value) == "table" then
|
||||
local rhsValue = rhsTable[key]
|
||||
if type(rhsValue) ~= "table" then
|
||||
return false
|
||||
end
|
||||
if depth > 1 then
|
||||
if not tCompare(value, rhsValue, depth - 1) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
elseif value ~= rhsTable[key] then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
for key in pairs(rhsTable) do
|
||||
if lhsTable[key] == nil then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
tsort = tsort or table.sort
|
||||
|
||||
bit = bit or {}
|
||||
if not bit.band then
|
||||
function bit.band(a, b)
|
||||
local result = 0
|
||||
local bitValue = 1
|
||||
a = a or 0
|
||||
b = b or 0
|
||||
while a > 0 or b > 0 do
|
||||
local aBit = a % 2
|
||||
local bBit = b % 2
|
||||
if aBit == 1 and bBit == 1 then
|
||||
result = result + bitValue
|
||||
end
|
||||
a = math.floor(a / 2)
|
||||
b = math.floor(b / 2)
|
||||
bitValue = bitValue * 2
|
||||
end
|
||||
return result
|
||||
end
|
||||
end
|
||||
bitband = bitband or bit.band
|
||||
|
||||
if not string.trim then
|
||||
function string.trim(value)
|
||||
return value and value:match("^%s*(.-)%s*$") or value
|
||||
end
|
||||
end
|
||||
|
||||
utf8 = utf8 or {}
|
||||
utf8.find = utf8.find or string.find
|
||||
utf8.upper = utf8.upper or string.upper
|
||||
|
||||
LE_EXPANSION_CLASSIC = LE_EXPANSION_CLASSIC or 0
|
||||
LE_EXPANSION_BURNING_CRUSADE = LE_EXPANSION_BURNING_CRUSADE or 1
|
||||
LE_EXPANSION_WRATH_OF_THE_LICH_KING = LE_EXPANSION_WRATH_OF_THE_LICH_KING or 2
|
||||
LE_EXPANSION_CATACLYSM = LE_EXPANSION_CATACLYSM or 3
|
||||
LE_EXPANSION_MISTS_OF_PANDARIA = LE_EXPANSION_MISTS_OF_PANDARIA or 4
|
||||
LE_EXPANSION_WARLORDS_OF_DRAENOR = LE_EXPANSION_WARLORDS_OF_DRAENOR or 5
|
||||
LE_EXPANSION_LEGION = LE_EXPANSION_LEGION or 6
|
||||
LE_EXPANSION_BATTLE_FOR_AZEROTH = LE_EXPANSION_BATTLE_FOR_AZEROTH or 7
|
||||
LE_EXPANSION_SHADOWLANDS = LE_EXPANSION_SHADOWLANDS or 8
|
||||
LE_EXPANSION_DRAGONFLIGHT = LE_EXPANSION_DRAGONFLIGHT or 9
|
||||
LE_EXPANSION_WAR_WITHIN = LE_EXPANSION_WAR_WITHIN or 10
|
||||
LE_EXPANSION_MIDNIGHT = LE_EXPANSION_MIDNIGHT or 11
|
||||
LE_EXPANSION_LEVEL_CURRENT = LE_EXPANSION_LEVEL_CURRENT or LE_EXPANSION_WRATH_OF_THE_LICH_KING
|
||||
|
||||
MAX_PLAYER_LEVEL_TABLE = MAX_PLAYER_LEVEL_TABLE or {}
|
||||
MAX_PLAYER_LEVEL_TABLE[LE_EXPANSION_CLASSIC] = MAX_PLAYER_LEVEL_TABLE[LE_EXPANSION_CLASSIC] or 60
|
||||
MAX_PLAYER_LEVEL_TABLE[LE_EXPANSION_BURNING_CRUSADE] = MAX_PLAYER_LEVEL_TABLE[LE_EXPANSION_BURNING_CRUSADE] or 70
|
||||
MAX_PLAYER_LEVEL_TABLE[LE_EXPANSION_WRATH_OF_THE_LICH_KING] = MAX_PLAYER_LEVEL_TABLE[LE_EXPANSION_WRATH_OF_THE_LICH_KING] or 80
|
||||
|
||||
PLAYER_FACTION_GROUP = PLAYER_FACTION_GROUP or {}
|
||||
PLAYER_FACTION_GROUP.Alliance = PLAYER_FACTION_GROUP.Alliance or 1
|
||||
PLAYER_FACTION_GROUP.Horde = PLAYER_FACTION_GROUP.Horde or 2
|
||||
PLAYER_FACTION_GROUP.Neutral = PLAYER_FACTION_GROUP.Neutral or 3
|
||||
PLAYER_FACTION_GROUP.Renegade = PLAYER_FACTION_GROUP.Renegade or 4
|
||||
|
||||
QUESTION_MARK_ICON = QUESTION_MARK_ICON or "Interface\\Icons\\INV_Misc_QuestionMark"
|
||||
|
||||
CLASS_ID_WARRIOR = CLASS_ID_WARRIOR or 1
|
||||
CLASS_ID_PALADIN = CLASS_ID_PALADIN or 2
|
||||
CLASS_ID_HUNTER = CLASS_ID_HUNTER or 3
|
||||
CLASS_ID_ROGUE = CLASS_ID_ROGUE or 4
|
||||
CLASS_ID_PRIEST = CLASS_ID_PRIEST or 5
|
||||
CLASS_ID_DEATHKNIGHT = CLASS_ID_DEATHKNIGHT or 6
|
||||
CLASS_ID_SHAMAN = CLASS_ID_SHAMAN or 7
|
||||
CLASS_ID_MAGE = CLASS_ID_MAGE or 8
|
||||
CLASS_ID_WARLOCK = CLASS_ID_WARLOCK or 9
|
||||
CLASS_ID_DRUID = CLASS_ID_DRUID or 11
|
||||
|
||||
if not SetParentFrameLevel then
|
||||
function SetParentFrameLevel(frame, offset)
|
||||
frame:SetFrameLevel(frame:GetParent():GetFrameLevel() + (offset or 0))
|
||||
end
|
||||
end
|
||||
|
||||
if not IsOnGlueScreen then
|
||||
function IsOnGlueScreen() return false end
|
||||
end
|
||||
|
||||
if not RegisterCustomEvent then
|
||||
function RegisterCustomEvent() end
|
||||
end
|
||||
|
||||
if not UnregisterCustomEvent then
|
||||
function UnregisterCustomEvent() end
|
||||
end
|
||||
|
||||
C_Timer = C_Timer or {}
|
||||
if not C_Timer.NewTimer then
|
||||
local timerFrame
|
||||
local timers = {}
|
||||
|
||||
local function EnsureTimerFrame()
|
||||
if timerFrame or not CreateFrame then
|
||||
return
|
||||
end
|
||||
|
||||
timerFrame = CreateFrame("Frame")
|
||||
timerFrame:SetScript("OnUpdate", function(_, elapsed)
|
||||
for timer in pairs(timers) do
|
||||
timer.remaining = timer.remaining - elapsed
|
||||
if timer.remaining <= 0 then
|
||||
timers[timer] = nil
|
||||
if not timer.cancelled then
|
||||
timer.callback()
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function C_Timer.NewTimer(seconds, callback)
|
||||
local timer = {
|
||||
remaining = seconds or 0,
|
||||
callback = callback or function() end,
|
||||
}
|
||||
|
||||
function timer:Cancel()
|
||||
self.cancelled = true
|
||||
timers[self] = nil
|
||||
end
|
||||
|
||||
EnsureTimerFrame()
|
||||
timers[timer] = true
|
||||
return timer
|
||||
end
|
||||
end
|
||||
C_Timer.After = C_Timer.After or function(seconds, callback)
|
||||
return C_Timer.NewTimer(seconds, callback)
|
||||
end
|
||||
|
||||
if not IsInterfaceDevClient then
|
||||
function IsInterfaceDevClient()
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
if not IsGMAccount then
|
||||
function IsGMAccount()
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
if not FireCustomClientEvent then
|
||||
function FireCustomClientEvent(event, ...)
|
||||
if EventRegistry and EventRegistry.TriggerEvent then
|
||||
EventRegistry:TriggerEvent(event, ...)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
EventRegistry = EventRegistry or {}
|
||||
EventRegistry.registry = EventRegistry.registry or {}
|
||||
EventRegistry.TriggerEvent = EventRegistry.TriggerEvent or function(self, event, ...)
|
||||
local callbacks = self.registry[event]
|
||||
if callbacks then
|
||||
for _, callback in ipairs(callbacks) do
|
||||
callback(...)
|
||||
end
|
||||
end
|
||||
end
|
||||
EventRegistry.RegisterCallback = EventRegistry.RegisterCallback or function(self, event, callback)
|
||||
self.registry[event] = self.registry[event] or {}
|
||||
table.insert(self.registry[event], callback)
|
||||
end
|
||||
|
||||
C_Service = C_Service or {}
|
||||
C_Service.GetRealmID = function() return 0 end
|
||||
C_Service.GetRealmStage = C_Service.GetRealmStage or function() return 0 end
|
||||
C_Service.GetCustomValue = C_Service.GetCustomValue or function() return 0 end
|
||||
C_Service.IsInGMMode = C_Service.IsInGMMode or IsGMAccount
|
||||
C_Service.IsGMAccount = C_Service.IsGMAccount or IsGMAccount
|
||||
C_Service.IsRenegadeRealm = C_Service.IsRenegadeRealm or function() return false end
|
||||
C_Service.IsHardcoreEnabledOnRealm = C_Service.IsHardcoreEnabledOnRealm or function() return false end
|
||||
|
||||
C_MythicPlus = C_MythicPlus or {}
|
||||
C_MythicPlus.IsMythicPlusActive = C_MythicPlus.IsMythicPlusActive or function() return false end
|
||||
|
||||
C_PvP = C_PvP or {}
|
||||
|
||||
C_LFGList = C_LFGList or {}
|
||||
C_LFGList.IsPremadeGroupFinderEnabled = C_LFGList.IsPremadeGroupFinderEnabled or function() return false end
|
||||
|
||||
if not MicroButtonPulseStop then
|
||||
function MicroButtonPulseStop() end
|
||||
end
|
||||
|
||||
if not EJSuggestFrame_OpenFrame then
|
||||
function EJSuggestFrame_OpenFrame() end
|
||||
end
|
||||
|
||||
if not EJSuggestTab_GetPlayerTierIndex then
|
||||
function EJSuggestTab_GetPlayerTierIndex()
|
||||
if EJ_GetCurrentTier then
|
||||
return EJ_GetCurrentTier()
|
||||
end
|
||||
return 1
|
||||
end
|
||||
end
|
||||
|
||||
if not ChatEdit_TryInsertChatLink then
|
||||
function ChatEdit_TryInsertChatLink()
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
if not SharedTooltip_SetBackdropStyle then
|
||||
function SharedTooltip_SetBackdropStyle(tooltip)
|
||||
if not tooltip then
|
||||
return
|
||||
end
|
||||
if tooltip.SetBackdropBorderColor and TOOLTIP_DEFAULT_COLOR then
|
||||
tooltip:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b)
|
||||
end
|
||||
if tooltip.SetBackdropColor and TOOLTIP_DEFAULT_BACKGROUND_COLOR then
|
||||
tooltip:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not HelpPlate_Hide then
|
||||
function HelpPlate_Hide() end
|
||||
end
|
||||
|
||||
if not HelpPlate_Show then
|
||||
function HelpPlate_Show() end
|
||||
end
|
||||
|
||||
-- 3.3.5 has no GetNumClasses/GetClassInfo (added in Cataclysm). Sirus EJ uses
|
||||
-- them to populate the loot class filter dropdown.
|
||||
local MOONWELL_CLASS_INFO = {
|
||||
{LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE.WARRIOR or "Warrior", "WARRIOR", CLASS_ID_WARRIOR},
|
||||
{LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE.PALADIN or "Paladin", "PALADIN", CLASS_ID_PALADIN},
|
||||
{LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE.HUNTER or "Hunter", "HUNTER", CLASS_ID_HUNTER},
|
||||
{LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE.ROGUE or "Rogue", "ROGUE", CLASS_ID_ROGUE},
|
||||
{LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE.PRIEST or "Priest", "PRIEST", CLASS_ID_PRIEST},
|
||||
{LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE.DEATHKNIGHT or "Death Knight", "DEATHKNIGHT", CLASS_ID_DEATHKNIGHT},
|
||||
{LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE.SHAMAN or "Shaman", "SHAMAN", CLASS_ID_SHAMAN},
|
||||
{LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE.MAGE or "Mage", "MAGE", CLASS_ID_MAGE},
|
||||
{LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE.WARLOCK or "Warlock", "WARLOCK", CLASS_ID_WARLOCK},
|
||||
{LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE.DRUID or "Druid", "DRUID", CLASS_ID_DRUID},
|
||||
}
|
||||
|
||||
if not GetNumClasses then
|
||||
function GetNumClasses()
|
||||
return #MOONWELL_CLASS_INFO
|
||||
end
|
||||
end
|
||||
|
||||
if not GetClassInfo then
|
||||
function GetClassInfo(index)
|
||||
local info = MOONWELL_CLASS_INFO[index]
|
||||
if info then
|
||||
return info[1], info[2], info[3]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
CLASS_ID_DEMONHUNTER = CLASS_ID_DEMONHUNTER or 12
|
||||
local function EnsureColorMethods(color)
|
||||
if type(color) ~= "table" then
|
||||
return color
|
||||
end
|
||||
|
||||
color.GetRGB = color.GetRGB or function(self)
|
||||
return self.r or 1, self.g or 1, self.b or 1
|
||||
end
|
||||
color.GetRGBA = color.GetRGBA or function(self)
|
||||
return self.r or 1, self.g or 1, self.b or 1, self.a or 1
|
||||
end
|
||||
color.WrapTextInColorCode = color.WrapTextInColorCode or function(self, text)
|
||||
if self.colorStr then
|
||||
return "|c" .. self.colorStr .. text .. "|r"
|
||||
end
|
||||
return text
|
||||
end
|
||||
|
||||
return color
|
||||
end
|
||||
|
||||
EnsureColorMethods(NORMAL_FONT_COLOR)
|
||||
EnsureColorMethods(HIGHLIGHT_FONT_COLOR)
|
||||
EnsureColorMethods(RED_FONT_COLOR)
|
||||
EnsureColorMethods(GREEN_FONT_COLOR)
|
||||
EnsureColorMethods(DISABLED_FONT_COLOR)
|
||||
LOOTJOURNAL_SOURCE_TOOLTIP_HEAD = LOOTJOURNAL_SOURCE_TOOLTIP_HEAD or "Способ получения:"
|
||||
RETURN_TO_DEFAULT = RETURN_TO_DEFAULT or "Настройки по умолчанию"
|
||||
GUIDEBOOK = GUIDEBOOK or "Путеводитель"
|
||||
INSTANCES = INSTANCES or "Подземелья"
|
||||
RAIDS = RAIDS or "Рейды"
|
||||
LOOT_JOURNAL_ITEM_SETS = LOOT_JOURNAL_ITEM_SETS or "Комплекты"
|
||||
|
||||
-- Format string used by EncounterJournal_SetLootButton to label the loot
|
||||
-- source ("Босс: <name>"). Sirus ships it via locale globals; default to a
|
||||
-- compact form on 3.3.5.
|
||||
BOSS_INFO_STRING = BOSS_INFO_STRING or "Босс: %s"
|
||||
|
||||
ITEM_CLASS_2 = ITEM_CLASS_2 or 2
|
||||
ITEM_CLASS_4 = ITEM_CLASS_4 or 4
|
||||
|
||||
for _, classID in ipairs({0, 2, 4, 5, 7, 9, 11, 12, 13, 14, 15}) do
|
||||
for subclassID = 0, 20 do
|
||||
local key = string.format("ITEM_SUB_CLASS_%d_%d", classID, subclassID)
|
||||
if _G[key] == nil then
|
||||
_G[key] = subclassID
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
LE_ITEM_FILTER_TYPE_HEAD = LE_ITEM_FILTER_TYPE_HEAD or 1
|
||||
LE_ITEM_FILTER_TYPE_NECK = LE_ITEM_FILTER_TYPE_NECK or 2
|
||||
LE_ITEM_FILTER_TYPE_SHOULDER = LE_ITEM_FILTER_TYPE_SHOULDER or 3
|
||||
LE_ITEM_FILTER_TYPE_CLOAK = LE_ITEM_FILTER_TYPE_CLOAK or 16
|
||||
LE_ITEM_FILTER_TYPE_CHEST = LE_ITEM_FILTER_TYPE_CHEST or 5
|
||||
LE_ITEM_FILTER_TYPE_WRIST = LE_ITEM_FILTER_TYPE_WRIST or 9
|
||||
LE_ITEM_FILTER_TYPE_HAND = LE_ITEM_FILTER_TYPE_HAND or 10
|
||||
LE_ITEM_FILTER_TYPE_WAIST = LE_ITEM_FILTER_TYPE_WAIST or 6
|
||||
LE_ITEM_FILTER_TYPE_LEGS = LE_ITEM_FILTER_TYPE_LEGS or 7
|
||||
LE_ITEM_FILTER_TYPE_FEET = LE_ITEM_FILTER_TYPE_FEET or 8
|
||||
LE_ITEM_FILTER_TYPE_MAIN_HAND = LE_ITEM_FILTER_TYPE_MAIN_HAND or 21
|
||||
LE_ITEM_FILTER_TYPE_OFF_HAND = LE_ITEM_FILTER_TYPE_OFF_HAND or 22
|
||||
LE_ITEM_FILTER_TYPE_2HWEAPON = LE_ITEM_FILTER_TYPE_2HWEAPON or 17
|
||||
LE_ITEM_FILTER_TYPE_HWEAPON = LE_ITEM_FILTER_TYPE_HWEAPON or 13
|
||||
LE_ITEM_FILTER_TYPE_RANGED = LE_ITEM_FILTER_TYPE_RANGED or 15
|
||||
LE_ITEM_FILTER_TYPE_FINGER = LE_ITEM_FILTER_TYPE_FINGER or 11
|
||||
LE_ITEM_FILTER_TYPE_TRINKET = LE_ITEM_FILTER_TYPE_TRINKET or 12
|
||||
|
||||
LE_ITEM_QUALITY_COMMON = LE_ITEM_QUALITY_COMMON or 1
|
||||
|
||||
BAG_ITEM_QUALITY_COLORS = BAG_ITEM_QUALITY_COLORS or {}
|
||||
local itemQualityColors = ITEM_QUALITY_COLORS or {}
|
||||
for quality = 0, 7 do
|
||||
local color = BAG_ITEM_QUALITY_COLORS[quality] or itemQualityColors[quality] or NORMAL_FONT_COLOR
|
||||
BAG_ITEM_QUALITY_COLORS[quality] = EnsureColorMethods(color or {})
|
||||
end
|
||||
|
||||
if not SetItemButtonQuality then
|
||||
function SetItemButtonQuality(button, quality)
|
||||
if not button or not button.IconBorder then
|
||||
return
|
||||
end
|
||||
|
||||
local color = quality and BAG_ITEM_QUALITY_COLORS[quality]
|
||||
if color then
|
||||
button.IconBorder:Show()
|
||||
button.IconBorder:SetVertexColor(color.r or 1, color.g or 1, color.b or 1)
|
||||
else
|
||||
button.IconBorder:Hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Enum = Enum or {}
|
||||
Enum.ItemQuality = Enum.ItemQuality or {
|
||||
Poor = 0,
|
||||
Common = 1,
|
||||
Uncommon = 2,
|
||||
Rare = 3,
|
||||
Epic = 4,
|
||||
Legendary = 5,
|
||||
Artifact = 6,
|
||||
Heirloom = 7,
|
||||
}
|
||||
Enum.ModelType = Enum.ModelType or {
|
||||
M2 = 0,
|
||||
Unit = 1,
|
||||
Creature = 2,
|
||||
Item = 3,
|
||||
ItemSet = 4,
|
||||
Illusion = 5,
|
||||
ItemTransmog = 6,
|
||||
Customization = 7,
|
||||
}
|
||||
Enum.HardcoreDeathReason = Enum.HardcoreDeathReason or {
|
||||
FAILED_DEATH = 1,
|
||||
RESTORE = 2,
|
||||
}
|
||||
local ITEM_CACHE_FIELD = {
|
||||
NAME_ENGB = 1,
|
||||
NAME_RURU = 2,
|
||||
RARITY = 3,
|
||||
ILEVEL = 4,
|
||||
MINLEVEL = 5,
|
||||
TYPE = 6,
|
||||
SUBTYPE = 7,
|
||||
STACKCOUNT = 8,
|
||||
EQUIPLOC = 9,
|
||||
TEXTURE = 10,
|
||||
VENDORPRICE = 11,
|
||||
VENDORPRIC = 11,
|
||||
}
|
||||
local ITEM_ID_FIELD = 0
|
||||
local ITEM_LINK_FIELD = -1
|
||||
|
||||
Enum.ItemCacheField = Enum.ItemCacheField or {}
|
||||
for key, value in pairs(ITEM_CACHE_FIELD) do
|
||||
Enum.ItemCacheField[key] = value
|
||||
end
|
||||
Enum.ItemCacheField.ITEM_ID = ITEM_ID_FIELD
|
||||
|
||||
SHARED_INVTYPE_BY_ID = SHARED_INVTYPE_BY_ID or {
|
||||
[0] = "",
|
||||
[1] = "INVTYPE_HEAD",
|
||||
[2] = "INVTYPE_NECK",
|
||||
[3] = "INVTYPE_SHOULDER",
|
||||
[4] = "INVTYPE_BODY",
|
||||
[5] = "INVTYPE_CHEST",
|
||||
[6] = "INVTYPE_WAIST",
|
||||
[7] = "INVTYPE_LEGS",
|
||||
[8] = "INVTYPE_FEET",
|
||||
[9] = "INVTYPE_WRIST",
|
||||
[10] = "INVTYPE_HAND",
|
||||
[11] = "INVTYPE_FINGER",
|
||||
[12] = "INVTYPE_TRINKET",
|
||||
[13] = "INVTYPE_WEAPON",
|
||||
[14] = "INVTYPE_SHIELD",
|
||||
[15] = "INVTYPE_RANGED",
|
||||
[16] = "INVTYPE_CLOAK",
|
||||
[17] = "INVTYPE_2HWEAPON",
|
||||
[18] = "INVTYPE_BAG",
|
||||
[19] = "INVTYPE_TABARD",
|
||||
[20] = "INVTYPE_ROBE",
|
||||
[21] = "INVTYPE_WEAPONMAINHAND",
|
||||
[22] = "INVTYPE_WEAPONOFFHAND",
|
||||
[23] = "INVTYPE_HOLDABLE",
|
||||
[24] = "INVTYPE_AMMO",
|
||||
[25] = "INVTYPE_THROWN",
|
||||
[26] = "INVTYPE_RANGEDRIGHT",
|
||||
[27] = "INVTYPE_QUIVER",
|
||||
[28] = "INVTYPE_RELIC",
|
||||
}
|
||||
|
||||
C_FactionManager = C_FactionManager or {}
|
||||
C_FactionManager.GetFactionInfoOriginal = C_FactionManager.GetFactionInfoOriginal or function()
|
||||
local faction = UnitFactionGroup and UnitFactionGroup("player")
|
||||
return PLAYER_FACTION_GROUP[faction] or PLAYER_FACTION_GROUP.Alliance
|
||||
end
|
||||
C_FactionManager.RegisterCallback = C_FactionManager.RegisterCallback or function(callback)
|
||||
if callback then
|
||||
callback()
|
||||
end
|
||||
end
|
||||
|
||||
C_Item = C_Item or {}
|
||||
|
||||
local ExistingCItemGetItemInfo = C_Item.GetItemInfo
|
||||
local ExistingCItemRequestServerCache = C_Item.RequestServerCache
|
||||
local ExistingCItemGetItemIDFromString = C_Item.GetItemIDFromString
|
||||
local ITEM_CACHE_CALLBACKS = {}
|
||||
local ITEM_QUALITY_HEX = {
|
||||
[0] = "ff9d9d9d",
|
||||
[1] = "ffffffff",
|
||||
[2] = "ff1eff00",
|
||||
[3] = "ff0070dd",
|
||||
[4] = "ffa335ee",
|
||||
[5] = "ffff8000",
|
||||
[6] = "ffe6cc80",
|
||||
[7] = "ffe6cc80",
|
||||
}
|
||||
local ITEMS_CACHE_INITIALIZED
|
||||
|
||||
local function GetItemIDFromAny(item)
|
||||
if type(item) == "number" then
|
||||
return item
|
||||
end
|
||||
if type(item) == "string" then
