Merge branch 'azerothcore:master' into Playerbot
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
set -e
|
||||
|
||||
echo "install modules"
|
||||
git clone --depth=1 --branch=master --recursive https://github.com/azerothcore/mod-eluna-lua-engine.git modules/mod-eluna-lua-engine
|
||||
git clone --depth=1 --branch=master https://github.com/azerothcore/mod-eluna.git modules/mod-eluna
|
||||
git clone --depth=1 --branch=master https://github.com/azerothcore/mod-autobalance.git modules/mod-autobalance
|
||||
git clone --depth=1 --branch=master https://github.com/azerothcore/mod-ah-bot.git modules/mod-ah-bot
|
||||
git clone --depth=1 --branch=master https://github.com/azerothcore/mod-anticheat.git modules/mod-anticheat
|
||||
|
||||
@@ -181,7 +181,7 @@ COPY --chown=$DOCKER_USER:$DOCKER_USER env/docker/etc/authserver.conf.dockerdist
|
||||
COPY --chown=$DOCKER_USER:$DOCKER_USER env/docker/etc/worldserver.conf.dockerdist /azerothcore/env/dist/etc/worldserver.conf.dockerdist
|
||||
|
||||
# install eluna
|
||||
RUN git clone --depth=1 --branch=master --recursive https://github.com/azerothcore/mod-eluna-lua-engine.git /azerothcore/modules/mod-eluna-lua-engine
|
||||
RUN git clone --depth=1 --branch=master https://github.com/azerothcore/mod-eluna.git /azerothcore/modules/mod-eluna
|
||||
|
||||
ENV USER_CONF_PATH=/azerothcore/apps/docker/config-docker.sh
|
||||
ENV CTYPE=RelWithDebInfo
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
-- DB update 2022_04_13_00 -> 2022_04_14_00
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
DELIMITER //
|
||||
CREATE PROCEDURE updateDb ()
|
||||
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
|
||||
SELECT COUNT(*) INTO @COLEXISTS
|
||||
FROM information_schema.COLUMNS
|
||||
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2022_04_13_00';
|
||||
IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
|
||||
START TRANSACTION;
|
||||
ALTER TABLE version_db_world CHANGE COLUMN 2022_04_13_00 2022_04_14_00 bit;
|
||||
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1649093998908343415'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
|
||||
--
|
||||
-- START UPDATING QUERIES
|
||||
--
|
||||
|
||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1649093998908343415');
|
||||
|
||||
-- readjust harpy npc from being above ground and not under mesh falling to its death
|
||||
DELETE FROM `creature` WHERE `guid`=51729;
|
||||
INSERT INTO `creature` (`guid`, `id1`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`) VALUES
|
||||
(51729, 5362, 1, 0, 0, 1, 1, 0, -3090.12, 2781.57, 75.6233, 0.575489, 300, 15, 0, 2062, 1695, 1, 0, 0, 0, '', 0);
|
||||
|
||||
--
|
||||
-- END UPDATING QUERIES
|
||||
--
|
||||
UPDATE version_db_world SET date = '2022_04_14_00' WHERE sql_rev = '1649093998908343415';
|
||||
COMMIT;
|
||||
END //
|
||||
DELIMITER ;
|
||||
CALL updateDb();
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
@@ -0,0 +1,32 @@
|
||||
-- DB update 2022_04_14_00 -> 2022_04_15_00
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
DELIMITER //
|
||||
CREATE PROCEDURE updateDb ()
|
||||
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
|
||||
SELECT COUNT(*) INTO @COLEXISTS
|
||||
FROM information_schema.COLUMNS
|
||||
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2022_04_14_00';
|
||||
IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
|
||||
START TRANSACTION;
|
||||
ALTER TABLE version_db_world CHANGE COLUMN 2022_04_14_00 2022_04_15_00 bit;
|
||||
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1620836088005817700'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
|
||||
--
|
||||
-- START UPDATING QUERIES
|
||||
--
|
||||
|
||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1620836088005817700');
|
||||
|
||||
DELETE FROM `gossip_menu` WHERE (`MenuID` = 4042) AND `TextID` IN (4917, 4918);
|
||||
INSERT INTO `gossip_menu` (`MenuID`, `TextID`) VALUES
|
||||
(4042, 4917),
|
||||
(4042, 4918);
|
||||
|
||||
--
|
||||
-- END UPDATING QUERIES
|
||||
--
|
||||
UPDATE version_db_world SET date = '2022_04_15_00' WHERE sql_rev = '1620836088005817700';
|
||||
COMMIT;
|
||||
END //
|
||||
DELIMITER ;
|
||||
CALL updateDb();
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
@@ -0,0 +1,35 @@
|
||||
-- DB update 2022_04_15_00 -> 2022_04_15_01
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
DELIMITER //
|
||||
CREATE PROCEDURE updateDb ()
|
||||
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
|
||||
SELECT COUNT(*) INTO @COLEXISTS
|
||||
FROM information_schema.COLUMNS
|
||||
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2022_04_15_00';
|
||||
IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
|
||||
START TRANSACTION;
|
||||
ALTER TABLE version_db_world CHANGE COLUMN 2022_04_15_00 2022_04_15_01 bit;
|
||||
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1621544089475974100'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
|
||||
--
|
||||
-- START UPDATING QUERIES
|
||||
--
|
||||
|
||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1621544089475974100');
|
||||
|
||||
DELETE FROM `gossip_menu` WHERE (`MenuID` = 9676) AND (`TextID` IN (13287));
|
||||
INSERT INTO `gossip_menu` (`MenuID`, `TextID`) VALUES
|
||||
(9676, 13287);
|
||||
|
||||
DELETE FROM `gossip_menu_option` WHERE (`MenuID` = 9676) AND (`OptionID` IN (0));
|
||||
INSERT INTO `gossip_menu_option` (`MenuID`, `OptionID`, `OptionIcon`, `OptionText`, `OptionBroadcastTextID`, `OptionType`, `OptionNpcFlag`, `ActionMenuID`, `ActionPoiID`, `BoxCoded`, `BoxMoney`, `BoxText`, `BoxBroadcastTextID`, `VerifiedBuild`) VALUES
|
||||
(9676, 0, 0, 'I''m ready to battle the dreadlord, sire.', 28508, 1, 1, 0, 0, 0, 0, '', 0, 0);
|
||||
|
||||
--
|
||||
-- END UPDATING QUERIES
|
||||
--
|
||||
UPDATE version_db_world SET date = '2022_04_15_01' WHERE sql_rev = '1621544089475974100';
|
||||
COMMIT;
|
||||
END //
|
||||
DELIMITER ;
|
||||
CALL updateDb();
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
@@ -0,0 +1,35 @@
|
||||
-- DB update 2022_04_15_01 -> 2022_04_15_02
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
DELIMITER //
|
||||
CREATE PROCEDURE updateDb ()
|
||||
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
|
||||
SELECT COUNT(*) INTO @COLEXISTS
|
||||
FROM information_schema.COLUMNS
|
||||
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2022_04_15_01';
|
||||
IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
|
||||
START TRANSACTION;
|
||||
ALTER TABLE version_db_world CHANGE COLUMN 2022_04_15_01 2022_04_15_02 bit;
|
||||
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1641437831789184769'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
|
||||
--
|
||||
-- START UPDATING QUERIES
|
||||
--
|
||||
|
||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1641437831789184769');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE `entryorguid`=2362200 AND `source_type`=9 AND `id`=2 AND `link`=0;
|
||||
UPDATE `smart_scripts` SET `id`=2 WHERE `entryorguid`=2362200 AND `source_type`=9 AND `id`=3 AND `link`=0;
|
||||
UPDATE `smart_scripts` SET `id`=3 WHERE `entryorguid`=2362200 AND `source_type`=9 AND `id`=4 AND `link`=0;
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE `entryorguid`=23616 AND `source_type`=0 AND `id`=3 AND `link`=0;
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`)
|
||||
VALUES (23616, 0, 3, 0, 17, 0, 100, 0, 23622, 0, 0, 0, 0, 33, 23616, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Kyle the Frenzied - On Summoned Unit - Quest Credit \'Kyle\'s Gone Missing!\'');
|
||||
|
||||
--
|
||||
-- END UPDATING QUERIES
|
||||
--
|
||||
UPDATE version_db_world SET date = '2022_04_15_02' WHERE sql_rev = '1641437831789184769';
|
||||
COMMIT;
|
||||
END //
|
||||
DELIMITER ;
|
||||
CALL updateDb();
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
@@ -0,0 +1,31 @@
|
||||
-- DB update 2022_04_15_02 -> 2022_04_15_03
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
DELIMITER //
|
||||
CREATE PROCEDURE updateDb ()
|
||||
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
|
||||
SELECT COUNT(*) INTO @COLEXISTS
|
||||
FROM information_schema.COLUMNS
|
||||
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2022_04_15_02';
|
||||
IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
|
||||
START TRANSACTION;
|
||||
ALTER TABLE version_db_world CHANGE COLUMN 2022_04_15_02 2022_04_15_03 bit;
|
||||
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1647924198689563161'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
|
||||
--
|
||||
-- START UPDATING QUERIES
|
||||
--
|
||||
|
||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1647924198689563161');
|
||||
|
||||
DELETE FROM `spell_script_names` WHERE `ScriptName` IN ('spell_item_mirrens_drinking_hat');
|
||||
INSERT INTO `spell_script_names` VALUES
|
||||
(29830, 'spell_item_mirrens_drinking_hat');
|
||||
|
||||
--
|
||||
-- END UPDATING QUERIES
|
||||
--
|
||||
UPDATE version_db_world SET date = '2022_04_15_03' WHERE sql_rev = '1647924198689563161';
|
||||
COMMIT;
|
||||
END //
|
||||
DELIMITER ;
|
||||
CALL updateDb();
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
@@ -0,0 +1,30 @@
|
||||
-- DB update 2022_04_15_03 -> 2022_04_16_00
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
DELIMITER //
|
||||
CREATE PROCEDURE updateDb ()
|
||||
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
|
||||
SELECT COUNT(*) INTO @COLEXISTS
|
||||
FROM information_schema.COLUMNS
|
||||
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2022_04_15_03';
|
||||
IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
|
||||
START TRANSACTION;
|
||||
ALTER TABLE version_db_world CHANGE COLUMN 2022_04_15_03 2022_04_16_00 bit;
|
||||
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1649944595674185734'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
|
||||
--
|
||||
-- START UPDATING QUERIES
|
||||
--
|
||||
|
||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1649944595674185734');
|
||||
|
||||
-- corrects hostil to hostile
|
||||
UPDATE `command` SET `name`='debug hostile' WHERE `name`='debug hostil';
|
||||
|
||||
--
|
||||
-- END UPDATING QUERIES
|
||||
--
|
||||
UPDATE version_db_world SET date = '2022_04_16_00' WHERE sql_rev = '1649944595674185734';
|
||||
COMMIT;
|
||||
END //
|
||||
DELIMITER ;
|
||||
CALL updateDb();
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
@@ -0,0 +1,37 @@
|
||||
-- DB update 2022_04_16_00 -> 2022_04_16_01
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
DELIMITER //
|
||||
CREATE PROCEDURE updateDb ()
|
||||
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
|
||||
SELECT COUNT(*) INTO @COLEXISTS
|
||||
FROM information_schema.COLUMNS
|
||||
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2022_04_16_00';
|
||||
IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
|
||||
START TRANSACTION;
|
||||
ALTER TABLE version_db_world CHANGE COLUMN 2022_04_16_00 2022_04_16_01 bit;
|
||||
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1649704204212585721'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
|
||||
--
|
||||
-- START UPDATING QUERIES
|
||||
--
|
||||
|
||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1649704204212585721');
|
||||
|
||||
DELETE FROM `item_template_locale` WHERE `ID`=13873 AND `locale` IN ('esES','esMX','ruRU','koKR','zhCN','frFR');
|
||||
INSERT INTO `item_template_locale` (`ID`, `locale`, `Name`, `Description`, `VerifiedBuild`) VALUES
|
||||
(13873, 'esES', 'Llave de la Sala de visión', '', 0),
|
||||
(13873, 'esMX', 'Llave de la Sala de visión', '', 0),
|
||||
(13873, 'ruRU', 'Ключ от смотровой', '', 0),
|
||||
(13873, 'koKR', '강당 열쇠', '', 0),
|
||||
(13873, 'zhCN', '观察室钥匙', '', 0),
|
||||
(13873, 'frFR', 'Clé de la Chambre des visions', '', 0);
|
||||
|
||||
|
||||
--
|
||||
-- END UPDATING QUERIES
|
||||
--
|
||||
UPDATE version_db_world SET date = '2022_04_16_01' WHERE sql_rev = '1649704204212585721';
|
||||
COMMIT;
|
||||
END //
|
||||
DELIMITER ;
|
||||
CALL updateDb();
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
@@ -0,0 +1,29 @@
|
||||
-- DB update 2022_04_16_01 -> 2022_04_17_00
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
DELIMITER //
|
||||
CREATE PROCEDURE updateDb ()
|
||||
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
|
||||
SELECT COUNT(*) INTO @COLEXISTS
|
||||
FROM information_schema.COLUMNS
|
||||
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2022_04_16_01';
|
||||
IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
|
||||
START TRANSACTION;
|
||||
ALTER TABLE version_db_world CHANGE COLUMN 2022_04_16_01 2022_04_17_00 bit;
|
||||
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1649605122224895800'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
|
||||
--
|
||||
-- START UPDATING QUERIES
|
||||
--
|
||||
|
||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1649605122224895800');
|
||||
|
||||
DELETE FROM `spell_dbc` WHERE `id` IN (5308, 20658, 20660, 20661, 20662, 25234, 25236, 47470, 47471);
|
||||
|
||||
--
|
||||
-- END UPDATING QUERIES
|
||||
--
|
||||
UPDATE version_db_world SET date = '2022_04_17_00' WHERE sql_rev = '1649605122224895800';
|
||||
COMMIT;
|
||||
END //
|
||||
DELIMITER ;
|
||||
CALL updateDb();
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
@@ -0,0 +1,31 @@
|
||||
-- DB update 2022_04_17_00 -> 2022_04_17_01
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
DELIMITER //
|
||||
CREATE PROCEDURE updateDb ()
|
||||
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
|
||||
SELECT COUNT(*) INTO @COLEXISTS
|
||||
FROM information_schema.COLUMNS
|
||||
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2022_04_17_00';
|
||||
IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
|
||||
START TRANSACTION;
|
||||
ALTER TABLE version_db_world CHANGE COLUMN 2022_04_17_00 2022_04_17_01 bit;
|
||||
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1649612333538339500'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
|
||||
--
|
||||
-- START UPDATING QUERIES
|
||||
--
|
||||
|
||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1649612333538339500');
|
||||
|
||||
DELETE FROM `spell_bonus_data` WHERE `entry`=18817;
|
||||
INSERT INTO `spell_bonus_data` VALUES
|
||||
(18817,1,0,0,0,'Skullflame Shield - Drain Life');
|
||||
|
||||
--
|
||||
-- END UPDATING QUERIES
|
||||
--
|
||||
UPDATE version_db_world SET date = '2022_04_17_01' WHERE sql_rev = '1649612333538339500';
|
||||
COMMIT;
|
||||
END //
|
||||
DELIMITER ;
|
||||
CALL updateDb();
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
@@ -0,0 +1,31 @@
|
||||
-- DB update 2022_04_17_01 -> 2022_04_17_02
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
DELIMITER //
|
||||
CREATE PROCEDURE updateDb ()
|
||||
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
|
||||
SELECT COUNT(*) INTO @COLEXISTS
|
||||
FROM information_schema.COLUMNS
|
||||
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2022_04_17_01';
|
||||
IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
|
||||
START TRANSACTION;
|
||||
ALTER TABLE version_db_world CHANGE COLUMN 2022_04_17_01 2022_04_17_02 bit;
|
||||
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1648400638105454700'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
|
||||
--
|
||||
-- START UPDATING QUERIES
|
||||
--
|
||||
|
||||
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1648400638105454700');
|
||||
|
||||
DELETE FROM `spell_proc_event` WHERE `entry`=71756;
|
||||
INSERT INTO `spell_proc_event` (`entry`, `procEx`, `procPhase`) VALUES
|
||||
(71756,1027,2);
|
||||
|
||||
--
|
||||
-- END UPDATING QUERIES
|
||||
--
|
||||
UPDATE version_db_world SET date = '2022_04_17_02' WHERE sql_rev = '1648400638105454700';
|
||||
COMMIT;
|
||||
END //
|
||||
DELIMITER ;
|
||||
CALL updateDb();
|
||||
DROP PROCEDURE IF EXISTS `updateDb`;
|
||||
Vendored
+1
-1
@@ -46,7 +46,7 @@ utf8-cpp (UTF-8 with C++ in a Portable Way)
|
||||
|
||||
zlib (A Massively Spiffy Yet Delicately Unobtrusive Compression Library)
|
||||
http://www.zlib.net/
|
||||
Version: 1.2.7
|
||||
Version: 1.2.12
|
||||
|
||||
gSOAP (a portable development toolkit for C and C++ XML Web services and XML data bindings)
|
||||
http://gsoap2.sourceforge.net/
|
||||
|
||||
Vendored
+1
-2
@@ -41,8 +41,7 @@ else()
|
||||
add_library(zlib STATIC
|
||||
${zlib_STAT_SRCS})
|
||||
|
||||
# Group sources
|
||||
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
|
||||
set_target_properties(zlib PROPERTIES LINKER_LANGUAGE CXX)
|
||||
|
||||
target_include_directories(zlib
|
||||
PUBLIC
|
||||
|
||||
Vendored
+14
-7
@@ -1,5 +1,5 @@
|
||||
/* adler32.c -- compute the Adler-32 checksum of a data stream
|
||||
* Copyright (C) 1995-2011 Mark Adler
|
||||
* Copyright (C) 1995-2011, 2016 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -7,11 +7,9 @@
|
||||
|
||||
#include "zutil.h"
|
||||
|
||||
#define local static
|
||||
|
||||
local uLong adler32_combine_ OF((uLong adler1, uLong adler2, z_off64_t len2));
|
||||
|
||||
#define BASE 65521 /* largest prime smaller than 65536 */
|
||||
#define BASE 65521U /* largest prime smaller than 65536 */
|
||||
#define NMAX 5552
|
||||
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
|
||||
|
||||
@@ -62,10 +60,10 @@ local uLong adler32_combine_ OF((uLong adler1, uLong adler2, z_off64_t len2));
|
||||
#endif
|
||||
|
||||
/* ========================================================================= */
|
||||
uLong ZEXPORT adler32(adler, buf, len)
|
||||
uLong ZEXPORT adler32_z(adler, buf, len)
|
||||
uLong adler;
|
||||
const Bytef *buf;
|
||||
uInt len;
|
||||
z_size_t len;
|
||||
{
|
||||
unsigned long sum2;
|
||||
unsigned n;
|
||||
@@ -132,6 +130,15 @@ uLong ZEXPORT adler32(adler, buf, len)
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
/* ========================================================================= */
|
||||
uLong ZEXPORT adler32(adler, buf, len)
|
||||
uLong adler;
|
||||
const Bytef *buf;
|
||||
uInt len;
|
||||
{
|
||||
return adler32_z(adler, buf, len);
|
||||
}
|
||||
|
||||
/* ========================================================================= */
|
||||
local uLong adler32_combine_(adler1, adler2, len2)
|
||||
uLong adler1;
|
||||
@@ -156,7 +163,7 @@ local uLong adler32_combine_(adler1, adler2, len2)
|
||||
sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
|
||||
if (sum1 >= BASE) sum1 -= BASE;
|
||||
if (sum1 >= BASE) sum1 -= BASE;
|
||||
if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1);
|
||||
if (sum2 >= ((unsigned long)BASE << 1)) sum2 -= ((unsigned long)BASE << 1);
|
||||
if (sum2 >= BASE) sum2 -= BASE;
|
||||
return sum1 | (sum2 << 16);
|
||||
}
|
||||
|
||||
Vendored
+24
-18
@@ -1,5 +1,5 @@
|
||||
/* compress.c -- compress a memory buffer
|
||||
* Copyright (C) 1995-2005 Jean-loup Gailly.
