654 lines
20 KiB
XML
654 lines
20 KiB
XML
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
|
..\FrameXML\UI.xsd">
|
|
<Script file="BattlefieldFrame.lua"/>
|
|
<ScrollFrame name="PVPQueueInfoScrollFrameTemplate" inherits="UIPanelScrollFrameTemplate" virtual="true">
|
|
<Size>
|
|
<AbsDimension x="298" y="232"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="20" y="105"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="BACKGROUND">
|
|
<Texture parentKey="scrollBarBackground">
|
|
<Size>
|
|
<AbsDimension x="25" y="84"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="5"/>
|
|
</Offset>
|
|
</Anchor>
|
|
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="-2"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Color r="0" g="0" b="0" a="0.7"/>
|
|
</Texture>
|
|
</Layer>
|
|
<Layer level="ARTWORK">
|
|
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar" parentKey="scrollBarArtTop">
|
|
<Size>
|
|
<AbsDimension x="30" y="128"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
|
|
<Offset>
|
|
<AbsDimension x="-3" y="5"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<TexCoords left="0" right="0.46875" top="0.0" bottom="1.0"/>
|
|
</Texture>
|
|
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar" parentKey="scrollBarArtBottom">
|
|
<Size>
|
|
<AbsDimension x="30" y="128"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
|
|
<Offset>
|
|
<AbsDimension x="-3" y="-2"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<TexCoords left="0.53125" right="1.0" top="0.0" bottom="1.0"/>
|
|
</Texture>
|
|
</Layer>
|
|
</Layers>
|
|
<Scripts>
|
|
<OnLoad>
|
|
self.scrollBarHideable = true;
|
|
ScrollFrame_OnLoad(self);
|
|
ScrollFrame_OnScrollRangeChanged(self);
|
|
local scrollBar = _G[self:GetName().."ScrollBar"];
|
|
self.scrollBarBackground:SetParent(scrollBar);
|
|
self.scrollBarArtTop:SetParent(scrollBar);
|
|
self.scrollBarArtBottom:SetParent(scrollBar);
|
|
|
|
self.defaultWidth = self:GetWidth();
|
|
local resizeFunc = function(scrollBar)
|
|
if ( scrollBar:IsShown() ) then
|
|
self:SetWidth(self.defaultWidth);
|
|
else
|
|
self:SetWidth(self.defaultWidth + scrollBar:GetWidth() + 7);
|
|
end
|
|
end
|
|
|
|
scrollBar:SetScript("OnHide", resizeFunc);
|
|
scrollBar:SetScript("OnShow", resizeFunc);
|
|
|
|
resizeFunc(scrollBar);
|
|
</OnLoad>
|
|
</Scripts>
|
|
<ScrollChild>
|
|
<Frame name="$parentChildFrame">
|
|
<Size>
|
|
<AbsDimension x="1" y="1"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT"/>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="ARTWORK">
|
|
<FontString name="$parentDescription" inherits="GameFontBlackMedium" justifyH="LEFT" justifyV="TOP" text="BATTLEGROUND_LORETEXT_1">
|
|
<Size>
|
|
<AbsDimension x="275" y="0"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT">
|
|
<Offset>
|
|
<AbsDimension x="15" y="-15"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
</Layer>
|
|
</Layers>
|
|
<Frames>
|
|
<Frame name="$parentRewardsInfo">
|
|
<Size>
|
|
<AbsDimension x="298" y="232"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT"/>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="ARTWORK">
|
|
<FontString name="$parentTitle" inherits="QuestTitleFontBlackShadow" justifyH="LEFT" parentKey="title" text="RANDOM_BATTLEGROUND">
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT">
|
|
<Offset>
|
|
<AbsDimension x="20" y="-15"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
<FontString name="$parentDescription" inherits="QuestFont" justifyH="LEFT" parentKey="description" text="RANDOM_BATTLEGROUND_EXPLANATION">
|
|
<Size>
|
|
<AbsDimension x="280" y="0"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="-5"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
<FontString name="$parentRewardsLabel" inherits="QuestTitleFontBlackShadow" justifyH="LEFT" parentKey="rewardsLabel" text="LFD_REWARDS">
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeTo="$parentDescription" relativePoint="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="-10"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
</Layer>
|
|
</Layers>
|
|
<Frames>
|
|
<Frame name="$parentWinReward" parentKey="winReward">
|
|
<Size>
|
|
<AbsDimension x="319" y="40"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeTo="$parentRewardsLabel" relativePoint="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="-19" y="-15"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="BACKGROUND">