|
||||
local itemsCache = _G.ItemsCache
|
||||
if type(itemsCache) == "table" and type(itemsCache[item]) == "table" then
|
||||
return itemsCache[item][ITEM_ID_FIELD]
|
||||
end
|
||||
return tonumber(item:match("item:(%d+)") or item:match("^(%d+)$"))
|
||||
end
|
||||
end
|
||||
|
||||
local function CreateItemCacheLink(itemName, itemID, itemRarity, itemMinLevel)
|
||||
return string.format("|c%s|Hitem:%d:0:0:0:0:0:0:0:%d|h[%s]|h|r",
|
||||
ITEM_QUALITY_HEX[itemRarity] or "ffffffff",
|
||||
itemID or 0,
|
||||
itemMinLevel or 0,
|
||||
itemName or UNKNOWN or ""
|
||||
)
|
||||
end
|
||||
|
||||
local function EnsureItemsCache()
|
||||
if ITEMS_CACHE_INITIALIZED then
|
||||
return _G.ItemsCache
|
||||
end
|
||||
|
||||
local itemsCache = type(_G.ItemsCache) == "table" and _G.ItemsCache or nil
|
||||
local fileIndex = 1
|
||||
local itemCacheTable = _G["ItemsCache" .. fileIndex]
|
||||
|
||||
while type(itemCacheTable) == "table" do
|
||||
if not itemsCache then
|
||||
itemsCache = itemCacheTable
|
||||
_G.ItemsCache = itemsCache
|
||||
elseif itemCacheTable ~= itemsCache then
|
||||
for itemID, itemData in pairs(itemCacheTable) do
|
||||
itemsCache[itemID] = itemData
|
||||
end
|
||||
table.wipe(itemCacheTable)
|
||||
end
|
||||
|
||||
_G["ItemsCache" .. fileIndex] = nil
|
||||
fileIndex = fileIndex + 1
|
||||
itemCacheTable = _G["ItemsCache" .. fileIndex]
|
||||
end
|
||||
|
||||
if itemsCache then
|
||||
local localeIndex = GetLocale and GetLocale() == "ruRU" and ITEM_CACHE_FIELD.NAME_RURU or ITEM_CACHE_FIELD.NAME_ENGB
|
||||
local namedItems = {}
|
||||
|
||||
for itemID, itemData in pairs(itemsCache) do
|
||||
if type(itemID) == "number" and type(itemData) == "table" then
|
||||
itemData[ITEM_ID_FIELD] = itemID
|
||||
itemData[ITEM_LINK_FIELD] = nil
|
||||
|
||||
local itemName = itemData[localeIndex]
|
||||
if itemName and itemName ~= "" then
|
||||
namedItems[itemName] = itemData
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
setmetatable(itemsCache, {__index = namedItems})
|
||||
end
|
||||
|
||||
ITEMS_CACHE_INITIALIZED = true
|
||||
return itemsCache
|
||||
end
|
||||
|
||||
function C_Item.GetItemInfoCache(item)
|
||||
local itemsCache = EnsureItemsCache()
|
||||
if not itemsCache then
|
||||
return
|
||||
end
|
||||
|
||||
local itemID = GetItemIDFromAny(item)
|
||||
if not itemID then
|
||||
return
|
||||
end
|
||||
|
||||
local cacheData = itemsCache[itemID]
|
||||
if type(cacheData) ~= "table" then
|
||||
return
|
||||
end
|
||||
|
||||
local localeIndex = GetLocale and GetLocale() == "ruRU" and ITEM_CACHE_FIELD.NAME_RURU or ITEM_CACHE_FIELD.NAME_ENGB
|
||||
local itemName = cacheData[localeIndex] or cacheData[ITEM_CACHE_FIELD.NAME_ENGB]
|
||||
if not itemName or itemName == "" then
|
||||
return
|
||||
end
|
||||
|
||||
local itemRarity = cacheData[ITEM_CACHE_FIELD.RARITY] or LE_ITEM_QUALITY_COMMON
|
||||
local itemMinLevel = cacheData[ITEM_CACHE_FIELD.MINLEVEL] or 0
|
||||
local classID = cacheData[ITEM_CACHE_FIELD.TYPE]
|
||||
local subclassID = cacheData[ITEM_CACHE_FIELD.SUBTYPE]
|
||||
local equipLocID = cacheData[ITEM_CACHE_FIELD.EQUIPLOC] or 0
|
||||
|
||||
if not cacheData[ITEM_LINK_FIELD] then
|
||||
cacheData[ITEM_LINK_FIELD] = CreateItemCacheLink(itemName, itemID, itemRarity, itemMinLevel)
|
||||
end
|
||||
|
||||
return itemName,
|
||||
cacheData[ITEM_LINK_FIELD],
|
||||
itemRarity,
|
||||
cacheData[ITEM_CACHE_FIELD.ILEVEL],
|
||||
itemMinLevel,
|
||||
_G["ITEM_CLASS_" .. tostring(classID)] or classID,
|
||||
_G["ITEM_SUB_CLASS_" .. tostring(classID) .. "_" .. tostring(subclassID)] or subclassID,
|
||||
cacheData[ITEM_CACHE_FIELD.STACKCOUNT],
|
||||
SHARED_INVTYPE_BY_ID[equipLocID],
|
||||
"Interface\\Icons\\" .. tostring(cacheData[ITEM_CACHE_FIELD.TEXTURE] or "INV_Misc_QuestionMark"),
|
||||
cacheData[ITEM_CACHE_FIELD.VENDORPRICE],
|
||||
itemID,
|
||||
classID,
|
||||
subclassID,
|
||||
equipLocID
|
||||
end
|
||||
|
||||
local function GetItemInfoCompat(item)
|
||||
local name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice = GetItemInfo(item)
|
||||
if name then
|
||||
return name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice
|
||||
end
|
||||
|
||||
return C_Item.GetItemInfoCache(item)
|
||||
end
|
||||
|
||||
local function FireItemCacheCallbacks(itemID)
|
||||
local callbacks = ITEM_CACHE_CALLBACKS[itemID]
|
||||
if not callbacks then
|
||||
return
|
||||
end
|
||||
|
||||
local name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice = GetItemInfoCompat(itemID)
|
||||
if not name then
|
||||
return
|
||||
end
|
||||
|
||||
ITEM_CACHE_CALLBACKS[itemID] = nil
|
||||
for _, callback in ipairs(callbacks) do
|
||||
callback(itemID, name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice)
|
||||
end
|
||||
end
|
||||
|
||||
local function QueueItemCacheCallback(item, callback)
|
||||
if not callback then
|
||||
return
|
||||
end
|
||||
|
||||
local itemID = tonumber(item)
|
||||
if not itemID and type(item) == "string" then
|
||||
itemID = tonumber(item:match("item:(%d+)") or item:match("^(%d+)$"))
|
||||
end
|
||||
if not itemID then
|
||||
return
|
||||
end
|
||||
|
||||
ITEM_CACHE_CALLBACKS[itemID] = ITEM_CACHE_CALLBACKS[itemID] or {}
|
||||
table.insert(ITEM_CACHE_CALLBACKS[itemID], callback)
|
||||
end
|
||||
|
||||
local itemCacheFrame
|
||||
local function EnsureItemCacheFrame()
|
||||
if itemCacheFrame or not CreateFrame then
|
||||
return
|
||||
end
|
||||
|
||||
itemCacheFrame = CreateFrame("Frame")
|
||||
itemCacheFrame:RegisterEvent("GET_ITEM_INFO_RECEIVED")
|
||||
itemCacheFrame:SetScript("OnEvent", function(_, _, itemID)
|
||||
if itemID then
|
||||
FireItemCacheCallbacks(itemID)
|
||||
else
|
||||
for queuedItemID in pairs(ITEM_CACHE_CALLBACKS) do
|
||||
FireItemCacheCallbacks(queuedItemID)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
C_Item.GetItemInfo = function(item, skipClientCache, callback, ...)
|
||||
local name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice
|
||||
if ExistingCItemGetItemInfo then
|
||||
name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice = ExistingCItemGetItemInfo(item, skipClientCache, nil, ...)
|
||||
end
|
||||
if not name then
|
||||
name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice = GetItemInfoCompat(item)
|
||||
end
|
||||
|
||||
if callback then
|
||||
if name then
|
||||
callback(GetItemIDFromAny(item) or item, name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice)
|
||||
else
|
||||
QueueItemCacheCallback(item, callback)
|
||||
EnsureItemCacheFrame()
|
||||
end
|
||||
end
|
||||
return name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice
|
||||
end
|
||||
|
||||
C_Item.RequestServerCache = function(item, callback)
|
||||
local name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice = GetItemInfoCompat(item)
|
||||
if callback then
|
||||
if name then
|
||||
callback(GetItemIDFromAny(item) or item, name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice)
|
||||
elseif ExistingCItemRequestServerCache then
|
||||
return ExistingCItemRequestServerCache(item, callback)
|
||||
else
|
||||
QueueItemCacheCallback(item, callback)
|
||||
EnsureItemCacheFrame()
|
||||
end
|
||||
end
|
||||
return name, link, quality, itemLevel, reqLevel, itemType, itemSubType, maxStack, equipSlot, icon, vendorPrice
|
||||
end
|
||||
C_Item.GetItemIDFromString = function(item)
|
||||
local itemID = ExistingCItemGetItemIDFromString and ExistingCItemGetItemIDFromString(item)
|
||||
if itemID then
|
||||
return itemID
|
||||
end
|
||||
|
||||
EnsureItemsCache()
|
||||
return GetItemIDFromAny(item)
|
||||
end
|
||||
|
||||
EnsureItemsCache()
|
||||
|
||||
if not Mixin then
|
||||
function Mixin(object, ...)
|
||||
for i = 1, select("#", ...) do
|
||||
local mixin = select(i, ...)
|
||||
for key, value in pairs(mixin) do
|
||||
object[key] = value
|
||||
end
|
||||
end
|
||||
return object
|
||||
end
|
||||
end
|
||||
|
||||
if not CreateFromMixins then
|
||||
function CreateFromMixins(...)
|
||||
return Mixin({}, ...)
|
||||
end
|
||||
end
|
||||
|
||||
if not CreateAndInitFromMixin then
|
||||
function CreateAndInitFromMixin(mixin, ...)
|
||||
local object = CreateFromMixins(mixin)
|
||||
object:Init(...)
|
||||
return object
|
||||
end
|
||||
end
|
||||
|
||||
if not InlineHyperlinkFrame_SimpleHTMLAsFontString_OnLoad then
|
||||
function InlineHyperlinkFrame_SimpleHTMLAsFontString_OnLoad(self)
|
||||
if PKBT_SimpleHTMLAsFontStringMixin then
|
||||
Mixin(self, PKBT_SimpleHTMLAsFontStringMixin)
|
||||
if self.OnLoadSimpleHTMLAsFontString then
|
||||
self:OnLoadSimpleHTMLAsFontString()
|
||||
end
|
||||
elseif self.GetRegions and not self:GetRegions() then
|
||||
local meta = getmetatable(self)
|
||||
local methods = meta and meta.__index
|
||||
if methods and methods.SetText then
|
||||
methods.SetText(self, "")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function InstallTextureAtlasShim()
|
||||
if not CreateFrame then
|
||||
return
|
||||
end
|
||||
|
||||
local texture = CreateFrame("Frame"):CreateTexture(nil, "ARTWORK")
|
||||
local meta = getmetatable(texture)
|
||||
local methods = meta and meta.__index
|
||||
|
||||
local atlasToTexture = {
|
||||
["adventureguide-pane-large"] = {335, 337, 0.001953, 0.656250, 0.320312, 0.978516, "Interface\\EncounterJournal\\AdventureGuide"},
|
||||
["adventureguide-pane-small"] = {344, 161, 0.001953, 0.673828, 0.001953, 0.316406, "Interface\\EncounterJournal\\AdventureGuide"},
|
||||
["adventureguide-ring"] = {94, 95, 0.775391, 0.958984, 0.001953, 0.187500, "Interface\\EncounterJournal\\AdventureGuide"},
|
||||
["adventureguide-rewardring"] = {48, 48, 0.677734, 0.771484, 0.001953, 0.095703, "Interface\\EncounterJournal\\AdventureGuide"},
|
||||
["adventureguide-redx"] = {35, 34, 0.677734, 0.746094, 0.175781, 0.242188, "Interface\\EncounterJournal\\AdventureGuide"},
|
||||
|
||||
["UI-EJ-Classic"] = {786, 425, 0.000977, 0.768555, 0.417969, 0.833008, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds1"},
|
||||
["UI-EJ-BurningCrusade"] = {786, 425, 0.000977, 0.768555, 0.000977, 0.416016, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds1"},
|
||||
["UI-EJ-WrathoftheLichKing"] = {786, 425, 0.000977, 0.768555, 0.417969, 0.833008, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds2"},
|
||||
["UI-EJ-Cataclysm"] = {786, 425, 0.000977, 0.768555, 0.000977, 0.416016, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds2"},
|
||||
["UI-EJ-MistsofPandaria"] = {786, 425, 0.000977, 0.768555, 0.000977, 0.416016, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds3"},
|
||||
["UI-EJ-WarlordsofDraenor"] = {786, 425, 0.000977, 0.768555, 0.417969, 0.833008, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds3"},
|
||||
["UI-EJ-BattleforAzeroth"] = {786, 425, 0.000977, 0.768555, 0.000977, 0.416016, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds4"},
|
||||
["UI-EJ-Legion"] = {786, 425, 0.000977, 0.768555, 0.417969, 0.833008, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds4"},
|
||||
["UI-EJ-Dragonflight"] = {786, 425, 0.000977, 0.768555, 0.000977, 0.416016, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds5"},
|
||||
["UI-EJ-Shadowlands"] = {786, 425, 0.000977, 0.768555, 0.417969, 0.833008, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds5"},
|
||||
["UI-EJ-TheWarWithin"] = {786, 425, 0.000977, 0.768555, 0.000977, 0.416016, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds6"},
|
||||
["UI-EJ-Midnight"] = {786, 425, 0.000977, 0.768555, 0.417969, 0.833008, "Interface\\EncounterJournal\\DungeonJournalTierBackgrounds6"},
|
||||
}
|
||||
|
||||
if type(methods) == "table" and not methods.SetAtlas then
|
||||
methods.SetAtlas = function(self, atlas, useAtlasSize)
|
||||
local atlasInfo = atlasToTexture[atlas]
|
||||
if atlasInfo then
|
||||
self:SetTexture(atlasInfo[7])
|
||||
self:SetTexCoord(atlasInfo[3], atlasInfo[4], atlasInfo[5], atlasInfo[6])
|
||||
if useAtlasSize then
|
||||
self:SetSize(atlasInfo[1], atlasInfo[2])
|
||||
end
|
||||
elseif SetAtlasTexture then
|
||||
local ok = pcall(SetAtlasTexture, self, atlas)
|
||||
if not ok then
|
||||
self:SetTexture(nil)
|
||||
end
|
||||
else
|
||||
self:SetTexture(nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
InstallTextureAtlasShim()
|
||||
|
||||
local function InstallFrameMethodShims()
|
||||
if not CreateFrame then
|
||||
return
|
||||
end
|
||||
|
||||
local frame = CreateFrame("Frame")
|
||||
local meta = getmetatable(frame)
|
||||
local methods = meta and meta.__index
|
||||
if type(methods) ~= "table" or methods.SetParentArray then
|
||||
return
|
||||
end
|
||||
|
||||
methods.SetParentArray = function(self, arrayName)
|
||||
local parent = self:GetParent()
|
||||
if not parent or not arrayName then
|
||||
return
|
||||
end
|
||||
|
||||
parent[arrayName] = parent[arrayName] or {}
|
||||
table.insert(parent[arrayName], self)
|
||||
end
|
||||
end
|
||||
|
||||
InstallFrameMethodShims()
|
||||
|
||||
if not EncounterJournal_SetSearchPreviewSelection then
|
||||
function EncounterJournal_SetSearchPreviewSelection(selectedIndex)
|
||||
if not EncounterJournal or not EncounterJournal.searchBox then
|
||||
return
|
||||
end
|
||||
|
||||
local searchBox = EncounterJournal.searchBox
|
||||
searchBox.selectedIndex = selectedIndex or 1
|
||||
|
||||
if searchBox.searchPreview then
|
||||
for index, button in ipairs(searchBox.searchPreview) do
|
||||
if button.selectedTexture then
|
||||
if index == searchBox.selectedIndex then
|
||||
button.selectedTexture:Show()
|
||||
else
|
||||
button.selectedTexture:Hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if searchBox.showAllResults and searchBox.showAllResults.selectedTexture then
|
||||
searchBox.showAllResults.selectedTexture:Hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
+79
@@ -0,0 +1,79 @@
|
||||
-- Optional AIO bridge: lets the server push fresh Encounter Journal data at runtime.
|
||||
-- The static fallback is loaded from Generated_EncounterJournal.lua, so the journal works
|
||||
-- without ever calling ApplyEncounterJournalData.
|
||||
|
||||
local function ApplyEncounterJournalData(data)
|
||||
if type(data) ~= "table" then
|
||||
return
|
||||
end
|
||||
|
||||
local function NormalizeTierInstances(tiers, tierInstances)
|
||||
if type(tiers) ~= "table" or type(tierInstances) ~= "table" then
|
||||
return tierInstances
|
||||
end
|
||||
|
||||
local tierIDs = {}
|
||||
for _, tierInfo in ipairs(tiers) do
|
||||
if type(tierInfo) == "table" then
|
||||
tierIDs[tierInfo[1]] = true
|
||||
end
|
||||
end
|
||||
|
||||
local hasTierKey = false
|
||||
for tierID in pairs(tierIDs) do
|
||||
if tierInstances[tierID] then
|
||||
hasTierKey = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not hasTierKey then
|
||||
return tierInstances
|
||||
end
|
||||
|
||||
local normalized = {}
|
||||
for tierID, instanceList in pairs(tierInstances) do
|
||||
if tierIDs[tierID] and type(instanceList) == "table" then
|
||||
for _, instanceID in ipairs(instanceList) do
|
||||
normalized[instanceID] = normalized[instanceID] or {}
|
||||
table.insert(normalized[instanceID], tierID)
|
||||
end
|
||||
else
|
||||
normalized[tierID] = instanceList
|
||||
end
|
||||
end
|
||||
|
||||
return normalized
|
||||
end
|
||||
|
||||
local tiers = data.JOURNALTIER or data.tiers or JOURNALTIER
|
||||
local tierInstances = data.JOURNALTIERXINSTANCE or data.tierInstances or JOURNALTIERXINSTANCE
|
||||
|
||||
JOURNALINSTANCE = data.JOURNALINSTANCE or data.instances or JOURNALINSTANCE
|
||||
JOURNALENCOUNTER = data.JOURNALENCOUNTER or data.encounters or JOURNALENCOUNTER
|
||||
JOURNALENCOUNTERCREATURE = data.JOURNALENCOUNTERCREATURE or data.creatures or JOURNALENCOUNTERCREATURE
|
||||
JOURNALENCOUNTERITEM = data.JOURNALENCOUNTERITEM or data.items or JOURNALENCOUNTERITEM
|
||||
JOURNALENCOUNTERSECTION = data.JOURNALENCOUNTERSECTION or data.sections or JOURNALENCOUNTERSECTION
|
||||
JOURNALTIER = tiers
|
||||
JOURNALTIERXINSTANCE = NormalizeTierInstances(tiers, tierInstances)
|
||||
JOURNAACTUALRAIDS = data.JOURNAACTUALRAIDS or data.actualRaids or JOURNAACTUALRAIDS
|
||||
|
||||
if C_EncounterJournal and C_EncounterJournal.ReloadData then
|
||||
C_EncounterJournal.ReloadData()
|
||||
end
|
||||
end
|
||||
|
||||
MoonWell_ApplyEncounterJournalData = ApplyEncounterJournalData
|
||||
|
||||
local staticData = MoonWellEncounterJournalData or EncounterJournalData
|
||||
if staticData then
|
||||
ApplyEncounterJournalData(staticData)
|
||||
end
|
||||
|
||||
if AIO then
|
||||
local Handler = AIO.AddHandlers("MoonWellEncounterJournal", {})
|
||||
|
||||
function Handler.SetData(_, data)
|
||||
ApplyEncounterJournalData(data)
|
||||
end
|
||||
end
|
||||
+157
@@ -0,0 +1,157 @@
|
||||
-- Hide the Sirus Encounter Journal panels we don't ship: suggested content,
|
||||
-- LootJournal/ItemBrowser, search box, retail-era top tabs. Dungeons + Raids stay.
|
||||
-- The shipped Sirus tab layout assumes all four content tabs are visible; this
|
||||
-- skin repositions the two tabs we keep.
|
||||
|
||||
local function HideFrame(frame)
|
||||
if frame then
|
||||
frame:Hide()
|
||||
end
|
||||
end
|
||||
|
||||
local function HideTabKeepEnabled(tab)
|
||||
if not tab then
|
||||
return
|
||||
end
|
||||
tab:Hide()
|
||||
-- Keep the tab enabled so Sirus EJ_OnShow does not fall back to the
|
||||
-- suggest-tier code path (EJSuggestTab_GetPlayerTierIndex etc).