|
||||
* Copyright (C) 1995-2005, 2014, 2016 Jean-loup Gailly, Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -28,16 +28,11 @@ int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
|
||||
{
|
||||
z_stream stream;
|
||||
int err;
|
||||
const uInt max = (uInt)-1;
|
||||
uLong left;
|
||||
|
||||
stream.next_in = (Bytef*)source;
|
||||
stream.avail_in = (uInt)sourceLen;
|
||||
#ifdef MAXSEG_64K
|
||||
/* Check for source > 64K on 16-bit machine: */
|
||||
if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
|
||||
#endif
|
||||
stream.next_out = dest;
|
||||
stream.avail_out = (uInt)*destLen;
|
||||
if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
|
||||
left = *destLen;
|
||||
*destLen = 0;
|
||||
|
||||
stream.zalloc = (alloc_func)0;
|
||||
stream.zfree = (free_func)0;
|
||||
@@ -46,15 +41,26 @@ int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
|
||||
err = deflateInit(&stream, level);
|
||||
if (err != Z_OK) return err;
|
||||
|
||||
err = deflate(&stream, Z_FINISH);
|
||||
if (err != Z_STREAM_END) {
|
||||
deflateEnd(&stream);
|
||||
return err == Z_OK ? Z_BUF_ERROR : err;
|
||||
}
|
||||
*destLen = stream.total_out;
|
||||
stream.next_out = dest;
|
||||
stream.avail_out = 0;
|
||||
stream.next_in = (z_const Bytef *)source;
|
||||
stream.avail_in = 0;
|
||||
|
||||
err = deflateEnd(&stream);
|
||||
return err;
|
||||
do {
|
||||
if (stream.avail_out == 0) {
|
||||
stream.avail_out = left > (uLong)max ? max : (uInt)left;
|
||||
left -= stream.avail_out;
|
||||
}
|
||||
if (stream.avail_in == 0) {
|
||||
stream.avail_in = sourceLen > (uLong)max ? max : (uInt)sourceLen;
|
||||
sourceLen -= stream.avail_in;
|
||||
}
|
||||
err = deflate(&stream, sourceLen ? Z_NO_FLUSH : Z_FINISH);
|
||||
} while (err == Z_OK);
|
||||
|
||||
*destLen = stream.total_out;
|
||||
deflateEnd(&stream);
|
||||
return err == Z_STREAM_END ? Z_OK : err;
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
|
||||
Vendored
+1001
-310
File diff suppressed because it is too large
Load Diff
Vendored
+9441
-436
File diff suppressed because it is too large
Load Diff
Vendored
+602
-356
File diff suppressed because it is too large
Load Diff
Vendored
+31
-31
@@ -1,5 +1,5 @@
|
||||
/* deflate.h -- internal compression state
|
||||
* Copyright (C) 1995-2012 Jean-loup Gailly
|
||||
* Copyright (C) 1995-2018 Jean-loup Gailly
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -51,13 +51,16 @@
|
||||
#define Buf_size 16
|
||||
/* size of bit buffer in bi_buf */
|
||||
|
||||
#define INIT_STATE 42
|
||||
#define EXTRA_STATE 69
|
||||
#define NAME_STATE 73
|
||||
#define COMMENT_STATE 91
|
||||
#define HCRC_STATE 103
|
||||
#define BUSY_STATE 113
|
||||
#define FINISH_STATE 666
|
||||
#define INIT_STATE 42 /* zlib header -> BUSY_STATE */
|
||||
#ifdef GZIP
|
||||
# define GZIP_STATE 57 /* gzip header -> BUSY_STATE | EXTRA_STATE */
|
||||
#endif
|
||||
#define EXTRA_STATE 69 /* gzip extra block -> NAME_STATE */
|
||||
#define NAME_STATE 73 /* gzip file name -> COMMENT_STATE */
|
||||
#define COMMENT_STATE 91 /* gzip comment -> HCRC_STATE */
|
||||
#define HCRC_STATE 103 /* gzip header CRC -> BUSY_STATE */
|
||||
#define BUSY_STATE 113 /* deflate -> FINISH_STATE */
|
||||
#define FINISH_STATE 666 /* stream complete */
|
||||
/* Stream status */
|
||||
|
||||
|
||||
@@ -83,7 +86,7 @@ typedef struct static_tree_desc_s static_tree_desc;
|
||||
typedef struct tree_desc_s {
|
||||
ct_data *dyn_tree; /* the dynamic tree */
|
||||
int max_code; /* largest code with non zero frequency */
|
||||
static_tree_desc *stat_desc; /* the corresponding static tree */
|
||||
const static_tree_desc *stat_desc; /* the corresponding static tree */
|
||||
} FAR tree_desc;
|
||||
|
||||
typedef ush Pos;
|
||||
@@ -100,11 +103,11 @@ typedef struct internal_state {
|
||||
Bytef *pending_buf; /* output still pending */
|
||||
ulg pending_buf_size; /* size of pending_buf */
|
||||
Bytef *pending_out; /* next pending byte to output to the stream */
|
||||
uInt pending; /* nb of bytes in the pending buffer */
|
||||
ulg pending; /* nb of bytes in the pending buffer */
|
||||
int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
|
||||
gz_headerp gzhead; /* gzip header information to write */
|
||||
uInt gzindex; /* where in extra, name, or comment */
|
||||
Byte method; /* STORED (for zip only) or DEFLATED */
|
||||
ulg gzindex; /* where in extra, name, or comment */
|
||||
Byte method; /* can only be DEFLATED */
|
||||
int last_flush; /* value of flush param for previous deflate call */
|
||||
|
||||
/* used by deflate.c: */
|
||||
@@ -214,7 +217,7 @@ typedef struct internal_state {
|
||||
/* Depth of each subtree used as tie breaker for trees of equal frequency
|
||||
*/
|
||||
|
||||
uchf *l_buf; /* buffer for literals or lengths */
|
||||
uchf *sym_buf; /* buffer for distances and literals/lengths */
|
||||
|
||||
uInt lit_bufsize;
|
||||
/* Size of match buffer for literals/lengths. There are 4 reasons for
|
||||
@@ -236,20 +239,15 @@ typedef struct internal_state {
|
||||
* - I can't count above 4
|
||||
*/
|
||||
|
||||
uInt last_lit; /* running index in l_buf */
|
||||
|
||||
ushf *d_buf;
|
||||
/* Buffer for distances. To simplify the code, d_buf and l_buf have
|
||||
* the same number of elements. To use different lengths, an extra flag
|
||||
* array would be necessary.
|
||||
*/
|
||||
uInt sym_next; /* running index in sym_buf */
|
||||
uInt sym_end; /* symbol table full when sym_next reaches this */
|
||||
|
||||
ulg opt_len; /* bit length of current block with optimal trees */
|
||||
ulg static_len; /* bit length of current block with static trees */
|
||||
uInt matches; /* number of string matches in current block */
|
||||
uInt insert; /* bytes at end of window left to insert */
|
||||
|
||||
#ifdef DEBUG
|
||||
#ifdef ZLIB_DEBUG
|
||||
ulg compressed_len; /* total bit length of compressed file mod 2^32 */
|
||||
ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
|
||||
#endif
|
||||
@@ -275,7 +273,7 @@ typedef struct internal_state {
|
||||
/* Output a byte on the stream.
|
||||
* IN assertion: there is enough room in pending_buf.
|
||||
*/
|
||||
#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
|
||||
#define put_byte(s, c) {s->pending_buf[s->pending++] = (Bytef)(c);}
|
||||
|
||||
|
||||
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
|
||||
@@ -309,7 +307,7 @@ void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
|
||||
* used.
|
||||
*/
|
||||
|
||||
#ifndef DEBUG
|
||||
#ifndef ZLIB_DEBUG
|
||||
/* Inline versions of _tr_tally for speed: */
|
||||
|
||||
#if defined(GEN_TREES_H) || !defined(STDC)
|
||||
@@ -322,20 +320,22 @@ void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
|
||||
|
||||
# define _tr_tally_lit(s, c, flush) \
|
||||
{ uch cc = (c); \
|
||||
s->d_buf[s->last_lit] = 0; \
|
||||
s->l_buf[s->last_lit++] = cc; \
|
||||
s->sym_buf[s->sym_next++] = 0; \
|
||||
s->sym_buf[s->sym_next++] = 0; \
|
||||
s->sym_buf[s->sym_next++] = cc; \
|
||||
s->dyn_ltree[cc].Freq++; \
|
||||
flush = (s->last_lit == s->lit_bufsize-1); \
|
||||
flush = (s->sym_next == s->sym_end); \
|
||||
}
|
||||
# define _tr_tally_dist(s, distance, length, flush) \
|
||||
{ uch len = (length); \
|
||||
ush dist = (distance); \
|
||||
s->d_buf[s->last_lit] = dist; \
|
||||
s->l_buf[s->last_lit++] = len; \
|
||||
{ uch len = (uch)(length); \
|
||||
ush dist = (ush)(distance); \
|
||||
s->sym_buf[s->sym_next++] = dist; \
|
||||
s->sym_buf[s->sym_next++] = dist >> 8; \
|
||||
s->sym_buf[s->sym_next++] = len; \
|
||||
dist--; \
|
||||
s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
|
||||
s->dyn_dtree[d_code(dist)].Freq++; \
|
||||
flush = (s->last_lit == s->lit_bufsize-1); \
|
||||
flush = (s->sym_next == s->sym_end); \
|
||||
}
|
||||
#else
|
||||
# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
|
||||
|
||||
Vendored
-565
@@ -1,565 +0,0 @@
|
||||
/* example.c -- usage example of the zlib compression library
|
||||
* Copyright (C) 1995-2006 Jean-loup Gailly.
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#include "zlib.h"
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef STDC
|
||||
# include <string.h>
|
||||
# include <stdlib.h>
|
||||
#endif
|
||||
|
||||
#if defined(VMS) || defined(RISCOS)
|
||||
# define TESTFILE "foo-gz"
|
||||
#else
|
||||
# define TESTFILE "foo.gz"
|
||||
#endif
|
||||
|
||||
#define CHECK_ERR(err, msg) { \
|
||||
if (err != Z_OK) { \
|
||||
fprintf(stderr, "%s error: %d\n", msg, err); \
|
||||
exit(1); \
|
||||
} \
|
||||
}
|
||||
|
||||
const char hello[] = "hello, hello!";
|
||||
/* "hello world" would be more standard, but the repeated "hello"
|
||||
* stresses the compression code better, sorry...
|
||||
*/
|
||||
|
||||
const char dictionary[] = "hello";
|
||||
uLong dictId; /* Adler32 value of the dictionary */
|
||||
|
||||
void test_compress OF((Byte *compr, uLong comprLen,
|
||||
Byte *uncompr, uLong uncomprLen));
|
||||
void test_gzio OF((const char *fname,
|
||||
Byte *uncompr, uLong uncomprLen));
|
||||
void test_deflate OF((Byte *compr, uLong comprLen));
|
||||
void test_inflate OF((Byte *compr, uLong comprLen,
|
||||
Byte *uncompr, uLong uncomprLen));
|
||||
void test_large_deflate OF((Byte *compr, uLong comprLen,
|
||||
Byte *uncompr, uLong uncomprLen));
|
||||
void test_large_inflate OF((Byte *compr, uLong comprLen,
|
||||
Byte *uncompr, uLong uncomprLen));
|
||||
void test_flush OF((Byte *compr, uLong *comprLen));
|
||||
void test_sync OF((Byte *compr, uLong comprLen,
|
||||
Byte *uncompr, uLong uncomprLen));
|
||||
void test_dict_deflate OF((Byte *compr, uLong comprLen));
|
||||
void test_dict_inflate OF((Byte *compr, uLong comprLen,
|
||||
Byte *uncompr, uLong uncomprLen));
|
||||
int main OF((int argc, char *argv[]));
|
||||
|
||||
/* ===========================================================================
|
||||
* Test compress() and uncompress()
|
||||
*/
|
||||
void test_compress(compr, comprLen, uncompr, uncomprLen)
|
||||
Byte *compr, *uncompr;
|
||||
uLong comprLen, uncomprLen;
|
||||
{
|
||||
int err;
|
||||
uLong len = (uLong)strlen(hello)+1;
|
||||
|
||||
err = compress(compr, &comprLen, (const Bytef*)hello, len);
|
||||
CHECK_ERR(err, "compress");
|
||||
|
||||
strcpy((char*)uncompr, "garbage");
|
||||
|
||||
err = uncompress(uncompr, &uncomprLen, compr, comprLen);
|
||||
CHECK_ERR(err, "uncompress");
|
||||
|
||||
if (strcmp((char*)uncompr, hello)) {
|
||||
fprintf(stderr, "bad uncompress\n");
|
||||
exit(1);
|
||||
} else {
|
||||
printf("uncompress(): %s\n", (char *)uncompr);
|
||||
}
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Test read/write of .gz files
|
||||
*/
|
||||
void test_gzio(fname, uncompr, uncomprLen)
|
||||
const char *fname; /* compressed file name */
|
||||
Byte *uncompr;
|
||||
uLong uncomprLen;
|
||||
{
|
||||
#ifdef NO_GZCOMPRESS
|
||||
fprintf(stderr, "NO_GZCOMPRESS -- gz* functions cannot compress\n");
|
||||
#else
|
||||
int err;
|
||||
int len = (int)strlen(hello)+1;
|
||||
gzFile file;
|
||||
z_off_t pos;
|
||||
|
||||
file = gzopen(fname, "wb");
|
||||
if (file == NULL) {
|
||||
fprintf(stderr, "gzopen error\n");
|
||||
exit(1);
|
||||
}
|
||||
gzputc(file, 'h');
|
||||
if (gzputs(file, "ello") != 4) {
|
||||
fprintf(stderr, "gzputs err: %s\n", gzerror(file, &err));
|
||||
exit(1);
|
||||
}
|
||||
if (gzprintf(file, ", %s!", "hello") != 8) {
|
||||
fprintf(stderr, "gzprintf err: %s\n", gzerror(file, &err));
|
||||
exit(1);
|
||||
}
|
||||
gzseek(file, 1L, SEEK_CUR); /* add one zero byte */
|
||||
gzclose(file);
|
||||
|
||||
file = gzopen(fname, "rb");
|
||||
if (file == NULL) {
|
||||
fprintf(stderr, "gzopen error\n");
|
||||
exit(1);
|
||||
}
|
||||
strcpy((char*)uncompr, "garbage");
|
||||
|
||||
if (gzread(file, uncompr, (unsigned)uncomprLen) != len) {
|
||||
fprintf(stderr, "gzread err: %s\n", gzerror(file, &err));
|
||||
exit(1);
|
||||
}
|
||||
if (strcmp((char*)uncompr, hello)) {
|
||||
fprintf(stderr, "bad gzread: %s\n", (char*)uncompr);
|
||||
exit(1);
|
||||
} else {
|
||||
printf("gzread(): %s\n", (char*)uncompr);
|
||||
}
|
||||
|
||||
pos = gzseek(file, -8L, SEEK_CUR);
|
||||
if (pos != 6 || gztell(file) != pos) {
|
||||
fprintf(stderr, "gzseek error, pos=%ld, gztell=%ld\n",
|
||||
(long)pos, (long)gztell(file));
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (gzgetc(file) != ' ') {
|
||||
fprintf(stderr, "gzgetc error\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (gzungetc(' ', file) != ' ') {
|
||||
fprintf(stderr, "gzungetc error\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
gzgets(file, (char*)uncompr, (int)uncomprLen);
|
||||
if (strlen((char*)uncompr) != 7) { /* " hello!" */
|
||||
fprintf(stderr, "gzgets err after gzseek: %s\n", gzerror(file, &err));
|
||||
exit(1);
|
||||
}
|
||||
if (strcmp((char*)uncompr, hello + 6)) {
|
||||
fprintf(stderr, "bad gzgets after gzseek\n");
|
||||
exit(1);
|
||||
} else {
|
||||
printf("gzgets() after gzseek: %s\n", (char*)uncompr);
|
||||
}
|
||||
|
||||
gzclose(file);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Test deflate() with small buffers
|
||||
*/
|
||||
void test_deflate(compr, comprLen)
|
||||
Byte *compr;
|
||||
uLong comprLen;
|
||||
{
|
||||
z_stream c_stream; /* compression stream */
|
||||
int err;
|
||||
uLong len = (uLong)strlen(hello)+1;
|
||||
|
||||
c_stream.zalloc = (alloc_func)0;
|
||||
c_stream.zfree = (free_func)0;
|
||||
c_stream.opaque = (voidpf)0;
|
||||
|
||||
err = deflateInit(&c_stream, Z_DEFAULT_COMPRESSION);
|
||||
CHECK_ERR(err, "deflateInit");
|
||||
|
||||
c_stream.next_in = (Bytef*)hello;
|
||||
c_stream.next_out = compr;
|
||||
|
||||
while (c_stream.total_in != len && c_stream.total_out < comprLen) {
|
||||
c_stream.avail_in = c_stream.avail_out = 1; /* force small buffers */
|
||||
err = deflate(&c_stream, Z_NO_FLUSH);
|
||||
CHECK_ERR(err, "deflate");
|
||||
}
|
||||
/* Finish the stream, still forcing small buffers: */
|
||||
for (;;) {
|
||||
c_stream.avail_out = 1;
|
||||
err = deflate(&c_stream, Z_FINISH);
|
||||
if (err == Z_STREAM_END) break;
|
||||
CHECK_ERR(err, "deflate");
|
||||
}
|
||||
|
||||
err = deflateEnd(&c_stream);
|
||||
CHECK_ERR(err, "deflateEnd");
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Test inflate() with small buffers
|
||||
*/
|
||||
void test_inflate(compr, comprLen, uncompr, uncomprLen)
|
||||
Byte *compr, *uncompr;
|
||||
uLong comprLen, uncomprLen;
|
||||
{
|
||||
int err;
|
||||
z_stream d_stream; /* decompression stream */
|
||||
|
||||
strcpy((char*)uncompr, "garbage");
|
||||
|
||||
d_stream.zalloc = (alloc_func)0;
|
||||
d_stream.zfree = (free_func)0;
|
||||
d_stream.opaque = (voidpf)0;
|
||||
|
||||
d_stream.next_in = compr;
|
||||
d_stream.avail_in = 0;
|
||||
d_stream.next_out = uncompr;
|
||||
|
||||
err = inflateInit(&d_stream);
|
||||
CHECK_ERR(err, "inflateInit");
|
||||
|
||||
while (d_stream.total_out < uncomprLen && d_stream.total_in < comprLen) {
|
||||
d_stream.avail_in = d_stream.avail_out = 1; /* force small buffers */
|
||||
err = inflate(&d_stream, Z_NO_FLUSH);
|
||||
if (err == Z_STREAM_END) break;
|
||||
CHECK_ERR(err, "inflate");
|
||||
}
|
||||
|
||||
err = inflateEnd(&d_stream);
|
||||
CHECK_ERR(err, "inflateEnd");
|
||||
|
||||
if (strcmp((char*)uncompr, hello)) {
|
||||
fprintf(stderr, "bad inflate\n");
|
||||
exit(1);
|
||||
} else {
|
||||
printf("inflate(): %s\n", (char *)uncompr);
|
||||
}
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Test deflate() with large buffers and dynamic change of compression level
|
||||
*/
|
||||
void test_large_deflate(compr, comprLen, uncompr, uncomprLen)
|
||||
Byte *compr, *uncompr;
|
||||
uLong comprLen, uncomprLen;
|
||||
{
|
||||
z_stream c_stream; /* compression stream */
|
||||
int err;
|
||||
|
||||
c_stream.zalloc = (alloc_func)0;
|
||||
c_stream.zfree = (free_func)0;
|
||||
c_stream.opaque = (voidpf)0;
|
||||
|
||||
err = deflateInit(&c_stream, Z_BEST_SPEED);
|
||||
CHECK_ERR(err, "deflateInit");
|
||||
|
||||
c_stream.next_out = compr;
|
||||
c_stream.avail_out = (uInt)comprLen;
|
||||
|
||||
/* At this point, uncompr is still mostly zeroes, so it should compress
|
||||
* very well:
|
||||
*/
|
||||
c_stream.next_in = uncompr;
|
||||
c_stream.avail_in = (uInt)uncomprLen;
|
||||
err = deflate(&c_stream, Z_NO_FLUSH);
|
||||
CHECK_ERR(err, "deflate");
|
||||
if (c_stream.avail_in != 0) {
|
||||
fprintf(stderr, "deflate not greedy\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* Feed in already compressed data and switch to no compression: */
|
||||
deflateParams(&c_stream, Z_NO_COMPRESSION, Z_DEFAULT_STRATEGY);
|
||||
c_stream.next_in = compr;
|
||||
c_stream.avail_in = (uInt)comprLen/2;
|
||||
err = deflate(&c_stream, Z_NO_FLUSH);
|
||||
CHECK_ERR(err, "deflate");
|
||||
|
||||
/* Switch back to compressing mode: */
|
||||
deflateParams(&c_stream, Z_BEST_COMPRESSION, Z_FILTERED);
|
||||
c_stream.next_in = uncompr;
|
||||
c_stream.avail_in = (uInt)uncomprLen;
|
||||
err = deflate(&c_stream, Z_NO_FLUSH);
|
||||
CHECK_ERR(err, "deflate");
|
||||
|
||||
err = deflate(&c_stream, Z_FINISH);
|
||||
if (err != Z_STREAM_END) {
|
||||
fprintf(stderr, "deflate should report Z_STREAM_END\n");
|
||||
exit(1);
|
||||
}
|
||||
err = deflateEnd(&c_stream);
|
||||
CHECK_ERR(err, "deflateEnd");
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Test inflate() with large buffers
|
||||
*/
|
||||
void test_large_inflate(compr, comprLen, uncompr, uncomprLen)
|
||||
Byte *compr, *uncompr;
|
||||
uLong comprLen, uncomprLen;
|
||||
{
|
||||
int err;
|
||||
z_stream d_stream; /* decompression stream */
|
||||
|
||||
strcpy((char*)uncompr, "garbage");
|
||||
|
||||
d_stream.zalloc = (alloc_func)0;
|
||||
d_stream.zfree = (free_func)0;
|
||||
d_stream.opaque = (voidpf)0;
|
||||
|
||||
d_stream.next_in = compr;
|
||||
d_stream.avail_in = (uInt)comprLen;
|
||||
|
||||
err = inflateInit(&d_stream);
|
||||
CHECK_ERR(err, "inflateInit");
|
||||
|
||||
for (;;) {
|
||||
d_stream.next_out = uncompr; /* discard the output */
|
||||
d_stream.avail_out = (uInt)uncomprLen;
|
||||
err = inflate(&d_stream, Z_NO_FLUSH);
|
||||
if (err == Z_STREAM_END) break;
|
||||
CHECK_ERR(err, "large inflate");
|
||||
}
|
||||
|
||||
err = inflateEnd(&d_stream);
|
||||
CHECK_ERR(err, "inflateEnd");
|
||||
|
||||
if (d_stream.total_out != 2*uncomprLen + comprLen/2) {
|
||||
fprintf(stderr, "bad large inflate: %ld\n", d_stream.total_out);
|
||||
exit(1);
|
||||
} else {
|
||||
printf("large_inflate(): OK\n");
|
||||
}
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Test deflate() with full flush
|
||||
*/
|
||||
void test_flush(compr, comprLen)
|
||||
Byte *compr;
|
||||
uLong *comprLen;
|
||||
{
|
||||
z_stream c_stream; /* compression stream */
|
||||
int err;
|
||||
uInt len = (uInt)strlen(hello)+1;
|
||||
|
||||
c_stream.zalloc = (alloc_func)0;
|
||||
c_stream.zfree = (free_func)0;
|
||||
c_stream.opaque = (voidpf)0;
|
||||
|
||||
err = deflateInit(&c_stream, Z_DEFAULT_COMPRESSION);
|
||||
CHECK_ERR(err, "deflateInit");
|
||||
|
||||
c_stream.next_in = (Bytef*)hello;
|
||||
c_stream.next_out = compr;
|
||||
c_stream.avail_in = 3;
|
||||
c_stream.avail_out = (uInt)*comprLen;
|
||||
err = deflate(&c_stream, Z_FULL_FLUSH);
|
||||
CHECK_ERR(err, "deflate");
|
||||
|
||||
compr[3]++; /* force an error in first compressed block */
|
||||
c_stream.avail_in = len - 3;
|
||||
|
||||
err = deflate(&c_stream, Z_FINISH);
|
||||
if (err != Z_STREAM_END) {
|
||||
CHECK_ERR(err, "deflate");
|
||||
}
|
||||
err = deflateEnd(&c_stream);
|
||||
CHECK_ERR(err, "deflateEnd");
|
||||
|
||||
*comprLen = c_stream.total_out;
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Test inflateSync()
|
||||
*/
|
||||
void test_sync(compr, comprLen, uncompr, uncomprLen)
|
||||
Byte *compr, *uncompr;
|
||||
uLong comprLen, uncomprLen;
|
||||
{
|
||||
int err;
|
||||
z_stream d_stream; /* decompression stream */
|
||||
|
||||
strcpy((char*)uncompr, "garbage");
|
||||
|
||||
d_stream.zalloc = (alloc_func)0;
|
||||
d_stream.zfree = (free_func)0;
|
||||
d_stream.opaque = (voidpf)0;
|
||||
|
||||
d_stream.next_in = compr;
|
||||
d_stream.avail_in = 2; /* just read the zlib header */
|
||||
|
||||
err = inflateInit(&d_stream);
|
||||
CHECK_ERR(err, "inflateInit");
|
||||
|
||||
d_stream.next_out = uncompr;
|
||||
d_stream.avail_out = (uInt)uncomprLen;
|
||||
|
||||
inflate(&d_stream, Z_NO_FLUSH);
|
||||
CHECK_ERR(err, "inflate");
|
||||
|
||||
d_stream.avail_in = (uInt)comprLen-2; /* read all compressed data */
|
||||
err = inflateSync(&d_stream); /* but skip the damaged part */
|
||||
CHECK_ERR(err, "inflateSync");
|
||||
|
||||
err = inflate(&d_stream, Z_FINISH);
|
||||
if (err != Z_DATA_ERROR) {
|
||||
fprintf(stderr, "inflate should report DATA_ERROR\n");
|
||||
/* Because of incorrect adler32 */
|
||||
exit(1);
|
||||
}
|
||||
err = inflateEnd(&d_stream);
|
||||
CHECK_ERR(err, "inflateEnd");
|
||||
|
||||
printf("after inflateSync(): hel%s\n", (char *)uncompr);
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Test deflate() with preset dictionary
|
||||
*/
|
||||
void test_dict_deflate(compr, comprLen)
|
||||
Byte *compr;
|
||||
uLong comprLen;
|
||||
{
|
||||
z_stream c_stream; /* compression stream */
|
||||
int err;
|
||||
|
||||
c_stream.zalloc = (alloc_func)0;
|
||||
c_stream.zfree = (free_func)0;
|
||||
c_stream.opaque = (voidpf)0;
|
||||
|
||||
err = deflateInit(&c_stream, Z_BEST_COMPRESSION);
|
||||
CHECK_ERR(err, "deflateInit");
|
||||
|
||||
err = deflateSetDictionary(&c_stream,
|
||||
(const Bytef*)dictionary, sizeof(dictionary));
|
||||
CHECK_ERR(err, "deflateSetDictionary");
|
||||
|
||||
dictId = c_stream.adler;
|
||||
c_stream.next_out = compr;
|
||||
c_stream.avail_out = (uInt)comprLen;
|
||||
|
||||
c_stream.next_in = (Bytef*)hello;
|
||||
c_stream.avail_in = (uInt)strlen(hello)+1;
|
||||
|
||||
err = deflate(&c_stream, Z_FINISH);
|
||||
if (err != Z_STREAM_END) {
|
||||
fprintf(stderr, "deflate should report Z_STREAM_END\n");
|
||||
exit(1);
|
||||
}
|
||||
err = deflateEnd(&c_stream);
|
||||
CHECK_ERR(err, "deflateEnd");
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Test inflate() with a preset dictionary
|
||||
*/
|
||||
void test_dict_inflate(compr, comprLen, uncompr, uncomprLen)
|
||||
Byte *compr, *uncompr;
|
||||
uLong comprLen, uncomprLen;
|
||||
{
|
||||
int err;
|
||||
z_stream d_stream; /* decompression stream */
|
||||
|
||||
strcpy((char*)uncompr, "garbage");
|
||||
|
||||
d_stream.zalloc = (alloc_func)0;
|
||||
d_stream.zfree = (free_func)0;
|
||||
d_stream.opaque = (voidpf)0;
|
||||
|
||||
d_stream.next_in = compr;
|
||||
d_stream.avail_in = (uInt)comprLen;
|
||||
|
||||
err = inflateInit(&d_stream);
|
||||
CHECK_ERR(err, "inflateInit");
|
||||
|
||||
d_stream.next_out = uncompr;
|
||||
d_stream.avail_out = (uInt)uncomprLen;
|
||||
|
||||
for (;;) {
|
||||
err = inflate(&d_stream, Z_NO_FLUSH);
|
||||
if (err == Z_STREAM_END) break;
|
||||
if (err == Z_NEED_DICT) {
|
||||
if (d_stream.adler != dictId) {
|
||||
fprintf(stderr, "unexpected dictionary");
|
||||
exit(1);
|
||||
}
|
||||
err = inflateSetDictionary(&d_stream, (const Bytef*)dictionary,
|
||||
sizeof(dictionary));
|
||||
}
|
||||
CHECK_ERR(err, "inflate with dict");
|
||||
}
|
||||
|
||||
err = inflateEnd(&d_stream);
|
||||
CHECK_ERR(err, "inflateEnd");
|
||||
|
||||
if (strcmp((char*)uncompr, hello)) {
|
||||
fprintf(stderr, "bad inflate with dict\n");
|
||||
exit(1);
|
||||
} else {
|
||||
printf("inflate with dictionary: %s\n", (char *)uncompr);
|
||||
}
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Usage: example [output.gz [input.gz]]
|
||||
*/
|
||||
|
||||
int main(argc, argv)
|
||||
int argc;
|
||||
char *argv[];
|
||||
{
|
||||
Byte *compr, *uncompr;
|
||||
uLong comprLen = 10000*sizeof(int); /* don't overflow on MSDOS */
|
||||
uLong uncomprLen = comprLen;
|
||||
static const char* myVersion = ZLIB_VERSION;
|
||||
|
||||
if (zlibVersion()[0] != myVersion[0]) {
|
||||
fprintf(stderr, "incompatible zlib version\n");
|
||||
exit(1);
|
||||
|
||||
} else if (strcmp(zlibVersion(), ZLIB_VERSION) != 0) {
|
||||
fprintf(stderr, "warning: different zlib version\n");
|
||||
}
|
||||
|
||||
printf("zlib version %s = 0x%04x, compile flags = 0x%lx\n",
|
||||
ZLIB_VERSION, ZLIB_VERNUM, zlibCompileFlags());
|
||||
|
||||
compr = (Byte*)calloc((uInt)comprLen, 1);
|
||||
uncompr = (Byte*)calloc((uInt)uncomprLen, 1);
|
||||
/* compr and uncompr are cleared to avoid reading uninitialized
|
||||
* data and to ensure that uncompr compresses well.
