Merge branch 'master' into Playerbot
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@@ -68,7 +68,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPackets::LFG::LFGJoin& packet)
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}
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LOG_DEBUG("network", "CMSG_LFG_JOIN [{}] roles: {}, Dungeons: {}, Comment: {}",
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GetPlayerInfo().c_str(), packet.Roles, newDungeons.size(), packet.Comment.c_str());
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GetPlayerInfo(), packet.Roles, newDungeons.size(), packet.Comment);
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sLFGMgr->JoinLfg(GetPlayer(), uint8(packet.Roles), newDungeons, packet.Comment);
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}
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@@ -22,7 +22,6 @@
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#include "CharacterPackets.h"
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#include "Chat.h"
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#include "Common.h"
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#include "CreatureAI.h"
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#include "DBCEnums.h"
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#include "DatabaseEnv.h"
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#include "GameObjectAI.h"
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@@ -30,7 +29,6 @@
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#include "GossipDef.h"
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#include "Group.h"
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#include "GuildMgr.h"
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#include "InstanceScript.h"
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#include "Language.h"
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#include "Log.h"
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#include "LootMgr.h"
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@@ -19,7 +19,6 @@
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#include "ArenaTeamMgr.h"
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#include "Guild.h"
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#include "GuildMgr.h"
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#include "Language.h"
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "Opcodes.h"
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