|
||||
end
|
||||
|
||||
local function ConfigureTierTab(tab, text)
|
||||
if not tab then
|
||||
return
|
||||
end
|
||||
|
||||
tab:SetText(text or "")
|
||||
|
||||
if tab.SetNormalFontObject and GameFontNormal then
|
||||
tab:SetNormalFontObject(GameFontNormal)
|
||||
end
|
||||
if tab.SetHighlightFontObject and GameFontHighlight then
|
||||
tab:SetHighlightFontObject(GameFontHighlight)
|
||||
end
|
||||
if tab.SetDisabledFontObject and GameFontNormal then
|
||||
tab:SetDisabledFontObject(GameFontNormal)
|
||||
end
|
||||
|
||||
local fontString = tab:GetFontString()
|
||||
if fontString then
|
||||
fontString:SetText(text or "")
|
||||
fontString:ClearAllPoints()
|
||||
fontString:SetPoint("CENTER", tab, "CENTER", 0, -3)
|
||||
if fontString.SetDrawLayer then
|
||||
fontString:SetDrawLayer("OVERLAY", 7)
|
||||
end
|
||||
end
|
||||
|
||||
tab:SetWidth(math.max((tab:GetTextWidth() or 0) + 28, 92))
|
||||
end
|
||||
|
||||
local function PositionVisibleTierTabs(instanceSelect)
|
||||
local guidebookTab = instanceSelect and instanceSelect.guidebookTab
|
||||
local dungeonsTab = instanceSelect and instanceSelect.dungeonsTab
|
||||
local raidsTab = instanceSelect and instanceSelect.raidsTab
|
||||
if not dungeonsTab or not raidsTab then
|
||||
return
|
||||
end
|
||||
|
||||
ConfigureTierTab(guidebookTab, GUIDEBOOK or "Guidebook")
|
||||
ConfigureTierTab(dungeonsTab, INSTANCES or "Instances")
|
||||
ConfigureTierTab(raidsTab, RAIDS or "Raids")
|
||||
|
||||
dungeonsTab:ClearAllPoints()
|
||||
dungeonsTab:SetPoint("BOTTOMLEFT", instanceSelect, "TOPLEFT", 150, -45)
|
||||
|
||||
raidsTab:ClearAllPoints()
|
||||
raidsTab:SetPoint("BOTTOMLEFT", dungeonsTab, "BOTTOMRIGHT", 22, 0)
|
||||
end
|
||||
|
||||
local function GetVisibleSelectedTabID(instanceSelect)
|
||||
if not instanceSelect then
|
||||
return
|
||||
end
|
||||
|
||||
local selectedTab = instanceSelect.selectedTab
|
||||
local dungeonsTab = instanceSelect.dungeonsTab
|
||||
local raidsTab = instanceSelect.raidsTab
|
||||
|
||||
if raidsTab and selectedTab == raidsTab.id then
|
||||
return selectedTab
|
||||
end
|
||||
|
||||
if dungeonsTab then
|
||||
dungeonsTab.id = dungeonsTab.id or dungeonsTab:GetID()
|
||||
return dungeonsTab.id
|
||||
end
|
||||
end
|
||||
|
||||
local function SelectVisibleInstanceTab(journal)
|
||||
local instanceSelect = journal and journal.instanceSelect
|
||||
if not instanceSelect then
|
||||
return
|
||||
end
|
||||
|
||||
local selectedTab = GetVisibleSelectedTabID(instanceSelect)
|
||||
if selectedTab then
|
||||
instanceSelect.selectedTab = selectedTab
|
||||
end
|
||||
|
||||
if journal:IsShown()
|
||||
and instanceSelect:IsShown()
|
||||
and (not journal.encounter or not journal.encounter:IsShown())
|
||||
and selectedTab
|
||||
and EJ_ContentTab_Select
|
||||
then
|
||||
EJ_ContentTab_Select(selectedTab)
|
||||
end
|
||||
end
|
||||
|
||||
local function ApplyDungeonAndRaidOnlySkin()
|
||||
local journal = EncounterJournal
|
||||
if not journal then
|
||||
return
|
||||
end
|
||||
|
||||
-- Sirus EJ_OnLoad sets numTabs at the very end; if anything earlier in
|
||||
-- OnLoad bails out, PanelTemplates_UpdateTabs blows up later with a nil
|
||||
-- for-limit when OnShow calls PanelTemplates_SetTab. Guard it.
|
||||
if journal.numTabs == nil then
|
||||
journal.numTabs = 4
|
||||
end
|
||||
|
||||
HideFrame(journal.searchBox)
|
||||
HideFrame(journal.searchResults)
|
||||
HideFrame(journal.suggestFrame)
|
||||
HideFrame(journal.LootJournal)
|
||||
HideFrame(journal.LootJournalItems)
|
||||
HideFrame(journal.TutorialButton)
|
||||
|
||||
for index = 1, 4 do
|
||||
HideFrame(_G["EncounterJournalTab" .. index])
|
||||
end
|
||||
|
||||
local instanceSelect = journal.instanceSelect
|
||||
if instanceSelect then
|
||||
HideTabKeepEnabled(instanceSelect.suggestTab)
|
||||
HideTabKeepEnabled(instanceSelect.LootJournalTab)
|
||||
|
||||
-- Sirus EJ_OnShow forwards instanceSelect.selectedTab into
|
||||
-- EJ_ContentTab_Select; if it's nil the tab loop matches nothing and
|
||||
-- selectedTab.selectedGlow blows up. Default to the dungeons tab.
|
||||
local dungeonsTab = instanceSelect.dungeonsTab
|
||||
if dungeonsTab then
|
||||
dungeonsTab.id = dungeonsTab.id or dungeonsTab:GetID()
|
||||
end
|
||||
|
||||
PositionVisibleTierTabs(instanceSelect)
|
||||
SelectVisibleInstanceTab(journal)
|
||||
end
|
||||
end
|
||||
|
||||
MoonWell_EncounterJournalApplyDungeonMode = ApplyDungeonAndRaidOnlySkin
|
||||
|
||||
if EncounterJournal then
|
||||
ApplyDungeonAndRaidOnlySkin()
|
||||
EncounterJournal:HookScript("OnShow", ApplyDungeonAndRaidOnlySkin)
|
||||
end
|
||||
+34
@@ -0,0 +1,34 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Font name="QuestFont_Super_Huge" font="Fonts\MORPHEUS.ttf" virtual="true">
|
||||
<FontHeight val="24"/>
|
||||
<Color r="1" g=".82" b="0"/>
|
||||
</Font>
|
||||
<Font name="QuestFont_Super_Huge2" font="Fonts\MORPHEUS.ttf" virtual="true">
|
||||
<FontHeight val="26"/>
|
||||
<Shadow>
|
||||
<Offset x="2" y="-2"/>
|
||||
<Color r="0" g="0" b="0"/>
|
||||
</Shadow>
|
||||
</Font>
|
||||
<Font name="GameFontNormalMed1" inherits="GameFontNormal" virtual="true">
|
||||
<FontHeight val="12"/>
|
||||
<Shadow>
|
||||
<Offset x="1" y="-1"/>
|
||||
<Color r="0" g="0" b="0"/>
|
||||
</Shadow>
|
||||
<Color r="1" g=".82" b="0"/>
|
||||
</Font>
|
||||
<Font name="QuestFont22" font="Fonts\MORPHEUS.ttf" virtual="true">
|
||||
<FontHeight val="22"/>
|
||||
<Color r="1" g=".82" b="0"/>
|
||||
</Font>
|
||||
<Font name="QuestFont_Enormous" font="Fonts\MORPHEUS.ttf" virtual="true">
|
||||
<FontHeight val="30"/>
|
||||
<Color r="1" g=".82" b="0"/>
|
||||
</Font>
|
||||
<Font name="DestinyFontHuge" font="Fonts\MORPHEUS.ttf" virtual="true">
|
||||
<FontHeight val="32"/>
|
||||
<Color r="1" g=".82" b="0"/>
|
||||
</Font>
|
||||
</Ui>
|
||||
+150
@@ -0,0 +1,150 @@
|
||||
-- Minimal Frame metatable extensions used by Sirus EJ. Replaces Sirus
|
||||
-- SharedExtendedMethods.lua, which clobbers SetUnit/PlayerModel methods with
|
||||
-- retail-only API (ResetAllSpells, SetSpell, SetUnitRaw, GetDisplayIDs,
|
||||
-- C_CustomizationsCollection.*) and breaks TabardFrame/DressUpFrame on 3.3.5.
|
||||
|
||||
local function getMeta(objType)
|
||||
local frame = CreateFrame(objType)
|
||||
frame:Hide()
|
||||
return getmetatable(frame).__index
|
||||
end
|
||||
|
||||
local function RegisterCustomEventNoop() end
|
||||
local function UnregisterCustomEventNoop() end
|
||||
|
||||
local function SetShown(self, shown)
|
||||
if shown then
|
||||
self:Show()
|
||||
else
|
||||
self:Hide()
|
||||
end
|
||||
end
|
||||
|
||||
local function SetParentArray(self, arrayName)
|
||||
local parent = self:GetParent()
|
||||
if not parent or not arrayName then
|
||||
return
|
||||
end
|
||||
parent[arrayName] = parent[arrayName] or {}
|
||||
table.insert(parent[arrayName], self)
|
||||
end
|
||||
|
||||
local function SetEnabled(self, enabled)
|
||||
if enabled then
|
||||
self:Enable()
|
||||
else
|
||||
self:Disable()
|
||||
end
|
||||
end
|
||||
|
||||
-- Sirus EJ calls Frame/Button:IsMouseOverEx() (Cataclysm+ retail-only).
|
||||
-- Map to the 3.3.5 IsMouseOver().
|
||||
local function IsMouseOverEx(self)
|
||||
return self:IsMouseOver()
|
||||
end
|
||||
|
||||
local metas = {
|
||||
getMeta("Frame"),
|
||||
getMeta("Button"),
|
||||
getMeta("CheckButton"),
|
||||
getMeta("EditBox"),
|
||||
getMeta("Slider"),
|
||||
getMeta("StatusBar"),
|
||||
getMeta("ScrollFrame"),
|
||||
getMeta("MessageFrame"),
|
||||
getMeta("ScrollingMessageFrame"),
|
||||
}
|
||||
|
||||
for _, meta in ipairs(metas) do
|
||||
if type(meta) == "table" then
|
||||
if not meta.RegisterCustomEvent then
|
||||
meta.RegisterCustomEvent = RegisterCustomEventNoop
|
||||
end
|
||||
if not meta.UnregisterCustomEvent then
|
||||
meta.UnregisterCustomEvent = UnregisterCustomEventNoop
|
||||
end
|
||||
if not meta.SetShown then
|
||||
meta.SetShown = SetShown
|
||||
end
|
||||
if not meta.SetParentArray then
|
||||
meta.SetParentArray = SetParentArray
|
||||
end
|
||||
if not meta.SetEnabled then
|
||||
meta.SetEnabled = SetEnabled
|
||||
end
|
||||
if not meta.IsMouseOverEx then
|
||||
meta.IsMouseOverEx = IsMouseOverEx
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Sirus EJ calls FontString:IsTruncated() (Cataclysm+) to detect overflow for
|
||||
-- header tooltips. Always return false on 3.3.5 — we just don't show the
|
||||
-- "expand" tooltip.
|
||||
do
|
||||
local frame = CreateFrame("Frame")
|
||||
local fs = frame:CreateFontString()
|
||||
local meta = getmetatable(fs)
|
||||
local methods = meta and meta.__index
|
||||
if type(methods) == "table" and not methods.IsTruncated then
|
||||
methods.IsTruncated = function() return false end
|
||||
end
|
||||
end
|
||||
|
||||
-- Sirus EJ description fields are SimpleHTML frames; the EJ logic does
|
||||
-- `self.description:GetText()` (Cataclysm+ on SimpleHTML). 3.3.5 SimpleHTML
|
||||
-- only has SetText, no GetText. Hook SetText to remember the last text and
|
||||
-- expose GetText that returns it.
|
||||
do
|
||||
local ok, simple = pcall(CreateFrame, "SimpleHTML")
|
||||
if ok and simple then
|
||||
local meta = getmetatable(simple)
|
||||
local methods = meta and meta.__index
|
||||
if type(methods) == "table" then
|
||||
local origSetText = methods.SetText
|
||||
if origSetText and not methods.GetText then
|
||||
methods.SetText = function(self, text, ...)
|
||||
self.__moonwellText = text
|
||||
return origSetText(self, text, ...)
|
||||
end
|
||||
methods.GetText = function(self)
|
||||
return self.__moonwellText
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Sirus EJ calls Texture:SetPortrait(displayID) for boss/creature portraits.
|
||||
-- 3.3.5 has no SetPortraitTextureFromCreatureDisplayID equivalent, so leave
|
||||
-- the texture blank — the static UI-EJ-BOSS-* icon set elsewhere is enough.
|
||||
do
|
||||
local portraitByDisplayInfo = {}
|
||||
local data = MoonWellEncounterJournalData
|
||||
if data and data.creatures then
|
||||
for _, creatureList in pairs(data.creatures) do
|
||||
for _, creature in ipairs(creatureList) do
|
||||
local displayInfo = creature[3]
|
||||
local icon = creature[4]
|
||||
if displayInfo and displayInfo > 0 and icon and icon ~= "" then
|
||||
portraitByDisplayInfo[displayInfo] = icon
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Ogom is a nested encounter variant and has no top-level portrait row.
|
||||
portraitByDisplayInfo[6709] = [[Interface\EncounterJournal\UI-EJ-BOSS-Jammalan the Prophet]]
|
||||
MoonWellEncounterPortraitByDisplayInfo = portraitByDisplayInfo
|
||||
|
||||
local frame = CreateFrame("Frame")
|
||||
local texture = frame:CreateTexture()
|
||||
local meta = getmetatable(texture)
|
||||
local methods = meta and meta.__index
|
||||
if type(methods) == "table" and not methods.SetPortrait then
|
||||
methods.SetPortrait = function(self, displayInfo)
|
||||
self:SetTexture(portraitByDisplayInfo[displayInfo] or QUESTION_MARK_ICON)
|
||||
self:SetTexCoord(0, 1, 0, 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
+41
@@ -0,0 +1,41 @@
|
||||
-- Force C_EncounterJournal to copy the freshly loaded JOURNAL* globals into its
|
||||
-- internal locals. Without this the EJ data API returns nil and the instance
|
||||
-- list comes up empty.
|
||||
|
||||
if C_EncounterJournal and C_EncounterJournal.ReloadData then
|
||||
C_EncounterJournal.ReloadData()
|
||||
end
|
||||
|
||||
-- EJ_GetLootFilter returns nil until a class filter is set; Sirus
|
||||
-- EncounterJournal_UpdateFilterString does `if classID > 0 then`, which blows
|
||||
-- up when classID is nil. Coerce to 0.
|
||||
if EJ_GetLootFilter then
|
||||
local _GetLootFilter = EJ_GetLootFilter
|
||||
function EJ_GetLootFilter()
|
||||
return _GetLootFilter() or 0
|
||||
end
|
||||
end
|
||||
|
||||
-- Sirus C_AdventureJournal sometimes fails to fully initialize on 3.3.5
|
||||
-- because PRIVATE.Initialize() inside Utils/C_AdventureJournal.lua hits an
|
||||
-- unsupported API mid-way and aborts before `C_AdventureJournal = {}` is
|
||||
-- reached. Provide a no-op stub so suggestFrame OnShow doesn't blow up.
|
||||
C_AdventureJournal = C_AdventureJournal or {}
|
||||
local function noop() end
|
||||
C_AdventureJournal.UpdateSuggestions = C_AdventureJournal.UpdateSuggestions or noop
|
||||
C_AdventureJournal.GetPrimaryOffset = C_AdventureJournal.GetPrimaryOffset or function() return 0 end
|
||||
C_AdventureJournal.SetPrimaryOffset = C_AdventureJournal.SetPrimaryOffset or noop
|
||||
C_AdventureJournal.GetNumAvailableSuggestions = C_AdventureJournal.GetNumAvailableSuggestions or function() return 0 end
|
||||
C_AdventureJournal.GetSuggestion = C_AdventureJournal.GetSuggestion or function() end
|
||||
C_AdventureJournal.CanBeShown = C_AdventureJournal.CanBeShown or function() return true end
|
||||
C_AdventureJournal.ReloadData = C_AdventureJournal.ReloadData or noop
|
||||
C_AdventureJournal.ActivateEntry = C_AdventureJournal.ActivateEntry or noop
|
||||
C_AdventureJournal.GetSuggestions = C_AdventureJournal.GetSuggestions or function(out)
|
||||
if type(out) == "table" then
|
||||
for k in pairs(out) do out[k] = nil end
|
||||
end
|
||||
return out or {}
|
||||
end
|
||||
C_AdventureJournal.GetReward = C_AdventureJournal.GetReward or function() end
|
||||
C_AdventureJournal.GetPrimaryReward = C_AdventureJournal.GetPrimaryReward or function() end
|
||||
C_AdventureJournal.GetSecondaryReward = C_AdventureJournal.GetSecondaryReward or function() end
|
||||
+69
@@ -0,0 +1,69 @@
|
||||
-- Explicit entry point for 3.3.5 clients, which do not have the retail
|
||||
-- EncounterJournal micro button.
|
||||
|
||||
local function MoonWell_ToggleEncounterJournal()
|
||||
if not EncounterJournal then
|
||||
return
|
||||
end
|
||||
|
||||
if EncounterJournal:IsShown() then
|
||||
HideUIPanel(EncounterJournal)
|
||||
return
|
||||
end
|
||||
|
||||
if MoonWell_EncounterJournalApplyDungeonMode then
|
||||
MoonWell_EncounterJournalApplyDungeonMode()
|
||||
end
|
||||
|
||||
ShowUIPanel(EncounterJournal)
|
||||
|
||||
if EJPlayerGuide_OpenFrame then
|
||||
EJPlayerGuide_OpenFrame()
|
||||
elseif EncounterJournal.instanceSelect and EncounterJournal.instanceSelect.guideTab and EJ_ContentTab_Select then
|
||||
EJ_ContentTab_Select(EncounterJournal.instanceSelect.guideTab:GetID())
|
||||
end
|
||||
end
|
||||
|
||||
SLASH_MOONWELLENCOUNTERJOURNAL1 = "/ej"
|
||||
SLASH_MOONWELLENCOUNTERJOURNAL2 = "/journal"
|
||||
SLASH_MOONWELLENCOUNTERJOURNAL3 = "/encounterjournal"
|
||||
SlashCmdList.MOONWELLENCOUNTERJOURNAL = MoonWell_ToggleEncounterJournal
|
||||
|
||||
MoonWell_ToggleEncounterJournal = MoonWell_ToggleEncounterJournal
|
||||
|
||||
local function MoonWell_EncounterJournalMicroButton_OnEnter(self)
|
||||
GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
|
||||
GameTooltip:AddLine("Путеводитель по приключениям", 1, 1, 1)
|
||||
GameTooltip:Show()
|
||||
end
|
||||
|
||||
local function MoonWell_CreateEncounterJournalMicroButton()
|
||||
local button = EncounterJournalMicroButton
|
||||
if not button then
|
||||
local iconTexture = "Interface\\EncounterJournal\\UI-EJ-PortraitIcon"
|
||||
button = CreateFrame("Button", "EncounterJournalMicroButton", MainMenuBarArtFrame or UIParent)
|
||||
button:SetSize(32, 40)
|
||||
button:SetPoint("BOTTOMLEFT", LFDMicroButton or MainMenuMicroButton or HelpMicroButton or UIParent, "BOTTOMRIGHT", 0, 0)
|
||||
button:RegisterForClicks("LeftButtonUp")
|
||||
button:SetNormalTexture(iconTexture)
|
||||
button:SetPushedTexture(iconTexture)
|
||||
button:SetDisabledTexture(iconTexture)
|
||||
button:SetHighlightTexture(iconTexture)
|
||||
button:SetPushedTextOffset(1, -1)
|
||||
|
||||
local highlight = button:GetHighlightTexture()
|
||||
if highlight then
|
||||
highlight:SetBlendMode("ADD")
|
||||
highlight:SetAlpha(0.55)
|
||||
end
|
||||
end
|
||||
|
||||
button:SetScript("OnClick", MoonWell_ToggleEncounterJournal)
|
||||
button:SetScript("OnEnter", MoonWell_EncounterJournalMicroButton_OnEnter)
|
||||
button:SetScript("OnLeave", GameTooltip_Hide)
|
||||
button:Show()
|
||||
|
||||
return button
|
||||
end
|
||||
|
||||
MoonWell_CreateEncounterJournalMicroButton()
|
||||
+24
@@ -0,0 +1,24 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<!--
|
||||
Sirus EncounterJournalScrollBarTemplate inherits MinimalScrollBarTemplate
|
||||
and references self.trackBG inside its inline OnLoad. On 3.3.5 the
|
||||
parentKey="trackBG" attribute on the inherited template does not
|
||||
propagate, leaving self.trackBG nil and crashing OnLoad. Define the
|
||||
template here ourselves with trackBG as a direct child texture, before
|
||||
Sirus Custom_EncounterJournal.xml gets a chance to register its own.
|
||||
-->
|
||||
<Slider name="EncounterJournalScrollBarTemplate" inherits="MinimalScrollBarTemplate" parentKey="ScrollBar" virtual="true">
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT" x="0" y="-17"/>
|
||||
<Anchor point="BOTTOMRIGHT" x="0" y="17"/>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture parentKey="trackBG" setAllPoints="true">
|
||||
<Color r="0.2" g="0.13" b="0.08" a="0.25"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
</Slider>
|
||||
</Ui>
|
||||
+40
@@ -0,0 +1,40 @@
|
||||
-- Sirus EJ XML for lootScroll/searchResults.scrollFrame omits the scrollUp /
|
||||
-- scrollDown buttons that the stock 3.3.5 HybridScrollFrame implementation
|
||||
-- requires (HybridScrollFrame_Update / HybridScrollFrame_UpdateButtonStates
|
||||
-- index them directly). Wire up no-op buttons so the stock helpers don't
|
||||
-- index nil and the rest of the EJ flow works.