|
|
<Texture setAllPoints="true">
|
|
<Color r="0.0" g="0.439" b="0.0" a="0.2"/>
|
|
</Texture>
|
|
</Layer>
|
|
<Layer level="ARTWORK">
|
|
<FontString name="$parentLabel" inherits="GameFontHighlightMedium" text="WIN" justifyH="CENTER">
|
|
<Size x="90" y="10"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT">
|
|
<Offset>
|
|
<AbsDimension x="5" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
<Texture name="$parentHonorSymbol" file="Interface\PVPFrame\PVP-Currency-Horde" parentKey="honorSymbol">
|
|
<Size x="32" y="32"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="$parentLabel" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="5" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Texture>
|
|
<FontString name="$parentHonorAmount" inherits="NumberFontNormalLarge" justifyH="LEFT" parentKey="honorAmount">
|
|
<Size x="65" y="12"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="$parentHonorSymbol" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="3" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
<Texture name="$parentArenaSymbol" file="Interface\PVPFrame\PVP-ArenaPoints-Icon" parentKey="arenaSymbol">
|
|
<Size x="32" y="32"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="$parentHonorAmount" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="5" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Texture>
|
|
<FontString name="$parentArenaAmount" inherits="NumberFontNormalLarge" justifyH="LEFT" parentKey="arenaAmount">
|
|
<Size x="65" y="12"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="$parentArenaSymbol" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="3" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
</Layer>
|
|
</Layers>
|
|
</Frame>
|
|
<Frame name="$parentLossReward" parentKey="lossReward">
|
|
<Size>
|
|
<AbsDimension x="319" y="40"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeTo="$parentWinReward" relativePoint="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="-2"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="BACKGROUND">
|
|
<Texture setAllPoints="true">
|
|
<Color r="0.5608" g="0" b="0" a="0.2"/>
|
|
</Texture>
|
|
</Layer>
|
|
<Layer level="ARTWORK">
|
|
<FontString name="$parentLabel" inherits="GameFontHighlightMedium" text="LOSS" justifyH="CENTER">
|
|
<Size x="90" y="10"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT">
|
|
<Offset>
|
|
<AbsDimension x="5" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
<Texture name="$parentHonorSymbol" file="Interface\PVPFrame\PVP-Currency-Horde" parentKey="honorSymbol">
|
|
<Size x="32" y="32"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="$parentLabel" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="5" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Texture>
|
|
<FontString name="$parentHonorAmount" inherits="NumberFontNormalLarge" justifyH="LEFT" parentKey="honorAmount">
|
|
<Size x="65" y="12"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="$parentHonorSymbol" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="3" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
<Texture name="$parentArenaSymbol" file="Interface\PVPFrame\PVP-ArenaPoints-Icon" parentKey="arenaSymbol">
|
|
<Size x="32" y="32"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="$parentHonorAmount" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="5" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Texture>
|
|
<FontString name="$parentArenaAmount" inherits="NumberFontNormalLarge" justifyH="LEFT" parentKey="arenaAmount">
|
|
<Size x="65" y="12"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="$parentArenaSymbol" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="3" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
</Layer>
|
|
</Layers>
|
|
</Frame>
|
|
</Frames>
|
|
</Frame>
|
|
</Frames>
|
|
</Frame>
|
|
</ScrollChild>
|
|
</ScrollFrame>
|
|
<Button name="BattlefieldButtonTemplate" virtual="true" hidden="true">
|
|
<Size>
|
|
<AbsDimension x="293" y="16"/>
|
|
</Size>
|
|
<Frames>
|
|
<Frame parentKey="status">
|
|
<Size x="16" y="16"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="ARTWORK">
|
|
<Texture parentKey="texture">
|
|
<Size x="21" y="21"/>
|
|
<Anchors>
|
|
<Anchor point="CENTER"/>
|
|
</Anchors>
|
|
</Texture>
|
|
</Layer>
|
|
</Layers>
|
|
<Scripts>
|
|
<OnEnter>
|
|
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