|
||||
*/
|
||||
if (compr == Z_NULL || uncompr == Z_NULL) {
|
||||
printf("out of memory\n");
|
||||
exit(1);
|
||||
}
|
||||
test_compress(compr, comprLen, uncompr, uncomprLen);
|
||||
|
||||
test_gzio((argc > 1 ? argv[1] : TESTFILE),
|
||||
uncompr, uncomprLen);
|
||||
|
||||
test_deflate(compr, comprLen);
|
||||
test_inflate(compr, comprLen, uncompr, uncomprLen);
|
||||
|
||||
test_large_deflate(compr, comprLen, uncompr, uncomprLen);
|
||||
test_large_inflate(compr, comprLen, uncompr, uncomprLen);
|
||||
|
||||
test_flush(compr, &comprLen);
|
||||
test_sync(compr, comprLen, uncompr, uncomprLen);
|
||||
comprLen = uncomprLen;
|
||||
|
||||
test_dict_deflate(compr, comprLen);
|
||||
test_dict_inflate(compr, comprLen, uncompr, uncomprLen);
|
||||
|
||||
free(compr);
|
||||
free(uncompr);
|
||||
|
||||
return 0;
|
||||
}
|
||||
Vendored
+31
-5
@@ -1,5 +1,5 @@
|
||||
/* gzguts.h -- zlib internal header definitions for gz* operations
|
||||
* Copyright (C) 2004, 2005, 2010, 2011, 2012 Mark Adler
|
||||
* Copyright (C) 2004-2019 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -25,6 +25,10 @@
|
||||
# include <stdlib.h>
|
||||
# include <limits.h>
|
||||
#endif
|
||||
|
||||
#ifndef _POSIX_SOURCE
|
||||
# define _POSIX_SOURCE
|
||||
#endif
|
||||
#include <fcntl.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
@@ -35,6 +39,17 @@
|
||||
# include <io.h>
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
# define WIDECHAR
|
||||
#endif
|
||||
|
||||
#ifdef WINAPI_FAMILY
|
||||
# define open _open
|
||||
# define read _read
|
||||
# define write _write
|
||||
# define close _close
|
||||
#endif
|
||||
|
||||
#ifdef NO_DEFLATE /* for compatibility with old definition */
|
||||
# define NO_GZCOMPRESS
|
||||
#endif
|
||||
@@ -60,7 +75,7 @@
|
||||
#ifndef HAVE_VSNPRINTF
|
||||
# ifdef MSDOS
|
||||
/* vsnprintf may exist on some MS-DOS compilers (DJGPP?),
|
||||
but for now we just assume it doesn't. */
|
||||
but for now we just assume it doesn't. */
|
||||
# define NO_vsnprintf
|
||||
# endif
|
||||
# ifdef __TURBOC__
|
||||
@@ -88,10 +103,19 @@
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* unlike snprintf (which is required in C99), _snprintf does not guarantee
|
||||
null termination of the result -- however this is only used in gzlib.c where
|
||||
the result is assured to fit in the space provided */
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1900
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
#ifndef local
|
||||
# define local static
|
||||
#endif
|
||||
/* compile with -Dlocal if your debugger can't find static symbols */
|
||||
/* since "static" is used to mean two completely different things in C, we
|
||||
define "local" for the non-static meaning of "static", for readability
|
||||
(compile with -Dlocal if your debugger can't find static symbols) */
|
||||
|
||||
/* gz* functions always use library allocation functions */
|
||||
#ifndef STDC
|
||||
@@ -127,7 +151,8 @@
|
||||
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
|
||||
#endif
|
||||
|
||||
/* default i/o buffer size -- double this for output when reading */
|
||||
/* default i/o buffer size -- double this for output when reading (this and
|
||||
twice this must be able to fit in an unsigned type) */
|
||||
#define GZBUFSIZE 8192
|
||||
|
||||
/* gzip modes, also provide a little integrity check on the passed structure */
|
||||
@@ -154,7 +179,7 @@ typedef struct {
|
||||
char *path; /* path or fd for error messages */
|
||||
unsigned size; /* buffer size, zero if not allocated yet */
|
||||
unsigned want; /* requested buffer size, default is GZBUFSIZE */
|
||||
unsigned char *in; /* input buffer */
|
||||
unsigned char *in; /* input buffer (double-sized when writing) */
|
||||
unsigned char *out; /* output buffer (double-sized when reading) */
|
||||
int direct; /* 0 if processing gzip, 1 if transparent */
|
||||
/* just for reading */
|
||||
@@ -165,6 +190,7 @@ typedef struct {
|
||||
/* just for writing */
|
||||
int level; /* compression level */
|
||||
int strategy; /* compression strategy */
|
||||
int reset; /* true if a reset is pending after a Z_FINISH */
|
||||
/* seek request */
|
||||
z_off64_t skip; /* amount to skip (already rewound if backwards) */
|
||||
int seek; /* true if seek request pending */
|
||||
|
||||
Vendored
+41
-22
@@ -1,5 +1,5 @@
|
||||
/* gzlib.c -- zlib functions common to reading and writing gzip files
|
||||
* Copyright (C) 2004, 2010, 2011, 2012 Mark Adler
|
||||
* Copyright (C) 2004-2019 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -81,6 +81,8 @@ local void gz_reset(state)
|
||||
state->past = 0; /* have not read past end yet */
|
||||
state->how = LOOK; /* look for gzip header */
|
||||
}
|
||||
else /* for writing ... */
|
||||
state->reset = 0; /* no deflateReset pending */
|
||||
state->seek = 0; /* no seek request pending */
|
||||
gz_error(state, Z_OK, NULL); /* clear error */
|
||||
state->x.pos = 0; /* no uncompressed data yet */
|
||||
@@ -94,7 +96,7 @@ local gzFile gz_open(path, fd, mode)
|
||||
const char *mode;
|
||||
{
|
||||
gz_statep state;
|
||||
size_t len;
|
||||
z_size_t len;
|
||||
int oflag;
|
||||
#ifdef O_CLOEXEC
|
||||
int cloexec = 0;
|
||||
@@ -108,7 +110,7 @@ local gzFile gz_open(path, fd, mode)
|
||||
return NULL;
|
||||
|
||||
/* allocate gzFile structure to return */
|
||||
state = malloc(sizeof(gz_state));
|
||||
state = (gz_statep)malloc(sizeof(gz_state));
|
||||
if (state == NULL)
|
||||
return NULL;
|
||||
state->size = 0; /* no buffers allocated yet */
|
||||
@@ -162,8 +164,10 @@ local gzFile gz_open(path, fd, mode)
|
||||
break;
|
||||
case 'F':
|
||||
state->strategy = Z_FIXED;
|
||||
break;
|
||||
case 'T':
|
||||
state->direct = 1;
|
||||
break;
|
||||
default: /* could consider as an error, but just ignore */
|
||||
;
|
||||
}
|
||||
@@ -186,21 +190,21 @@ local gzFile gz_open(path, fd, mode)
|
||||
}
|
||||
|
||||
/* save the path name for error messages */
|
||||
#ifdef _WIN32
|
||||
#ifdef WIDECHAR
|
||||
if (fd == -2) {
|
||||
len = wcstombs(NULL, path, 0);
|
||||
if (len == (size_t)-1)
|
||||
if (len == (z_size_t)-1)
|
||||
len = 0;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
len = strlen(path);
|
||||
state->path = malloc(len + 1);
|
||||
len = strlen((const char *)path);
|
||||
state->path = (char *)malloc(len + 1);
|
||||
if (state->path == NULL) {
|
||||
free(state);
|
||||
return NULL;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
#ifdef WIDECHAR
|
||||
if (fd == -2)
|
||||
if (len)
|
||||
wcstombs(state->path, path, len + 1);
|
||||
@@ -208,7 +212,11 @@ local gzFile gz_open(path, fd, mode)
|
||||
*(state->path) = 0;
|
||||
else
|
||||
#endif
|
||||
#if !defined(NO_snprintf) && !defined(NO_vsnprintf)
|
||||
(void)snprintf(state->path, len + 1, "%s", (const char *)path);
|
||||
#else
|
||||
strcpy(state->path, path);
|
||||
#endif
|
||||
|
||||
/* compute the flags for open() */
|
||||
oflag =
|
||||
@@ -233,17 +241,19 @@ local gzFile gz_open(path, fd, mode)
|
||||
|
||||
/* open the file with the appropriate flags (or just use fd) */
|
||||
state->fd = fd > -1 ? fd : (
|
||||
#ifdef _WIN32
|
||||
#ifdef WIDECHAR
|
||||
fd == -2 ? _wopen(path, oflag, 0666) :
|
||||
#endif
|
||||
open(path, oflag, 0666));
|
||||
open((const char *)path, oflag, 0666));
|
||||
if (state->fd == -1) {
|
||||
free(state->path);
|
||||
free(state);
|
||||
return NULL;
|
||||
}
|
||||
if (state->mode == GZ_APPEND)
|
||||
if (state->mode == GZ_APPEND) {
|
||||
LSEEK(state->fd, 0, SEEK_END); /* so gzoffset() is correct */
|
||||
state->mode = GZ_WRITE; /* simplify later checks */
|
||||
}
|
||||
|
||||
/* save the current position for rewinding (only if reading) */
|
||||
if (state->mode == GZ_READ) {
|
||||
@@ -282,16 +292,20 @@ gzFile ZEXPORT gzdopen(fd, mode)
|
||||
char *path; /* identifier for error messages */
|
||||
gzFile gz;
|
||||
|
||||
if (fd == -1 || (path = malloc(7 + 3 * sizeof(int))) == NULL)
|
||||
if (fd == -1 || (path = (char *)malloc(7 + 3 * sizeof(int))) == NULL)
|
||||
return NULL;
|
||||
#if !defined(NO_snprintf) && !defined(NO_vsnprintf)
|
||||
(void)snprintf(path, 7 + 3 * sizeof(int), "<fd:%d>", fd);
|
||||
#else
|
||||
sprintf(path, "<fd:%d>", fd); /* for debugging */
|
||||
#endif
|
||||
gz = gz_open(path, fd, mode);
|
||||
free(path);
|
||||
return gz;
|
||||
}
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
#ifdef _WIN32
|
||||
#ifdef WIDECHAR
|
||||
gzFile ZEXPORT gzopen_w(path, mode)
|
||||
const wchar_t *path;
|
||||
const char *mode;
|
||||
@@ -319,6 +333,8 @@ int ZEXPORT gzbuffer(file, size)
|
||||
return -1;
|
||||
|
||||
/* check and set requested size */
|
||||
if ((size << 1) < size)
|
||||
return -1; /* need to be able to double it */
|
||||
if (size < 2)
|
||||
size = 2; /* need two bytes to check magic header */
|
||||
state->want = size;
|
||||
@@ -383,7 +399,7 @@ z_off64_t ZEXPORT gzseek64(file, offset, whence)
|
||||
/* if within raw area while reading, just go there */
|
||||
if (state->mode == GZ_READ && state->how == COPY &&
|
||||
state->x.pos + offset >= 0) {
|
||||
ret = LSEEK(state->fd, offset - state->x.have, SEEK_CUR);
|
||||
ret = LSEEK(state->fd, offset - (z_off64_t)state->x.have, SEEK_CUR);
|
||||
if (ret == -1)
|
||||
return -1;
|
||||
state->x.have = 0;
|
||||
@@ -531,7 +547,8 @@ const char * ZEXPORT gzerror(file, errnum)
|
||||
/* return error information */
|
||||
if (errnum != NULL)
|
||||
*errnum = state->err;
|
||||
return state->msg == NULL ? "" : state->msg;
|
||||
return state->err == Z_MEM_ERROR ? "out of memory" :
|
||||
(state->msg == NULL ? "" : state->msg);
|
||||
}
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
@@ -582,22 +599,24 @@ void ZLIB_INTERNAL gz_error(state, err, msg)
|
||||
if (msg == NULL)
|
||||
return;
|
||||
|
||||
/* for an out of memory error, save as static string */
|
||||
if (err == Z_MEM_ERROR) {
|
||||
state->msg = (char *)msg;
|
||||
/* for an out of memory error, return literal string when requested */
|
||||
if (err == Z_MEM_ERROR)
|
||||
return;
|
||||
}
|
||||
|
||||
/* construct error message with path */
|
||||
if ((state->msg = malloc(strlen(state->path) + strlen(msg) + 3)) == NULL) {
|
||||
if ((state->msg = (char *)malloc(strlen(state->path) + strlen(msg) + 3)) ==
|
||||
NULL) {
|
||||
state->err = Z_MEM_ERROR;
|
||||
state->msg = (char *)"out of memory";
|
||||
return;
|
||||
}
|
||||
#if !defined(NO_snprintf) && !defined(NO_vsnprintf)
|
||||
(void)snprintf(state->msg, strlen(state->path) + strlen(msg) + 3,
|
||||
"%s%s%s", state->path, ": ", msg);
|
||||
#else
|
||||
strcpy(state->msg, state->path);
|
||||
strcat(state->msg, ": ");
|
||||
strcat(state->msg, msg);
|
||||
return;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef INT_MAX
|
||||
|
||||
Vendored
+119
-56
@@ -1,5 +1,5 @@
|
||||
/* gzread.c -- zlib functions for reading gzip files
|
||||
* Copyright (C) 2004, 2005, 2010, 2011, 2012 Mark Adler
|
||||
* Copyright (C) 2004-2017 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -12,6 +12,7 @@ local int gz_look OF((gz_statep));
|
||||
local int gz_decomp OF((gz_statep));
|
||||
local int gz_fetch OF((gz_statep));
|
||||
local int gz_skip OF((gz_statep, z_off64_t));
|
||||
local z_size_t gz_read OF((gz_statep, voidp, z_size_t));
|
||||
|
||||
/* Use read() to load a buffer -- return -1 on error, otherwise 0. Read from
|
||||
state->fd, and update state->eof, state->err, and state->msg as appropriate.