|
||||
|
||||
local function AttachFakeScrollButtons(scrollFrame)
|
||||
if not scrollFrame then
|
||||
return
|
||||
end
|
||||
if not scrollFrame.scrollUp then
|
||||
local btn = CreateFrame("Button", nil, scrollFrame)
|
||||
btn:Hide()
|
||||
btn:SetSize(1, 1)
|
||||
btn:SetPoint("TOPLEFT")
|
||||
scrollFrame.scrollUp = btn
|
||||
end
|
||||
if not scrollFrame.scrollDown then
|
||||
local btn = CreateFrame("Button", nil, scrollFrame)
|
||||
btn:Hide()
|
||||
btn:SetSize(1, 1)
|
||||
btn:SetPoint("BOTTOMLEFT")
|
||||
scrollFrame.scrollDown = btn
|
||||
end
|
||||
if scrollFrame.scrollBar and not scrollFrame.scrollBar.thumbTexture then
|
||||
scrollFrame.scrollBar.thumbTexture = scrollFrame.scrollBar:GetThumbTexture()
|
||||
or scrollFrame.scrollBar:CreateTexture(nil, "ARTWORK")
|
||||
end
|
||||
if scrollFrame.scrollBar and not scrollFrame.scrollBar.trackBG then
|
||||
scrollFrame.scrollBar.trackBG = scrollFrame.scrollBar:CreateTexture(nil, "BACKGROUND")
|
||||
end
|
||||
end
|
||||
|
||||
if EncounterJournal then
|
||||
AttachFakeScrollButtons(EncounterJournal.encounter
|
||||
and EncounterJournal.encounter.info
|
||||
and EncounterJournal.encounter.info.lootScroll)
|
||||
AttachFakeScrollButtons(EncounterJournal.searchResults
|
||||
and EncounterJournal.searchResults.scrollFrame)
|
||||
end
|
||||
+38
@@ -0,0 +1,38 @@
|
||||
-- Restrict Sirus EJ data tables to expansions that exist on 3.3.5a (Classic, TBC, WotLK).
|
||||
-- Must run AFTER Generated_EncounterJournal.lua (where the globals are populated) and BEFORE
|
||||
-- Utils/C_EncounterJournal.lua reads them into locals on first ReloadData.
|
||||
|
||||
local ALLOWED_TIER_IDS = {
|
||||
[68] = true, -- Classic
|
||||
[70] = true, -- Burning Crusade
|
||||
[72] = true, -- Wrath of the Lich King
|
||||
}
|
||||
|
||||
local TIER_FIELD_ID = 1
|
||||
|
||||
if type(JOURNALTIER) == "table" then
|
||||
local filtered = {}
|
||||
for _, tierInfo in ipairs(JOURNALTIER) do
|
||||
if ALLOWED_TIER_IDS[tierInfo[TIER_FIELD_ID]] then
|
||||
filtered[#filtered + 1] = tierInfo
|
||||
end
|
||||
end
|
||||
JOURNALTIER = filtered
|
||||
end
|
||||
|
||||
if type(JOURNALTIERXINSTANCE) == "table" then
|
||||
for instanceID, tierList in pairs(JOURNALTIERXINSTANCE) do
|
||||
local kept
|
||||
for _, tierID in ipairs(tierList) do
|
||||
if ALLOWED_TIER_IDS[tierID] then
|
||||
kept = kept or {}
|
||||
kept[#kept + 1] = tierID
|
||||
end
|
||||
end
|
||||
if kept then
|
||||
JOURNALTIERXINSTANCE[instanceID] = kept
|
||||
else
|
||||
JOURNALTIERXINSTANCE[instanceID] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
+6
@@ -0,0 +1,6 @@
|
||||
-- Keep tier tables available for the 3.3.5a dungeon-list shim.
|
||||
-- C_EncounterJournal imports Sirus globals into locals and clears the globals.
|
||||
|
||||
MoonWell_EncounterJournalTiers = CopyTable(JOURNALTIER or {})
|
||||
MoonWell_EncounterJournalTierInstances = CopyTable(JOURNALTIERXINSTANCE or {})
|
||||
|
||||
+15193
File diff suppressed because it is too large
Load Diff
+75
@@ -0,0 +1,75 @@
|
||||
ADVENTURE_JOURNAL = "Путеводитель по приключениям"
|
||||
AJ_ACTION_TEXT_JOIN_BATTLE = "Вступить в бой"
|
||||
AJ_ACTION_TEXT_JOIN_GROUP = "Вступить в группу"
|
||||
AJ_ACTION_TEXT_OPEN_EJ = "Открыть журнал"
|
||||
AJ_ACTION_TEXT_SHOW_QUEST = "Открыть задания"
|
||||
AJ_ACTION_TEXT_START_HUNT = "Открыть охоту"
|
||||
AJ_ACTION_TEXT_START_QUEST = "Начать задание"
|
||||
AJ_LFG_REWARD_DEFAULT_IRANGE_TEXT = "%s: здесь можно получить предметы экипировки %i - %i уровней."
|
||||
AJ_LFG_REWARD_DEFAULT_TEXT = "%s: здесь можно получить предметы экипировки %i-го уровня."
|
||||
AJ_LFG_REWARD_DIFFICULTY_IRANGE_TEXT = "%s (%s): здесь можно получить предметы экипировки %i - %i уровней."
|
||||
AJ_LFG_REWARD_DIFFICULTY_TEXT = "%s (%s): здесь можно получить предметы экипировки %i-го уровня."
|
||||
AJ_PRIMARY_REWARD_TEXT = "Награда:"
|
||||
AJ_REWARD_CLICK_TEXT = "Щелкните для просмотра всех наград."
|
||||
AJ_SAMPLE_REWARD_TEXT = "\n\nПример награды:"
|
||||
AJ_SUGGESTED_CONTENT_TAB = "Рекомендуемый контент"
|
||||
EJ_CLASS_FILTER = "Фильтр по классу: %s"
|
||||
EJ_FILTER_ALL_CLASS = "Все классы"
|
||||
EJ_INSTANCE_REQUIREMENT_ACHIEVEMENTS = "Достижения:"
|
||||
EJ_INSTANCE_REQUIREMENT_DIFFICULTY = "Сложность: %s"
|
||||
EJ_INSTANCE_REQUIREMENT_ITEM_LEVEL = "Средний уровень предметов: %s"
|
||||
EJ_INSTANCE_REQUIREMENT_LABLE = "Требования:"
|
||||
EJ_INSTANCE_REQUIREMENT_LEVEL = "Уровень: %s"
|
||||
EJ_INSTANCE_REQUIREMENT_LEVEL_RANGE = "Уровень: %s-%s"
|
||||
EJ_INSTANCE_REQUIREMENT_NONE = "Вход свободный"
|
||||
EJ_INSTANCE_REQUIREMENT_QUESTS = "Задания:"
|
||||
EJ_INSTANCE_REQUIREMENT_RAID_GROUP = "Для входа требуется быть участником рейдовой группы"
|
||||
EJ_SET_ITEM_LEVEL = "|cffcc4040[%s]|r Уровень предмета: %d"
|
||||
ENCOUNTER_JOURNAL_ABILITY = "Способность"
|
||||
ENCOUNTER_JOURNAL_ENCOUNTER = "Босс"
|
||||
ENCOUNTER_JOURNAL_ENCOUNTER_ADD = "Помощник"
|
||||
ENCOUNTER_JOURNAL_FIND_GROUP = "Найти\nгруппу"
|
||||
ENCOUNTER_JOURNAL_FIND_RAID = "Найти\nрейд"
|
||||
ENCOUNTER_JOURNAL_INSTANCE = "Подземелье"
|
||||
ENCOUNTER_JOURNAL_ITEM = "Предмет"
|
||||
ENCOUNTER_JOURNAL_SEARCH_RESULTS = "Результаты поиска для \"%s\" (%d)"
|
||||
ENCOUNTER_JOURNAL_SHOW_MAP = "Показать\nкарту"
|
||||
ENCOUNTER_JOURNAL_SHOW_SEARCH_RESULTS = "Показать все результаты: %d"
|
||||
LOOT_JOURNAL_ITEM_SETS = "Комплекты"
|
||||
ENCOUNTER_JOURNAL_NAVIGATION_HOME = "Главная"
|
||||
|
||||
-- Путеводитель — вкладка
|
||||
MW_PLAYER_GUIDE = "Путеводитель"
|
||||
MW_PLAYER_GUIDE_REFRESH = "Обновить"
|
||||
|
||||
-- Заголовки секций
|
||||
MW_PLAYER_GUIDE_OBJECTIVES = "Задачи этапа"
|
||||
MW_PLAYER_GUIDE_RECS = "Подходящие подземелья"
|
||||
MW_PLAYER_GUIDE_REWARDS = "Награды за этап"
|
||||
|
||||
-- Шапка этапа
|
||||
MW_PLAYER_GUIDE_STAGE_OF = "ЭТАП %d ИЗ %d"
|
||||
MW_PLAYER_GUIDE_STAGE_PROGRESS = "ПРОГРЕСС ЭТАПА"
|
||||
|
||||
-- Пустое состояние
|
||||
MW_PLAYER_GUIDE_EMPTY_TITLE = "Путеводитель ещё не открыт"
|
||||
MW_PLAYER_GUIDE_EMPTY_BODY = "Данные о вашем прогрессе ещё не получены с сервера. " ..
|
||||
"Это может занять несколько секунд после входа в игру."
|
||||
|
||||
-- Загрузка
|
||||
MW_PLAYER_GUIDE_LOADING_TITLE = "ЗАПРАШИВАЕМ ХРОНИКИ"
|
||||
MW_PLAYER_GUIDE_LOADING_BODY = "Ожидание данных от Путеводителя"
|
||||
|
||||
-- Caps-плашки типов целей
|
||||
MW_PG_TYPE_LEVEL = "УРОВЕНЬ"
|
||||
MW_PG_TYPE_QUEST = "ЗАДАНИЕ"
|
||||
MW_PG_TYPE_QUEST_CHAIN = "ЦЕПОЧКА"
|
||||
MW_PG_TYPE_DUNGEON = "ПОДЗЕМЕЛЬЕ"
|
||||
MW_PG_TYPE_RAID = "РЕЙД"
|
||||
MW_PG_TYPE_BOSS = "БОСС"
|
||||
MW_PG_TYPE_ACHIEVEMENT = "ДОСТИЖЕНИЕ"
|
||||
MW_PG_TYPE_REPUTATION = "РЕПУТАЦИЯ"
|
||||
MW_PG_TYPE_PROFESSION = "ПРОФЕССИЯ"
|
||||
MW_PG_TYPE_ITEM = "ПРЕДМЕТ"
|
||||
MW_PG_TYPE_CURRENCY = "ВАЛЮТА"
|
||||
MW_PG_TYPE_CUSTOM = "ЗАДАЧА"
|
||||
+427
@@ -0,0 +1,427 @@
|
||||
--[[-----------------------------------------------------------------------------------------------
|
||||
For a hybrid scroll frame with buttons of varying size, set .dynamic on the scroll frame
|
||||
to be a function which will take the offset and return:
|
||||
1. how many buttons the offset is completely past
|
||||
2. how many pixels the offset is into the topmost button
|
||||
So with buttons of size 20, .dynamic(0) should return 0,0 and .dynamic(34) should return 1,14
|
||||
-----------------------------------------------------------------------------------------------]]--
|
||||
|
||||
local round = function (num) return math.floor(num + .5); end
|
||||
|
||||
local function HybridScrollFrame_SetVerticalScrollOffset(self, offset)
|
||||
if self.SetVerticalScroll then
|
||||
self:SetVerticalScroll(offset);
|
||||
end
|
||||
end
|
||||
|
||||
local function HybridScrollFrame_UpdateScrollChildRectSafe(self)
|
||||
if self.UpdateScrollChildRect then
|
||||
self:UpdateScrollChildRect();
|
||||
end
|
||||
end
|
||||
|
||||
local function HybridScrollFrame_GetScrollFrame(self)
|
||||
if not self then
|
||||
return self;
|
||||
end
|
||||
if self.SetVerticalScroll then
|
||||
return self;
|
||||
end
|
||||
|
||||
local name = self.GetName and self:GetName();
|
||||
local scrollFrame = self.Container or (name and _G[name.."Container"]);
|
||||
return scrollFrame or self;
|
||||
end
|
||||
|
||||
local function HybridScrollFrame_GetScrollBar(self)
|
||||
if self.scrollBar then
|
||||
return self.scrollBar;
|
||||
end
|
||||
|
||||
local name = self.GetName and self:GetName();
|
||||
local scrollBar = self.ScrollBar or (name and (_G[name.."ScrollBar"] or _G[name.."ContainerScrollBar"]));
|
||||
if scrollBar then
|
||||
self.scrollBar = scrollBar;
|
||||
end
|
||||
return scrollBar;
|
||||
end
|
||||
|
||||
function HybridScrollFrame_OnLoad (self)
|
||||
self:EnableMouse(true);
|
||||
end
|
||||
|
||||
function HybridScrollFrameScrollUp_OnLoad (self)
|
||||
self:GetParent():GetParent().scrollUp = self;
|
||||
self:Disable();
|
||||
self:RegisterForClicks("LeftButtonUp", "LeftButtonDown");
|
||||
self.direction = 1;
|
||||
end
|
||||
|
||||
function HybridScrollFrameScrollDown_OnLoad (self)
|
||||
self:GetParent():GetParent().scrollDown = self;
|
||||
self:Disable();
|
||||
self:RegisterForClicks("LeftButtonUp", "LeftButtonDown");
|
||||
self.direction = -1;
|
||||
end
|
||||
|
||||
function HybridScrollFrame_OnValueChanged (self, value)
|
||||
local scrollFrame = self;
|
||||
if self.SetMinMaxValues and self.GetParent then
|
||||
scrollFrame = self:GetParent();
|
||||
end
|
||||
scrollFrame = HybridScrollFrame_GetScrollFrame(scrollFrame);
|
||||
HybridScrollFrame_SetOffset(scrollFrame, value);
|
||||
HybridScrollFrame_UpdateButtonStates(scrollFrame, value);
|
||||
end
|
||||
|
||||
function HybridScrollFrame_UpdateButtonStates (self, currValue)
|
||||
local scrollBar = HybridScrollFrame_GetScrollBar(self);
|
||||
if ( not scrollBar ) then
|
||||
return;
|
||||
end
|
||||
|
||||
local scrollBarName = scrollBar.GetName and scrollBar:GetName();
|
||||
local scrollUp = self.scrollUp or scrollBar.ScrollUpButton or (scrollBarName and _G[scrollBarName.."ScrollUpButton"]);
|
||||
local scrollDown = self.scrollDown or scrollBar.ScrollDownButton or (scrollBarName and _G[scrollBarName.."ScrollDownButton"]);
|
||||
|
||||
if ( not currValue ) then
|
||||
currValue = scrollBar:GetValue();
|
||||
end
|
||||
|
||||
if ( scrollUp ) then
|
||||
scrollUp:Enable();
|
||||
end
|
||||
if ( scrollDown ) then
|
||||
scrollDown:Enable();
|
||||
end
|
||||
|
||||
local minVal, maxVal = scrollBar:GetMinMaxValues();
|
||||
if ( currValue >= maxVal ) then
|
||||
if ( scrollBar.thumbTexture ) then
|
||||
scrollBar.thumbTexture:Show();
|
||||
end
|
||||
if ( scrollDown ) then
|
||||
scrollDown:Disable()
|
||||
end
|
||||
end
|
||||
if ( currValue <= minVal ) then
|
||||
if ( scrollBar.thumbTexture ) then
|
||||
scrollBar.thumbTexture:Show();
|
||||
end
|
||||
if ( scrollUp ) then
|
||||
scrollUp:Disable();
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function HybridScrollFrame_OnMouseWheel (self, delta, stepSize)
|
||||
self = HybridScrollFrame_GetScrollFrame(self);
|
||||
local scrollBar = HybridScrollFrame_GetScrollBar(self);
|
||||
if ( not scrollBar or not scrollBar:IsVisible() ) then
|
||||
return;
|
||||
end
|
||||
local isEnabled = not scrollBar.IsEnabled or scrollBar:IsEnabled();
|
||||
if ( not isEnabled or isEnabled == 0 ) then
|
||||
return;
|
||||
end
|
||||
|
||||
local minVal, maxVal = scrollBar:GetMinMaxValues();
|
||||
minVal = minVal or 0;
|
||||
maxVal = maxVal or self.range or 0;
|
||||
stepSize = stepSize or self.stepSize or self.buttonHeight or 1;
|
||||
if ( delta == 1 ) then
|
||||
scrollBar:SetValue(max(minVal, scrollBar:GetValue() - stepSize));
|
||||
else
|
||||
scrollBar:SetValue(min(maxVal, scrollBar:GetValue() + stepSize));
|
||||
end
|
||||
end
|
||||
|
||||
function HybridScrollFrameScrollButton_OnUpdate (self, elapsed)
|
||||
self.timeSinceLast = self.timeSinceLast + elapsed;
|
||||
if ( self.timeSinceLast >= ( self.updateInterval or 0.08 ) ) then
|
||||
if ( not IsMouseButtonDown("LeftButton") ) then
|
||||
self:SetScript("OnUpdate", nil);
|
||||
elseif ( self:IsMouseOver() ) then
|
||||
local parent = self.parent or self:GetParent():GetParent();
|
||||
HybridScrollFrame_OnMouseWheel (parent, self.direction, (self.stepSize or parent.buttonHeight/3));
|
||||
self.timeSinceLast = 0;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function HybridScrollFrameScrollButton_OnClick (self, button, down)
|
||||
local parent = self.parent or self:GetParent():GetParent();
|
||||
|
||||
if ( down ) then
|
||||
if IsMouseButtonDown then
|
||||
self.timeSinceLast = (self.timeToStart or -0.2);
|
||||
self:SetScript("OnUpdate", HybridScrollFrameScrollButton_OnUpdate);
|
||||
end
|
||||
HybridScrollFrame_OnMouseWheel (parent, self.direction);
|
||||
PlaySound("UChatScrollButton");
|
||||
else
|
||||
self:SetScript("OnUpdate", nil);
|
||||
end
|
||||
end
|
||||
|
||||
function HybridScrollFrame_SetPercentageHeight(self, percentageHeight)
|
||||
local offset = percentageHeight * (self.totalHeight or 0);
|
||||
HybridScrollFrame_SetOffset(self, offset);
|
||||
end
|
||||
|
||||
function HybridScrollFrame_GetVisiblePercentage(self)
|
||||
local totalHeight = (self.totalHeight or 0);
|
||||
if totalHeight == 0 then
|
||||
return 0;
|
||||
end
|
||||
|
||||
return self.scrollChild:GetHeight() / totalHeight;
|
||||
end
|
||||
|
||||
function HybridScrollFrame_GetScrollPercentage(self)
|
||||
local scrollableHeight = (self.totalHeight or 0) - self.scrollChild:GetHeight();
|
||||
if scrollableHeight == 0 then
|
||||
return 0;
|
||||
end
|
||||
|
||||
return (self.offset or 0) / scrollableHeight;
|
||||
end
|
||||
|
||||
function HybridScrollFrame_Update (self, totalHeight, displayedHeight)
|
||||
local range = floor(totalHeight - self:GetHeight() + 0.5);
|
||||
local scrollBar = HybridScrollFrame_GetScrollBar(self);
|
||||
if ( range > 0 and scrollBar ) then
|
||||
local minVal, maxVal = scrollBar:GetMinMaxValues();
|
||||
if ( math.floor(scrollBar:GetValue()) >= math.floor(maxVal) ) then
|
||||
scrollBar:SetMinMaxValues(0, range);
|
||||
if ( math.floor(scrollBar:GetValue()) ~= math.floor(range) ) then
|
||||
scrollBar:SetValue(range);
|
||||
else
|
||||
HybridScrollFrame_SetOffset(self, range); -- If we've scrolled to the bottom, we need to recalculate the offset.
|
||||
end
|
||||
else
|
||||
scrollBar:SetMinMaxValues(0, range)
|
||||
end
|
||||
scrollBar:Enable();
|
||||
HybridScrollFrame_UpdateButtonStates(self);
|
||||
scrollBar:Show();
|
||||
elseif ( scrollBar ) then
|
||||
scrollBar:SetValue(0);
|
||||
if ( scrollBar.doNotHide ) then
|
||||
scrollBar:Disable();
|
||||
if ( self.scrollUp ) then
|
||||
self.scrollUp:Disable();
|
||||
end
|
||||
if ( self.scrollDown ) then
|
||||
self.scrollDown:Disable();
|
||||
end
|
||||
if ( scrollBar.thumbTexture ) then
|
||||
scrollBar.thumbTexture:Hide();
|
||||
end
|
||||
else
|
||||
scrollBar:Hide();
|
||||
end
|
||||
end
|
||||
|
||||
self.range = range;
|
||||
self.totalHeight = totalHeight;
|
||||
self.scrollChild:SetHeight(displayedHeight);
|
||||
HybridScrollFrame_UpdateScrollChildRectSafe(self);
|
||||
end
|
||||
|
||||
function HybridScrollFrame_GetOffset (self)
|
||||
return math.floor(self.offset or 0), (self.offset or 0);
|
||||
end
|
||||
|
||||
function HybridScrollFrameScrollChild_OnLoad (self)
|
||||
self:GetParent().scrollChild = self;
|
||||
end
|
||||
|
||||
function HybridScrollFrame_ExpandButton (self, offset, height)
|
||||
self.largeButtonTop = round(offset);
|
||||
self.largeButtonHeight = round(height)
|
||||
local scrollBar = HybridScrollFrame_GetScrollBar(self);
|
||||
HybridScrollFrame_SetOffset(self, scrollBar and scrollBar:GetValue() or 0);
|
||||
end
|
||||
|
||||
function HybridScrollFrame_CollapseButton (self)
|
||||
self.largeButtonTop = nil;
|
||||
self.largeButtonHeight = nil;
|
||||
end
|
||||
|
||||
function HybridScrollFrame_SetOffset (self, offset)
|
||||
local buttons = self.buttons
|
||||
local buttonHeight = self.buttonHeight;
|
||||
local element, overflow;
|
||||
|
||||
if ( not buttonHeight and buttons and buttons[1] ) then
|
||||
buttonHeight = round(buttons[1]:GetHeight());
|
||||
self.buttonHeight = buttonHeight;
|
||||
end
|
||||
if ( not buttonHeight or buttonHeight == 0 ) then
|
||||
self.offset = 0;
|
||||
HybridScrollFrame_SetVerticalScrollOffset(self, 0);
|
||||
return;
|
||||
end
|
||||
|
||||
local scrollHeight = 0;
|
||||
|
||||
local largeButtonTop = self.largeButtonTop
|
||||
if ( self.dynamic ) then --This is for frames where buttons will have different heights
|
||||
if ( offset < buttonHeight ) then
|
||||
-- a little optimization
|
||||
element = 0;
|
||||
scrollHeight = offset;
|
||||
else
|
||||
element, scrollHeight = self.dynamic(offset);
|
||||
end
|
||||
elseif ( largeButtonTop and offset >= largeButtonTop ) then
|
||||
local largeButtonHeight = self.largeButtonHeight;
|
||||
-- Initial offset...
