Files
moonwell-client/reference/FrameXML/PVPBattlegroundFrame.xml
T

367 lines
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XML

<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="PVPBattlegroundFrame.lua"/>
<Button name="PVPBattlegroundButtonTemplate" virtual="true">
<Size>
<AbsDimension x="295" y="16"/>
</Size>
<Frames>
<Frame parentKey="status">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture parentKey="texture">
<Size x="21" y="21"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad>
_G[self:GetName().."Highlight"]:SetVertexColor(1.0, 0.82, 0);
self.highlight = _G[self:GetName().."Highlight"];
self.title = _G[self:GetName().."Text"];
</OnLoad>
<OnClick>
PVPBattlegroundButton_OnClick(self, button, down);
</OnClick>
</Scripts>
<HighlightTexture name="$parentHighlight" file="Interface\Buttons\UI-Listbox-Highlight2" alphaMode="ADD"/>
<ButtonText name="$parentText">
<Size>
<AbsDimension x="0" y="0"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="20" y="1"/>
</Offset>
</Anchor>
</Anchors>
</ButtonText>
<NormalFont style="GameFontNormalLeft"/>
<HighlightFont style="GameFontHighlightLeft"/>
</Button>
<Frame name="PVPBattlegroundFrame" parent="PVPParentFrame" enableMouse="true" hidden="true" id="2">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="34" top="0" bottom="75"/>
</HitRectInsets>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentPortrait" file="Interface\BattlefieldFrame\UI-Battlefield-Icon">
<Size>
<AbsDimension x="60" y="60"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture file="Interface\BattlefieldFrame\UI-Battlefield-TopLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\BattlefieldFrame\UI-Battlefield-TopRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT"/>
</Anchors>
</Texture>
<Texture file="Interface\BattlefieldFrame\UI-QueueFromAnywhere-BotLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\BattlefieldFrame\UI-QueueFromAnywhere-BotRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
</Texture>
<FontString name="$parentFrameLabel" inherits="GameFontNormal" text="BATTLEGROUNDS">
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-17"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentNameHeader" inherits="GameFontHighlight" text="BATTLEGROUND">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="70" y="-55"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentBGTex" file="Interface\PVPFrame\PvpRandomBg">
<Size>
<AbsDimension x="333" y="241"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="-11" y="105"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.0" right="0.6504" top="0.0" bottom="0.9414"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame name="WintergraspTimer" enableMouse="true">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-40" y="-55"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="texture" file="Interface\PVPFrame\Icons\PVP-WintergraspTimerIcon">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
</Texture>
<FontString parentKey="text" inherits="GameFontNormal" justifyH="RIGHT" spacing="4">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="-3" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad function="WintergraspTimer_OnLoad"/>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_BOTTOMRIGHT", 5, 40);
GameTooltip:SetText(self.tooltip);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnUpdate function="WintergraspTimer_OnUpdate"/>
</Scripts>
</Frame>
<Button name="BattlegroundType1" inherits="PVPBattlegroundButtonTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="PVPBattlegroundFrame">
<Offset>
<AbsDimension x="23" y="-79"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="BattlegroundType2" inherits="PVPBattlegroundButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="BattlegroundType1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="BattlegroundType3" inherits="PVPBattlegroundButtonTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="BattlegroundType2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="BattlegroundType4" inherits="PVPBattlegroundButtonTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="BattlegroundType3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="BattlegroundType5" inherits="PVPBattlegroundButtonTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="BattlegroundType4" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<ScrollFrame name="$parentTypeScrollFrame" inherits="FauxScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="BattlegroundType1">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativeTo="BattlegroundType5">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="84"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-3" y="5"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.46875" top="0.0" bottom="0.65625"/>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size>
<AbsDimension x="30" y="84"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-3" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.53125" right="1.0" top="0.34375" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(self, offset, 16, PVPBattleground_UpdateBattlegrounds)
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<Button name="$parentCancelButton" inherits="UIPanelButtonTemplate" text="CANCEL">
<Size>
<AbsDimension x="83" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="PVPBattlegroundFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="305" y="-419"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(PVPParentFrame);
</OnClick>
</Scripts>
</Button>
<ScrollFrame name="$parentInfoScrollFrame" inherits="PVPQueueInfoScrollFrameTemplate"/>
<Button name="$parentJoinButton" inherits="UIPanelButtonTemplate" text="BATTLEFIELD_JOIN" id="1">
<Size>
<AbsDimension x="109" y="22"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancelButton" relativePoint="LEFT">
<Offset>
<AbsDimension x="-2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="PVPBattlegroundFrameJoinButton_OnClick"/>
</Scripts>
</Button>
<Button name="$parentGroupJoinButton" inherits="UIPanelButtonTemplate" text="BATTLEFIELD_GROUP_JOIN" id="2">
<Size>
<AbsDimension x="136" y="22"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentJoinButton" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="PVPBattlegroundFrameJoinButton_OnClick"/>
<OnEnter>
GameTooltip_SetDefaultAnchor(GameTooltip, self)
GameTooltip:SetText(BATTLEFIELD_GROUP_JOIN, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
GameTooltip:AddLine(NEWBIE_TOOLTIP_BATTLEFIELD_GROUP_JOIN, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1);
GameTooltip:Show();
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad function="PVPBattlegroundFrame_OnLoad"/>
<OnEvent function="PVPBattlegroundFrame_OnEvent"/>
<OnShow function="PVPBattlegroundFrame_OnShow"/>
<OnHide function="PVPBattlegroundFrame_OnHide"/>
</Scripts>
</Frame>
</Ui>