|
|
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, 1);
|
|
</OnEnter>
|
|
<OnLeave>
|
|
GameTooltip:Hide();
|
|
</OnLeave>
|
|
</Scripts>
|
|
</Frame>
|
|
</Frames>
|
|
<Scripts>
|
|
<OnLoad>
|
|
_G[self:GetName().."Highlight"]:SetVertexColor(1.0, 0.82, 0);
|
|
</OnLoad>
|
|
<OnClick>
|
|
BattlefieldButton_OnClick(self, button, down);
|
|
</OnClick>
|
|
<OnEnter>
|
|
GameTooltip_SetDefaultAnchor(GameTooltip, self)
|
|
GameTooltip:SetText(self.title, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
|
|
GameTooltip:AddLine(self.tooltip, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1);
|
|
GameTooltip:Show();
|
|
</OnEnter>
|
|
<OnLeave>
|
|
GameTooltip:Hide();
|
|
</OnLeave>
|
|
</Scripts>
|
|
<HighlightTexture name="$parentHighlight" file="Interface\Buttons\UI-Listbox-Highlight2" alphaMode="ADD"/>
|
|
<ButtonText name="$parentText">
|
|
<Size>
|
|
<AbsDimension x="0" y="0"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="LEFT">
|
|
<Offset>
|
|
<AbsDimension x="20" y="1"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</ButtonText>
|
|
<NormalFont style="GameFontNormalLeft"/>
|
|
<HighlightFont style="GameFontHighlightLeft"/>
|
|
</Button>
|
|
<Frame name="BattlefieldFrame" toplevel="true" movable="true" parent="UIParent" enableMouse="true" hidden="true">
|
|
<Size>
|
|
<AbsDimension x="384" y="512"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="-104"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<HitRectInsets>
|
|
<AbsInset left="0" right="34" top="0" bottom="75"/>
|
|
</HitRectInsets>
|
|
<Layers>
|
|
<Layer level="BACKGROUND">
|
|
<Texture name="BattlefieldFramePortrait" file="Interface\BattlefieldFrame\UI-Battlefield-Icon">
|
|
<Size>
|
|
<AbsDimension x="60" y="60"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT">
|
|
<Offset>
|
|
<AbsDimension x="7" y="-6"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Texture>
|
|
</Layer>
|
|
<Layer level="BORDER">
|
|
<Texture file="Interface\BattlefieldFrame\UI-Battlefield-TopLeft">
|
|
<Size>
|
|
<AbsDimension x="256" y="256"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT"/>
|
|
</Anchors>
|
|
</Texture>
|
|
<Texture file="Interface\BattlefieldFrame\UI-Battlefield-TopRight">
|
|
<Size>
|
|
<AbsDimension x="128" y="256"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPRIGHT"/>
|
|
</Anchors>
|
|
</Texture>
|
|
<Texture file="Interface\BattlefieldFrame\UI-Battlefield-BotLeft">
|
|
<Size>
|
|
<AbsDimension x="256" y="256"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="BOTTOMLEFT"/>
|
|
</Anchors>
|
|
</Texture>
|
|
<Texture file="Interface\BattlefieldFrame\UI-Battlefield-BotRight">
|
|
<Size>
|
|
<AbsDimension x="128" y="256"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="BOTTOMRIGHT"/>
|
|
</Anchors>
|
|
</Texture>
|
|
<FontString name="$parentFrameLabel" inherits="GameFontNormal" text="BATTLEFIELDS">
|
|
<Anchors>
|
|
<Anchor point="TOP" relativeTo="BattlefieldFrame" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="-17"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
<FontString name="$parentNameHeader" inherits="GameFontHighlight" text="BATTLEFIELD_NAME">
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT">
|
|
<Offset>
|
|
<AbsDimension x="75" y="-55"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
</Layer>
|
|
<Layer level="ARTWORK">
|
|
<Texture file="Interface\PVPFrame\PvpRandomBg">
|
|
<Size>
|
|
<AbsDimension x="333" y="241"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="BOTTOM">
|
|
<Offset>
|
|
<AbsDimension x="-11" y="100"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<TexCoords left="0.0" right="0.6504" top="0.0" bottom="0.9414"/>
|
|
</Texture>
|
|
</Layer>
|
|
</Layers>
|
|
<Frames>
|
|
<Button name="BattlefieldZone1" inherits="BattlefieldButtonTemplate" id="1">
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeTo="BattlefieldFrame">
|
|
<Offset>
|
|
<AbsDimension x="23" y="-79"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="BattlefieldZone2" inherits="BattlefieldButtonTemplate" id="2">
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeTo="BattlefieldZone1" relativePoint="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="BattlefieldZone3" inherits="BattlefieldButtonTemplate" id="3">
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeTo="BattlefieldZone2" relativePoint="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="BattlefieldZone4" inherits="BattlefieldButtonTemplate" id="4">