|
||||
@@ -24,13 +25,17 @@ local int gz_load(state, buf, len, have)
|
||||
unsigned *have;
|
||||
{
|
||||
int ret;
|
||||
unsigned get, max = ((unsigned)-1 >> 2) + 1;
|
||||
|
||||
*have = 0;
|
||||
do {
|
||||
ret = read(state->fd, buf + *have, len - *have);
|
||||
get = len - *have;
|
||||
if (get > max)
|
||||
get = max;
|
||||
ret = read(state->fd, buf + *have, get);
|
||||
if (ret <= 0)
|
||||
break;
|
||||
*have += ret;
|
||||
*have += (unsigned)ret;
|
||||
} while (*have < len);
|
||||
if (ret < 0) {
|
||||
gz_error(state, Z_ERRNO, zstrerror());
|
||||
@@ -58,7 +63,8 @@ local int gz_avail(state)
|
||||
return -1;
|
||||
if (state->eof == 0) {
|
||||
if (strm->avail_in) { /* copy what's there to the start */
|
||||
unsigned char *p = state->in, *q = strm->next_in;
|
||||
unsigned char *p = state->in;
|
||||
unsigned const char *q = strm->next_in;
|
||||
unsigned n = strm->avail_in;
|
||||
do {
|
||||
*p++ = *q++;
|
||||
@@ -90,13 +96,11 @@ local int gz_look(state)
|
||||
/* allocate read buffers and inflate memory */
|
||||
if (state->size == 0) {
|
||||
/* allocate buffers */
|
||||
state->in = malloc(state->want);
|
||||
state->out = malloc(state->want << 1);
|
||||
state->in = (unsigned char *)malloc(state->want);
|
||||
state->out = (unsigned char *)malloc(state->want << 1);
|
||||
if (state->in == NULL || state->out == NULL) {
|
||||
if (state->out != NULL)
|
||||
free(state->out);
|
||||
if (state->in != NULL)
|
||||
free(state->in);
|
||||
free(state->out);
|
||||
free(state->in);
|
||||
gz_error(state, Z_MEM_ERROR, "out of memory");
|
||||
return -1;
|
||||
}
|
||||
@@ -283,33 +287,17 @@ local int gz_skip(state, len)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
int ZEXPORT gzread(file, buf, len)
|
||||
gzFile file;
|
||||
voidp buf;
|
||||
unsigned len;
|
||||
{
|
||||
unsigned got, n;
|
||||
/* Read len bytes into buf from file, or less than len up to the end of the
|
||||
input. Return the number of bytes read. If zero is returned, either the
|
||||
end of file was reached, or there was an error. state->err must be
|
||||
consulted in that case to determine which. */
|
||||
local z_size_t gz_read(state, buf, len)
|
||||
gz_statep state;
|
||||
z_streamp strm;
|
||||
|
||||
/* get internal structure */
|
||||
if (file == NULL)
|
||||
return -1;
|
||||
state = (gz_statep)file;
|
||||
strm = &(state->strm);
|
||||
|
||||
/* check that we're reading and that there's no (serious) error */
|
||||
if (state->mode != GZ_READ ||
|
||||
(state->err != Z_OK && state->err != Z_BUF_ERROR))
|
||||
return -1;
|
||||
|
||||
/* since an int is returned, make sure len fits in one, otherwise return
|
||||
with an error (this avoids the flaw in the interface) */
|
||||
if ((int)len < 0) {
|
||||
gz_error(state, Z_DATA_ERROR, "requested length does not fit in int");
|
||||
return -1;
|
||||
}
|
||||
voidp buf;
|
||||
z_size_t len;
|
||||
{
|
||||
z_size_t got;
|
||||
unsigned n;
|
||||
|
||||
/* if len is zero, avoid unnecessary operations */
|
||||
if (len == 0)
|
||||
@@ -319,32 +307,38 @@ int ZEXPORT gzread(file, buf, len)
|
||||
if (state->seek) {
|
||||
state->seek = 0;
|
||||
if (gz_skip(state, state->skip) == -1)
|
||||
return -1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* get len bytes to buf, or less than len if at the end */
|
||||
got = 0;
|
||||
do {
|
||||
/* set n to the maximum amount of len that fits in an unsigned int */
|
||||
n = (unsigned)-1;
|
||||
if (n > len)
|
||||
n = (unsigned)len;
|
||||
|
||||
/* first just try copying data from the output buffer */
|
||||
if (state->x.have) {
|
||||
n = state->x.have > len ? len : state->x.have;
|
||||
if (state->x.have < n)
|
||||
n = state->x.have;
|
||||
memcpy(buf, state->x.next, n);
|
||||
state->x.next += n;
|
||||
state->x.have -= n;
|
||||
}
|
||||
|
||||
/* output buffer empty -- return if we're at the end of the input */
|
||||
else if (state->eof && strm->avail_in == 0) {
|
||||
else if (state->eof && state->strm.avail_in == 0) {
|
||||
state->past = 1; /* tried to read past end */
|
||||
break;
|
||||
}
|
||||
|
||||
/* need output data -- for small len or new stream load up our output
|
||||
buffer */
|
||||
else if (state->how == LOOK || len < (state->size << 1)) {
|
||||
else if (state->how == LOOK || n < (state->size << 1)) {
|
||||
/* get more output, looking for header if required */
|
||||
if (gz_fetch(state) == -1)
|
||||
return -1;
|
||||
return 0;
|
||||
continue; /* no progress yet -- go back to copy above */
|
||||
/* the copy above assures that we will leave with space in the
|
||||
output buffer, allowing at least one gzungetc() to succeed */
|
||||
@@ -352,16 +346,16 @@ int ZEXPORT gzread(file, buf, len)
|
||||
|
||||
/* large len -- read directly into user buffer */
|
||||
else if (state->how == COPY) { /* read directly */
|
||||
if (gz_load(state, buf, len, &n) == -1)
|
||||
return -1;
|
||||
if (gz_load(state, (unsigned char *)buf, n, &n) == -1)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* large len -- decompress directly into user buffer */
|
||||
else { /* state->how == GZIP */
|
||||
strm->avail_out = len;
|
||||
strm->next_out = buf;
|
||||
state->strm.avail_out = n;
|
||||
state->strm.next_out = (unsigned char *)buf;
|
||||
if (gz_decomp(state) == -1)
|
||||
return -1;
|
||||
return 0;
|
||||
n = state->x.have;
|
||||
state->x.have = 0;
|
||||
}
|
||||
@@ -373,16 +367,86 @@ int ZEXPORT gzread(file, buf, len)
|
||||
state->x.pos += n;
|
||||
} while (len);
|
||||
|
||||
/* return number of bytes read into user buffer (will fit in int) */
|
||||
return (int)got;
|
||||
/* return number of bytes read into user buffer */
|
||||
return got;
|
||||
}
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
#undef gzgetc
|
||||
int ZEXPORT gzread(file, buf, len)
|
||||
gzFile file;
|
||||
voidp buf;
|
||||
unsigned len;
|
||||
{
|
||||
gz_statep state;
|
||||
|
||||
/* get internal structure */
|
||||
if (file == NULL)
|
||||
return -1;
|
||||
state = (gz_statep)file;
|
||||
|
||||
/* check that we're reading and that there's no (serious) error */
|
||||
if (state->mode != GZ_READ ||
|
||||
(state->err != Z_OK && state->err != Z_BUF_ERROR))
|
||||
return -1;
|
||||
|
||||
/* since an int is returned, make sure len fits in one, otherwise return
|
||||
with an error (this avoids a flaw in the interface) */
|
||||
if ((int)len < 0) {
|
||||
gz_error(state, Z_STREAM_ERROR, "request does not fit in an int");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* read len or fewer bytes to buf */
|
||||
len = (unsigned)gz_read(state, buf, len);
|
||||
|
||||
/* check for an error */
|
||||
if (len == 0 && state->err != Z_OK && state->err != Z_BUF_ERROR)
|
||||
return -1;
|
||||
|
||||
/* return the number of bytes read (this is assured to fit in an int) */
|
||||
return (int)len;
|
||||
}
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
z_size_t ZEXPORT gzfread(buf, size, nitems, file)
|
||||
voidp buf;
|
||||
z_size_t size;
|
||||
z_size_t nitems;
|
||||
gzFile file;
|
||||
{
|
||||
z_size_t len;
|
||||
gz_statep state;
|
||||
|
||||
/* get internal structure */
|
||||
if (file == NULL)
|
||||
return 0;
|
||||
state = (gz_statep)file;
|
||||
|
||||
/* check that we're reading and that there's no (serious) error */
|
||||
if (state->mode != GZ_READ ||
|
||||
(state->err != Z_OK && state->err != Z_BUF_ERROR))
|
||||
return 0;
|
||||
|
||||
/* compute bytes to read -- error on overflow */
|
||||
len = nitems * size;
|
||||
if (size && len / size != nitems) {
|
||||
gz_error(state, Z_STREAM_ERROR, "request does not fit in a size_t");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* read len or fewer bytes to buf, return the number of full items read */
|
||||
return len ? gz_read(state, buf, len) / size : 0;
|
||||
}
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
#ifdef Z_PREFIX_SET
|
||||
# undef z_gzgetc
|
||||
#else
|
||||
# undef gzgetc
|
||||
#endif
|
||||
int ZEXPORT gzgetc(file)
|
||||
gzFile file;
|
||||
{
|
||||
int ret;
|
||||
unsigned char buf[1];
|
||||
gz_statep state;
|
||||
|
||||
@@ -403,9 +467,8 @@ int ZEXPORT gzgetc(file)
|
||||
return *(state->x.next)++;
|
||||
}
|
||||
|
||||
/* nothing there -- try gzread() */
|
||||
ret = gzread(file, buf, 1);
|
||||
return ret < 1 ? -1 : buf[0];
|
||||
/* nothing there -- try gz_read() */
|
||||
return gz_read(state, buf, 1) < 1 ? -1 : buf[0];
|
||||
}
|
||||
|
||||
int ZEXPORT gzgetc_(file)
|
||||
@@ -446,7 +509,7 @@ int ZEXPORT gzungetc(c, file)
|
||||
if (state->x.have == 0) {
|
||||
state->x.have = 1;
|
||||
state->x.next = state->out + (state->size << 1) - 1;
|
||||
state->x.next[0] = c;
|
||||
state->x.next[0] = (unsigned char)c;
|
||||
state->x.pos--;
|
||||
state->past = 0;
|
||||
return c;
|
||||
@@ -468,7 +531,7 @@ int ZEXPORT gzungetc(c, file)
|
||||
}
|
||||
state->x.have++;
|
||||
state->x.next--;
|
||||
state->x.next[0] = c;
|
||||
state->x.next[0] = (unsigned char)c;
|
||||
state->x.pos--;
|
||||
state->past = 0;
|
||||
return c;
|
||||
@@ -518,7 +581,7 @@ char * ZEXPORT gzgets(file, buf, len)
|
||||
|
||||
/* look for end-of-line in current output buffer */
|
||||
n = state->x.have > left ? left : state->x.have;
|
||||
eol = memchr(state->x.next, '\n', n);
|
||||
eol = (unsigned char *)memchr(state->x.next, '\n', n);
|
||||
if (eol != NULL)
|
||||
n = (unsigned)(eol - state->x.next) + 1;
|
||||
|
||||
|
||||
Vendored
+260
-148
@@ -1,5 +1,5 @@
|
||||
/* gzwrite.c -- zlib functions for writing gzip files
|
||||
* Copyright (C) 2004, 2005, 2010, 2011, 2012 Mark Adler
|
||||
* Copyright (C) 2004-2019 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -9,17 +9,19 @@
|
||||
local int gz_init OF((gz_statep));
|
||||
local int gz_comp OF((gz_statep, int));
|
||||
local int gz_zero OF((gz_statep, z_off64_t));
|
||||
local z_size_t gz_write OF((gz_statep, voidpc, z_size_t));
|
||||
|
||||
/* Initialize state for writing a gzip file. Mark initialization by setting
|
||||
state->size to non-zero. Return -1 on failure or 0 on success. */
|
||||
state->size to non-zero. Return -1 on a memory allocation failure, or 0 on
|
||||
success. */
|
||||
local int gz_init(state)
|
||||
gz_statep state;
|
||||
{
|
||||
int ret;
|
||||
z_streamp strm = &(state->strm);
|
||||
|
||||
/* allocate input buffer */
|
||||
state->in = malloc(state->want);
|
||||
/* allocate input buffer (double size for gzprintf) */
|
||||
state->in = (unsigned char *)malloc(state->want << 1);
|
||||
if (state->in == NULL) {
|
||||
gz_error(state, Z_MEM_ERROR, "out of memory");
|
||||
return -1;
|
||||
@@ -28,7 +30,7 @@ local int gz_init(state)
|
||||
/* only need output buffer and deflate state if compressing */
|
||||
if (!state->direct) {
|
||||
/* allocate output buffer */
|
||||
state->out = malloc(state->want);
|
||||
state->out = (unsigned char *)malloc(state->want);
|
||||
if (state->out == NULL) {
|
||||
free(state->in);
|
||||
gz_error(state, Z_MEM_ERROR, "out of memory");
|
||||
@@ -47,6 +49,7 @@ local int gz_init(state)
|
||||
gz_error(state, Z_MEM_ERROR, "out of memory");
|
||||
return -1;
|
||||
}
|
||||
strm->next_in = NULL;
|
||||
}
|
||||
|
||||
/* mark state as initialized */
|
||||
@@ -62,17 +65,17 @@ local int gz_init(state)
|
||||
}
|
||||
|
||||
/* Compress whatever is at avail_in and next_in and write to the output file.
|
||||
Return -1 if there is an error writing to the output file, otherwise 0.
|
||||
flush is assumed to be a valid deflate() flush value. If flush is Z_FINISH,
|
||||
then the deflate() state is reset to start a new gzip stream. If gz->direct
|
||||
is true, then simply write to the output file without compressing, and
|
||||
ignore flush. */
|
||||
Return -1 if there is an error writing to the output file or if gz_init()
|
||||
fails to allocate memory, otherwise 0. flush is assumed to be a valid
|
||||
deflate() flush value. If flush is Z_FINISH, then the deflate() state is
|
||||
reset to start a new gzip stream. If gz->direct is true, then simply write
|
||||
to the output file without compressing, and ignore flush. */
|
||||
local int gz_comp(state, flush)
|
||||
gz_statep state;
|
||||
int flush;
|
||||
{
|
||||
int ret, got;
|
||||
unsigned have;
|
||||
int ret, writ;
|
||||
unsigned have, put, max = ((unsigned)-1 >> 2) + 1;
|
||||
z_streamp strm = &(state->strm);
|
||||
|
||||
/* allocate memory if this is the first time through */
|
||||
@@ -81,15 +84,28 @@ local int gz_comp(state, flush)
|
||||
|
||||
/* write directly if requested */
|
||||
if (state->direct) {
|
||||
got = write(state->fd, strm->next_in, strm->avail_in);
|
||||
if (got < 0 || (unsigned)got != strm->avail_in) {
|
||||
gz_error(state, Z_ERRNO, zstrerror());
|
||||
return -1;
|
||||
while (strm->avail_in) {
|
||||
put = strm->avail_in > max ? max : strm->avail_in;
|
||||
writ = write(state->fd, strm->next_in, put);
|
||||
if (writ < 0) {
|
||||
gz_error(state, Z_ERRNO, zstrerror());
|
||||
return -1;
|
||||
}
|
||||
strm->avail_in -= (unsigned)writ;
|
||||
strm->next_in += writ;
|
||||
}
|
||||
strm->avail_in = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* check for a pending reset */
|
||||
if (state->reset) {
|
||||
/* don't start a new gzip member unless there is data to write */
|
||||
if (strm->avail_in == 0)
|
||||
return 0;
|
||||
deflateReset(strm);
|
||||
state->reset = 0;
|
||||
}
|
||||
|
||||
/* run deflate() on provided input until it produces no more output */
|
||||
ret = Z_OK;
|
||||
do {
|
||||
@@ -97,17 +113,21 @@ local int gz_comp(state, flush)
|
||||
doing Z_FINISH then don't write until we get to Z_STREAM_END */
|
||||
if (strm->avail_out == 0 || (flush != Z_NO_FLUSH &&
|
||||
(flush != Z_FINISH || ret == Z_STREAM_END))) {
|
||||
have = (unsigned)(strm->next_out - state->x.next);
|
||||
if (have && ((got = write(state->fd, state->x.next, have)) < 0 ||
|
||||
(unsigned)got != have)) {
|
||||
gz_error(state, Z_ERRNO, zstrerror());
|
||||
return -1;
|
||||
while (strm->next_out > state->x.next) {
|
||||
put = strm->next_out - state->x.next > (int)max ? max :
|
||||
(unsigned)(strm->next_out - state->x.next);
|
||||
writ = write(state->fd, state->x.next, put);
|
||||
if (writ < 0) {
|
||||
gz_error(state, Z_ERRNO, zstrerror());
|
||||
return -1;
|
||||
}
|
||||
state->x.next += writ;
|
||||
}
|
||||
if (strm->avail_out == 0) {
|
||||
strm->avail_out = state->size;
|
||||
strm->next_out = state->out;
|
||||
state->x.next = state->out;
|
||||
}
|
||||
state->x.next = strm->next_out;
|
||||
}
|
||||
|
||||
/* compress */
|
||||
@@ -123,13 +143,14 @@ local int gz_comp(state, flush)
|
||||
|
||||
/* if that completed a deflate stream, allow another to start */
|
||||
if (flush == Z_FINISH)
|
||||
deflateReset(strm);
|
||||
state->reset = 1;
|
||||
|
||||
/* all done, no errors */
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Compress len zeros to output. Return -1 on error, 0 on success. */
|
||||
/* Compress len zeros to output. Return -1 on a write error or memory
|
||||
allocation failure by gz_comp(), or 0 on success. */
|
||||
local int gz_zero(state, len)
|
||||
gz_statep state;
|
||||
z_off64_t len;
|
||||
@@ -161,33 +182,14 @@ local int gz_zero(state, len)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
int ZEXPORT gzwrite(file, buf, len)
|
||||
gzFile file;
|
||||
voidpc buf;
|
||||
unsigned len;
|
||||
{
|
||||
unsigned put = len;
|
||||
unsigned n;
|
||||
/* Write len bytes from buf to file. Return the number of bytes written. If
|
||||
the returned value is less than len, then there was an error. */
|
||||
local z_size_t gz_write(state, buf, len)
|
||||
gz_statep state;
|
||||
z_streamp strm;
|
||||
|
||||
/* get internal structure */
|
||||
if (file == NULL)
|
||||
return 0;
|
||||
state = (gz_statep)file;
|
||||
strm = &(state->strm);
|
||||
|
||||
/* check that we're writing and that there's no error */
|
||||
if (state->mode != GZ_WRITE || state->err != Z_OK)
|
||||
return 0;
|
||||
|
||||
/* since an int is returned, make sure len fits in one, otherwise return
|
||||
with an error (this avoids the flaw in the interface) */
|
||||
if ((int)len < 0) {
|
||||
gz_error(state, Z_DATA_ERROR, "requested length does not fit in int");
|
||||
return 0;
|
||||
}
|
||||
voidpc buf;
|
||||
z_size_t len;
|
||||
{
|
||||
z_size_t put = len;
|
||||
|
||||
/* if len is zero, avoid unnecessary operations */
|
||||
if (len == 0)
|
||||
@@ -208,35 +210,103 @@ int ZEXPORT gzwrite(file, buf, len)
|
||||
if (len < state->size) {
|
||||
/* copy to input buffer, compress when full */
|
||||
do {
|
||||
if (strm->avail_in == 0)
|
||||
strm->next_in = state->in;
|
||||
n = state->size - strm->avail_in;
|
||||
if (n > len)
|
||||
n = len;
|
||||
memcpy(strm->next_in + strm->avail_in, buf, n);
|
||||
strm->avail_in += n;
|
||||
state->x.pos += n;
|
||||
buf = (char *)buf + n;
|
||||
len -= n;
|
||||
unsigned have, copy;
|
||||
|
||||
if (state->strm.avail_in == 0)
|
||||
state->strm.next_in = state->in;
|
||||
have = (unsigned)((state->strm.next_in + state->strm.avail_in) -
|
||||
state->in);
|
||||
copy = state->size - have;
|
||||
if (copy > len)
|
||||
copy = (unsigned)len;
|
||||
memcpy(state->in + have, buf, copy);
|
||||
state->strm.avail_in += copy;
|
||||
state->x.pos += copy;
|
||||
buf = (const char *)buf + copy;
|
||||
len -= copy;
|
||||
if (len && gz_comp(state, Z_NO_FLUSH) == -1)
|
||||
return 0;
|
||||
} while (len);
|
||||
}
|
||||
else {
|
||||
/* consume whatever's left in the input buffer */
|
||||
if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
|
||||
if (state->strm.avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
|
||||
return 0;
|
||||
|
||||
/* directly compress user buffer to file */
|
||||
strm->avail_in = len;
|
||||
strm->next_in = (voidp)buf;
|
||||
state->x.pos += len;
|
||||
if (gz_comp(state, Z_NO_FLUSH) == -1)
|
||||
return 0;
|
||||
state->strm.next_in = (z_const Bytef *)buf;
|
||||
do {
|
||||
unsigned n = (unsigned)-1;
|
||||
if (n > len)
|
||||
n = (unsigned)len;
|
||||
state->strm.avail_in = n;
|
||||
state->x.pos += n;
|
||||
if (gz_comp(state, Z_NO_FLUSH) == -1)
|
||||
return 0;
|
||||
len -= n;
|
||||
} while (len);
|
||||
}
|
||||
|
||||
/* input was all buffered or compressed (put will fit in int) */
|
||||
return (int)put;
|
||||
/* input was all buffered or compressed */
|
||||
return put;
|
||||
}
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
int ZEXPORT gzwrite(file, buf, len)
|
||||
gzFile file;
|
||||
voidpc buf;
|
||||
unsigned len;
|
||||
{
|
||||
gz_statep state;
|
||||
|
||||
/* get internal structure */
|
||||
if (file == NULL)
|
||||
return 0;
|
||||
state = (gz_statep)file;
|
||||
|
||||
/* check that we're writing and that there's no error */
|
||||
if (state->mode != GZ_WRITE || state->err != Z_OK)
|
||||
return 0;
|
||||
|
||||
/* since an int is returned, make sure len fits in one, otherwise return
|
||||
with an error (this avoids a flaw in the interface) */
|
||||
if ((int)len < 0) {
|
||||
gz_error(state, Z_DATA_ERROR, "requested length does not fit in int");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* write len bytes from buf (the return value will fit in an int) */
|
||||
return (int)gz_write(state, buf, len);
|
||||
}
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
z_size_t ZEXPORT gzfwrite(buf, size, nitems, file)
|
||||
voidpc buf;
|
||||
z_size_t size;
|
||||
z_size_t nitems;
|
||||
gzFile file;
|
||||
{
|
||||
z_size_t len;
|
||||
gz_statep state;
|
||||
|
||||
/* get internal structure */
|
||||
if (file == NULL)
|
||||
return 0;
|
||||
state = (gz_statep)file;
|
||||
|
||||
/* check that we're writing and that there's no error */
|
||||
if (state->mode != GZ_WRITE || state->err != Z_OK)
|
||||
return 0;
|
||||
|
||||
/* compute bytes to read -- error on overflow */
|
||||
len = nitems * size;
|
||||
if (size && len / size != nitems) {
|
||||
gz_error(state, Z_STREAM_ERROR, "request does not fit in a size_t");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* write len bytes to buf, return the number of full items written */
|
||||
return len ? gz_write(state, buf, len) / size : 0;
|
||||
}
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
@@ -244,6 +314,7 @@ int ZEXPORT gzputc(file, c)
|
||||
gzFile file;
|
||||
int c;
|
||||
{
|
||||
unsigned have;
|
||||
unsigned char buf[1];
|
||||
gz_statep state;
|
||||
z_streamp strm;
|
||||
@@ -267,107 +338,139 @@ int ZEXPORT gzputc(file, c)
|
||||
|
||||
/* try writing to input buffer for speed (state->size == 0 if buffer not
|
||||
initialized) */
|
||||
if (strm->avail_in < state->size) {
|
||||
if (state->size) {
|
||||
if (strm->avail_in == 0)
|
||||
strm->next_in = state->in;
|
||||
strm->next_in[strm->avail_in++] = c;
|
||||
state->x.pos++;
|
||||
return c & 0xff;
|
||||
have = (unsigned)((strm->next_in + strm->avail_in) - state->in);
|
||||
if (have < state->size) {
|
||||
state->in[have] = (unsigned char)c;
|
||||
strm->avail_in++;
|
||||
state->x.pos++;
|
||||
return c & 0xff;
|
||||
}
|
||||
}
|
||||
|
||||
/* no room in buffer or not initialized, use gz_write() */
|
||||
buf[0] = c;
|
||||
if (gzwrite(file, buf, 1) != 1)
|
||||
buf[0] = (unsigned char)c;
|
||||
if (gz_write(state, buf, 1) != 1)
|
||||
return -1;
|
||||
return c & 0xff;
|
||||
}
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
int ZEXPORT gzputs(file, str)
|
||||
int ZEXPORT gzputs(file, s)
|
||||
gzFile file;
|
||||
const char *str;
|
||||
const char *s;
|
||||
{
|
||||
int ret;
|
||||
unsigned len;
|
||||
z_size_t len, put;
|
||||
gz_statep state;
|
||||
|
||||
/* get internal structure */
|
||||
if (file == NULL)
|
||||
return -1;
|
||||
state = (gz_statep)file;
|
||||
|
||||
/* check that we're writing and that there's no error */
|
||||
if (state->mode != GZ_WRITE || state->err != Z_OK)
|
||||
return -1;
|
||||
|
||||
/* write string */
|
||||
len = (unsigned)strlen(str);
|
||||
ret = gzwrite(file, str, len);
|
||||
return ret == 0 && len != 0 ? -1 : ret;
|
||||
len = strlen(s);
|
||||
if ((int)len < 0 || (unsigned)len != len) {
|
||||
gz_error(state, Z_STREAM_ERROR, "string length does not fit in int");
|
||||
return -1;
|
||||
}
|
||||
put = gz_write(state, s, len);
|
||||
return put < len ? -1 : (int)len;
|
||||
}
|
||||
|
||||
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
|
||||
#include <stdarg.h>
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
int ZEXPORTVA gzprintf (gzFile file, const char *format, ...)