|
||||
element = largeButtonTop / buttonHeight;
|
||||
|
||||
if ( offset >= (largeButtonTop + largeButtonHeight) ) then
|
||||
element = element + 1;
|
||||
|
||||
local leftovers = (offset - (largeButtonTop + largeButtonHeight) );
|
||||
|
||||
element = element + ( leftovers / buttonHeight );
|
||||
overflow = element - math.floor(element);
|
||||
scrollHeight = overflow * buttonHeight;
|
||||
else
|
||||
scrollHeight = math.abs(offset - largeButtonTop);
|
||||
end
|
||||
else
|
||||
element = offset / buttonHeight;
|
||||
overflow = element - math.floor(element);
|
||||
scrollHeight = overflow * buttonHeight;
|
||||
end
|
||||
|
||||
if ( math.floor(self.offset or 0) ~= math.floor(element) and self.update ) then
|
||||
self.offset = element;
|
||||
self:update();
|
||||
else
|
||||
self.offset = element;
|
||||
end
|
||||
|
||||
HybridScrollFrame_SetVerticalScrollOffset(self, scrollHeight);
|
||||
end
|
||||
|
||||
function HybridScrollFrame_CreateButtons (self, buttonTemplate, initialOffsetX, initialOffsetY, initialPoint, initialRelative, offsetX, offsetY, point, relativePoint)
|
||||
local scrollChild = self.scrollChild;
|
||||
local button, buttonHeight, buttons, numButtons;
|
||||
|
||||
local parentName = self:GetName();
|
||||
local buttonName = parentName and (parentName .. "Button") or nil;
|
||||
|
||||
initialPoint = initialPoint or "TOPLEFT";
|
||||
initialRelative = initialRelative or "TOPLEFT";
|
||||
point = point or "TOPLEFT";
|
||||
relativePoint = relativePoint or "BOTTOMLEFT";
|
||||
offsetX = offsetX or 0;
|
||||
offsetY = offsetY or 0;
|
||||
|
||||
if ( self.buttons ) then
|
||||
buttons = self.buttons;
|
||||
buttonHeight = buttons[1]:GetHeight();
|
||||
else
|
||||
button = CreateFrame("BUTTON", buttonName and (buttonName .. 1) or nil, scrollChild, buttonTemplate);
|
||||
buttonHeight = button:GetHeight();
|
||||
button:SetPoint(initialPoint, scrollChild, initialRelative, initialOffsetX, initialOffsetY);
|
||||
buttons = {}
|
||||
tinsert(buttons, button);
|
||||
end
|
||||
|
||||
self.buttonHeight = round(buttonHeight) - offsetY;
|
||||
|
||||
numButtons = math.ceil(self:GetHeight() / buttonHeight) + 1;
|
||||
|
||||
for i = #buttons + 1, numButtons do
|
||||
button = CreateFrame("BUTTON", buttonName and (buttonName .. i) or nil, scrollChild, buttonTemplate);
|
||||
button:SetPoint(point, buttons[i-1], relativePoint, offsetX, offsetY);
|
||||
tinsert(buttons, button);
|
||||
end
|
||||
|
||||
scrollChild:SetWidth(self:GetWidth())
|
||||
scrollChild:SetHeight(numButtons * buttonHeight);
|
||||
HybridScrollFrame_SetVerticalScrollOffset(self, 0);
|
||||
HybridScrollFrame_UpdateScrollChildRectSafe(self);
|
||||
|
||||
self.buttons = buttons;
|
||||
local scrollBar = HybridScrollFrame_GetScrollBar(self);
|
||||
if scrollBar then
|
||||
scrollBar:SetMinMaxValues(0, numButtons * buttonHeight)
|
||||
scrollBar.buttonHeight = buttonHeight;
|
||||
scrollBar:SetValueStep(.005);
|
||||
scrollBar:SetValue(0);
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function HybridScrollFrame_GetButtonIndex(self, button)
|
||||
return tIndexOf(self.buttons, button);
|
||||
end
|
||||
|
||||
function HybridScrollFrame_GetButtons (self)
|
||||
return self.buttons;
|
||||
end
|
||||
|
||||
function HybridScrollFrame_SetDoNotHideScrollBar (self, doNotHide)
|
||||
local scrollBar = HybridScrollFrame_GetScrollBar(self);
|
||||
if not scrollBar or scrollBar.doNotHide == doNotHide then
|
||||
return;
|
||||
end
|
||||
|
||||
scrollBar.doNotHide = doNotHide;
|
||||
HybridScrollFrame_Update(self, self.totalHeight or 0, self.scrollChild:GetHeight());
|
||||
end
|
||||
|
||||
function HybridScrollFrame_ScrollToIndex(self, index, getHeightFunc)
|
||||
local scrollBar = HybridScrollFrame_GetScrollBar(self);
|
||||
if not scrollBar then
|
||||
return;
|
||||
end
|
||||
|
||||
local totalHeight = 0;
|
||||
local scrollFrameHeight = self:GetHeight();
|
||||
for i = 1, index do
|
||||
local entryHeight = getHeightFunc(i);
|
||||
if i == index then
|
||||
local offset = 0;
|
||||
-- we don't need to do anything if the entry is fully displayed with the scroll all the way up
|
||||
if ( totalHeight + entryHeight > scrollFrameHeight ) then
|
||||
if ( entryHeight > scrollFrameHeight ) then
|
||||
-- this entry is larger than the entire scrollframe, put it at the top
|
||||
offset = totalHeight;
|
||||
else
|
||||
-- otherwise place it in the center
|
||||
local diff = scrollFrameHeight - entryHeight;
|
||||
offset = totalHeight - diff / 2;
|
||||
end
|
||||
-- because of valuestep our positioning might change
|
||||
-- we'll do the adjustment ourselves to make sure the entry ends up above the center rather than below
|
||||
local valueStep = scrollBar:GetValueStep();
|
||||
offset = offset + valueStep - mod(offset, valueStep);
|
||||
-- but if we ended up moving the entry so high up that its top is not visible, move it back down
|
||||
if ( offset > totalHeight ) then
|
||||
offset = offset - valueStep;
|
||||
end
|
||||
end
|
||||
scrollBar:SetValue(offset);
|
||||
break;
|
||||
end
|
||||
totalHeight = totalHeight + entryHeight;
|
||||
end
|
||||
end
|
||||
|
||||
function HybridScrollBar_Disable(scrollBar)
|
||||
scrollBar:Disable();
|
||||
local scrollDownButton = scrollBar.ScrollDownButton or _G[scrollBar:GetName().."ScrollDownButton"];
|
||||
if scrollDownButton then
|
||||
scrollDownButton:Disable();
|
||||
end
|
||||
local scrollUpButton = scrollBar.ScrollUpButton or _G[scrollBar:GetName().."ScrollUpButton"];
|
||||
if scrollUpButton then
|
||||
scrollUpButton:Disable();
|
||||
end
|
||||
end
|
||||
+220
@@ -0,0 +1,220 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="HybridScrollFrame.lua"/>
|
||||
|
||||
<Texture name="HybridScrollBarButton" virtual="true">
|
||||
<TexCoords left="0.25" right="0.75" top="0.25" bottom="0.75"/>
|
||||
</Texture>
|
||||
|
||||
<Slider name="HybridScrollBarBackgroundTemplate" parentKey="scrollBar" virtual="true">
|
||||
<Size x="20" y="0"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="0" y="-18"/>
|
||||
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="0" y="16"/>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture name="$parentBG" setAllPoints="true" hidden="true" parentKey="trackBG">
|
||||
<Color r="0" g="0" b="0" a=".85"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture name="$parentTop" parentKey="ScrollBarTop" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
|
||||
<Size x="27" y="48"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" x="-4" y="17"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0" right="0.484375" top="0" bottom=".20"/>
|
||||
</Texture>
|
||||
<Texture name="$parentBottom" parentKey="ScrollBarBottom" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
|
||||
<Size x="27" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT" x="-4" y="-15"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.515625" right="1.0" top="0.1440625" bottom="0.4140625"/>
|
||||
</Texture>
|
||||
<Texture name="$parentMiddle" parentKey="ScrollBarMiddle" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="$parentTop" relativePoint="BOTTOMLEFT"/>
|
||||
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottom" relativePoint="TOPRIGHT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0" right="0.484375" top="0.1640625" bottom="1"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<ThumbTexture name="$parentThumbTexture" file="Interface\Buttons\UI-ScrollBar-Knob" parentKey="thumbTexture">
|
||||
<Size x="18" y="24"/>
|
||||
<TexCoords left="0.20" right="0.80" top="0.125" bottom="0.875"/>
|
||||
</ThumbTexture>
|
||||
</Slider>
|
||||
|
||||
<Slider name="HybridScrollBarTemplate" inherits="HybridScrollBarBackgroundTemplate" virtual="true">
|
||||
<Frames>
|
||||
<Button name="$parentScrollUpButton" parentKey="ScrollUpButton" inherits="UIPanelScrollUpButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="-2"/>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad function="HybridScrollFrameScrollUp_OnLoad"/>
|
||||
<OnClick function ="HybridScrollFrameScrollButton_OnClick"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parentScrollDownButton" parentKey="ScrollDownButton" inherits="UIPanelScrollDownButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativePoint="BOTTOM" x="0" y="2"/>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad function="HybridScrollFrameScrollDown_OnLoad"/>
|
||||
<OnClick function="HybridScrollFrameScrollButton_OnClick"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnValueChanged function="HybridScrollFrame_OnValueChanged"/>
|
||||
</Scripts>
|
||||
</Slider>
|
||||
|
||||
<Slider name="HybridScrollBarTrimTemplate" parentKey="scrollBar" virtual="true">
|
||||
<Size x="20" y="0"/>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture name="$parentBG" setAllPoints="true" hidden="true" parentKey="trackBG">
|
||||
<Color r="0" g="0" b="0" a=".85"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture name="$parentTop" parentKey="Top" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
|
||||
<Size x="24" y="48"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" x="-4" y="17"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0" right="0.45" top="0" bottom=".20"/>
|
||||
</Texture>
|
||||
<Texture name="$parentBottom" parentKey="Bottom" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
|
||||
<Size x="24" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT" x="-4" y="-15"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.515625" right="0.97" top="0.1440625" bottom="0.4140625"/>
|
||||
</Texture>
|
||||
<Texture name="$parentMiddle" parentKey="Middle" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="$parentTop" relativePoint="BOTTOMLEFT"/>
|
||||
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottom" relativePoint="TOPRIGHT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0" right="0.45" top="0.1640625" bottom="1"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Button name="$parentScrollUpButton" parentKey="UpButton" inherits="UIPanelScrollUpButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="-2"/>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad function="HybridScrollFrameScrollUp_OnLoad"/>
|
||||
<OnClick function="HybridScrollFrameScrollButton_OnClick"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parentScrollDownButton" parentKey="DownButton" inherits="UIPanelScrollDownButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativePoint="BOTTOM" x="0" y="2"/>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad function="HybridScrollFrameScrollDown_OnLoad"/>
|
||||
<OnClick function="HybridScrollFrameScrollButton_OnClick"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnValueChanged function="HybridScrollFrame_OnValueChanged"/>
|
||||
</Scripts>
|
||||
<ThumbTexture name="$parentThumbTexture" inherits="HybridScrollBarButton" file="Interface\Buttons\UI-ScrollBar-Knob" parentKey="thumbTexture">
|
||||
<Size x="18" y="24"/>
|
||||
<TexCoords left="0.20" right="0.80" top="0.125" bottom="0.875"/>
|
||||
</ThumbTexture>
|
||||
</Slider>
|
||||
|
||||
<Slider name="MinimalHybridScrollBarTemplate" parentKey="scrollBar" virtual="true">
|
||||
<Size x="22" y="0"/>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture name="$parentTrack" parentKey="trackBG">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" x="0" y="17"/>
|
||||
<Anchor point="BOTTOMRIGHT" x="0" y="-17"/>
|
||||
</Anchors>
|
||||
<Color r="0" g="0" b="0" a="1"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Button name="$parentScrollUpButton" inherits="UIPanelScrollUpButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOP" x="0" y="15"/>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad function="HybridScrollFrameScrollUp_OnLoad"/>
|
||||
<OnClick function="HybridScrollFrameScrollButton_OnClick"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parentScrollDownButton" inherits="UIPanelScrollDownButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" x="0" y="-15"/>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad function="HybridScrollFrameScrollDown_OnLoad"/>
|
||||
<OnClick function="HybridScrollFrameScrollButton_OnClick"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnValueChanged function="HybridScrollFrame_OnValueChanged"/>
|
||||
</Scripts>
|
||||
<ThumbTexture name="$parentThumbTexture" inherits="HybridScrollBarButton" file="Interface\Buttons\UI-ScrollBar-Knob" parentKey="thumbTexture">
|
||||
<Size x="18" y="24"/>
|
||||
<TexCoords left="0.20" right="0.80" top="0.125" bottom="0.875"/>
|
||||
</ThumbTexture>
|
||||
</Slider>
|
||||
|
||||
<ScrollFrame name="HybridScrollFrameTemplate" virtual="true">
|
||||
<Scripts>
|
||||
<OnLoad function="HybridScrollFrame_OnLoad"/>
|
||||
<OnMouseWheel function="HybridScrollFrame_OnMouseWheel"/>
|
||||
</Scripts>
|
||||
<ScrollChild>
|
||||
<Frame name="$parentScrollChild" parentKey="ScrollChild">
|
||||
<Scripts>
|
||||
<OnLoad function="HybridScrollFrameScrollChild_OnLoad"/>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
</ScrollChild>
|
||||
</ScrollFrame>
|
||||
|
||||
<ScrollFrame name="BasicHybridScrollFrameTemplate" inherits="HybridScrollFrameTemplate" virtual="true">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"/>
|
||||
<Anchor point="BOTTOMRIGHT"/>
|
||||
</Anchors>
|
||||
<Frames>
|
||||
<Slider name="$parentScrollBar" parentKey="ScrollBar" inherits="HybridScrollBarTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="0" y="-17"/>
|
||||
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="0" y="12"/>
|
||||
</Anchors>
|
||||
</Slider>
|
||||
</Frames>
|
||||
</ScrollFrame>
|
||||
|
||||
<!-- This is a scrollframe with no border and a black texture for a track -->
|
||||
<ScrollFrame name="MinimalHybridScrollFrameTemplate" inherits="HybridScrollFrameTemplate" virtual="true">
|
||||
<Frames>
|
||||
<Slider name="$parentScrollBar" inherits="MinimalHybridScrollBarTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="0" y="-17"/>
|
||||
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="0" y="17"/>
|
||||
</Anchors>
|
||||
</Slider>
|
||||
</Frames>
|
||||
</ScrollFrame>
|
||||
</Ui>
|
||||
+355
@@ -0,0 +1,355 @@
|
||||
|
||||
NAVBAR_WIDTHBUFFER = 20;
|
||||
|
||||
|
||||
function NavBar_Initialize(self, template, homeData, homeButton, overflowButton)
|
||||
self.template = template;
|
||||
self.freeButtons = {};
|
||||
self.navList = {};
|
||||
self.widthBuffer = NAVBAR_WIDTHBUFFER;
|
||||
|
||||
local name = self:GetName();
|
||||
|
||||
if not self.dropDown then
|
||||
local dropDownName = name and name.."DropDown" or nil;
|
||||
self.dropDown = CreateFrame("Frame", dropDownName, self, "UIDropDownMenuTemplate");
|
||||
UIDropDownMenu_Initialize(self.dropDown, NavBar_DropDown_Initialize, "MENU");
|
||||
end
|
||||
|
||||
if not homeButton then
|
||||
local homeButtonName = name and name.."HomeButton" or nil;
|
||||
homeButton = CreateFrame("BUTTON", homeButtonName, self, self.template);
|
||||
homeButton:SetWidth(homeButton.text:GetStringWidth()+30);
|
||||
end
|
||||
homeButton:SetText(homeData.name or HOME);
|
||||
|
||||
if not overflowButton then
|
||||
local overflowButtonName = name and name.."OverflowButton" or nil;
|
||||
overflowButton = CreateFrame("BUTTON", overflowButtonName, self, self.template);
|
||||
overflowButton:SetWidth(30);
|
||||
|
||||
-- LOOK AT CLICK
|
||||
end
|
||||
|
||||
|
||||
if not homeButton:GetScript("OnEnter") then
|
||||
homeButton:SetScript("OnEnter", NavBar_ButtonOnEnter);
|
||||
end
|
||||
|
||||
if not homeButton:GetScript("OnLeave") then
|
||||
homeButton:SetScript("OnLeave", NavBar_ButtonOnLeave);
|
||||
end
|
||||
|
||||
if ( self.oldStyle ) then
|
||||
homeButton:RegisterForClicks("LeftButtonUp", "RightButtonUp");
|
||||
overflowButton:RegisterForClicks("LeftButtonUp", "RightButtonUp");
|
||||
else
|
||||
homeButton:RegisterForClicks("LeftButtonUp");
|
||||
end
|
||||
overflowButton.listFunc = NavBar_ListOverFlowButtons;
|
||||
homeButton:ClearAllPoints();
|
||||
overflowButton:ClearAllPoints();
|
||||
homeButton:SetPoint("LEFT", self, "LEFT", 0, 0);
|
||||
overflowButton:SetPoint("LEFT", self, "LEFT", 0, 0);
|
||||
overflowButton:Hide();
|
||||
|
||||
homeButton.oldClick = homeButton:GetScript("OnClick");
|
||||
homeButton:SetScript("OnClick", NavBar_ButtonOnClick);
|
||||
overflowButton:SetScript("OnMouseDown", NavBar_ToggleMenu);
|
||||
self.homeButton = homeButton;
|
||||
self.overflowButton = overflowButton;
|
||||
|
||||
|
||||
self.navList[#self.navList+1] = homeButton;
|
||||
homeButton.myclick = homeData.OnClick;
|
||||
homeButton.listFunc = homeData.listFunc;
|
||||
homeButton.data = homeData;
|
||||
homeButton:Show();
|
||||
end
|
||||
|
||||
|
||||
|
||||
function NavBar_Reset(self)
|
||||
for index=2,#self.navList do
|
||||
self.navList[index]:Hide();
|
||||
tinsert(self.freeButtons, self.navList[index])
|
||||
self.navList[index] = nil;
|
||||
end
|
||||
NavBar_CheckLength(self);
|
||||
end
|
||||
|
||||
|
||||
function NavBar_AddButton(self, buttonData)
|
||||
local navButton = self.freeButtons[#self.freeButtons];
|
||||
if navButton then
|
||||
self.freeButtons[#self.freeButtons] = nil;
|
||||
end
|
||||
|
||||
if not navButton then
|
||||
local name = self:GetName();
|
||||
local buttonName = name and name.."Button"..(#self.navList+1);
|
||||
navButton = CreateFrame("BUTTON", buttonName, self, self.template);
|
||||
navButton.oldClick = navButton:GetScript("OnClick");
|
||||
navButton:SetScript("OnClick", NavBar_ButtonOnClick);
|
||||
if ( self.oldStyle ) then
|
||||
navButton:RegisterForClicks("LeftButtonUp", "RightButtonUp");
|
||||
else
|
||||
navButton:RegisterForClicks("LeftButtonUp");
|
||||
end
|
||||
|
||||
if not navButton:GetScript("OnEnter") then
|
||||
navButton:SetScript("OnEnter", NavBar_ButtonOnEnter);
|
||||
end
|
||||
|
||||
if not navButton:GetScript("OnLeave") then
|
||||
navButton:SetScript("OnLeave", NavBar_ButtonOnLeave);
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--Set up the button
|
||||
local navParent = self.navList[#self.navList];
|
||||
self.navList[#self.navList+1] = navButton;
|
||||
navButton.navParent = navParent;
|
||||
|
||||
navButton:SetText(buttonData.name);
|
||||
local buttonExtraWidth;
|
||||
navButton.MenuArrowButton:Hide();
|
||||
buttonExtraWidth = 30;
|
||||
navButton.text:SetWidth(self.textMaxWidth or 0);
|
||||
navButton:SetWidth(navButton.text:GetStringWidth() + buttonExtraWidth);
|
||||
navButton.myclick = buttonData.OnClick;
|
||||
navButton.listFunc = buttonData.listFunc;
|
||||
navButton.id = buttonData.id;
|
||||
navButton.data = buttonData;
|
||||
|
||||
navButton:Show();
|
||||
NavBar_CheckLength(self);
|
||||
|
||||
navButton.MenuArrowButton:SetEnabled(not buttonData.isDisabled)
|
||||
end
|
||||
|
||||
function NavBar_ClearTrailingButtons(list, freeList, button)
|
||||
for index=#list,1,-1 do
|
||||
if not list[index] or button == list[index] then
|
||||
break
|
||||
end
|
||||
|
||||
list[index]:Hide();
|
||||
tinsert(freeList, list[index])
|
||||
list[index] = nil;
|
||||
end
|
||||
NavBar_CheckLength(button:GetParent());
|
||||
end
|
||||
|
||||
function NavBar_OpenTo(self, id)
|
||||
local button;
|
||||
local found = false;
|
||||
for i=1, #self.navList do
|
||||
button = self.navList[i];
|
||||
if (button.id and button.id == id) then
|
||||
found = true;
|
||||
break;
|
||||
end
|
||||
end
|
||||
|
||||
if (found) then
|
||||
NavBar_ClearTrailingButtons(self.navList, self.freeButtons, button)
|
||||
end
|
||||
end
|
||||
|
||||
function NavBar_ButtonOnClick(self, button)
|
||||
local parent = self:GetParent()
|
||||
CloseDropDownMenus();
|
||||
if button == "LeftButton" then
|
||||
NavBar_ClearTrailingButtons(parent.navList, parent.freeButtons, self);
|
||||
|
||||
if self.oldClick then
|
||||
self:oldClick(button);
|
||||
end
|
||||
|
||||
if self.myclick then
|
||||
self:myclick(button);
|
||||
end
|
||||
elseif button == "RightButton" then
|
||||
NavBar_ToggleMenu(self);
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function NavBar_ButtonOnEnter(self)
|
||||
if self.text:IsTruncated() then
|
||||
GameTooltip:SetOwner(self, "ANCHOR_BOTTOMRIGHT");
|
||||
GameTooltip:AddLine(self.text:GetText(), NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, true);
|
||||
GameTooltip:Show();
|
||||
end
|
||||
end
|
||||
|
||||
function NavBar_ButtonOnLeave(self)
|
||||
if self.text:IsTruncated() then
|
||||
GameTooltip:Hide();
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
function NavBar_CheckLength(self)
|
||||
local width = 0;
|
||||
local collapsedWidth;
|
||||
local maxWidth = self:GetWidth() - self.widthBuffer;
|
||||
local xoffset;
|
||||
|
||||
local lastShown;
|
||||
local collapsed = false;
|
||||
|
||||
for i=#self.navList,1,-1 do
|
||||
local currentWidth = width;
|
||||
width = width + self.navList[i]:GetWidth();
|
||||
|
||||
if width > maxWidth then
|
||||
self.navList[i]:Hide();
|
||||
collapsed = true;
|
||||
if not collapsedWidth then -- store the width for adding the offset button
|
||||
collapsedWidth = currentWidth;
|
||||
end
|
||||
else
|
||||
self.navList[i]:Show();
|
||||
if lastShown then
|
||||
local lastButton = self.navList[lastShown];
|
||||
xoffset = self.navList[i].xoffset or 0
|
||||
lastButton:SetPoint("LEFT", self.navList[i], "RIGHT", xoffset, 0);
|
||||
self.navList[i]:SetFrameLevel(lastButton:GetFrameLevel()+1);
|
||||
else
|
||||
self.navList[i]:SetFrameLevel(self:GetFrameLevel()+1);
|
||||
end
|
||||
lastShown = i;
|
||||
end
|
||||
|
||||
if i<#self.navList then
|
||||
if self.navList[i].selected then
|
||||
self.navList[i].selected:Hide();
|
||||
end
|
||||
self.navList[i]:Enable();
|
||||
else
|
||||
if self.navList[i].selected then
|
||||
self.navList[i].selected:Show();
|
||||
end
|
||||
|
||||
self.navList[i]:SetButtonState("NORMAL");
|
||||
self.navList[i]:Disable();
|
||||
end
|
||||
end
|
||||
|
||||
if self.navList[1] then
|
||||
local frameLevel = self.navList[1]:GetFrameLevel()
|
||||
if frameLevel >= self.overlay:GetFrameLevel() then
|
||||
self.overlay:SetFrameLevel(frameLevel + 1)
|
||||
end
|
||||
end
|
||||
|
||||
if collapsed then
|
||||
if collapsedWidth + self.overflowButton:GetWidth() > maxWidth then
|
||||
--No room for the overflow button
|
||||
self.navList[lastShown]:Hide();
|
||||
lastShown = lastShown + 1;
|
||||
end
|
||||
|
||||
self.overflowButton:Show();
|
||||
|
||||
--There should only ever be no lastShown if a single button is longer than maxWidth by itself.