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeTo="BattlefieldZone3" relativePoint="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="BattlefieldZone5" inherits="BattlefieldButtonTemplate" id="5">
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeTo="BattlefieldZone4" relativePoint="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<ScrollFrame name="BattlefieldListScrollFrame" inherits="FauxScrollFrameTemplate">
|
|
<Size>
|
|
<AbsDimension x="296" y="95"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPRIGHT" relativeTo="BattlefieldFrame" relativePoint="TOPRIGHT">
|
|
<Offset>
|
|
<AbsDimension x="-67" y="-74"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="ARTWORK">
|
|
<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
|
|
<Size>
|
|
<AbsDimension x="31" y="64"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
|
|
<Offset>
|
|
<AbsDimension x="-2" y="5"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<TexCoords left="0" right="0.484375" top="0" bottom="0.25"/>
|
|
</Texture>
|
|
<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
|
|
<Size>
|
|
<AbsDimension x="31" y="64"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
|
|
<Offset>
|
|
<AbsDimension x="-2" y="-2"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<TexCoords left="0.515625" right="1.0" top="0.1640625" bottom="0.4140625"/>
|
|
</Texture>
|
|
</Layer>
|
|
</Layers>
|
|
<Scripts>
|
|
<OnVerticalScroll>
|
|
FauxScrollFrame_OnVerticalScroll(self, offset, BATTLEFIELD_ZONES_HEIGHT, BattlefieldFrame_Update)
|
|
</OnVerticalScroll>
|
|
</Scripts>
|
|
</ScrollFrame>
|
|
<ScrollFrame name="$parentInfoScrollFrame" inherits="PVPQueueInfoScrollFrameTemplate">
|
|
<Size>
|
|
<AbsDimension x="298" y="232"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="19" y="100"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</ScrollFrame>
|
|
<Button name="BattlefieldFrameCancelButton" inherits="UIPanelButtonTemplate" text="CANCEL">
|
|
<Size>
|
|
<AbsDimension x="83" y="22"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="CENTER" relativeTo="BattlefieldFrame" relativePoint="TOPLEFT">
|
|
<Offset>
|
|
<AbsDimension x="305" y="-423"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Scripts>
|
|
<OnClick function="HideParentPanel"/>
|
|
</Scripts>
|
|
</Button>
|
|
<Button name="BattlefieldFrameJoinButton" inherits="UIPanelButtonTemplate" text="BATTLEFIELD_JOIN" id="1">
|
|
<Size>
|
|
<AbsDimension x="109" y="22"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="RIGHT" relativeTo="BattlefieldFrameCancelButton" relativePoint="LEFT">
|
|
<Offset>
|
|
<AbsDimension x="-2" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Scripts>
|
|
<OnClick function="BattlefieldFrameJoinButton_OnClick"/>
|
|
</Scripts>
|
|
</Button>
|
|
<Button name="BattlefieldFrameGroupJoinButton" inherits="UIPanelButtonTemplate" text="BATTLEFIELD_GROUP_JOIN" id="2">
|
|
<Size>
|
|
<AbsDimension x="136" y="22"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="RIGHT" relativeTo="BattlefieldFrameJoinButton" relativePoint="LEFT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Scripts>
|
|
<OnClick function="BattlefieldFrameJoinButton_OnClick"/>
|
|
<OnEnter>
|
|
GameTooltip_SetDefaultAnchor(GameTooltip, self)
|
|
GameTooltip:SetText(BATTLEFIELD_GROUP_JOIN, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
|
|
GameTooltip:AddLine(NEWBIE_TOOLTIP_BATTLEFIELD_GROUP_JOIN, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1);
|
|
GameTooltip:Show();
|
|
</OnEnter>
|
|
<OnLeave function="GameTooltip_Hide"/>
|
|
<OnEvent function="BattlefieldFrame_OnEvent"/>
|
|
</Scripts>
|
|
</Button>
|
|
<Button name="BattlefieldFrameCloseButton" inherits="UIPanelCloseButton">
|
|
<Anchors>
|
|
<Anchor point="TOPRIGHT" relativeTo="BattlefieldFrame" relativePoint="TOPRIGHT">
|
|
<Offset>
|
|
<AbsDimension x="-29" y="-8"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
</Frames>
|
|
<Scripts>
|
|
<OnLoad function="BattlefieldFrame_OnLoad"/>
|
|
<OnShow>
|
|
PlaySound("igCharacterInfoOpen");
|
|
BattlefieldFrame_Update();
|
|
</OnShow>
|
|
<OnHide>
|
|
CloseBattlefield();
|
|
UpdateMicroButtons();
|
|
PlaySound("igCharacterInfoClose");
|
|
</OnHide>
|
|
<OnEvent function="BattlefieldFrame_OnEvent"/>
|
|
</Scripts>
|
|
</Frame>
|
|
<Frame name="BattlefieldTimerFrame"/>
|
|
</Ui>
|