|
||||
int ZEXPORTVA gzvprintf(gzFile file, const char *format, va_list va)
|
||||
{
|
||||
int size, len;
|
||||
int len;
|
||||
unsigned left;
|
||||
char *next;
|
||||
gz_statep state;
|
||||
z_streamp strm;
|
||||
va_list va;
|
||||
|
||||
/* get internal structure */
|
||||
if (file == NULL)
|
||||
return -1;
|
||||
return Z_STREAM_ERROR;
|
||||
state = (gz_statep)file;
|
||||
strm = &(state->strm);
|
||||
|
||||
/* check that we're writing and that there's no error */
|
||||
if (state->mode != GZ_WRITE || state->err != Z_OK)
|
||||
return 0;
|
||||
return Z_STREAM_ERROR;
|
||||
|
||||
/* make sure we have some buffer space */
|
||||
if (state->size == 0 && gz_init(state) == -1)
|
||||
return 0;
|
||||
return state->err;
|
||||
|
||||
/* check for seek request */
|
||||
if (state->seek) {
|
||||
state->seek = 0;
|
||||
if (gz_zero(state, state->skip) == -1)
|
||||
return 0;
|
||||
return state->err;
|
||||
}
|
||||
|
||||
/* consume whatever's left in the input buffer */
|
||||
if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
|
||||
return 0;
|
||||
|
||||
/* do the printf() into the input buffer, put length in len */
|
||||
size = (int)(state->size);
|
||||
state->in[size - 1] = 0;
|
||||
va_start(va, format);
|
||||
/* do the printf() into the input buffer, put length in len -- the input
|
||||
buffer is double-sized just for this function, so there is guaranteed to
|
||||
be state->size bytes available after the current contents */
|
||||
if (strm->avail_in == 0)
|
||||
strm->next_in = state->in;
|
||||
next = (char *)(state->in + (strm->next_in - state->in) + strm->avail_in);
|
||||
next[state->size - 1] = 0;
|
||||
#ifdef NO_vsnprintf
|
||||
# ifdef HAS_vsprintf_void
|
||||
(void)vsprintf((char *)(state->in), format, va);
|
||||
va_end(va);
|
||||
for (len = 0; len < size; len++)
|
||||
if (state->in[len] == 0) break;
|
||||
(void)vsprintf(next, format, va);
|
||||
for (len = 0; len < state->size; len++)
|
||||
if (next[len] == 0) break;
|
||||
# else
|
||||
len = vsprintf((char *)(state->in), format, va);
|
||||
va_end(va);
|
||||
len = vsprintf(next, format, va);
|
||||
# endif
|
||||
#else
|
||||
# ifdef HAS_vsnprintf_void
|
||||
(void)vsnprintf((char *)(state->in), size, format, va);
|
||||
va_end(va);
|
||||
len = strlen((char *)(state->in));
|
||||
(void)vsnprintf(next, state->size, format, va);
|
||||
len = strlen(next);
|
||||
# else
|
||||
len = vsnprintf((char *)(state->in), size, format, va);
|
||||
va_end(va);
|
||||
len = vsnprintf(next, state->size, format, va);
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* check that printf() results fit in buffer */
|
||||
if (len <= 0 || len >= (int)size || state->in[size - 1] != 0)
|
||||
if (len == 0 || (unsigned)len >= state->size || next[state->size - 1] != 0)
|
||||
return 0;
|
||||
|
||||
/* update buffer and position, defer compression until needed */
|
||||
strm->avail_in = (unsigned)len;
|
||||
strm->next_in = state->in;
|
||||
/* update buffer and position, compress first half if past that */
|
||||
strm->avail_in += (unsigned)len;
|
||||
state->x.pos += len;
|
||||
if (strm->avail_in >= state->size) {
|
||||
left = strm->avail_in - state->size;
|
||||
strm->avail_in = state->size;
|
||||
if (gz_comp(state, Z_NO_FLUSH) == -1)
|
||||
return state->err;
|
||||
memmove(state->in, state->in + state->size, left);
|
||||
strm->next_in = state->in;
|
||||
strm->avail_in = left;
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
int ZEXPORTVA gzprintf(gzFile file, const char *format, ...)
|
||||
{
|
||||
va_list va;
|
||||
int ret;
|
||||
|
||||
va_start(va, format);
|
||||
ret = gzvprintf(file, format, va);
|
||||
va_end(va);
|
||||
return ret;
|
||||
}
|
||||
|
||||
#else /* !STDC && !Z_HAVE_STDARG_H */
|
||||
|
||||
/* -- see zlib.h -- */
|
||||
@@ -378,73 +481,82 @@ int ZEXPORTVA gzprintf (file, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10,
|
||||
int a1, a2, a3, a4, a5, a6, a7, a8, a9, a10,
|
||||
a11, a12, a13, a14, a15, a16, a17, a18, a19, a20;
|
||||
{
|
||||
int size, len;
|
||||
unsigned len, left;
|
||||
char *next;
|
||||
gz_statep state;
|
||||
z_streamp strm;
|
||||
|
||||
/* get internal structure */
|
||||
if (file == NULL)
|
||||
return -1;
|
||||
return Z_STREAM_ERROR;
|
||||
state = (gz_statep)file;
|
||||
strm = &(state->strm);
|
||||
|
||||
/* check that can really pass pointer in ints */
|
||||
if (sizeof(int) != sizeof(void *))
|
||||
return 0;
|
||||
return Z_STREAM_ERROR;
|
||||
|
||||
/* check that we're writing and that there's no error */
|
||||
if (state->mode != GZ_WRITE || state->err != Z_OK)
|
||||
return 0;
|
||||
return Z_STREAM_ERROR;
|
||||
|
||||
/* make sure we have some buffer space */
|
||||
if (state->size == 0 && gz_init(state) == -1)
|
||||
return 0;
|
||||
return state->error;
|
||||
|
||||
/* check for seek request */
|
||||
if (state->seek) {
|
||||
state->seek = 0;
|
||||
if (gz_zero(state, state->skip) == -1)
|
||||
return 0;
|
||||
return state->error;
|
||||
}
|
||||
|
||||
/* consume whatever's left in the input buffer */
|
||||
if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
|
||||
return 0;
|
||||
|
||||
/* do the printf() into the input buffer, put length in len */
|
||||
size = (int)(state->size);
|
||||
state->in[size - 1] = 0;
|
||||
/* do the printf() into the input buffer, put length in len -- the input
|
||||
buffer is double-sized just for this function, so there is guaranteed to
|
||||
be state->size bytes available after the current contents */
|
||||
if (strm->avail_in == 0)
|
||||
strm->next_in = state->in;
|
||||
next = (char *)(strm->next_in + strm->avail_in);
|
||||
next[state->size - 1] = 0;
|
||||
#ifdef NO_snprintf
|
||||
# ifdef HAS_sprintf_void
|
||||
sprintf((char *)(state->in), format, a1, a2, a3, a4, a5, a6, a7, a8,
|
||||
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
|
||||
sprintf(next, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12,
|
||||
a13, a14, a15, a16, a17, a18, a19, a20);
|
||||
for (len = 0; len < size; len++)
|
||||
if (state->in[len] == 0) break;
|
||||
if (next[len] == 0)
|
||||
break;
|
||||
# else
|
||||
len = sprintf((char *)(state->in), format, a1, a2, a3, a4, a5, a6, a7, a8,
|
||||
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
|
||||
len = sprintf(next, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11,
|
||||
a12, a13, a14, a15, a16, a17, a18, a19, a20);
|
||||
# endif
|
||||
#else
|
||||
# ifdef HAS_snprintf_void
|
||||
snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6, a7, a8,
|
||||
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
|
||||
len = strlen((char *)(state->in));
|
||||
snprintf(next, state->size, format, a1, a2, a3, a4, a5, a6, a7, a8, a9,
|
||||
a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
|
||||
len = strlen(next);
|
||||
# else
|
||||
len = snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6,
|
||||
a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18,
|
||||
a19, a20);
|
||||
len = snprintf(next, state->size, format, a1, a2, a3, a4, a5, a6, a7, a8,
|
||||
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* check that printf() results fit in buffer */
|
||||
if (len <= 0 || len >= (int)size || state->in[size - 1] != 0)
|
||||
if (len == 0 || len >= state->size || next[state->size - 1] != 0)
|
||||
return 0;
|
||||
|
||||
/* update buffer and position, defer compression until needed */
|
||||
strm->avail_in = (unsigned)len;
|
||||
strm->next_in = state->in;
|
||||
/* update buffer and position, compress first half if past that */
|
||||
strm->avail_in += len;
|
||||
state->x.pos += len;
|
||||
return len;
|
||||
if (strm->avail_in >= state->size) {
|
||||
left = strm->avail_in - state->size;
|
||||
strm->avail_in = state->size;
|
||||
if (gz_comp(state, Z_NO_FLUSH) == -1)
|
||||
return state->err;
|
||||
memmove(state->in, state->in + state->size, left);
|
||||
strm->next_in = state->in;
|
||||
strm->avail_in = left;
|
||||
}
|
||||
return (int)len;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -458,7 +570,7 @@ int ZEXPORT gzflush(file, flush)
|
||||
|
||||
/* get internal structure */
|
||||
if (file == NULL)
|
||||
return -1;
|
||||
return Z_STREAM_ERROR;
|
||||
state = (gz_statep)file;
|
||||
|
||||
/* check that we're writing and that there's no error */
|
||||
@@ -473,11 +585,11 @@ int ZEXPORT gzflush(file, flush)
|
||||
if (state->seek) {
|
||||
state->seek = 0;
|
||||
if (gz_zero(state, state->skip) == -1)
|
||||
return -1;
|
||||
return state->err;
|
||||
}
|
||||
|
||||
/* compress remaining data with requested flush */
|
||||
gz_comp(state, flush);
|
||||
(void)gz_comp(state, flush);
|
||||
return state->err;
|
||||
}
|
||||
|
||||
@@ -508,13 +620,13 @@ int ZEXPORT gzsetparams(file, level, strategy)
|
||||
if (state->seek) {
|
||||
state->seek = 0;
|
||||
if (gz_zero(state, state->skip) == -1)
|
||||
return -1;
|
||||
return state->err;
|
||||
}
|
||||
|
||||
/* change compression parameters for subsequent input */
|
||||
if (state->size) {
|
||||
/* flush previous input with previous parameters before changing */
|
||||
if (strm->avail_in && gz_comp(state, Z_PARTIAL_FLUSH) == -1)
|
||||
if (strm->avail_in && gz_comp(state, Z_BLOCK) == -1)
|
||||
return state->err;
|
||||
deflateParams(strm, level, strategy);
|
||||
}
|
||||
@@ -547,9 +659,9 @@ int ZEXPORT gzclose_w(file)
|
||||
}
|
||||
|
||||
/* flush, free memory, and close file */
|
||||
if (gz_comp(state, Z_FINISH) == -1)
|
||||
ret = state->err;
|
||||
if (state->size) {
|
||||
if (gz_comp(state, Z_FINISH) == -1)
|
||||
ret = state->err;
|
||||
if (!state->direct) {
|
||||
(void)deflateEnd(&(state->strm));
|
||||
free(state->out);
|
||||
|
||||
Vendored
+4
-3
@@ -1,5 +1,5 @@
|
||||
/* infback.c -- inflate using a call-back interface
|
||||
* Copyright (C) 1995-2011 Mark Adler
|
||||
* Copyright (C) 1995-2022 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -61,7 +61,7 @@ int stream_size;
|
||||
Tracev((stderr, "inflate: allocated\n"));
|
||||
strm->state = (struct internal_state FAR *)state;
|
||||
state->dmax = 32768U;
|
||||
state->wbits = windowBits;
|
||||
state->wbits = (uInt)windowBits;
|
||||
state->wsize = 1U << windowBits;
|
||||
state->window = window;
|
||||
state->wnext = 0;
|
||||
@@ -255,7 +255,7 @@ out_func out;
|
||||
void FAR *out_desc;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
unsigned char FAR *next; /* next input */
|
||||
z_const unsigned char FAR *next; /* next input */
|
||||
unsigned char FAR *put; /* next output */
|
||||
unsigned have, left; /* available input and output */
|
||||
unsigned long hold; /* bit buffer */
|
||||
@@ -477,6 +477,7 @@ void FAR *out_desc;
|
||||
}
|
||||
Tracev((stderr, "inflate: codes ok\n"));
|
||||
state->mode = LEN;
|
||||
/* fallthrough */
|
||||
|
||||
case LEN:
|
||||
/* use inflate_fast() if we have enough input and output */
|
||||
|
||||
Vendored
+49
-66
@@ -1,5 +1,5 @@
|
||||
/* inffast.c -- fast decoding
|
||||
* Copyright (C) 1995-2008, 2010 Mark Adler
|
||||
* Copyright (C) 1995-2017 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -8,26 +8,9 @@
|
||||
#include "inflate.h"
|
||||
#include "inffast.h"
|
||||
|
||||
#ifndef ASMINF
|
||||
|
||||
/* Allow machine dependent optimization for post-increment or pre-increment.
|
||||
Based on testing to date,
|
||||
Pre-increment preferred for:
|
||||
- PowerPC G3 (Adler)
|
||||
- MIPS R5000 (Randers-Pehrson)
|
||||
Post-increment preferred for:
|
||||
- none
|
||||
No measurable difference:
|
||||
- Pentium III (Anderson)
|
||||
- M68060 (Nikl)
|
||||
*/
|
||||
#ifdef POSTINC
|
||||
# define OFF 0
|
||||
# define PUP(a) *(a)++
|
||||
#ifdef ASMINF
|
||||
# pragma message("Assembler code may have bugs -- use at your own risk")
|
||||
#else
|
||||
# define OFF 1
|
||||
# define PUP(a) *++(a)
|
||||
#endif
|
||||
|
||||
/*
|
||||
Decode literal, length, and distance codes and write out the resulting
|
||||
@@ -69,8 +52,8 @@ z_streamp strm;
|
||||
unsigned start; /* inflate()'s starting value for strm->avail_out */
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
unsigned char FAR *in; /* local strm->next_in */
|
||||
unsigned char FAR *last; /* while in < last, enough input available */
|
||||
z_const unsigned char FAR *in; /* local strm->next_in */
|
||||
z_const unsigned char FAR *last; /* have enough input while in < last */
|
||||
unsigned char FAR *out; /* local strm->next_out */
|
||||
unsigned char FAR *beg; /* inflate()'s initial strm->next_out */
|
||||
unsigned char FAR *end; /* while out < end, enough space available */
|
||||
@@ -87,7 +70,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
|
||||
code const FAR *dcode; /* local strm->distcode */
|
||||
unsigned lmask; /* mask for first level of length codes */
|
||||
unsigned dmask; /* mask for first level of distance codes */
|
||||
code here; /* retrieved table entry */
|
||||
code const *here; /* retrieved table entry */
|
||||
unsigned op; /* code bits, operation, extra bits, or */
|
||||
/* window position, window bytes to copy */
|
||||
unsigned len; /* match length, unused bytes */
|
||||
@@ -96,9 +79,9 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
|
||||
|
||||
/* copy state to local variables */
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
in = strm->next_in - OFF;
|
||||
in = strm->next_in;
|
||||
last = in + (strm->avail_in - 5);
|
||||
out = strm->next_out - OFF;
|
||||
out = strm->next_out;
|
||||
beg = out - (start - strm->avail_out);
|
||||
end = out + (strm->avail_out - 257);
|
||||
#ifdef INFLATE_STRICT
|
||||
@@ -119,29 +102,29 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
|
||||
input data or output space */
|
||||
do {
|
||||
if (bits < 15) {
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
hold += (unsigned long)(*in++) << bits;
|
||||
bits += 8;
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
hold += (unsigned long)(*in++) << bits;
|
||||
bits += 8;
|
||||
}
|
||||
here = lcode[hold & lmask];
|
||||
here = lcode + (hold & lmask);
|
||||
dolen:
|
||||
op = (unsigned)(here.bits);
|
||||
op = (unsigned)(here->bits);
|
||||
hold >>= op;
|
||||
bits -= op;
|
||||
op = (unsigned)(here.op);
|
||||
op = (unsigned)(here->op);
|
||||
if (op == 0) { /* literal */
|
||||
Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
||||
Tracevv((stderr, here->val >= 0x20 && here->val < 0x7f ?
|
||||
"inflate: literal '%c'\n" :
|
||||
"inflate: literal 0x%02x\n", here.val));
|
||||
PUP(out) = (unsigned char)(here.val);
|
||||
"inflate: literal 0x%02x\n", here->val));
|
||||
*out++ = (unsigned char)(here->val);
|
||||
}
|
||||
else if (op & 16) { /* length base */
|
||||
len = (unsigned)(here.val);
|
||||
len = (unsigned)(here->val);
|
||||
op &= 15; /* number of extra bits */
|
||||
if (op) {
|
||||
if (bits < op) {
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
hold += (unsigned long)(*in++) << bits;
|
||||
bits += 8;
|
||||
}
|
||||
len += (unsigned)hold & ((1U << op) - 1);
|
||||
@@ -150,25 +133,25 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
|
||||
}
|
||||
Tracevv((stderr, "inflate: length %u\n", len));
|
||||
if (bits < 15) {
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
hold += (unsigned long)(*in++) << bits;
|
||||
bits += 8;
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
hold += (unsigned long)(*in++) << bits;
|
||||
bits += 8;
|
||||
}
|
||||
here = dcode[hold & dmask];
|
||||
here = dcode + (hold & dmask);
|
||||
dodist:
|
||||
op = (unsigned)(here.bits);
|
||||
op = (unsigned)(here->bits);
|
||||
hold >>= op;
|
||||
bits -= op;
|
||||
op = (unsigned)(here.op);
|
||||
op = (unsigned)(here->op);
|
||||
if (op & 16) { /* distance base */
|
||||
dist = (unsigned)(here.val);
|
||||
dist = (unsigned)(here->val);
|
||||
op &= 15; /* number of extra bits */
|
||||
if (bits < op) {
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
hold += (unsigned long)(*in++) << bits;
|
||||
bits += 8;
|
||||
if (bits < op) {
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
hold += (unsigned long)(*in++) << bits;
|
||||
bits += 8;
|
||||
}
|
||||
}
|
||||
@@ -196,30 +179,30 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
|
||||
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
||||
if (len <= op - whave) {
|
||||
do {
|
||||
PUP(out) = 0;
|
||||
*out++ = 0;
|
||||
} while (--len);
|
||||
continue;
|
||||
}
|
||||
len -= op - whave;
|
||||
do {
|
||||
PUP(out) = 0;
|
||||
*out++ = 0;
|
||||
} while (--op > whave);
|
||||
if (op == 0) {
|
||||
from = out - dist;
|
||||
do {
|
||||
PUP(out) = PUP(from);
|
||||
*out++ = *from++;
|
||||
} while (--len);
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
from = window - OFF;
|
||||
from = window;
|
||||
if (wnext == 0) { /* very common case */
|
||||
from += wsize - op;
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
PUP(out) = PUP(from);
|
||||
*out++ = *from++;
|
||||
} while (--op);
|
||||
from = out - dist; /* rest from output */
|
||||
}
|
||||
@@ -230,14 +213,14 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
|
||||
if (op < len) { /* some from end of window */
|
||||
len -= op;
|
||||
do {
|
||||
PUP(out) = PUP(from);
|
||||
*out++ = *from++;
|
||||
} while (--op);
|
||||
from = window - OFF;
|
||||
from = window;
|
||||
if (wnext < len) { /* some from start of window */
|
||||
op = wnext;
|
||||
len -= op;
|
||||
do {
|
||||
PUP(out) = PUP(from);
|
||||
*out++ = *from++;
|
||||
} while (--op);
|
||||
from = out - dist; /* rest from output */
|
||||
}
|
||||
@@ -248,40 +231,40 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
PUP(out) = PUP(from);
|
||||
*out++ = *from++;
|
||||
} while (--op);
|
||||
from = out - dist; /* rest from output */
|
||||
}
|
||||
}
|
||||
while (len > 2) {
|
||||
PUP(out) = PUP(from);
|
||||
PUP(out) = PUP(from);
|
||||
PUP(out) = PUP(from);
|
||||
*out++ = *from++;
|
||||
*out++ = *from++;
|
||||
*out++ = *from++;
|
||||
len -= 3;
|
||||
}
|
||||
if (len) {
|
||||
PUP(out) = PUP(from);
|
||||
*out++ = *from++;
|
||||
if (len > 1)
|
||||
PUP(out) = PUP(from);
|
||||
*out++ = *from++;
|
||||
}
|
||||
}
|
||||
else {
|
||||
from = out - dist; /* copy direct from output */
|
||||
do { /* minimum length is three */
|
||||
PUP(out) = PUP(from);
|
||||
PUP(out) = PUP(from);
|
||||
PUP(out) = PUP(from);
|
||||
*out++ = *from++;
|
||||
*out++ = *from++;
|
||||
*out++ = *from++;
|
||||
len -= 3;
|
||||
} while (len > 2);
|
||||
if (len) {
|
||||
PUP(out) = PUP(from);
|
||||
*out++ = *from++;
|
||||
if (len > 1)
|
||||
PUP(out) = PUP(from);
|
||||
*out++ = *from++;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((op & 64) == 0) { /* 2nd level distance code */
|
||||
here = dcode[here.val + (hold & ((1U << op) - 1))];
|
||||
here = dcode + here->val + (hold & ((1U << op) - 1));
|
||||
goto dodist;
|
||||
}
|
||||
else {
|
||||
@@ -291,7 +274,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
|
||||
}
|
||||
}
|
||||
else if ((op & 64) == 0) { /* 2nd level length code */
|
||||
here = lcode[here.val + (hold & ((1U << op) - 1))];
|
||||
here = lcode + here->val + (hold & ((1U << op) - 1));
|
||||
goto dolen;
|
||||
}
|
||||
else if (op & 32) { /* end-of-block */
|
||||
@@ -313,8 +296,8 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */
|
||||
hold &= (1U << bits) - 1;
|
||||
|
||||
/* update state and return */
|
||||
strm->next_in = in + OFF;
|
||||
strm->next_out = out + OFF;
|
||||
strm->next_in = in;
|
||||
strm->next_out = out;
|
||||
strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
|
||||
strm->avail_out = (unsigned)(out < end ?