|
||||
if ( lastShown ) then
|
||||
local lastButton = self.navList[lastShown];
|
||||
|
||||
--There should only ever be no lastButton when there is lastShown if a single button is less than maxWidth
|
||||
--but it's width plus the width of the overflow button is longer than maxWidth. In this case the single button
|
||||
--is hidden to make room for the overflowButton.
|
||||
if ( lastButton ) then
|
||||
xoffset = self.overflowButton.xoffset or 0
|
||||
lastButton:SetPoint("LEFT", self.overflowButton, "RIGHT", xoffset, 0);
|
||||
self.overflowButton:SetFrameLevel(lastButton:GetFrameLevel()+1);
|
||||
end
|
||||
end
|
||||
else
|
||||
self.overflowButton:Hide();
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
function NavBar_ListOverFlowButtons(self, index)
|
||||
local navBar = self:GetParent();
|
||||
|
||||
local button = navBar.navList[index];
|
||||
if not button:IsShown() then
|
||||
return button:GetText(), NavBar_OverflowItemOnClick;
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function NavBar_ToggleMenu(self, button)
|
||||
if ( self:GetParent().dropDown.buttonOwner ~= self ) then
|
||||
CloseDropDownMenus();
|
||||
end
|
||||
self:GetParent().dropDown.buttonOwner = self;
|
||||
ToggleDropDownMenu(nil, nil, self:GetParent().dropDown, self, 20, 3);
|
||||
end
|
||||
|
||||
|
||||
function NavBar_DropDown_Initialize(self, level)
|
||||
local navButton = self.buttonOwner;
|
||||
if not navButton or not navButton.listFunc then
|
||||
return;
|
||||
end
|
||||
|
||||
local info = UIDropDownMenu_CreateInfo();
|
||||
info.func = NavBar_DropDown_Click;
|
||||
info.owner = navButton;
|
||||
info.notCheckable = true;
|
||||
local index = 1;
|
||||
local text, func = navButton:listFunc(index);
|
||||
while text do
|
||||
info.text = text;
|
||||
|
||||
info.arg1 = index;
|
||||
info.arg2 = func;
|
||||
UIDropDownMenu_AddButton(info, level);
|
||||
|
||||
index = index + 1;
|
||||
text, func = navButton:listFunc(index);
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function NavBar_DropDown_Click(self, index, func)
|
||||
local navButton = self.owner;
|
||||
local navBar = navButton:GetParent();
|
||||
|
||||
if func ~= NavBar_OverflowItemOnClick then
|
||||
NavBar_ClearTrailingButtons(navBar.navList, navBar.freeButtons, navButton);
|
||||
end
|
||||
if type(func) == "function" then
|
||||
func(self, index, navBar);
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
function NavBar_OverflowItemOnClick(junk, index, navBar)
|
||||
local button = navBar.navList[index];
|
||||
if button then
|
||||
button:Click();
|
||||
end
|
||||
end
|
||||
|
||||
function NavBar_ReconsultationSize( self )
|
||||
self.xoffset = -15
|
||||
local newWidth = min(128, self.text:GetStringWidth()+50)
|
||||
local texCoordoffsetX = (newWidth/128)*0.25
|
||||
|
||||
self:GetNormalTexture():SetTexCoord(0.70312500-texCoordoffsetX, 0.70312500, 0.00781250, 0.24218750)
|
||||
self:GetPushedTexture():SetTexCoord(0.70312500-texCoordoffsetX, 0.70312500, 0.25781250, 0.49218750)
|
||||
self:GetHighlightTexture():SetTexCoord(0.70312500-texCoordoffsetX, 0.71312500, 0.50781250, 0.74218750)
|
||||
|
||||
self:SetWidth(newWidth)
|
||||
end
|
||||
+241
@@ -0,0 +1,241 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="NavigationBar.lua"/>
|
||||
|
||||
<Button name="NavButtonTemplate" motionScriptsWhileDisabled="true" virtual="true">
|
||||
<Size x="80" y="30"/>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture file="Interface\HelpFrame\CS_HelpTextures" parentKey="arrowUp">
|
||||
<Size x="21" y="30"/>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativePoint="RIGHT" x="0" y="0"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.88867188" right="0.92968750" top="0.29687500" bottom="0.53125000"/>
|
||||
</Texture>
|
||||
<Texture file="Interface\HelpFrame\CS_HelpTextures" parentKey="arrowDown">
|
||||
<Size x="21" y="30"/>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativePoint="RIGHT" x="0" y="0"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.63281250" right="0.67382813" top="0.75781250" bottom="0.99218750"/>
|
||||
</Texture>
|
||||
<Texture file="Interface\HelpFrame\CS_HelpTextures" parentKey="selected" hidden="true">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" x="0" y="0"/>
|
||||
<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.00195313" right="0.25195313" top="0.37500000" bottom="0.64062500"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Button parentKey="MenuArrowButton" hidden="true">
|
||||
<Size x="27" y="31"/>
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT" relativePoint="TOPRIGHT" x="-2" y="-15"/>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture parentKey="Art" file="Interface\Buttons\SquareButtonTextures">
|
||||
<Size x="12" y="12"/>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER" x="0" y="-1"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.45312500" right="0.64062500" bottom="0.01562500" top="0.20312500"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<NormalTexture file="Interface\Buttons\UI-SquareButton-Up" parentKey="NormalTexture" alpha="0">
|
||||
<Size x="32" y="32"/>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER"/>
|
||||
</Anchors>
|
||||
</NormalTexture>
|
||||
<PushedTexture file="Interface\Buttons\UI-SquareButton-Down" parentKey="PushedTexture" alpha="0">
|
||||
<Size x="32" y="32"/>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER"/>
|
||||
</Anchors>
|
||||
</PushedTexture>
|
||||
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
|
||||
<Size x="32" y="32"/>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER"/>
|
||||
</Anchors>
|
||||
</HighlightTexture>
|
||||
<Scripts>
|
||||
<OnMouseDown>
|
||||
if self:IsEnabled() == 1 then
|
||||
self.Art:SetPoint("CENTER", -1, -2);
|
||||
end
|
||||
</OnMouseDown>
|
||||
<OnMouseUp>
|
||||
if self:IsEnabled() == 1 then
|
||||
self.Art:SetPoint("CENTER", 0, -1);
|
||||
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
|
||||
NavBar_ToggleMenu(self:GetParent());
|
||||
end
|
||||
</OnMouseUp>
|
||||
<OnEnter>
|
||||
self.NormalTexture:SetAlpha(1);
|
||||
self.PushedTexture:SetAlpha(1);
|
||||
</OnEnter>
|
||||
<OnLeave>
|
||||
self.NormalTexture:SetAlpha(0);
|
||||
self.PushedTexture:SetAlpha(0);
|
||||
</OnLeave>
|
||||
<OnEnable>
|
||||
self.NormalTexture:SetDesaturated(false)
|
||||
self.PushedTexture:SetDesaturated(false)
|
||||
self.Art:SetDesaturated(false)
|
||||
</OnEnable>
|
||||
<OnDisable>
|
||||
self.NormalTexture:SetDesaturated(true)
|
||||
self.PushedTexture:SetDesaturated(true)
|
||||
self.Art:SetDesaturated(true)
|
||||
</OnDisable>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnMouseDown>
|
||||
if self:IsEnabled() == 1 then
|
||||
self.arrowUp:Hide();
|
||||
self.arrowDown:Show();
|
||||
end
|
||||
</OnMouseDown>
|
||||
<OnMouseUp>
|
||||
self.arrowDown:Hide();
|
||||
self.arrowUp:Show();
|
||||
</OnMouseUp>
|
||||
<OnClick>
|
||||
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
|
||||
</OnClick>
|
||||
<OnEnable>
|
||||
self.arrowDown:Hide();
|
||||
self.arrowUp:Show();
|
||||
</OnEnable>
|
||||
<OnDisable>
|
||||
self.arrowDown:Hide();
|
||||
self.arrowUp:Show();
|
||||
</OnDisable>
|
||||
</Scripts>
|
||||
<NormalTexture file="Interface\HelpFrame\CS_HelpTextures_Tile" parentKey="NormalTexture" horizTile="true">
|
||||
<TexCoords top="0.06250000" bottom="0.12109375"/>
|
||||
</NormalTexture>
|
||||
<PushedTexture file="Interface\HelpFrame\CS_HelpTextures_Tile" parentKey="PushedTexture" horizTile="true">
|
||||
<TexCoords top="0.12500000" bottom="0.18359375"/>
|
||||
</PushedTexture>
|
||||
<HighlightTexture file="Interface\HelpFrame\CS_HelpTextures" parentKey="HighlightTexture" alphaMode="ADD">
|
||||
<TexCoords left="0.00195313" right="0.25195313" top="0.65625000" bottom="0.92187500"/>
|
||||
</HighlightTexture>
|
||||
<ButtonText name="$parentText" inherits="GameFontNormal" justifyH="LEFT" parentKey="text">
|
||||
<Size x="0" y="12"/>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" x="20" y="0"/>
|
||||
</Anchors>
|
||||
</ButtonText>
|
||||
</Button>
|
||||
|
||||
<Frame name="NavBarTemplate" parentKey="navBar" virtual="true">
|
||||
<Size x="300" y="34"/>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture file="Interface\HelpFrame\CS_HelpTextures_Tile" horizTile="true">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0"/>
|
||||
<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
|
||||
</Anchors>
|
||||
<TexCoords top="0.18750000" bottom="0.25390625"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Frame name="$parentOverlay" parentKey="overlay">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" x="0" y="0"/>
|
||||
<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture file="Interface\HelpFrame\CS_HelpTextures_Tile" horizTile="true">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" x="0" y="0"/>
|
||||
<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
|
||||
</Anchors>
|
||||
<TexCoords top="0.25781250" bottom="0.32421875"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
self:SetFrameLevel(50);
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
<Button name="$parentOverflowButton" parentKey="overflow">
|
||||
<Size x="44" y="30"/>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
self.xoffset = -18
|
||||
</OnLoad>
|
||||
<OnClick>
|
||||
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
<NormalTexture file="Interface\HelpFrame\CS_HelpTextures">
|
||||
<TexCoords left="0.54296875" right="0.62890625" top="0.75781250" bottom="0.99218750"/>
|
||||
</NormalTexture>
|
||||
<PushedTexture file="Interface\HelpFrame\CS_HelpTextures">
|
||||
<TexCoords left="0.45312500" right="0.53906250" top="0.75781250" bottom="0.99218750"/>
|
||||
</PushedTexture>
|
||||
<HighlightTexture file="Interface\HelpFrame\CS_HelpTextures" alphaMode="ADD" alpha="0.4">
|
||||
<TexCoords left="0.54296875" right="0.62890625" top="0.75781250" bottom="0.99218750"/>
|
||||
</HighlightTexture>
|
||||
</Button>
|
||||
<Button name="$parentHomeButton" parentKey="home" text="NAVIGATIONBAR_HOME">
|
||||
<Size x="128" y="30"/>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture name="$parentLeft" file="Interface\Common\ShadowOverlay-Left">
|
||||
<Size x="30" y="30"/>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" x="0" y="0"/>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
self.xoffset = -15;
|
||||
local newWidth = min(128, self.text:GetStringWidth()+50)
|
||||
local texCoordoffsetX = (newWidth/128)*0.25;
|
||||
|
||||
self:GetNormalTexture():SetTexCoord(0.70312500-texCoordoffsetX, 0.70312500, 0.00781250, 0.24218750);
|
||||
self:GetPushedTexture():SetTexCoord(0.70312500-texCoordoffsetX, 0.70312500, 0.25781250, 0.49218750);
|
||||
self:GetHighlightTexture():SetTexCoord(0.70312500-texCoordoffsetX, 0.71312500, 0.50781250, 0.74218750);
|
||||
|
||||
self:SetWidth(newWidth);
|
||||
</OnLoad>
|
||||
<OnClick>
|
||||
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
<NormalTexture file="Interface\HelpFrame\CS_HelpTextures">
|
||||
</NormalTexture>
|
||||
<PushedTexture file="Interface\HelpFrame\CS_HelpTextures">
|
||||
</PushedTexture>
|
||||
<HighlightTexture file="Interface\HelpFrame\CS_HelpTextures" alphaMode="ADD">
|
||||
</HighlightTexture>
|
||||
<ButtonText name="$parentText" inherits="GameFontNormal" justifyH="LEFT" parentKey="text">
|
||||
<Size x="0" y="12"/>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" x="10" y="0"/>
|
||||
<Anchor point="RIGHT" x="-30" y="0"/>
|
||||
</Anchors>
|
||||
</ButtonText>
|
||||
</Button>
|
||||
</Frames>
|
||||
</Frame>
|
||||
</Ui>
|
||||
+117
@@ -0,0 +1,117 @@
|
||||
local SetPortraitTexture = SetPortraitTexture
|
||||
local SetBagPortraitTexture = SetBagPortraitTexture
|
||||
|
||||
TitledPanelMixin = {};
|
||||
|
||||
function TitledPanelMixin:GetTitleText()
|
||||
return self.TitleContainer.TitleText;
|
||||
end
|
||||
|
||||
function TitledPanelMixin:SetTitleColor(color)
|
||||
self:GetTitleText():SetTextColor(color:GetRGBA());
|
||||
end
|
||||
|
||||
function TitledPanelMixin:SetTitle(title)
|
||||
self:GetTitleText():SetText(title);
|
||||
end
|
||||
|
||||
function TitledPanelMixin:SetTitleFormatted(fmt, ...)
|
||||
self:GetTitleText():SetFormattedText(fmt, ...);
|
||||
end
|
||||
|
||||
function TitledPanelMixin:SetTitleMaxLinesAndHeight(maxLines, height)
|
||||
self:GetTitleText():SetMaxLines(maxLines);
|
||||
self:GetTitleText():SetHeight(height);
|
||||
end
|
||||
|
||||
function TitledPanelMixin:SetTitleOffsets(leftOffset, rightOffset)
|
||||
self.TitleContainer:SetPoint("TOPLEFT", self, "TOPLEFT", leftOffset or 58, -1);
|
||||
self.TitleContainer:SetPoint("TOPRIGHT", self, "TOPRIGHT", rightOffset or -24, -1);
|
||||
end
|
||||
|
||||
DefaultPanelMixin = CreateFromMixins(TitledPanelMixin);
|
||||
|
||||
PortraitFrameMixin = CreateFromMixins(TitledPanelMixin);
|
||||
|
||||
function PortraitFrameMixin:GetPortrait()
|
||||
return self.portrait;
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:GetTitleText()
|
||||
return self.TitleText;
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:SetBorder(layoutName)
|
||||
local layout = NineSliceUtil.GetLayout(layoutName);
|
||||
NineSliceUtil.ApplyLayout(self.NineSlice, layout);
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:SetPortraitToAsset(texture)
|
||||
SetPortraitToTexture(self:GetPortrait(), texture);
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:SetPortraitToUnit(unit)
|
||||
SetPortraitTexture(self:GetPortrait(), unit);
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:SetPortraitToBag(bagID)
|
||||
SetBagPortraitTexture(self:GetPortrait(), bagID);
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:SetPortraitTextureRaw(texture)
|
||||
self:GetPortrait():SetTexture(texture);
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:SetPortraitAtlasRaw(atlas, ...)
|
||||
self:GetPortrait():SetAtlas(atlas, ...);
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:SetPortraitToClassIcon(classFilename)
|
||||
self:SetPortraitToAsset("Interface/TargetingFrame/UI-Classes-Circles");
|
||||
local left, right, bottom, top = unpack(CLASS_ICON_TCOORDS[string.upper(classFilename)]);
|
||||
self:SetPortraitTexCoord(left, right, bottom, top);
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:SetPortraitTexCoord(...)