|
||||
257 + (end - out) : 257 - (out - end));
|
||||
|
||||
Vendored
+162
-66
@@ -1,5 +1,5 @@
|
||||
/* inflate.c -- zlib decompression
|
||||
* Copyright (C) 1995-2012 Mark Adler
|
||||
* Copyright (C) 1995-2022 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -92,20 +92,36 @@
|
||||
#endif
|
||||
|
||||
/* function prototypes */
|
||||
local int inflateStateCheck OF((z_streamp strm));
|
||||
local void fixedtables OF((struct inflate_state FAR *state));
|
||||
local int updatewindow OF((z_streamp strm, unsigned out));
|
||||
local int updatewindow OF((z_streamp strm, const unsigned char FAR *end,
|
||||
unsigned copy));
|
||||
#ifdef BUILDFIXED
|
||||
void makefixed OF((void));
|
||||
#endif
|
||||
local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf,
|
||||
local unsigned syncsearch OF((unsigned FAR *have, const unsigned char FAR *buf,
|
||||
unsigned len));
|
||||
|
||||
local int inflateStateCheck(strm)
|
||||
z_streamp strm;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
if (strm == Z_NULL ||
|
||||
strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)
|
||||
return 1;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
if (state == Z_NULL || state->strm != strm ||
|
||||
state->mode < HEAD || state->mode > SYNC)
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ZEXPORT inflateResetKeep(strm)
|
||||
z_streamp strm;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
|
||||
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
|
||||
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
strm->total_in = strm->total_out = state->total = 0;
|
||||
strm->msg = Z_NULL;
|
||||
@@ -114,6 +130,7 @@ z_streamp strm;
|
||||
state->mode = HEAD;
|
||||
state->last = 0;
|
||||
state->havedict = 0;
|
||||
state->flags = -1;
|
||||
state->dmax = 32768U;
|
||||
state->head = Z_NULL;
|
||||
state->hold = 0;
|
||||
@@ -130,7 +147,7 @@ z_streamp strm;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
|
||||
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
|
||||
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
state->wsize = 0;
|
||||
state->whave = 0;
|
||||
@@ -146,7 +163,7 @@ int windowBits;
|
||||
struct inflate_state FAR *state;
|
||||
|
||||
/* get the state */
|
||||
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
|
||||
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
|
||||
/* extract wrap request from windowBits parameter */
|
||||
@@ -155,7 +172,7 @@ int windowBits;
|
||||
windowBits = -windowBits;
|
||||
}
|
||||
else {
|
||||
wrap = (windowBits >> 4) + 1;
|
||||
wrap = (windowBits >> 4) + 5;
|
||||
#ifdef GUNZIP
|
||||
if (windowBits < 48)
|
||||
windowBits &= 15;
|
||||
@@ -209,7 +226,9 @@ int stream_size;
|
||||
if (state == Z_NULL) return Z_MEM_ERROR;
|
||||
Tracev((stderr, "inflate: allocated\n"));
|
||||
strm->state = (struct internal_state FAR *)state;
|
||||
state->strm = strm;
|
||||
state->window = Z_NULL;
|
||||
state->mode = HEAD; /* to pass state test in inflateReset2() */
|
||||
ret = inflateReset2(strm, windowBits);
|
||||
if (ret != Z_OK) {
|
||||
ZFREE(strm, state);
|
||||
@@ -233,17 +252,17 @@ int value;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
|
||||
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
|
||||
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
if (bits < 0) {
|
||||
state->hold = 0;
|
||||
state->bits = 0;
|
||||
return Z_OK;
|
||||
}
|
||||
if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR;
|
||||
if (bits > 16 || state->bits + (uInt)bits > 32) return Z_STREAM_ERROR;
|
||||
value &= (1L << bits) - 1;
|
||||
state->hold += value << state->bits;
|
||||
state->bits += bits;
|
||||
state->hold += (unsigned)value << state->bits;
|
||||
state->bits += (uInt)bits;
|
||||
return Z_OK;
|
||||
}
|
||||
|
||||
@@ -375,12 +394,13 @@ void makefixed()
|
||||
output will fall in the output data, making match copies simpler and faster.
|
||||
The advantage may be dependent on the size of the processor's data caches.
|
||||
*/
|
||||
local int updatewindow(strm, out)
|
||||
local int updatewindow(strm, end, copy)
|
||||
z_streamp strm;
|
||||
unsigned out;
|
||||
const Bytef *end;
|
||||
unsigned copy;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
unsigned copy, dist;
|
||||
unsigned dist;
|
||||
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
|
||||
@@ -400,19 +420,18 @@ unsigned out;
|
||||
}
|
||||
|
||||
/* copy state->wsize or less output bytes into the circular window */
|
||||
copy = out - strm->avail_out;
|
||||
if (copy >= state->wsize) {
|
||||
zmemcpy(state->window, strm->next_out - state->wsize, state->wsize);
|
||||
zmemcpy(state->window, end - state->wsize, state->wsize);
|
||||
state->wnext = 0;
|
||||
state->whave = state->wsize;
|
||||
}
|
||||
else {
|
||||
dist = state->wsize - state->wnext;
|
||||
if (dist > copy) dist = copy;
|
||||
zmemcpy(state->window + state->wnext, strm->next_out - copy, dist);
|
||||
zmemcpy(state->window + state->wnext, end - copy, dist);
|
||||
copy -= dist;
|
||||
if (copy) {
|
||||
zmemcpy(state->window, strm->next_out - copy, copy);
|
||||
zmemcpy(state->window, end - copy, copy);
|
||||
state->wnext = copy;
|
||||
state->whave = state->wsize;
|
||||
}
|
||||
@@ -429,10 +448,10 @@ unsigned out;
|
||||
|
||||
/* check function to use adler32() for zlib or crc32() for gzip */
|
||||
#ifdef GUNZIP
|
||||
# define UPDATE(check, buf, len) \
|
||||
# define UPDATE_CHECK(check, buf, len) \
|
||||
(state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
|
||||
#else
|
||||
# define UPDATE(check, buf, len) adler32(check, buf, len)
|
||||
# define UPDATE_CHECK(check, buf, len) adler32(check, buf, len)
|
||||
#endif
|
||||
|
||||
/* check macros for header crc */
|
||||
@@ -606,7 +625,7 @@ z_streamp strm;
|
||||
int flush;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
unsigned char FAR *next; /* next input */
|
||||
z_const unsigned char FAR *next; /* next input */
|
||||
unsigned char FAR *put; /* next output */
|
||||
unsigned have, left; /* available input and output */
|
||||
unsigned long hold; /* bit buffer */
|
||||
@@ -624,7 +643,7 @@ int flush;
|
||||
static const unsigned short order[19] = /* permutation of code lengths */
|
||||
{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
|
||||
|
||||
if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL ||
|
||||
if (inflateStateCheck(strm) || strm->next_out == Z_NULL ||
|
||||
(strm->next_in == Z_NULL && strm->avail_in != 0))
|
||||
return Z_STREAM_ERROR;
|
||||
|
||||
@@ -644,13 +663,14 @@ int flush;
|
||||
NEEDBITS(16);
|
||||
#ifdef GUNZIP
|
||||
if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */
|
||||
if (state->wbits == 0)
|
||||
state->wbits = 15;
|
||||
state->check = crc32(0L, Z_NULL, 0);
|
||||
CRC2(state->check, hold);
|
||||
INITBITS();
|
||||
state->mode = FLAGS;
|
||||
break;
|
||||
}
|
||||
state->flags = 0; /* expect zlib header */
|
||||
if (state->head != Z_NULL)
|
||||
state->head->done = -1;
|
||||
if (!(state->wrap & 1) || /* check if zlib header allowed */
|
||||
@@ -671,12 +691,13 @@ int flush;
|
||||
len = BITS(4) + 8;
|
||||
if (state->wbits == 0)
|
||||
state->wbits = len;
|
||||
else if (len > state->wbits) {
|
||||
if (len > 15 || len > state->wbits) {
|
||||
strm->msg = (char *)"invalid window size";
|
||||
state->mode = BAD;
|
||||
break;
|
||||
}
|
||||
state->dmax = 1U << len;
|
||||
state->flags = 0; /* indicate zlib header */
|
||||
Tracev((stderr, "inflate: zlib header ok\n"));
|
||||
strm->adler = state->check = adler32(0L, Z_NULL, 0);
|
||||
state->mode = hold & 0x200 ? DICTID : TYPE;
|
||||
@@ -698,37 +719,45 @@ int flush;
|
||||
}
|
||||
if (state->head != Z_NULL)
|
||||
state->head->text = (int)((hold >> 8) & 1);
|
||||
if (state->flags & 0x0200) CRC2(state->check, hold);
|
||||
if ((state->flags & 0x0200) && (state->wrap & 4))
|
||||
CRC2(state->check, hold);
|
||||
INITBITS();
|
||||
state->mode = TIME;
|
||||
/* fallthrough */
|
||||
case TIME:
|
||||
NEEDBITS(32);
|
||||
if (state->head != Z_NULL)
|
||||
state->head->time = hold;
|
||||
if (state->flags & 0x0200) CRC4(state->check, hold);
|
||||
if ((state->flags & 0x0200) && (state->wrap & 4))
|
||||
CRC4(state->check, hold);
|
||||
INITBITS();
|
||||
state->mode = OS;
|
||||
/* fallthrough */
|
||||
case OS:
|
||||
NEEDBITS(16);
|
||||
if (state->head != Z_NULL) {
|
||||
state->head->xflags = (int)(hold & 0xff);
|
||||
state->head->os = (int)(hold >> 8);
|
||||
}
|
||||
if (state->flags & 0x0200) CRC2(state->check, hold);
|
||||
if ((state->flags & 0x0200) && (state->wrap & 4))
|
||||
CRC2(state->check, hold);
|
||||
INITBITS();
|
||||
state->mode = EXLEN;
|
||||
/* fallthrough */
|
||||
case EXLEN:
|
||||
if (state->flags & 0x0400) {
|
||||
NEEDBITS(16);
|
||||
state->length = (unsigned)(hold);
|
||||
if (state->head != Z_NULL)
|
||||
state->head->extra_len = (unsigned)hold;
|
||||
if (state->flags & 0x0200) CRC2(state->check, hold);
|
||||
if ((state->flags & 0x0200) && (state->wrap & 4))
|
||||
CRC2(state->check, hold);
|
||||
INITBITS();
|
||||
}
|
||||
else if (state->head != Z_NULL)
|
||||
state->head->extra = Z_NULL;
|
||||
state->mode = EXTRA;
|
||||
/* fallthrough */
|
||||
case EXTRA:
|
||||
if (state->flags & 0x0400) {
|
||||
copy = state->length;
|
||||
@@ -741,7 +770,7 @@ int flush;
|
||||
len + copy > state->head->extra_max ?
|
||||
state->head->extra_max - len : copy);
|
||||
}
|
||||
if (state->flags & 0x0200)
|
||||
if ((state->flags & 0x0200) && (state->wrap & 4))
|
||||
state->check = crc32(state->check, next, copy);
|
||||
have -= copy;
|
||||
next += copy;
|
||||
@@ -751,6 +780,7 @@ int flush;
|
||||
}
|
||||
state->length = 0;
|
||||
state->mode = NAME;
|
||||
/* fallthrough */
|
||||
case NAME:
|
||||
if (state->flags & 0x0800) {
|
||||
if (have == 0) goto inf_leave;
|
||||
@@ -760,9 +790,9 @@ int flush;
|
||||
if (state->head != Z_NULL &&
|
||||
state->head->name != Z_NULL &&
|
||||
state->length < state->head->name_max)
|
||||
state->head->name[state->length++] = len;
|
||||
state->head->name[state->length++] = (Bytef)len;
|
||||
} while (len && copy < have);
|
||||
if (state->flags & 0x0200)
|
||||
if ((state->flags & 0x0200) && (state->wrap & 4))
|
||||
state->check = crc32(state->check, next, copy);
|
||||
have -= copy;
|
||||
next += copy;
|
||||
@@ -772,6 +802,7 @@ int flush;
|
||||
state->head->name = Z_NULL;
|
||||
state->length = 0;
|
||||
state->mode = COMMENT;
|
||||
/* fallthrough */
|
||||
case COMMENT:
|
||||
if (state->flags & 0x1000) {
|
||||
if (have == 0) goto inf_leave;
|
||||
@@ -781,9 +812,9 @@ int flush;
|
||||
if (state->head != Z_NULL &&
|
||||
state->head->comment != Z_NULL &&
|
||||
state->length < state->head->comm_max)
|
||||
state->head->comment[state->length++] = len;
|
||||
state->head->comment[state->length++] = (Bytef)len;
|
||||
} while (len && copy < have);
|
||||
if (state->flags & 0x0200)
|
||||
if ((state->flags & 0x0200) && (state->wrap & 4))
|
||||
state->check = crc32(state->check, next, copy);
|
||||
have -= copy;
|
||||
next += copy;
|
||||
@@ -792,10 +823,11 @@ int flush;
|
||||
else if (state->head != Z_NULL)
|
||||
state->head->comment = Z_NULL;
|
||||
state->mode = HCRC;
|
||||
/* fallthrough */
|
||||
case HCRC:
|
||||
if (state->flags & 0x0200) {
|
||||
NEEDBITS(16);
|
||||
if (hold != (state->check & 0xffff)) {
|
||||
if ((state->wrap & 4) && hold != (state->check & 0xffff)) {
|
||||
strm->msg = (char *)"header crc mismatch";
|
||||
state->mode = BAD;
|
||||
break;
|
||||
@@ -815,6 +847,7 @@ int flush;
|
||||
strm->adler = state->check = ZSWAP32(hold);
|
||||
INITBITS();
|
||||
state->mode = DICT;
|
||||
/* fallthrough */
|
||||
case DICT:
|
||||
if (state->havedict == 0) {
|
||||
RESTORE();
|
||||
@@ -822,8 +855,10 @@ int flush;
|
||||
}
|
||||
strm->adler = state->check = adler32(0L, Z_NULL, 0);
|
||||
state->mode = TYPE;
|
||||
/* fallthrough */
|
||||
case TYPE:
|
||||
if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave;
|
||||
/* fallthrough */
|
||||
case TYPEDO:
|
||||
if (state->last) {
|
||||
BYTEBITS();
|
||||
@@ -874,8 +909,10 @@ int flush;
|
||||
INITBITS();
|
||||
state->mode = COPY_;
|
||||
if (flush == Z_TREES) goto inf_leave;
|
||||
/* fallthrough */
|
||||
case COPY_:
|
||||
state->mode = COPY;
|
||||
/* fallthrough */
|
||||
case COPY:
|
||||
copy = state->length;
|
||||
if (copy) {
|
||||
@@ -911,6 +948,7 @@ int flush;
|
||||
Tracev((stderr, "inflate: table sizes ok\n"));
|
||||
state->have = 0;
|
||||
state->mode = LENLENS;
|
||||
/* fallthrough */
|
||||
case LENLENS:
|
||||
while (state->have < state->ncode) {
|
||||
NEEDBITS(3);
|
||||
@@ -920,7 +958,7 @@ int flush;
|
||||
while (state->have < 19)
|
||||
state->lens[order[state->have++]] = 0;
|
||||
state->next = state->codes;
|
||||
state->lencode = (code const FAR *)(state->next);
|
||||
state->lencode = (const code FAR *)(state->next);
|
||||
state->lenbits = 7;
|
||||
ret = inflate_table(CODES, state->lens, 19, &(state->next),
|
||||
&(state->lenbits), state->work);
|
||||
@@ -932,6 +970,7 @@ int flush;
|
||||
Tracev((stderr, "inflate: code lengths ok\n"));
|
||||
state->have = 0;
|
||||
state->mode = CODELENS;
|
||||
/* fallthrough */
|
||||
case CODELENS:
|
||||
while (state->have < state->nlen + state->ndist) {
|
||||
for (;;) {
|
||||
@@ -994,7 +1033,7 @@ int flush;
|
||||
values here (9 and 6) without reading the comments in inftrees.h
|
||||
concerning the ENOUGH constants, which depend on those values */
|
||||
state->next = state->codes;
|
||||
state->lencode = (code const FAR *)(state->next);
|
||||
state->lencode = (const code FAR *)(state->next);
|
||||
state->lenbits = 9;
|
||||
ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
|
||||
&(state->lenbits), state->work);
|
||||
@@ -1003,7 +1042,7 @@ int flush;
|
||||
state->mode = BAD;
|
||||
break;
|
||||
}
|
||||
state->distcode = (code const FAR *)(state->next);
|
||||
state->distcode = (const code FAR *)(state->next);
|
||||
state->distbits = 6;
|
||||
ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
|
||||
&(state->next), &(state->distbits), state->work);
|
||||
@@ -1015,8 +1054,10 @@ int flush;
|
||||
Tracev((stderr, "inflate: codes ok\n"));
|
||||
state->mode = LEN_;
|
||||
if (flush == Z_TREES) goto inf_leave;
|
||||
/* fallthrough */
|
||||
case LEN_:
|
||||
state->mode = LEN;
|
||||
/* fallthrough */
|
||||
case LEN:
|
||||
if (have >= 6 && left >= 258) {
|
||||
RESTORE();
|
||||
@@ -1066,6 +1107,7 @@ int flush;
|
||||
}
|
||||
state->extra = (unsigned)(here.op) & 15;
|
||||
state->mode = LENEXT;
|
||||
/* fallthrough */
|
||||
case LENEXT:
|
||||
if (state->extra) {
|
||||
NEEDBITS(state->extra);
|
||||
@@ -1076,6 +1118,7 @@ int flush;
|
||||
Tracevv((stderr, "inflate: length %u\n", state->length));
|
||||
state->was = state->length;
|
||||
state->mode = DIST;
|
||||
/* fallthrough */
|
||||
case DIST:
|
||||
for (;;) {
|
||||
here = state->distcode[BITS(state->distbits)];
|
||||
@@ -1103,6 +1146,7 @@ int flush;
|
||||
state->offset = (unsigned)here.val;
|
||||
state->extra = (unsigned)(here.op) & 15;
|
||||
state->mode = DISTEXT;
|
||||
/* fallthrough */
|
||||
case DISTEXT:
|
||||
if (state->extra) {
|
||||
NEEDBITS(state->extra);
|
||||
@@ -1119,6 +1163,7 @@ int flush;
|
||||
#endif
|
||||
Tracevv((stderr, "inflate: distance %u\n", state->offset));
|
||||
state->mode = MATCH;
|
||||
/* fallthrough */
|
||||
case MATCH:
|
||||
if (left == 0) goto inf_leave;
|
||||
copy = out - left;
|
||||
@@ -1176,11 +1221,11 @@ int flush;
|
||||
out -= left;
|
||||
strm->total_out += out;
|
||||
state->total += out;
|
||||
if (out)
|
||||
if ((state->wrap & 4) && out)
|
||||
strm->adler = state->check =
|
||||
UPDATE(state->check, put - out, out);
|
||||
UPDATE_CHECK(state->check, put - out, out);
|
||||
out = left;
|
||||
if ((
|
||||
if ((state->wrap & 4) && (
|
||||
#ifdef GUNZIP
|
||||
state->flags ? hold :
|
||||
#endif
|
||||
@@ -1194,10 +1239,11 @@ int flush;
|
||||
}
|
||||
#ifdef GUNZIP
|
||||
state->mode = LENGTH;
|
||||
/* fallthrough */
|
||||
case LENGTH:
|
||||
if (state->wrap && state->flags) {
|
||||
NEEDBITS(32);
|
||||
if (hold != (state->total & 0xffffffffUL)) {
|
||||
if ((state->wrap & 4) && hold != (state->total & 0xffffffff)) {
|
||||
strm->msg = (char *)"incorrect length check";
|
||||
state->mode = BAD;
|
||||
break;
|
||||
@@ -1207,6 +1253,7 @@ int flush;
|
||||
}
|
||||
#endif
|
||||
state->mode = DONE;
|
||||
/* fallthrough */
|
||||
case DONE:
|
||||
ret = Z_STREAM_END;
|
||||
goto inf_leave;
|
||||
@@ -1216,6 +1263,7 @@ int flush;
|
||||
case MEM:
|
||||
return Z_MEM_ERROR;
|
||||
case SYNC:
|
||||
/* fallthrough */
|
||||
default:
|
||||
return Z_STREAM_ERROR;
|
||||
}
|
||||
@@ -1230,7 +1278,7 @@ int flush;
|
||||
RESTORE();
|
||||
if (state->wsize || (out != strm->avail_out && state->mode < BAD &&
|
||||
(state->mode < CHECK || flush != Z_FINISH)))
|
||||
if (updatewindow(strm, out)) {
|
||||
if (updatewindow(strm, strm->next_out, out - strm->avail_out)) {
|
||||
state->mode = MEM;
|
||||
return Z_MEM_ERROR;
|
||||
}
|
||||
@@ -1239,10 +1287,10 @@ int flush;
|
||||
strm->total_in += in;
|
||||
strm->total_out += out;
|
||||
state->total += out;
|
||||
if (state->wrap && out)
|
||||
if ((state->wrap & 4) && out)
|
||||
strm->adler = state->check =
|
||||
UPDATE(state->check, strm->next_out - out, out);
|
||||
strm->data_type = state->bits + (state->last ? 64 : 0) +
|
||||
UPDATE_CHECK(state->check, strm->next_out - out, out);
|
||||
strm->data_type = (int)state->bits + (state->last ? 64 : 0) +
|
||||
(state->mode == TYPE ? 128 : 0) +
|
||||
(state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);
|
||||
if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
|
||||
@@ -1254,7 +1302,7 @@ int ZEXPORT inflateEnd(strm)
|
||||
z_streamp strm;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
|
||||
if (inflateStateCheck(strm))
|
||||
return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
if (state->window != Z_NULL) ZFREE(strm, state->window);
|
||||
@@ -1264,6 +1312,29 @@ z_streamp strm;
|
||||
return Z_OK;
|
||||
}
|
||||
|
||||
int ZEXPORT inflateGetDictionary(strm, dictionary, dictLength)
|
||||
z_streamp strm;
|
||||
Bytef *dictionary;
|
||||
uInt *dictLength;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
|
||||
/* check state */
|
||||
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
|
||||
/* copy dictionary */
|
||||
if (state->whave && dictionary != Z_NULL) {
|
||||
zmemcpy(dictionary, state->window + state->wnext,
|
||||
state->whave - state->wnext);
|
||||
zmemcpy(dictionary + state->whave - state->wnext,
|
||||
state->window, state->wnext);
|
||||
}
|
||||
if (dictLength != Z_NULL)
|
||||
*dictLength = state->whave;
|
||||
return Z_OK;
|
||||
}
|
||||
|
||||
int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
|
||||
z_streamp strm;
|
||||
const Bytef *dictionary;
|
||||
@@ -1271,12 +1342,10 @@ uInt dictLength;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
unsigned long dictid;
|
||||
unsigned char *next;
|
||||
unsigned avail;
|
||||
int ret;
|
||||
|
||||
/* check state */
|
||||
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
|
||||
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
if (state->wrap != 0 && state->mode != DICT)
|
||||
return Z_STREAM_ERROR;
|
||||
@@ -1291,13 +1360,7 @@ uInt dictLength;
|
||||
|
||||
/* copy dictionary to window using updatewindow(), which will amend the
|
||||
existing dictionary if appropriate */
|
||||
next = strm->next_out;
|
||||
avail = strm->avail_out;
|
||||
strm->next_out = (Bytef *)dictionary + dictLength;
|
||||
strm->avail_out = 0;
|
||||
ret = updatewindow(strm, dictLength);
|
||||
strm->avail_out = avail;
|
||||
strm->next_out = next;
|
||||
ret = updatewindow(strm, dictionary + dictLength, dictLength);
|
||||
if (ret) {
|
||||
state->mode = MEM;
|
||||
return Z_MEM_ERROR;
|
||||
@@ -1314,7 +1377,7 @@ gz_headerp head;
|
||||
struct inflate_state FAR *state;
|
||||
|
||||
/* check state */
|
||||
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
|
||||
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;
|
||||
|
||||
@@ -1337,7 +1400,7 @@ gz_headerp head;
|
||||
*/
|
||||
local unsigned syncsearch(have, buf, len)
|
||||
unsigned FAR *have;
|
||||
unsigned char FAR *buf;
|
||||
const unsigned char FAR *buf;
|
||||
unsigned len;
|
||||
{
|
||||
unsigned got;
|
||||
@@ -1362,12 +1425,13 @@ int ZEXPORT inflateSync(strm)
|
||||
z_streamp strm;
|
||||
{
|
||||
unsigned len; /* number of bytes to look at or looked at */
|
||||
int flags; /* temporary to save header status */
|
||||
unsigned long in, out; /* temporary to save total_in and total_out */
|
||||
unsigned char buf[4]; /* to restore bit buffer to byte string */
|
||||
struct inflate_state FAR *state;
|
||||
|
||||
/* check parameters */
|
||||
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
|
||||
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;
|
||||
|
||||
@@ -1394,9 +1458,15 @@ z_streamp strm;
|
||||
|
||||
/* return no joy or set up to restart inflate() on a new block */
|
||||
if (state->have != 4) return Z_DATA_ERROR;
|
||||
if (state->flags == -1)
|
||||
state->wrap = 0; /* if no header yet, treat as raw */
|
||||
else
|
||||
state->wrap &= ~4; /* no point in computing a check value now */
|
||||
flags = state->flags;
|
||||
in = strm->total_in; out = strm->total_out;
|
||||
inflateReset(strm);
|
||||
strm->total_in = in; strm->total_out = out;
|
||||
state->flags = flags;
|
||||
state->mode = TYPE;
|
||||
return Z_OK;
|
||||
}
|
||||
@@ -1414,7 +1484,7 @@ z_streamp strm;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
|
||||
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
|
||||
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
return state->mode == STORED && state->bits == 0;
|
||||
}
|
||||
@@ -1429,8 +1499,7 @@ z_streamp source;
|
||||
unsigned wsize;
|
||||
|
||||
/* check input */
|
||||
if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL ||
|
||||
source->zalloc == (alloc_func)0 || source->zfree == (free_func)0)
|
||||
if (inflateStateCheck(source) || dest == Z_NULL)
|
||||
return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)source->state;
|
||||
|
||||
@@ -1451,6 +1520,7 @@ z_streamp source;
|
||||
/* copy state */
|
||||
zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));
|
||||
zmemcpy((voidpf)copy, (voidpf)state, sizeof(struct inflate_state));
|
||||
copy->strm = dest;
|
||||
if (state->lencode >= state->codes &&
|
||||
state->lencode <= state->codes + ENOUGH - 1) {
|
||||
copy->lencode = copy->codes + (state->lencode - state->codes);
|
||||
@@ -1472,25 +1542,51 @@ int subvert;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
|
||||
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
|
||||
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
state->sane = !subvert;
|
||||
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
||||
state->sane = !subvert;
|
||||
return Z_OK;
|
||||
#else
|
||||
(void)subvert;
|
||||
state->sane = 1;
|
||||
return Z_DATA_ERROR;
|
||||
#endif
|
||||
}
|
||||
|
||||
int ZEXPORT inflateValidate(strm, check)
|
||||
z_streamp strm;
|
||||
int check;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
|
||||
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
if (check && state->wrap)
|
||||
state->wrap |= 4;
|
||||
else
|
||||
state->wrap &= ~4;
|
||||
return Z_OK;
|
||||
}
|
||||
|
||||
long ZEXPORT inflateMark(strm)
|
||||
z_streamp strm;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
|
||||
if (strm == Z_NULL || strm->state == Z_NULL) return -1L << 16;
|
||||
if (inflateStateCheck(strm))
|
||||
return -(1L << 16);
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
return ((long)(state->back) << 16) +
|
||||
return (long)(((unsigned long)((long)state->back)) << 16) +
|
||||
(state->mode == COPY ? state->length :
|
||||
(state->mode == MATCH ? state->was - state->length : 0));
|
||||
}
|
||||
|
||||
unsigned long ZEXPORT inflateCodesUsed(strm)
|
||||
z_streamp strm;
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
if (inflateStateCheck(strm)) return (unsigned long)-1;
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
return (unsigned long)(state->next - state->codes);
|
||||
}
|
||||
|
||||
Vendored
+9
-5
@@ -1,5 +1,5 @@
|
||||
/* inflate.h -- internal inflate state definition
|
||||
* Copyright (C) 1995-2009 Mark Adler
|
||||
* Copyright (C) 1995-2019 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
/* Possible inflate modes between inflate() calls */
|
||||
typedef enum {
|
||||
HEAD, /* i: waiting for magic header */
|
||||
HEAD = 16180, /* i: waiting for magic header */
|
||||
FLAGS, /* i: waiting for method and flags (gzip) */
|
||||
TIME, /* i: waiting for modification time (gzip) */
|
||||
OS, /* i: waiting for extra flags and operating system (gzip) */
|
||||
@@ -77,13 +77,17 @@ typedef enum {
|
||||
CHECK -> LENGTH -> DONE
|
||||
*/
|
||||
|
||||
/* state maintained between inflate() calls. Approximately 10K bytes. */
|
||||
/* State maintained between inflate() calls -- approximately 7K bytes, not
|
||||
including the allocated sliding window, which is up to 32K bytes. */
|
||||
struct inflate_state {
|
||||
z_streamp strm; /* pointer back to this zlib stream */
|
||||
inflate_mode mode; /* current inflate mode */
|
||||
int last; /* true if processing last block */
|
||||
int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
|
||||
int wrap; /* bit 0 true for zlib, bit 1 true for gzip,
|
||||
bit 2 true to validate check value */
|
||||
int havedict; /* true if dictionary provided */
|
||||
int flags; /* gzip header method and flags (0 if zlib) */
|
||||
int flags; /* gzip header method and flags, 0 if zlib, or
|
||||
-1 if raw or no header yet */
|
||||
unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */
|
||||
unsigned long check; /* protected copy of check value */
|
||||
unsigned long total; /* protected copy of output count */
|
||||
|
||||
Vendored
+16
-18
@@ -1,5 +1,5 @@
|
||||
/* inftrees.c -- generate Huffman trees for efficient decoding
|
||||
* Copyright (C) 1995-2012 Mark Adler
|
||||
* Copyright (C) 1995-2022 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#define MAXBITS 15
|
||||
|
||||
const char inflate_copyright[] =
|
||||
" inflate 1.2.7 Copyright 1995-2012 Mark Adler ";
|
||||
" inflate 1.2.12 Copyright 1995-2022 Mark Adler ";
|
||||
/*
|
||||
If you use the zlib library in a product, an acknowledgment is welcome
|
||||
in the documentation of your product. If for some reason you cannot
|
||||
@@ -54,7 +54,7 @@ unsigned short FAR *work;
|
||||
code FAR *next; /* next available space in table */
|
||||
const unsigned short FAR *base; /* base value table to use */
|
||||
const unsigned short FAR *extra; /* extra bits table to use */
|
||||
int end; /* use base and extra for symbol > end */
|
||||
unsigned match; /* use base and extra for symbol >= match */
|
||||
unsigned short count[MAXBITS+1]; /* number of codes of each length */
|
||||
unsigned short offs[MAXBITS+1]; /* offsets in table for each length */
|
||||
static const unsigned short lbase[31] = { /* Length codes 257..285 base */
|
||||
@@ -62,7 +62,7 @@ unsigned short FAR *work;
|
||||
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
|
||||
static const unsigned short lext[31] = { /* Length codes 257..285 extra */
|
||||
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
|
||||
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 78, 68};
|
||||
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 199, 202};
|
||||
static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
|
||||
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
|
||||
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
|
||||
@@ -181,19 +181,17 @@ unsigned short FAR *work;
|
||||
switch (type) {
|
||||
case CODES:
|
||||
base = extra = work; /* dummy value--not used */
|
||||
end = 19;
|
||||
match = 20;
|
||||
break;
|
||||
case LENS:
|
||||
base = lbase;
|
||||
base -= 257;
|
||||
extra = lext;
|
||||
extra -= 257;
|
||||
end = 256;
|
||||
match = 257;
|
||||
break;
|
||||
default: /* DISTS */
|
||||
default: /* DISTS */
|
||||
base = dbase;
|
||||
extra = dext;
|
||||
end = -1;
|
||||
match = 0;
|
||||
}
|
||||
|
||||
/* initialize state for loop */
|
||||
@@ -208,21 +206,21 @@ unsigned short FAR *work;
|
||||
mask = used - 1; /* mask for comparing low */
|
||||
|
||||
/* check available table space */
|
||||
if ((type == LENS && used >= ENOUGH_LENS) ||
|
||||
(type == DISTS && used >= ENOUGH_DISTS))
|
||||
if ((type == LENS && used > ENOUGH_LENS) ||
|
||||
(type == DISTS && used > ENOUGH_DISTS))
|
||||
return 1;
|
||||
|
||||
/* process all codes and make table entries */
|
||||
for (;;) {
|
||||
/* create table entry */
|
||||
here.bits = (unsigned char)(len - drop);
|
||||
if ((int)(work[sym]) < end) {
|
||||
if (work[sym] + 1U < match) {
|
||||
here.op = (unsigned char)0;
|
||||
here.val = work[sym];
|
||||
}
|
||||
else if ((int)(work[sym]) > end) {
|
||||
here.op = (unsigned char)(extra[work[sym]]);
|
||||
here.val = base[work[sym]];
|
||||
else if (work[sym] >= match) {
|
||||
here.op = (unsigned char)(extra[work[sym] - match]);
|
||||
here.val = base[work[sym] - match];
|
||||
}
|
||||
else {
|
||||
here.op = (unsigned char)(32 + 64); /* end of block */
|
||||
@@ -277,8 +275,8 @@ unsigned short FAR *work;
|
||||
|
||||
/* check for enough space */
|
||||
used += 1U << curr;
|
||||
if ((type == LENS && used >= ENOUGH_LENS) ||
|
||||
(type == DISTS && used >= ENOUGH_DISTS))
|
||||
if ((type == LENS && used > ENOUGH_LENS) ||
|
||||
(type == DISTS && used > ENOUGH_DISTS))
|
||||
return 1;
|
||||
|
||||
/* point entry in root table to sub-table */
|
||||
|
||||
Vendored
-440
@@ -1,440 +0,0 @@
|
||||
/* minigzip.c -- simulate gzip using the zlib compression library
|
||||
* Copyright (C) 1995-2006, 2010 Jean-loup Gailly.
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/*
|
||||
* minigzip is a minimal implementation of the gzip utility. This is
|
||||
* only an example of using zlib and isn't meant to replace the
|
||||
* full-featured gzip. No attempt is made to deal with file systems
|
||||
* limiting names to 14 or 8+3 characters, etc... Error checking is
|
||||
* very limited. So use minigzip only for testing; use gzip for the
|
||||
* real thing. On MSDOS, use only on file names without extension
|
||||
* or in pipe mode.
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#include "zlib.h"
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef STDC
|
||||
# include <string.h>
|
||||
# include <stdlib.h>
|
||||
#endif
|
||||
|
||||
#ifdef USE_MMAP
|
||||
# include <sys/types.h>
|
||||
# include <sys/mman.h>
|
||||
# include <sys/stat.h>
|
||||
#endif
|
||||
|
||||
#if defined(MSDOS) || defined(OS2) || defined(WIN32) || defined(__CYGWIN__)
|
||||
# include <fcntl.h>
|
||||
# include <io.h>
|
||||
# ifdef UNDER_CE
|
||||
# include <stdlib.h>
|
||||
# endif
|
||||
# define SET_BINARY_MODE(file) setmode(fileno(file), O_BINARY)
|
||||
#else
|
||||
# define SET_BINARY_MODE(file)
|
||||
#endif
|
||||
|
||||
#ifdef VMS
|
||||
# define unlink delete
|
||||
# define GZ_SUFFIX "-gz"
|
||||
#endif
|
||||
#ifdef RISCOS
|
||||
# define unlink remove
|
||||
# define GZ_SUFFIX "-gz"
|
||||
# define fileno(file) file->__file
|
||||
#endif
|
||||
#if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
|
||||
# include <unix.h> /* for fileno */
|
||||
#endif
|
||||
|
||||
#if !defined(Z_HAVE_UNISTD_H) && !defined(_LARGEFILE64_SOURCE)
|
||||
#ifndef WIN32 /* unlink already in stdio.h for WIN32 */
|
||||
extern int unlink OF((const char *));
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(UNDER_CE)
|
||||
# include <windows.h>
|
||||
# define perror(s) pwinerror(s)
|
||||
|
||||
/* Map the Windows error number in ERROR to a locale-dependent error
|
||||
message string and return a pointer to it. Typically, the values
|
||||
for ERROR come from GetLastError.
|
||||
|
||||
The string pointed to shall not be modified by the application,
|
||||
but may be overwritten by a subsequent call to strwinerror
|
||||
|
||||
The strwinerror function does not change the current setting
|
||||
of GetLastError. */
|
||||
|
||||
static char *strwinerror (error)
|
||||
DWORD error;
|
||||
{
|
||||
static char buf[1024];
|
||||
|
||||
wchar_t *msgbuf;
|
||||
DWORD lasterr = GetLastError();
|
||||
DWORD chars = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM
|
||||
| FORMAT_MESSAGE_ALLOCATE_BUFFER,
|
||||
NULL,
|
||||
error,
|
||||
0, /* Default language */
|
||||
(LPVOID)&msgbuf,
|
||||
0,
|
||||
NULL);
|
||||
if (chars != 0) {
|
||||
/* If there is an \r\n appended, zap it. */
|
||||
if (chars >= 2
|
||||
&& msgbuf[chars - 2] == '\r' && msgbuf[chars - 1] == '\n') {
|
||||
chars -= 2;
|
||||
msgbuf[chars] = 0;
|
||||
}
|
||||
|
||||
if (chars > sizeof (buf) - 1) {
|
||||
chars = sizeof (buf) - 1;
|
||||
msgbuf[chars] = 0;
|
||||
}
|
||||
|
||||
wcstombs(buf, msgbuf, chars + 1);
|
||||
LocalFree(msgbuf);
|
||||
}
|
||||
else {
|
||||
sprintf(buf, "unknown win32 error (%ld)", error);
|
||||
}
|
||||
|
||||
SetLastError(lasterr);
|
||||
return buf;
|
||||
}
|
||||
|
||||
static void pwinerror (s)
|
||||
const char *s;
|
||||
{
|
||||
if (s && *s)
|
||||
fprintf(stderr, "%s: %s\n", s, strwinerror(GetLastError ()));
|
||||
else
|
||||
fprintf(stderr, "%s\n", strwinerror(GetLastError ()));
|
||||
}
|
||||
|
||||
#endif /* UNDER_CE */
|
||||
|
||||
#ifndef GZ_SUFFIX
|
||||
# define GZ_SUFFIX ".gz"
|
||||
#endif
|
||||
#define SUFFIX_LEN (sizeof(GZ_SUFFIX)-1)
|
||||
|
||||
#define BUFLEN 16384
|
||||
#define MAX_NAME_LEN 1024
|
||||
|
||||
#ifdef MAXSEG_64K
|
||||
# define local static
|
||||
/* Needed for systems with limitation on stack size. */
|
||||
#else
|
||||
# define local
|
||||
#endif
|
||||
|
||||
char *prog;
|
||||
|
||||
void error OF((const char *msg));
|
||||
void gz_compress OF((FILE *in, gzFile out));
|
||||
#ifdef USE_MMAP
|
||||
int gz_compress_mmap OF((FILE *in, gzFile out));
|
||||
#endif
|
||||
void gz_uncompress OF((gzFile in, FILE *out));
|
||||
void file_compress OF((char *file, char *mode));
|
||||
void file_uncompress OF((char *file));
|
||||
int main OF((int argc, char *argv[]));
|
||||
|
||||
/* ===========================================================================
|
||||
* Display error message and exit
|
||||
*/
|
||||
void error(msg)
|
||||
const char *msg;
|
||||
{
|
||||
fprintf(stderr, "%s: %s\n", prog, msg);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Compress input to output then close both files.
|
||||
*/
|
||||
|
||||
void gz_compress(in, out)
|
||||
FILE *in;
|
||||
gzFile out;
|
||||
{
|
||||
local char buf[BUFLEN];
|
||||
int len;
|
||||
int err;
|
||||
|
||||
#ifdef USE_MMAP
|
||||
/* Try first compressing with mmap. If mmap fails (minigzip used in a
|
||||
* pipe), use the normal fread loop.
|
||||
*/
|
||||
if (gz_compress_mmap(in, out) == Z_OK) return;
|
||||
#endif
|
||||
for (;;) {
|
||||
len = (int)fread(buf, 1, sizeof(buf), in);
|
||||
if (ferror(in)) {
|
||||
perror("fread");
|
||||
exit(1);
|
||||
}
|
||||
if (len == 0) break;
|
||||
|
||||
if (gzwrite(out, buf, (unsigned)len) != len) error(gzerror(out, &err));
|
||||
}
|
||||
fclose(in);
|
||||
if (gzclose(out) != Z_OK) error("failed gzclose");
|
||||
}
|
||||
|
||||
#ifdef USE_MMAP /* MMAP version, Miguel Albrecht <malbrech@eso.org> */
|
||||
|
||||
/* Try compressing the input file at once using mmap. Return Z_OK if
|
||||
* if success, Z_ERRNO otherwise.
|
||||
*/
|
||||
int gz_compress_mmap(in, out)
|
||||
FILE *in;
|
||||
gzFile out;
|
||||
{
|
||||
int len;
|
||||
int err;
|
||||
int ifd = fileno(in);
|
||||
caddr_t buf; /* mmap'ed buffer for the entire input file */
|
||||
off_t buf_len; /* length of the input file */
|
||||
struct stat sb;
|
||||
|
||||
/* Determine the size of the file, needed for mmap: */
|
||||
if (fstat(ifd, &sb) < 0) return Z_ERRNO;
|
||||
buf_len = sb.st_size;
|
||||
if (buf_len <= 0) return Z_ERRNO;
|
||||
|
||||
/* Now do the actual mmap: */
|
||||
buf = mmap((caddr_t) 0, buf_len, PROT_READ, MAP_SHARED, ifd, (off_t)0);
|
||||
if (buf == (caddr_t)(-1)) return Z_ERRNO;
|
||||
|
||||
/* Compress the whole file at once: */
|
||||
len = gzwrite(out, (char *)buf, (unsigned)buf_len);
|
||||
|
||||
if (len != (int)buf_len) error(gzerror(out, &err));
|
||||
|
||||
munmap(buf, buf_len);
|
||||
fclose(in);
|
||||
if (gzclose(out) != Z_OK) error("failed gzclose");
|
||||
return Z_OK;
|
||||
}
|
||||
#endif /* USE_MMAP */
|
||||
|
||||
/* ===========================================================================
|
||||
* Uncompress input to output then close both files.