|
||||
self:GetPortrait():SetTexCoord(...);
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:SetPortraitShown(shown)
|
||||
self:GetPortrait():SetShown(shown);
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:SetPortraitTextureSizeAndOffset(size, offsetX, offsetY)
|
||||
local portrait = self:GetPortrait();
|
||||
portrait:SetSize(size, size);
|
||||
portrait:SetPoint("TOPLEFT", self, "TOPLEFT", offsetX, offsetY);
|
||||
end
|
||||
|
||||
do
|
||||
local function SetFrameLevelInternal(frame, level)
|
||||
if frame then
|
||||
-- assertsafe(level < 10000, "Base level needs to be low enough to accomodate the existing layering"); -- TODO: Should become a constant
|
||||
frame:SetFrameLevel(level);
|
||||
end
|
||||
end
|
||||
|
||||
function PortraitFrameMixin:SetFrameLevelsFromBaseLevel(baseLevel)
|
||||
SetFrameLevelInternal(self.NineSlice, baseLevel + 2);
|
||||
SetFrameLevelInternal(self.PortraitContainer, baseLevel + 1);
|
||||
SetFrameLevelInternal(self.TitleContainer, baseLevel + 3);
|
||||
SetFrameLevelInternal(self.CloseButton, baseLevel + 3);
|
||||
end
|
||||
end
|
||||
|
||||
PortraitFrameFlatBaseMixin = {};
|
||||
|
||||
function PortraitFrameFlatBaseMixin:SetBackgroundColor(color)
|
||||
if self.Bg then
|
||||
local bg = self.Bg;
|
||||
color = color or PANEL_BACKGROUND_COLOR;
|
||||
local r, g, b, a = color:GetRGBA();
|
||||
bg.BottomLeft:SetVertexColor(r, g, b, a);
|
||||
bg.BottomRight:SetVertexColor(r, g, b, a);
|
||||
bg.BottomEdge:SetColorTexture(r, g, b, a);
|
||||
bg.TopSection:SetColorTexture(r, g, b, a);
|
||||
end
|
||||
end
|
||||
+1536
File diff suppressed because it is too large
Load Diff
+2443
File diff suppressed because it is too large
Load Diff
+365
@@ -0,0 +1,365 @@
|
||||
-- SOUND KITS
|
||||
SOUNDKIT = {
|
||||
LOOT_WINDOW_COIN_SOUND = 120,
|
||||
INTERFACE_SOUND_LOST_TARGET_UNIT = 684,
|
||||
GS_TITLE_OPTIONS = 778,
|
||||
GS_TITLE_CREDITS = 790,
|
||||
GS_TITLE_OPTION_OK = 798,
|
||||
GS_TITLE_OPTION_EXIT = 799,
|
||||
GS_LOGIN = 800,
|
||||
GS_LOGIN_NEW_ACCOUNT = 801,
|
||||
GS_LOGIN_CHANGE_REALM_OK = 805,
|
||||
GS_LOGIN_CHANGE_REALM_CANCEL = 807,
|
||||
GS_CHARACTER_SELECTION_ENTER_WORLD = 809,
|
||||
GS_CHARACTER_SELECTION_DEL_CHARACTER = 810,
|
||||
GS_CHARACTER_SELECTION_ACCT_OPTIONS = 811,
|
||||
GS_CHARACTER_SELECTION_EXIT = 812,
|
||||
GS_CHARACTER_SELECTION_CREATE_NEW = 813,
|
||||
GS_CHARACTER_CREATION_CLASS = 814,
|
||||
GS_CHARACTER_CREATION_LOOK = 817,
|
||||
GS_CHARACTER_CREATION_CREATE_CHAR = 818,
|
||||
GS_CHARACTER_CREATION_CANCEL = 819,
|
||||
IG_MINIMAP_OPEN = 821,
|
||||
IG_MINIMAP_CLOSE = 822,
|
||||
IG_MINIMAP_ZOOM_IN = 823,
|
||||
IG_MINIMAP_ZOOM_OUT = 824,
|
||||
IG_CHAT_EMOTE_BUTTON = 825,
|
||||
IG_CHAT_SCROLL_UP = 826,
|
||||
IG_CHAT_SCROLL_DOWN = 827,
|
||||
IG_CHAT_BOTTOM = 828,
|
||||
IG_SPELLBOOK_OPEN = 829,
|
||||
IG_SPELLBOOK_CLOSE = 830,
|
||||
IG_ABILITY_OPEN = 834,
|
||||
IG_ABILITY_CLOSE = 835,
|
||||
IG_ABILITY_PAGE_TURN = 836,
|
||||
IG_ABILITY_ICON_DROP = 838,
|
||||
IG_CHARACTER_INFO_OPEN = 839,
|
||||
IG_CHARACTER_INFO_CLOSE = 840,
|
||||
IG_CHARACTER_INFO_TAB = 841,
|
||||
IG_QUEST_LOG_OPEN = 844,
|
||||
IG_QUEST_LOG_CLOSE = 845,
|
||||
IG_QUEST_LOG_ABANDON_QUEST = 846,
|
||||
IG_MAINMENU_OPEN = 850,
|
||||
IG_MAINMENU_CLOSE = 851,
|
||||
IG_MAINMENU_OPTION = 852,
|
||||
IG_MAINMENU_LOGOUT = 853,
|
||||
IG_MAINMENU_QUIT = 854,
|
||||
IG_MAINMENU_CONTINUE = 855,
|
||||
IG_MAINMENU_OPTION_CHECKBOX_ON = 856,
|
||||
IG_MAINMENU_OPTION_CHECKBOX_OFF = 857,
|
||||
IG_MAINMENU_OPTION_FAER_TAB = 858,
|
||||
IG_INVENTORY_ROTATE_CHARACTER = 861,
|
||||
IG_BACKPACK_OPEN = 862,
|
||||
IG_BACKPACK_CLOSE = 863,
|
||||
IG_BACKPACK_COIN_SELECT = 864,
|
||||
IG_BACKPACK_COIN_OK = 865,
|
||||
IG_BACKPACK_COIN_CANCEL = 866,
|
||||
IG_CHARACTER_NPC_SELECT = 867,
|
||||
IG_CREATURE_NEUTRAL_SELECT = 871,
|
||||
IG_CREATURE_AGGRO_SELECT = 873,
|
||||
IG_QUEST_LIST_OPEN = 875,
|
||||
IG_QUEST_LIST_CLOSE = 876,
|
||||
IG_QUEST_LIST_SELECT = 877,
|
||||
IG_QUEST_LIST_COMPLETE = 878,
|
||||
IG_QUEST_CANCEL = 879,
|
||||
IG_PLAYER_INVITE = 880,
|
||||
MONEY_FRAME_OPEN = 891,
|
||||
MONEY_FRAME_CLOSE = 892,
|
||||
U_CHAT_SCROLL_BUTTON = 1115,
|
||||
PUT_DOWN_SMALL_CHAIN = 1212,
|
||||
LOOT_WINDOW_OPEN_EMPTY = 1264,
|
||||
TELL_MESSAGE = 3081,
|
||||
MAP_PING = 3175,
|
||||
FISHING_REEL_IN = 3407,
|
||||
IG_PVP_UPDATE = 4574,
|
||||
AUCTION_WINDOW_OPEN = 5274,
|
||||
AUCTION_WINDOW_CLOSE = 5275,
|
||||
TUTORIAL_POPUP = 7355,
|
||||
ITEM_REPAIR = 7994,
|
||||
PVP_ENTER_QUEUE = 8458,
|
||||
PVP_THROUGH_QUEUE = 8459,
|
||||
KEY_RING_OPEN = 8938,
|
||||
KEY_RING_CLOSE = 8939,
|
||||
RAID_WARNING = 8959,
|
||||
READY_CHECK = 8960,
|
||||
GLUESCREEN_INTRO = 9902,
|
||||
AMB_GLUESCREEN_HUMAN = 9903,
|
||||
AMB_GLUESCREEN_ORC = 9905,
|
||||
AMB_GLUESCREEN_TAUREN = 9906,
|
||||
AMB_GLUESCREEN_DWARF = 9907,
|
||||
AMB_GLUESCREEN_NIGHTELF = 9908,
|
||||
AMB_GLUESCREEN_UNDEAD = 9909,
|
||||
AMB_GLUESCREEN_BLOODELF = 9910,
|
||||
AMB_GLUESCREEN_DRAENEI = 9911,
|
||||
JEWEL_CRAFTING_FINALIZE = 10590,
|
||||
MENU_CREDITS01 = 10763,
|
||||
MENU_CREDITS02 = 10804,
|
||||
GUILD_VAULT_OPEN = 12188,
|
||||
GUILD_VAULT_CLOSE = 12189,
|
||||
RAID_BOSS_EMOTE_WARNING = 12197,
|
||||
GUILD_BANK_OPEN_BAG = 12206,
|
||||
GS_LICH_KING = 12765,
|
||||
ALARM_CLOCK_WARNING_2 = 12867,
|
||||
ALARM_CLOCK_WARNING_3 = 12889,
|
||||
MENU_CREDITS03 = 13822,
|
||||
ACHIEVEMENT_MENU_OPEN = 13832,
|
||||
ACHIEVEMENT_MENU_CLOSE = 13833,
|
||||
BARBERSHOP_HAIRCUT = 13873,
|
||||
BARBERSHOP_SIT = 14148,
|
||||
GM_CHAT_WARNING = 15273,
|
||||
LFG_REWARDS = 17316,
|
||||
LFG_ROLE_CHECK = 17317,
|
||||
LFG_DENIED = 17341,
|
||||
UI_BNET_TOAST = 18019,
|
||||
ALARM_CLOCK_WARNING_1 = 18871,
|
||||
AMB_GLUESCREEN_WORGEN = 20169,
|
||||
AMB_GLUESCREEN_GOBLIN = 20170,
|
||||
AMB_GLUESCREEN_TROLL = 21136,
|
||||
AMB_GLUESCREEN_GNOME = 21137,
|
||||
UI_POWER_AURA_GENERIC = 23287,
|
||||
UI_REFORGING_REFORGE = 23291,
|
||||
UI_AUTO_QUEST_COMPLETE = 23404,
|
||||
GS_CATACLYSM = 23640,
|
||||
MENU_CREDITS04 = 23812,
|
||||
UI_BATTLEGROUND_COUNTDOWN_TIMER = 25477,
|
||||
UI_BATTLEGROUND_COUNTDOWN_FINISHED = 25478,
|
||||
UI_VOID_STORAGE_UNLOCK = 25711,
|
||||
UI_VOID_STORAGE_DEPOSIT = 25712,
|
||||
UI_VOID_STORAGE_WITHDRAW = 25713,
|
||||
UI_TRANSMOGRIFY_UNDO = 25715,
|
||||
UI_ETHEREAL_WINDOW_OPEN = 25716,
|
||||
UI_ETHEREAL_WINDOW_CLOSE = 25717,
|
||||
UI_TRANSMOGRIFY_REDO = 25738,
|
||||
UI_VOID_STORAGE_BOTH = 25744,
|
||||
AMB_GLUESCREEN_PANDAREN = 25848,
|
||||
MUS_50_HEART_OF_PANDARIA_MAINTITLE = 28509,
|
||||
UI_PET_BATTLES_TRAP_READY = 28814,
|
||||
UI_EPICLOOT_TOAST = 31578,
|
||||
UI_BONUS_LOOT_ROLL_START = 31579,
|
||||
UI_BONUS_LOOT_ROLL_LOOP = 31580,
|
||||
UI_BONUS_LOOT_ROLL_END = 31581,
|
||||
UI_PET_BATTLE_START = 31584,
|
||||
UI_SCENARIO_ENDING = 31754,
|
||||
UI_SCENARIO_STAGE_END = 31757,
|
||||
MENU_CREDITS05 = 32015,
|
||||
UI_PET_BATTLE_CAMERA_MOVE_IN = 32047,
|
||||
UI_PET_BATTLE_CAMERA_MOVE_OUT = 32052,
|
||||
AMB_50_GLUESCREEN_ALLIANCE = 32412,
|
||||
AMB_50_GLUESCREEN_HORDE = 32413,
|
||||
AMB_50_GLUESCREEN_PANDAREN_NEUTRAL = 32414,
|
||||
UI_CHALLENGES_NEW_RECORD = 33338,
|
||||
MENU_CREDITS06 = 34020,
|
||||
UI_LOSS_OF_CONTROL_START = 34468,
|
||||
UI_PET_BATTLES_PVP_THROUGH_QUEUE = 36609,
|
||||
AMB_GLUESCREEN_DEATHKNIGHT = 37056,
|
||||
UI_RAID_BOSS_WHISPER_WARNING = 37666,
|
||||
UI_DIG_SITE_COMPLETION_TOAST = 38326,
|
||||
UI_IG_STORE_PAGE_NAV_BUTTON = 39511,
|
||||
UI_IG_STORE_WINDOW_OPEN_BUTTON = 39512,
|
||||
UI_IG_STORE_WINDOW_CLOSE_BUTTON = 39513,
|
||||
UI_IG_STORE_CANCEL_BUTTON = 39514,
|
||||
UI_IG_STORE_BUY_BUTTON = 39515,
|
||||
UI_IG_STORE_CONFIRM_PURCHASE_BUTTON = 39516,
|
||||
UI_IG_STORE_PURCHASE_DELIVERED_TOAST_01 = 39517,
|
||||
MUS_60_MAIN_TITLE = 40169,
|
||||
UI_GARRISON_MISSION_COMPLETE_ENCOUNTER_FAIL = 43501,
|
||||
UI_GARRISON_MISSION_COMPLETE_MISSION_SUCCESS = 43502,
|
||||
UI_GARRISON_MISSION_COMPLETE_MISSION_FAIL_STINGER = 43503,
|
||||
UI_GARRISON_MISSION_THREAT_COUNTERED = 43505,
|
||||
UI_GARRISON_MISSION_100_PERCENT_CHANCE_REACHED_NOT_USED = 43507,
|
||||
UI_QUEST_ROLLING_FORWARD_01 = 43936,
|
||||
UI_BAG_SORTING_01 = 43937,
|
||||
UI_TOYBOX_TABS = 43938,
|
||||
UI_GARRISON_TOAST_INVASION_ALERT = 44292,
|
||||
UI_GARRISON_TOAST_MISSION_COMPLETE = 44294,
|
||||
UI_GARRISON_TOAST_BUILDING_COMPLETE = 44295,
|
||||
UI_GARRISON_TOAST_FOLLOWER_GAINED = 44296,
|
||||
UI_GARRISON_NAV_TABS = 44297,
|
||||
UI_GARRISON_GARRISON_REPORT_OPEN = 44298,
|
||||
UI_GARRISON_GARRISON_REPORT_CLOSE = 44299,
|
||||
UI_GARRISON_ARCHITECT_TABLE_OPEN = 44300,
|
||||
UI_GARRISON_ARCHITECT_TABLE_CLOSE = 44301,
|
||||
UI_GARRISON_ARCHITECT_TABLE_UPGRADE = 44302,
|
||||
UI_GARRISON_ARCHITECT_TABLE_UPGRADE_CANCEL = 44304,
|
||||
UI_GARRISON_ARCHITECT_TABLE_UPGRADE_START = 44305,
|
||||
UI_GARRISON_ARCHITECT_TABLE_PLOT_SELECT = 44306,
|
||||
UI_GARRISON_ARCHITECT_TABLE_BUILDING_SELECT = 44307,
|
||||
UI_GARRISON_ARCHITECT_TABLE_BUILDING_PLACEMENT = 44308,
|
||||
UI_GARRISON_COMMAND_TABLE_OPEN = 44311,
|
||||
UI_GARRISON_COMMAND_TABLE_CLOSE = 44312,
|
||||
UI_GARRISON_COMMAND_TABLE_MISSION_CLOSE = 44313,
|
||||
UI_GARRISON_COMMAND_TABLE_NAV_NEXT = 44314,
|
||||
UI_GARRISON_COMMAND_TABLE_SELECT_MISSION = 44315,
|
||||
UI_GARRISON_COMMAND_TABLE_SELECT_FOLLOWER = 44316,
|
||||
UI_GARRISON_COMMAND_TABLE_FOLLOWER_ABILITY_OPEN = 44317,
|
||||
UI_GARRISON_COMMAND_TABLE_FOLLOWER_ABILITY_CLOSE = 44318,
|
||||
UI_GARRISON_COMMAND_TABLE_ASSIGN_FOLLOWER = 44319,
|
||||
UI_GARRISON_COMMAND_TABLE_UNASSIGN_FOLLOWER = 44320,
|
||||
UI_GARRISON_COMMAND_TABLE_SLOT_CHAMPION = 72546,
|
||||
UI_GARRISON_COMMAND_TABLE_SLOT_TROOP = 72547,
|
||||
UI_GARRISON_COMMAND_TABLE_REDUCED_SUCCESS_CHANCE = 44321,
|
||||
UI_GARRISON_COMMAND_TABLE_100_SUCCESS = 44322,
|
||||
UI_GARRISON_COMMAND_TABLE_MISSION_START = 44323,
|
||||
UI_GARRISON_COMMAND_TABLE_VIEW_MISSION_REPORT = 44324,
|
||||
UI_GARRISON_COMMAND_TABLE_MISSION_SUCCESS_STINGER = 44330,
|
||||
UI_GARRISON_COMMAND_TABLE_CHEST_UNLOCK = 44331,
|
||||
UI_GARRISON_COMMAND_TABLE_CHEST_UNLOCK_GOLD_SUCCESS = 44332,
|
||||
UI_GARRISON_MONUMENTS_OPEN = 44344,
|
||||
UI_BONUS_EVENT_SYSTEM_VIGNETTES = 45142,
|
||||
UI_GARRISON_COMMAND_TABLE_FOLLOWER_LEVEL_UP = 46893,
|
||||
UI_GARRISON_ARCHITECT_TABLE_BUILDING_PLACEMENT_ERROR = 47355,
|
||||
UI_GARRISON_MONUMENTS_CLOSE = 47373,
|
||||
AMB_GLUESCREEN_WARLORDS_OF_DRAENOR = 47544,
|
||||
MUS_1_0_MAINTITLE_ORIGINAL = 47598,
|
||||
UI_GROUP_FINDER_RECEIVE_APPLICATION = 47615,
|
||||
UI_GARRISON_MISSION_ENCOUNTER_ANIMATION_GENERIC = 47704,
|
||||
UI_GARRISON_START_WORK_ORDER = 47972,
|
||||
UI_GARRISON_SHIPMENTS_WINDOW_OPEN = 48191,
|
||||
UI_GARRISON_SHIPMENTS_WINDOW_CLOSE = 48192,
|
||||
UI_GARRISON_MONUMENTS_NAV = 48942,
|
||||
UI_RAID_BOSS_DEFEATED = 50111,
|
||||
UI_PERSONAL_LOOT_BANNER = 50893,
|
||||
UI_GARRISON_FOLLOWER_LEARN_TRAIT = 51324,
|
||||
UI_GARRISON_SHIPYARD_PLACE_CARRIER = 51385,
|
||||
UI_GARRISON_SHIPYARD_PLACE_GALLEON = 51387,
|
||||
UI_GARRISON_SHIPYARD_PLACE_DREADNOUGHT = 51388,
|
||||
UI_GARRISON_SHIPYARD_PLACE_SUBMARINE = 51389,
|
||||
UI_GARRISON_SHIPYARD_PLACE_LANDING_CRAFT = 51390,
|
||||
UI_GARRISON_SHIPYARD_START_MISSION = 51401,
|
||||
UI_RAID_LOOT_TOAST_LESSER_ITEM_WON = 51402,
|
||||
UI_WARFORGED_ITEM_LOOT_TOAST = 51561,
|
||||
UI_GARRISON_COMMAND_TABLE_INCREASED_SUCCESS_CHANCE = 51570,
|
||||
UI_GARRISON_SHIPYARD_DECOMISSION_SHIP = 51871,
|
||||
UI_70_ARTIFACT_FORGE_TRAIT_FIRST_TRAIT = 54126,
|
||||
UI_70_ARTIFACT_FORGE_RELIC_PLACE = 54128,
|
||||
UI_70_ARTIFACT_FORGE_APPEARANCE_COLOR_SELECT = 54130,
|
||||
UI_70_ARTIFACT_FORGE_APPEARANCE_LOCKED = 54131,
|
||||
UI_70_ARTIFACT_FORGE_APPEARANCE_APPEARANCE_CHANGE = 54132,
|
||||
UI_70_ARTIFACT_FORGE_TOAST_TRAIT_AVAILABLE = 54133,
|
||||
UI_70_ARTIFACT_FORGE_APPEARANCE_APPEARANCE_UNLOCK = 54139,
|
||||
UI_70_ARTIFACT_FORGE_TRAIT_GOLD_TRAIT = 54125,
|
||||
UI_72_ARTIFACT_FORGE_FINAL_TRAIT_UNLOCKED = 83682,
|
||||
UI_70_ARTIFACT_FORGE_TRAIT_FINALRANK = 54127,
|
||||
UI_70_ARTIFACT_FORGE_TRAIT_RANKUP = 54129,
|
||||
AMB_GLUESCREEN_DEMONHUNTER = 56352,
|
||||
MUS_70_MAIN_TITLE = 56353,
|
||||
MENU_CREDITS07 = 56354,
|
||||
UI_TRANSMOG_ITEM_CLICK = 62538,
|
||||
UI_TRANSMOG_PAGE_TURN = 62539,
|
||||
UI_TRANSMOG_GEAR_SLOT_CLICK = 62540,
|
||||
UI_TRANSMOG_REVERTING_GEAR_SLOT = 62541,
|
||||
UI_TRANSMOG_APPLY = 62542,
|
||||
UI_TRANSMOG_CLOSE_WINDOW = 62543,
|
||||
UI_TRANSMOG_OPEN_WINDOW = 62544,
|
||||
UI_LEGENDARY_LOOT_TOAST = 63971,
|
||||
UI_STORE_UNWRAP = 64329,
|
||||
AMB_GLUESCREEN_LEGION = 71535,
|
||||
UI_MISSION_200_PERCENT = 72548,
|
||||
UI_MISSION_MAP_ZOOM = 72549,
|
||||
UI_70_BOOST_THANKSFORPLAYING_SMALLER = 72978,
|
||||
UI_70_BOOST_THANKSFORPLAYING = 72977,
|
||||
UI_WORLDQUEST_START = 73275,
|
||||
UI_WORLDQUEST_MAP_SELECT = 73276,
|
||||
UI_WORLDQUEST_COMPLETE = 73277,
|
||||
UI_ORDERHALL_TALENT_SELECT = 73279,
|
||||
UI_ORDERHALL_TALENT_READY_TOAST = 73280,
|
||||
UI_ORDERHALL_TALENT_READY_CHECK = 73281,
|
||||
UI_ORDERHALL_TALENT_NUKE_FROM_ORBIT = 73282,
|
||||
UI_ORDERHALL_TALENT_WINDOW_OPEN = 73914,
|
||||
UI_ORDERHALL_TALENT_WINDOW_CLOSE = 73915,
|
||||
UI_PROFESSIONS_WINDOW_OPEN = 73917,
|
||||
UI_PROFESSIONS_WINDOW_CLOSE = 73918,
|
||||
UI_PROFESSIONS_NEW_RECIPE_LEARNED_TOAST = 73919,
|
||||
UI_70_CHALLENGE_MODE_SOCKET_PAGE_OPEN = 74421,
|
||||
UI_70_CHALLENGE_MODE_SOCKET_PAGE_CLOSE = 74423,
|
||||
UI_70_CHALLENGE_MODE_SOCKET_PAGE_SOCKET = 74431,
|
||||
UI_70_CHALLENGE_MODE_SOCKET_PAGE_ACTIVATE_BUTTON = 74432,
|
||||
UI_70_CHALLENGE_MODE_KEYSTONE_UPGRADE = 74437,
|
||||
UI_70_CHALLENGE_MODE_NEW_RECORD = 74438,
|
||||
UI_70_CHALLENGE_MODE_SOCKET_PAGE_REMOVE_KEYSTONE = 74525,
|
||||
UI_70_CHALLENGE_MODE_COMPLETE_NO_UPGRADE = 74526,
|
||||
UI_MISSION_SUCCESS_CHEERS = 74702,
|
||||
UI_PVP_HONOR_PRESTIGE_OPEN_WINDOW = 76995,
|
||||
UI_PVP_HONOR_PRESTIGE_WINDOW_CLOSE = 77002,
|
||||
UI_PVP_HONOR_PRESTIGE_RANK_UP = 77003,
|
||||
UI_71_SOCIAL_QUEUEING_TOAST = 79739,
|
||||
UI_72_ARTIFACT_FORGE_ACTIVATE_FINAL_TIER = 83681,
|
||||
UI_72_BUILDINGS_CONTRIBUTE_POWER_MENU_CLICK = 84240,
|
||||
UI_72_BUILDING_CONTRIBUTION_TABLE_OPEN = 84368,
|
||||
UI_72_BUILDINGS_CONTRIBUTION_TABLE_CLOSE = 84369,
|
||||
UI_72_BUILDINGS_CONTRIBUTE_RESOURCES = 84378,
|
||||
UI_72_ARTIFACT_FORGE_FINAL_TRAIT_REFUND_START = 83684,
|
||||
UI_72_ARTIFACT_FORGE_FINAL_TRAIT_REFUND_LOOP = 83685,
|
||||
UI_73_ARTIFACT_RELICS_TRAIT_SELECT_AND_REVEAL = 89685,
|
||||
UI_73_ARTIFACT_RELICS_TRAIT_SELECT_ONLY = 89686,
|
||||
UI_73_ARTIFACT_RELICS_TRAIT_REVEAL_ONLY = 90080,
|
||||
PUT_DOWN_GEMS = 1204,
|
||||
PICK_UP_GEMS = 1221,
|
||||
UI_73_ARTIFACT_OVERLOADED_HIGHEST = 97301,
|
||||
UI_73_ARTIFACT_OVERLOADED_HIGH = 97471,
|
||||
UI_73_ARTIFACT_OVERLOADED_MEDIUM = 97470,
|
||||
UI_73_ARTIFACT_OVERLOADED_LOW = 97469,
|
||||
UI_73_ARTIFACT_OVERLOADED_ORB_HIGHEST = 97559,
|
||||
UI_73_ARTIFACT_OVERLOADED_ORB_HIGH = 97558,
|
||||
UI_73_ARTIFACT_OVERLOADED_ORB_MEDIUM = 97557,
|
||||
UI_73_ARTIFACT_OVERLOADED_ORB_LOW = 97556,
|
||||
UI_73_ARTIFACT_OVERLOADED_ORB_IMPACT_MEDIUM = 97597,
|
||||
UI_73_ARTIFACT_OVERLOADED_ORB_IMPACT_LOW = 97598,
|
||||
AMB_GLUESCREEN_VOIDELF = 97324,
|
||||
AMB_GLUESCREEN_LIGHTFORGEDDRAENEI = 97325,
|
||||
AMB_GLUESCREEN_NIGHTBORNE = 97326,
|
||||
AMB_GLUESCREEN_HIGHMOUNTAINTAUREN = 97327,
|
||||
UI_VOICECHAT_DEAFENOFF = 110990,
|
||||
UI_VOICECHAT_DEAFENON = 110989,
|
||||
UI_VOICECHAT_MUTEOFF = 110988,
|
||||
UI_VOICECHAT_MUTEON = 110987,
|
||||
UI_VOICECHAT_MUTEOTHEROFF = 111080,
|
||||
UI_VOICECHAT_MUTEOTHERON = 111081,
|
||||
UI_VOICECHAT_MEMBERLEAVECHANNEL = 110986,
|
||||
UI_VOICECHAT_MEMBERJOINCHANNEL = 110985,
|
||||
UI_VOICECHAT_STOPTALK = 110984,
|
||||
UI_VOICECHAT_TALKSTART = 110983,
|
||||
UI_VOICECHAT_LEAVECHANNEL = 110982,
|
||||
UI_VOICECHAT_JOINCHANNEL = 110981,
|
||||
AMB_GLUESCREEN_BATTLE_FOR_AZEROTH = 113894,
|
||||
AMB_GLUESCREEN_MAGHARORC = 113556,
|
||||
AMB_GLUESCREEN_DARKIRONDWARF = 113557,
|
||||
MUS_80_MAIN_TITLE = 113559,
|
||||
MENU_CREDITS08 = 113560,
|
||||
UI_AZERITE_EMPOWERED_ITEM_LOOT_TOAST = 118238,
|
||||
|
||||
UI_80_AZERITEARMOR_SELECTBUFF = 114993,
|
||||
UI_80_AZERITEARMOR_BUFFAVAILABLE = 116657,
|
||||
UI_80_AZERITEARMOR_ROTATION_LOOP = 114994,
|
||||
UI_80_AZERITEARMOR_ROTATIONENDS = 114995,
|
||||
UI_80_AZERITEARMOR_ROTATIONENDS_FINALTRAIT = 116233,
|
||||
UI_80_AZERITEARMOR_ROTATIONENDCLICKS = 115314,
|
||||
UI_80_AZERITEARMOR_ROTATIONSTARTCLICKS = 115358,
|
||||
UI_80_AZERITEARMOR_FIRSTTIMEFLOURISH = 118264,
|
||||
|
||||
UI_80_AZERITEARMOR_REFORGE_ETHEREALWINDOW_OPEN = 114990,
|
||||
UI_80_AZERITEARMOR_REFORGE_ETHEREALWINDOW_CLOSE = 114991,
|
||||
UI_80_AZERITEARMOR_REFORGE = 114992,
|
||||
UI_80_ISLANDS_AZERITECOLLECTION_START = 115003,
|
||||
UI_80_ISLANDS_AZERITECOLLECTION_LOOP = 115004,
|
||||
UI_80_ISLANDS_AZERITECOLLECTION_STOP = 115005,
|
||||
UI_80_SCRAPPING_WINDOW_CLOSE = 115487,
|
||||
UI_80_SCRAPPING_WINDOW_OPEN = 115488,
|
||||
UI_WARMODE_ACTIVATE = 118563,
|
||||
UI_WARMODE_DECTIVATE = 118564,
|
||||
|
||||
UI_80_ISLANDS_TABLE_OPEN = 118610,
|
||||
UI_80_ISLANDS_TABLE_CLOSE = 118611,
|
||||
UI_80_ISLANDS_TABLE_SELECT_DIFFICULTY = 118612,
|
||||
UI_80_ISLANDS_TABLE_FIND_GROUP = 118613,
|
||||
UI_80_ISLANDS_TABLE_FIND_GROUP_PVP = 118668,
|
||||
UI_80_ISLANDS_TUTORIAL_CLOSE = 119726,
|
||||
|
||||
UI_GARRISON_MISSION_COMPLETE_ENCOUNTER_CHANCE = 0, -- missing SoundKit entry!
|
||||
|
||||
UI_COUNTDOWN_BAR_STATE_STARTS = 158958,
|
||||
UI_COUNTDOWN_BAR_STATE_FINISHED = 158959,
|
||||
UI_COUNTDOWN_MEDIUM_NUMBER_FINISHED = 158960,
|
||||
UI_COUNTDOWN_TIMER = 191352,
|
||||
UI_COUNTDOWN_FINISHED = 158566,
|
||||
};
|
||||
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+2950
File diff suppressed because it is too large
Load Diff
+436
@@ -0,0 +1,436 @@
|
||||
C_PlayerGuide = C_PlayerGuide or {}
|
||||
local L = C_PlayerGuide
|
||||
|
||||
local PREFIX = "MWPG"
|
||||
local SEP = "\t"
|
||||
|
||||
local currentData = nil
|
||||
local lastError = nil
|
||||
local uiState = "loading" -- "data" | "empty" | "loading"
|
||||
local listeners = {}
|
||||
local inbox = {} -- [cmd] = { total, got, chunks }
|
||||
|
||||
-- ===== minimal JSON decoder =====
|
||||
|
||||
local function jsonDecode(s)
|
||||
if type(s) ~= "string" then return nil end
|
||||
local pos = 1
|
||||
|
||||
local parseValue, parseString, parseNumber, parseObject, parseArray
|
||||
|
||||
local function skipWS()
|
||||
local _, e = s:find("^%s*", pos)
|
||||
if e then pos = e + 1 end
|
||||
end
|
||||
|
||||
parseString = function()
|
||||
pos = pos + 1
|
||||
local result = {}
|
||||
while pos <= #s do
|
||||
local c = s:sub(pos, pos)
|
||||
if c == '"' then
|
||||
pos = pos + 1
|
||||
return table.concat(result)
|
||||
elseif c == '\\' then
|
||||
pos = pos + 1
|
||||
local esc = s:sub(pos, pos)
|
||||
pos = pos + 1
|
||||
if esc == '"' then result[#result+1] = '"'
|
||||
elseif esc == '\\' then result[#result+1] = '\\'
|
||||
elseif esc == '/' then result[#result+1] = '/'
|
||||
elseif esc == 'n' then result[#result+1] = '\n'
|
||||
elseif esc == 'r' then result[#result+1] = '\r'
|
||||
elseif esc == 't' then result[#result+1] = '\t'
|
||||
elseif esc == 'u' then
|
||||
local hex = s:sub(pos, pos + 3)
|
||||
pos = pos + 4
|
||||
local code = tonumber(hex, 16) or 0
|
||||
if code < 0x80 then
|
||||
result[#result+1] = string.char(code)
|
||||
elseif code < 0x800 then
|
||||
result[#result+1] = string.char(
|
||||
0xC0 + math.floor(code / 64),
|
||||
0x80 + (code % 64))
|
||||
else
|
||||
result[#result+1] = string.char(
|
||||
0xE0 + math.floor(code / 4096),
|
||||
0x80 + math.floor((code % 4096) / 64),
|
||||
0x80 + (code % 64))
|
||||
end
|
||||
else
|
||||
result[#result+1] = esc
|
||||
end
|
||||
else
|
||||
result[#result+1] = c
|
||||
pos = pos + 1
|
||||
end
|
||||
end
|
||||
return table.concat(result)
|
||||
end
|
||||
|
||||
parseNumber = function()
|
||||
local numStr = s:match("^-?%d+%.?%d*[eE]?[+-]?%d*", pos)
|
||||
if not numStr then return 0 end
|
||||
pos = pos + #numStr
|
||||
return tonumber(numStr) or 0
|
||||
end
|
||||
|
||||
parseArray = function()
|
||||
pos = pos + 1
|
||||
local arr = {}
|
||||
skipWS()
|
||||
if s:sub(pos, pos) == ']' then pos = pos + 1; return arr end
|
||||
while pos <= #s do
|
||||
arr[#arr+1] = parseValue()
|
||||
skipWS()
|
||||
local c = s:sub(pos, pos)
|
||||
if c == ']' then pos = pos + 1; break
|
||||
elseif c == ',' then pos = pos + 1 end
|
||||
end
|
||||
return arr
|
||||
end
|
||||
|
||||
parseObject = function()
|
||||
pos = pos + 1
|
||||
local obj = {}
|
||||
skipWS()
|
||||
if s:sub(pos, pos) == '}' then pos = pos + 1; return obj end
|
||||
while pos <= #s do
|
||||
skipWS()
|
||||
local key = parseString()
|
||||
skipWS()
|
||||
pos = pos + 1
|
||||
local val = parseValue()
|
||||
if key ~= nil then obj[key] = val end
|
||||
skipWS()
|
||||
local c = s:sub(pos, pos)
|
||||
if c == '}' then pos = pos + 1; break
|
||||
elseif c == ',' then pos = pos + 1 end
|
||||
end
|
||||
return obj
|
||||
end
|
||||
|
||||
parseValue = function()
|
||||
skipWS()
|
||||
local c = s:sub(pos, pos)
|
||||
if c == '"' then return parseString()
|
||||
elseif c == '{' then return parseObject()
|
||||
elseif c == '[' then return parseArray()
|
||||
elseif c == 't' then pos = pos + 4; return true
|
||||
elseif c == 'f' then pos = pos + 5; return false
|
||||
elseif c == 'n' then pos = pos + 4; return nil
|
||||
else return parseNumber()
|
||||
end
|
||||
end
|
||||
|
||||
local ok, result = pcall(parseValue)
|
||||
if ok then return result end
|
||||
geterrorhandler()("[PlayerGuide] JSON parse error: " .. tostring(result))
|
||||
return nil
|
||||
end
|
||||
|
||||
-- ===== internal =====
|
||||
|
||||
local function notify()
|
||||
for _, fn in ipairs(listeners) do
|
||||
pcall(fn, uiState, currentData)
|
||||
end
|
||||
end
|
||||
|
||||
local function isTable(v) return type(v) == "table" end
|
||||
|
||||
local function validate(data)
|
||||
if not isTable(data) then return false, "payload is not a table" end
|
||||
if data.stageID and type(data.stageID) ~= "number" then return false, "stageID is not a number" end
|
||||
if data.progress and type(data.progress) ~= "number" then return false, "progress is not a number" end
|
||||
if data.objectives and not isTable(data.objectives) then return false, "objectives is not a table" end
|
||||
if isTable(data.objectives) then
|
||||
local seen = {}
|
||||
for i, o in ipairs(data.objectives) do
|
||||
if not isTable(o) then return false, "objective #" .. i .. " is not a table" end
|
||||
if o.id and seen[o.id] then return false, "duplicate objective id: " .. tostring(o.id) end
|
||||
if o.id then seen[o.id] = true end
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- ===== send =====
|
||||
|
||||
local function sendCmd(cmd, arg)
|
||||
local body = cmd
|
||||
if arg ~= nil then body = body .. SEP .. tostring(arg) end
|
||||
local player = UnitName("player")
|
||||
if player then SendAddonMessage(PREFIX, body, "WHISPER", player) end
|
||||
end
|
||||
|
||||
-- ===== receive dispatch =====
|
||||
|
||||
local function onAddonMessage(prefix, message, channel)
|
||||
if prefix ~= PREFIX or channel ~= "WHISPER" then return end
|
||||
|
||||
local cmd, seq, total, body =
|
||||
message:match("^([^\t]+)\t(%d+)\t(%d+)\t(.*)$")
|
||||
if not cmd then return end
|
||||
seq = tonumber(seq) or 0
|
||||
total = tonumber(total) or 0
|
||||
if seq == 0 or total == 0 then return end
|
||||
|
||||
local box = inbox[cmd]
|
||||
if not box or box.total ~= total then
|
||||
box = { total = total, got = 0, chunks = {} }
|
||||
inbox[cmd] = box
|
||||
end
|
||||
if box.chunks[seq] == nil then
|
||||
box.chunks[seq] = body
|
||||
box.got = box.got + 1
|
||||
end
|
||||
if box.got < total then return end
|
||||
|
||||
local full = table.concat(box.chunks)
|
||||
inbox[cmd] = nil
|
||||
|
||||
if cmd == "SetData" then
|
||||
local data = jsonDecode(full)
|
||||
L.SetData(data)
|
||||
|
||||
elseif cmd == "SetStage" then
|
||||
local stage = jsonDecode(full)
|
||||
if isTable(stage) and L.HasData() then
|
||||
currentData.stageID = stage.stageID or currentData.stageID
|
||||
currentData.stageName = stage.stageName or currentData.stageName
|
||||
currentData.stageDescription = stage.stageDescription or currentData.stageDescription
|
||||
currentData.progress = stage.progress or currentData.progress
|
||||
if stage.stages then currentData.stages = stage.stages end
|
||||
if stage.objectives then currentData.objectives = stage.objectives end
|
||||
if stage.recommendations then currentData.recommendations = stage.recommendations end
|
||||
notify()
|
||||
end
|
||||
|
||||
elseif cmd == "UpdateObjective" then
|
||||
local obj = jsonDecode(full)
|
||||
if isTable(obj) and obj.id and L.HasData() then
|
||||
local objectives = currentData.objectives or {}
|
||||
for i, existing in ipairs(objectives) do
|
||||
if existing.id == obj.id then
|
||||
objectives[i] = obj
|
||||
break
|
||||
end
|
||||
end
|
||||
notify()
|
||||
end
|
||||
|
||||
elseif cmd == "Notify" then
|
||||
if DEFAULT_CHAT_FRAME and full ~= "" then
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffffd76a[Путеводитель]|r " .. full)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local _frame = CreateFrame("Frame")
|
||||
_frame:RegisterEvent("CHAT_MSG_ADDON")
|
||||
_frame:RegisterEvent("PLAYER_LOGIN")
|
||||
_frame:SetScript("OnEvent", function(_, event, ...)
|
||||
if event == "CHAT_MSG_ADDON" then
|
||||
onAddonMessage(...)
|
||||
elseif event == "PLAYER_LOGIN" then
|
||||
L.RequestRefresh()
|
||||
end
|
||||
end)
|
||||
|
||||
-- ===== public API =====
|
||||
|
||||
function L.RegisterListener(fn)
|
||||
if type(fn) == "function" then table.insert(listeners, fn) end
|
||||
end
|
||||
|
||||
function L.GetState() return uiState end
|
||||
function L.GetLastError() return lastError end
|
||||
function L.HasData() return uiState == "data" and currentData ~= nil end
|
||||
|
||||
function L.SetData(data)
|
||||
local ok, err = validate(data)
|
||||
if not ok then
|
||||
lastError = err
|
||||
uiState = "empty"
|
||||
notify()
|
||||
return false, err
|
||||
end
|
||||
currentData = data
|
||||
lastError = nil
|
||||
uiState = "data"
|
||||
notify()
|
||||
return true
|
||||
end
|
||||
|
||||
function L.Clear()
|
||||
currentData = nil
|
||||
lastError = nil
|
||||
uiState = "empty"
|
||||
notify()
|
||||
end
|
||||
|
||||
function L.SetLoading()
|
||||
if uiState ~= "data" then
|
||||
uiState = "loading"
|
||||
notify()
|
||||
end
|
||||
end
|
||||
|
||||
function L.GetStageInfo()
|
||||
local d = currentData
|
||||
if not d then return nil end
|
||||
return d.stageID, d.stageName, d.stageDescription, d.progress or 0
|
||||
end
|
||||
|
||||
function L.GetStages()
|
||||
local d = currentData
|
||||
if not d then return nil end
|
||||
return d.stages or {}
|
||||
end
|
||||
|
||||
function L.GetNumObjectives()
|
||||
local d = currentData
|
||||
if not d or not d.objectives then return 0 end
|
||||
return #d.objectives
|
||||
end
|
||||
|
||||
function L.GetObjectiveInfo(index)
|
||||
local d = currentData
|
||||
if not d or not d.objectives then return nil end
|
||||
local o = d.objectives[index]
|
||||
if not o then return nil end
|
||||
return {
|
||||
id = o.id,
|
||||
type = o.type or "custom",
|
||||
title = o.title or "",
|
||||
description = o.description or o.subtitle or "",
|
||||
subtitle = o.subtitle,
|
||||
completed = o.completed and true or false,
|
||||
progress = o.progress or 0,
|
||||
required = o.required or 1,
|
||||
targetID = o.targetID,
|
||||
questID = o.questID,
|
||||
questChainID = o.questChainID,
|
||||
instanceID = o.instanceID,
|
||||
ej_instanceID = o.ej_instanceID or o.ejInstanceID,
|
||||
journalInstanceID = o.journalInstanceID,
|
||||
mapID = o.mapID,
|
||||
worldMapAreaID = o.worldMapAreaID,
|
||||
dungeonID = o.dungeonID,
|
||||
encounterID = o.encounterID,
|
||||
achievementID = o.achievementID,
|
||||
factionID = o.factionID,
|
||||
itemID = o.itemID,
|
||||
currencyID = o.currencyID,
|
||||
order = o.order or index,
|
||||
}
|
||||
end
|
||||
|
||||
function L.GetNumRecommendations()
|
||||
local d = currentData
|
||||
if not d or not d.recommendations then return 0 end
|
||||
return #d.recommendations
|
||||
end
|
||||
|
||||
function L.GetRecommendationInfo(index)
|
||||
local d = currentData
|
||||
if not d or not d.recommendations then return nil end
|
||||
local r = d.recommendations[index]
|
||||
if not r then return nil end
|
||||
return {
|
||||
id = r.id,
|
||||
type = r.type or "dungeon",
|
||||
title = r.title or r.name or "",
|
||||
name = r.name or r.title or "",
|
||||
description = r.description or r.loc or "",
|
||||
loc = r.loc,
|
||||
level = r.level,
|
||||
biome = r.biome,
|
||||
artwork = r.artwork,
|
||||
cover = r.cover,
|
||||
coverImage = r.coverImage,
|
||||
bgImage = r.bgImage,
|
||||
buttonImage = r.buttonImage,
|
||||
icon = r.icon,
|
||||
instanceID = r.instanceID,
|
||||
ej_instanceID = r.ej_instanceID or r.ejInstanceID,
|
||||
journalInstanceID = r.journalInstanceID,
|
||||
mapID = r.mapID,
|
||||
worldMapAreaID = r.worldMapAreaID,
|
||||
targetID = r.targetID,
|
||||
dungeonID = r.dungeonID,
|
||||
encounterID = r.encounterID,
|
||||
priority = r.priority or 0,
|
||||
}
|
||||
end
|
||||
|
||||
function L.GetNumRewards()
|
||||
local d = currentData
|
||||
if not d or not d.rewards then return 0 end
|
||||
return #d.rewards
|
||||
end
|
||||
|
||||
function L.GetRewardInfo(index)
|
||||
local d = currentData
|
||||
if not d or not d.rewards then return nil end
|
||||
return d.rewards[index]
|
||||
end
|
||||
|
||||
function L.RequestRefresh()
|
||||
L.SetLoading()
|
||||
sendCmd("RequestRefresh")
|
||||
end
|
||||
|
||||
function L.RequestTrackObjective(objectiveID)
|
||||
sendCmd("RequestTrackObjective", objectiveID)
|
||||
end
|
||||
|
||||
function L.RequestOpenTarget(objectiveID)
|
||||
sendCmd("RequestOpenTarget", objectiveID)
|
||||
end
|
||||
|
||||
function L._InjectDevPayload()
|
||||
L.SetData({
|
||||
version = 1,
|
||||
stageID = 5,
|
||||
stageName = "Подготовка к Нордсколу",
|
||||
stageDescription =
|
||||
"Завершите ключевые цепочки заданий в Запределье и докажите готовность к походу на север.",
|
||||
progress = 62,
|
||||
stages = {
|
||||
{ id = 1, name = "Начало пути", short = "Начало пути", status = "done" },
|
||||
{ id = 2, name = "Огненные Недра", short = "Огн. Недра", status = "done" },
|
||||
{ id = 3, name = "Тёмный портал", short = "Тёмный портал", status = "done" },
|
||||
{ id = 4, name = "Покорение Запределья", short = "Запределье", status = "done" },
|
||||
{ id = 5, name = "Подготовка к Нордсколу",short = "К Нордсколу", status = "active" },
|
||||
{ id = 6, name = "Заря Нордскола", short = "Нордскол", status = "locked" },
|
||||
{ id = 7, name = "Цитадель Ледяной Короны",short = "Ледяная Корона",status = "locked" },
|
||||
},
|
||||
objectives = {
|
||||
{ id = 1, type = "level", title = "Достигнуть 68 уровня",
|
||||
subtitle = "Можно отправляться в Нордскол.",
|
||||
completed = true, progress = 68, required = 68, order = 1 },
|
||||
{ id = 2, type = "quest_chain", title = "Цепочка «Поиск виверны» в Награнде",
|
||||
subtitle = "Кисть Шамана · Награнд",
|
||||
completed = false, progress = 5, required = 8, order = 2 },
|
||||
{ id = 3, type = "dungeon", title = "Пройти Кузню Крови",
|
||||
subtitle = "Цитадель Адского Пламени · 61–64",
|
||||
completed = false, progress = 0, required = 1, order = 3, instanceID = 256 },
|
||||
{ id = 4, type = "dungeon", title = "Пройти Подземелья Аукенай",
|
||||
subtitle = "Аукиндон · 64–66",
|
||||
completed = false, progress = 0, required = 1, order = 4, instanceID = 257 },
|
||||
{ id = 5, type = "reputation", title = "Дружелюбие с Кенарийской экспедицией",
|
||||
subtitle = "Нейтрально сейчас · Долина Призрачной Луны",
|
||||
completed = false, progress = 1200, required = 3000, order = 5, factionID = 942 },
|
||||
},
|
||||
recommendations = {
|
||||
{ id = 1, type = "dungeon", name = "Кузня Крови", loc = "Цитадель Адского Пламени", level = "61–64", biome = "fire" },
|
||||
{ id = 2, type = "dungeon", name = "Подземелья Аукенай", loc = "Аукиндон", level = "64–66", biome = "arcane" },
|
||||
{ id = 3, type = "dungeon", name = "Сетеккские залы", loc = "Награнд", level = "67–69", biome = "storm" },
|
||||
{ id = 4, type = "dungeon", name = "Тёмный Лабиринт", loc = "Аукиндон", level = "68–70", biome = "shadow" },
|
||||
{ id = 5, type = "dungeon", name = "Ботаника", loc = "Долина Призрачной Луны", level = "69–70", biome = "nature" },
|
||||
},
|
||||
rewards = {},
|
||||
})
|
||||
end
|
||||
@@ -9,3 +9,23 @@
|
||||
## X-Hidden: 1
|
||||
|
||||
MoonWellClient.lua
|
||||
EncounterJournal\EncounterJournalCompat.lua
|
||||
EncounterJournal\SharedXML\SoundKitConstants.lua
|
||||
EncounterJournal\Generated_EncounterJournalData.lua
|
||||
EncounterJournal\EncounterJournalData.lua
|
||||
EncounterJournal\EncounterJournalTierFilter.lua
|
||||
EncounterJournal\EncounterJournalTierSnapshot.lua
|
||||
EncounterJournal\GlobalStrings.lua
|
||||
EncounterJournal\Utils\C_EncounterJournal.lua
|
||||
EncounterJournal\Utils\C_PlayerGuide.lua
|
||||
EncounterJournal\EncounterJournalInit.lua
|
||||
EncounterJournal\EncounterJournalFrameMethods.lua
|
||||
EncounterJournal\EncounterJournalFonts.xml
|
||||
EncounterJournal\SharedXML\SharedUIPanelTemplates.xml
|
||||
EncounterJournal\SharedXML\HybridScrollFrame.xml
|
||||
EncounterJournal\SharedXML\NavigationBar.xml
|
||||
EncounterJournal\Custom_EncounterJournal\Custom_EncounterJournal.xml
|
||||
EncounterJournal\Custom_EncounterJournal\PlayerGuide.xml
|
||||
EncounterJournal\EncounterJournalScrollFix.lua
|
||||
EncounterJournal\EncounterJournalDungeonMode.lua
|
||||
EncounterJournal\EncounterJournalOpen.lua
|
||||
|
||||
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Reference in New Issue
Block a user