|
||||
*/
|
||||
void gz_uncompress(in, out)
|
||||
gzFile in;
|
||||
FILE *out;
|
||||
{
|
||||
local char buf[BUFLEN];
|
||||
int len;
|
||||
int err;
|
||||
|
||||
for (;;) {
|
||||
len = gzread(in, buf, sizeof(buf));
|
||||
if (len < 0) error (gzerror(in, &err));
|
||||
if (len == 0) break;
|
||||
|
||||
if ((int)fwrite(buf, 1, (unsigned)len, out) != len) {
|
||||
error("failed fwrite");
|
||||
}
|
||||
}
|
||||
if (fclose(out)) error("failed fclose");
|
||||
|
||||
if (gzclose(in) != Z_OK) error("failed gzclose");
|
||||
}
|
||||
|
||||
|
||||
/* ===========================================================================
|
||||
* Compress the given file: create a corresponding .gz file and remove the
|
||||
* original.
|
||||
*/
|
||||
void file_compress(file, mode)
|
||||
char *file;
|
||||
char *mode;
|
||||
{
|
||||
local char outfile[MAX_NAME_LEN];
|
||||
FILE *in;
|
||||
gzFile out;
|
||||
|
||||
if (strlen(file) + strlen(GZ_SUFFIX) >= sizeof(outfile)) {
|
||||
fprintf(stderr, "%s: filename too long\n", prog);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
strcpy(outfile, file);
|
||||
strcat(outfile, GZ_SUFFIX);
|
||||
|
||||
in = fopen(file, "rb");
|
||||
if (in == NULL) {
|
||||
perror(file);
|
||||
exit(1);
|
||||
}
|
||||
out = gzopen(outfile, mode);
|
||||
if (out == NULL) {
|
||||
fprintf(stderr, "%s: can't gzopen %s\n", prog, outfile);
|
||||
exit(1);
|
||||
}
|
||||
gz_compress(in, out);
|
||||
|
||||
unlink(file);
|
||||
}
|
||||
|
||||
|
||||
/* ===========================================================================
|
||||
* Uncompress the given file and remove the original.
|
||||
*/
|
||||
void file_uncompress(file)
|
||||
char *file;
|
||||
{
|
||||
local char buf[MAX_NAME_LEN];
|
||||
char *infile, *outfile;
|
||||
FILE *out;
|
||||
gzFile in;
|
||||
size_t len = strlen(file);
|
||||
|
||||
if (len + strlen(GZ_SUFFIX) >= sizeof(buf)) {
|
||||
fprintf(stderr, "%s: filename too long\n", prog);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
strcpy(buf, file);
|
||||
|
||||
if (len > SUFFIX_LEN && strcmp(file+len-SUFFIX_LEN, GZ_SUFFIX) == 0) {
|
||||
infile = file;
|
||||
outfile = buf;
|
||||
outfile[len-3] = '\0';
|
||||
} else {
|
||||
outfile = file;
|
||||
infile = buf;
|
||||
strcat(infile, GZ_SUFFIX);
|
||||
}
|
||||
in = gzopen(infile, "rb");
|
||||
if (in == NULL) {
|
||||
fprintf(stderr, "%s: can't gzopen %s\n", prog, infile);
|
||||
exit(1);
|
||||
}
|
||||
out = fopen(outfile, "wb");
|
||||
if (out == NULL) {
|
||||
perror(file);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
gz_uncompress(in, out);
|
||||
|
||||
unlink(infile);
|
||||
}
|
||||
|
||||
|
||||
/* ===========================================================================
|
||||
* Usage: minigzip [-c] [-d] [-f] [-h] [-r] [-1 to -9] [files...]
|
||||
* -c : write to standard output
|
||||
* -d : decompress
|
||||
* -f : compress with Z_FILTERED
|
||||
* -h : compress with Z_HUFFMAN_ONLY
|
||||
* -r : compress with Z_RLE
|
||||
* -1 to -9 : compression level
|
||||
*/
|
||||
|
||||
int main(argc, argv)
|
||||
int argc;
|
||||
char *argv[];
|
||||
{
|
||||
int copyout = 0;
|
||||
int uncompr = 0;
|
||||
gzFile file;
|
||||
char *bname, outmode[20];
|
||||
|
||||
strcpy(outmode, "wb6 ");
|
||||
|
||||
prog = argv[0];
|
||||
bname = strrchr(argv[0], '/');
|
||||
if (bname)
|
||||
bname++;
|
||||
else
|
||||
bname = argv[0];
|
||||
argc--, argv++;
|
||||
|
||||
if (!strcmp(bname, "gunzip"))
|
||||
uncompr = 1;
|
||||
else if (!strcmp(bname, "zcat"))
|
||||
copyout = uncompr = 1;
|
||||
|
||||
while (argc > 0) {
|
||||
if (strcmp(*argv, "-c") == 0)
|
||||
copyout = 1;
|
||||
else if (strcmp(*argv, "-d") == 0)
|
||||
uncompr = 1;
|
||||
else if (strcmp(*argv, "-f") == 0)
|
||||
outmode[3] = 'f';
|
||||
else if (strcmp(*argv, "-h") == 0)
|
||||
outmode[3] = 'h';
|
||||
else if (strcmp(*argv, "-r") == 0)
|
||||
outmode[3] = 'R';
|
||||
else if ((*argv)[0] == '-' && (*argv)[1] >= '1' && (*argv)[1] <= '9' &&
|
||||
(*argv)[2] == 0)
|
||||
outmode[2] = (*argv)[1];
|
||||
else
|
||||
break;
|
||||
argc--, argv++;
|
||||
}
|
||||
if (outmode[3] == ' ')
|
||||
outmode[3] = 0;
|
||||
if (argc == 0) {
|
||||
SET_BINARY_MODE(stdin);
|
||||
SET_BINARY_MODE(stdout);
|
||||
if (uncompr) {
|
||||
file = gzdopen(fileno(stdin), "rb");
|
||||
if (file == NULL) error("can't gzdopen stdin");
|
||||
gz_uncompress(file, stdout);
|
||||
} else {
|
||||
file = gzdopen(fileno(stdout), outmode);
|
||||
if (file == NULL) error("can't gzdopen stdout");
|
||||
gz_compress(stdin, file);
|
||||
}
|
||||
} else {
|
||||
if (copyout) {
|
||||
SET_BINARY_MODE(stdout);
|
||||
}
|
||||
do {
|
||||
if (uncompr) {
|
||||
if (copyout) {
|
||||
file = gzopen(*argv, "rb");
|
||||
if (file == NULL)
|
||||
fprintf(stderr, "%s: can't gzopen %s\n", prog, *argv);
|
||||
else
|
||||
gz_uncompress(file, stdout);
|
||||
} else {
|
||||
file_uncompress(*argv);
|
||||
}
|
||||
} else {
|
||||
if (copyout) {
|
||||
FILE * in = fopen(*argv, "rb");
|
||||
|
||||
if (in == NULL) {
|
||||
perror(*argv);
|
||||
} else {
|
||||
file = gzdopen(fileno(stdout), outmode);
|
||||
if (file == NULL) error("can't gzdopen stdout");
|
||||
|
||||
gz_compress(in, file);
|
||||
}
|
||||
|
||||
} else {
|
||||
file_compress(*argv, outmode);
|
||||
}
|
||||
}
|
||||
} while (argv++, --argc);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
Vendored
+71
-113
@@ -1,5 +1,5 @@
|
||||
/* trees.c -- output deflated data using Huffman coding
|
||||
* Copyright (C) 1995-2012 Jean-loup Gailly
|
||||
* Copyright (C) 1995-2021 Jean-loup Gailly
|
||||
* detect_data_type() function provided freely by Cosmin Truta, 2006
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
@@ -36,7 +36,7 @@
|
||||
|
||||
#include "deflate.h"
|
||||
|
||||
#ifdef DEBUG
|
||||
#ifdef ZLIB_DEBUG
|
||||
# include <ctype.h>
|
||||
#endif
|
||||
|
||||
@@ -122,13 +122,13 @@ struct static_tree_desc_s {
|
||||
int max_length; /* max bit length for the codes */
|
||||
};
|
||||
|
||||
local static_tree_desc static_l_desc =
|
||||
local const static_tree_desc static_l_desc =
|
||||
{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};
|
||||
|
||||
local static_tree_desc static_d_desc =
|
||||
local const static_tree_desc static_d_desc =
|
||||
{static_dtree, extra_dbits, 0, D_CODES, MAX_BITS};
|
||||
|
||||
local static_tree_desc static_bl_desc =
|
||||
local const static_tree_desc static_bl_desc =
|
||||
{(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS};
|
||||
|
||||
/* ===========================================================================
|
||||
@@ -146,24 +146,22 @@ local void send_tree OF((deflate_state *s, ct_data *tree, int max_code));
|
||||
local int build_bl_tree OF((deflate_state *s));
|
||||
local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes,
|
||||
int blcodes));
|
||||
local void compress_block OF((deflate_state *s, ct_data *ltree,
|
||||
ct_data *dtree));
|
||||
local void compress_block OF((deflate_state *s, const ct_data *ltree,
|
||||
const ct_data *dtree));
|
||||
local int detect_data_type OF((deflate_state *s));
|
||||
local unsigned bi_reverse OF((unsigned value, int length));
|
||||
local unsigned bi_reverse OF((unsigned code, int len));
|
||||
local void bi_windup OF((deflate_state *s));
|
||||
local void bi_flush OF((deflate_state *s));
|
||||
local void copy_block OF((deflate_state *s, charf *buf, unsigned len,
|
||||
int header));
|
||||
|
||||
#ifdef GEN_TREES_H
|
||||
local void gen_trees_header OF((void));
|
||||
#endif
|
||||
|
||||
#ifndef DEBUG
|
||||
#ifndef ZLIB_DEBUG
|
||||
# define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)
|
||||
/* Send a code of the given tree. c and tree must not have side effects */
|
||||
|
||||
#else /* DEBUG */
|
||||
#else /* !ZLIB_DEBUG */
|
||||
# define send_code(s, c, tree) \
|
||||
{ if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \
|
||||
send_bits(s, tree[c].Code, tree[c].Len); }
|
||||
@@ -182,7 +180,7 @@ local void gen_trees_header OF((void));
|
||||
* Send a value on a given number of bits.
|
||||
* IN assertion: length <= 16 and value fits in length bits.
|
||||
*/
|
||||
#ifdef DEBUG
|
||||
#ifdef ZLIB_DEBUG
|
||||
local void send_bits OF((deflate_state *s, int value, int length));
|
||||
|
||||
local void send_bits(s, value, length)
|
||||
@@ -208,12 +206,12 @@ local void send_bits(s, value, length)
|
||||
s->bi_valid += length;
|
||||
}
|
||||
}
|
||||
#else /* !DEBUG */
|
||||
#else /* !ZLIB_DEBUG */
|
||||
|
||||
#define send_bits(s, value, length) \
|
||||
{ int len = length;\
|
||||
if (s->bi_valid > (int)Buf_size - len) {\
|
||||
int val = value;\
|
||||
int val = (int)value;\
|
||||
s->bi_buf |= (ush)val << s->bi_valid;\
|
||||
put_short(s, s->bi_buf);\
|
||||
s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
|
||||
@@ -223,7 +221,7 @@ local void send_bits(s, value, length)
|
||||
s->bi_valid += len;\
|
||||
}\
|
||||
}
|
||||
#endif /* DEBUG */
|
||||
#endif /* ZLIB_DEBUG */
|
||||
|
||||
|
||||
/* the arguments must not have side effects */
|
||||
@@ -317,7 +315,7 @@ local void tr_static_init()
|
||||
* Genererate the file trees.h describing the static trees.
|
||||
*/
|
||||
#ifdef GEN_TREES_H
|
||||
# ifndef DEBUG
|
||||
# ifndef ZLIB_DEBUG
|
||||
# include <stdio.h>
|
||||
# endif
|
||||
|
||||
@@ -394,7 +392,7 @@ void ZLIB_INTERNAL _tr_init(s)
|
||||
|
||||
s->bi_buf = 0;
|
||||
s->bi_valid = 0;
|
||||
#ifdef DEBUG
|
||||
#ifdef ZLIB_DEBUG
|
||||
s->compressed_len = 0L;
|
||||
s->bits_sent = 0L;
|
||||
#endif
|
||||
@@ -418,7 +416,7 @@ local void init_block(s)
|
||||
|
||||
s->dyn_ltree[END_BLOCK].Freq = 1;
|
||||
s->opt_len = s->static_len = 0L;
|
||||
s->last_lit = s->matches = 0;
|
||||
s->sym_next = s->matches = 0;
|
||||
}
|
||||
|
||||
#define SMALLEST 1
|
||||
@@ -522,12 +520,12 @@ local void gen_bitlen(s, desc)
|
||||
xbits = 0;
|
||||
if (n >= base) xbits = extra[n-base];
|
||||
f = tree[n].Freq;
|
||||
s->opt_len += (ulg)f * (bits + xbits);
|
||||
if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
|
||||
s->opt_len += (ulg)f * (unsigned)(bits + xbits);
|
||||
if (stree) s->static_len += (ulg)f * (unsigned)(stree[n].Len + xbits);
|
||||
}
|
||||
if (overflow == 0) return;
|
||||
|
||||
Trace((stderr,"\nbit length overflow\n"));
|
||||
Tracev((stderr,"\nbit length overflow\n"));
|
||||
/* This happens for example on obj2 and pic of the Calgary corpus */
|
||||
|
||||
/* Find the first bit length which could increase: */
|
||||
@@ -554,9 +552,8 @@ local void gen_bitlen(s, desc)
|
||||
m = s->heap[--h];
|
||||
if (m > max_code) continue;
|
||||
if ((unsigned) tree[m].Len != (unsigned) bits) {
|
||||
Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
|
||||
s->opt_len += ((long)bits - (long)tree[m].Len)
|
||||
*(long)tree[m].Freq;
|
||||
Tracev((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
|
||||
s->opt_len += ((ulg)bits - tree[m].Len) * tree[m].Freq;
|
||||
tree[m].Len = (ush)bits;
|
||||
}
|
||||
n--;
|
||||
@@ -578,7 +575,7 @@ local void gen_codes (tree, max_code, bl_count)
|
||||
ushf *bl_count; /* number of codes at each bit length */
|
||||
{
|
||||
ush next_code[MAX_BITS+1]; /* next code value for each bit length */
|
||||
ush code = 0; /* running code value */
|
||||
unsigned code = 0; /* running code value */
|
||||
int bits; /* bit index */
|
||||
int n; /* code index */
|
||||
|
||||
@@ -586,7 +583,8 @@ local void gen_codes (tree, max_code, bl_count)
|
||||
* without bit reversal.
|
||||
*/
|
||||
for (bits = 1; bits <= MAX_BITS; bits++) {
|
||||
next_code[bits] = code = (code + bl_count[bits-1]) << 1;
|
||||
code = (code + bl_count[bits-1]) << 1;
|
||||
next_code[bits] = (ush)code;
|
||||
}
|
||||
/* Check that the bit counts in bl_count are consistent. The last code
|
||||
* must be all ones.
|
||||
@@ -599,7 +597,7 @@ local void gen_codes (tree, max_code, bl_count)
|
||||
int len = tree[n].Len;
|
||||
if (len == 0) continue;
|
||||
/* Now reverse the bits */
|
||||
tree[n].Code = bi_reverse(next_code[len]++, len);
|
||||
tree[n].Code = (ush)bi_reverse(next_code[len]++, len);
|
||||
|
||||
Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
|
||||
n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
|
||||
@@ -821,7 +819,7 @@ local int build_bl_tree(s)
|
||||
if (s->bl_tree[bl_order[max_blindex]].Len != 0) break;
|
||||
}
|
||||
/* Update opt_len to include the bit length tree and counts */
|
||||
s->opt_len += 3*(max_blindex+1) + 5+5+4;
|
||||
s->opt_len += 3*((ulg)max_blindex+1) + 5+5+4;
|
||||
Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
|
||||
s->opt_len, s->static_len));
|
||||
|
||||
@@ -869,11 +867,18 @@ void ZLIB_INTERNAL _tr_stored_block(s, buf, stored_len, last)
|
||||
int last; /* one if this is the last block for a file */
|
||||
{
|
||||
send_bits(s, (STORED_BLOCK<<1)+last, 3); /* send block type */
|
||||
#ifdef DEBUG
|
||||
bi_windup(s); /* align on byte boundary */
|
||||
put_short(s, (ush)stored_len);
|
||||
put_short(s, (ush)~stored_len);
|
||||
if (stored_len)
|
||||
zmemcpy(s->pending_buf + s->pending, (Bytef *)buf, stored_len);
|
||||
s->pending += stored_len;
|
||||
#ifdef ZLIB_DEBUG
|
||||
s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L;
|
||||
s->compressed_len += (stored_len + 4) << 3;
|
||||
s->bits_sent += 2*16;
|
||||
s->bits_sent += stored_len<<3;
|
||||
#endif
|
||||
copy_block(s, buf, (unsigned)stored_len, 1); /* with header */
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
@@ -894,7 +899,7 @@ void ZLIB_INTERNAL _tr_align(s)
|
||||
{
|
||||
send_bits(s, STATIC_TREES<<1, 3);
|
||||
send_code(s, END_BLOCK, static_ltree);
|
||||
#ifdef DEBUG
|
||||
#ifdef ZLIB_DEBUG
|
||||
s->compressed_len += 10L; /* 3 for block type, 7 for EOB */
|
||||
#endif
|
||||
bi_flush(s);
|
||||
@@ -902,7 +907,7 @@ void ZLIB_INTERNAL _tr_align(s)
|
||||
|
||||
/* ===========================================================================
|
||||
* Determine the best encoding for the current block: dynamic trees, static
|
||||
* trees or store, and output the encoded block to the zip file.
|
||||
* trees or store, and write out the encoded block.
|
||||
*/
|
||||
void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last)
|
||||
deflate_state *s;
|
||||
@@ -943,7 +948,7 @@ void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last)
|
||||
|
||||
Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
|
||||
opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
|
||||
s->last_lit));
|
||||
s->sym_next / 3));
|
||||
|
||||
if (static_lenb <= opt_lenb) opt_lenb = static_lenb;
|
||||
|
||||
@@ -972,16 +977,18 @@ void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last)
|
||||
} else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) {
|
||||
#endif
|
||||
send_bits(s, (STATIC_TREES<<1)+last, 3);
|
||||
compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree);
|
||||
#ifdef DEBUG
|
||||
compress_block(s, (const ct_data *)static_ltree,
|
||||
(const ct_data *)static_dtree);
|
||||
#ifdef ZLIB_DEBUG
|
||||
s->compressed_len += 3 + s->static_len;
|
||||
#endif
|
||||
} else {
|
||||
send_bits(s, (DYN_TREES<<1)+last, 3);
|
||||
send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1,
|
||||
max_blindex+1);
|
||||
compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree);
|
||||
#ifdef DEBUG
|
||||
compress_block(s, (const ct_data *)s->dyn_ltree,
|
||||
(const ct_data *)s->dyn_dtree);
|
||||
#ifdef ZLIB_DEBUG
|
||||
s->compressed_len += 3 + s->opt_len;
|
||||
#endif
|
||||
}
|
||||
@@ -993,7 +1000,7 @@ void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last)
|
||||
|
||||
if (last) {
|
||||
bi_windup(s);
|
||||
#ifdef DEBUG
|
||||
#ifdef ZLIB_DEBUG
|
||||
s->compressed_len += 7; /* align on byte boundary */
|
||||
#endif
|
||||
}
|
||||
@@ -1010,8 +1017,9 @@ int ZLIB_INTERNAL _tr_tally (s, dist, lc)
|
||||
unsigned dist; /* distance of matched string */
|
||||
unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
|
||||
{
|
||||
s->d_buf[s->last_lit] = (ush)dist;
|
||||
s->l_buf[s->last_lit++] = (uch)lc;
|
||||
s->sym_buf[s->sym_next++] = dist;
|
||||
s->sym_buf[s->sym_next++] = dist >> 8;
|
||||
s->sym_buf[s->sym_next++] = lc;
|
||||
if (dist == 0) {
|
||||
/* lc is the unmatched char */
|
||||
s->dyn_ltree[lc].Freq++;
|
||||
@@ -1026,30 +1034,7 @@ int ZLIB_INTERNAL _tr_tally (s, dist, lc)
|
||||
s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++;
|
||||
s->dyn_dtree[d_code(dist)].Freq++;
|
||||
}
|
||||
|
||||
#ifdef TRUNCATE_BLOCK
|
||||
/* Try to guess if it is profitable to stop the current block here */
|
||||
if ((s->last_lit & 0x1fff) == 0 && s->level > 2) {
|
||||
/* Compute an upper bound for the compressed length */
|
||||
ulg out_length = (ulg)s->last_lit*8L;
|
||||
ulg in_length = (ulg)((long)s->strstart - s->block_start);
|
||||
int dcode;
|
||||
for (dcode = 0; dcode < D_CODES; dcode++) {
|
||||
out_length += (ulg)s->dyn_dtree[dcode].Freq *
|
||||
(5L+extra_dbits[dcode]);
|
||||
}
|
||||
out_length >>= 3;
|
||||
Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
|
||||
s->last_lit, in_length, out_length,
|
||||
100L - out_length*100L/in_length));
|
||||
if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1;
|
||||
}
|
||||
#endif
|
||||
return (s->last_lit == s->lit_bufsize-1);
|
||||
/* We avoid equality with lit_bufsize because of wraparound at 64K
|
||||
* on 16 bit machines and because stored blocks are restricted to
|
||||
* 64K-1 bytes.
|
||||
*/
|
||||
return (s->sym_next == s->sym_end);
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
@@ -1057,18 +1042,19 @@ int ZLIB_INTERNAL _tr_tally (s, dist, lc)
|
||||
*/
|
||||
local void compress_block(s, ltree, dtree)
|
||||
deflate_state *s;
|
||||
ct_data *ltree; /* literal tree */
|
||||
ct_data *dtree; /* distance tree */
|
||||
const ct_data *ltree; /* literal tree */
|
||||
const ct_data *dtree; /* distance tree */
|
||||
{
|
||||
unsigned dist; /* distance of matched string */
|
||||
int lc; /* match length or unmatched char (if dist == 0) */
|
||||
unsigned lx = 0; /* running index in l_buf */
|
||||
unsigned sx = 0; /* running index in sym_buf */
|
||||
unsigned code; /* the code to send */
|
||||
int extra; /* number of extra bits to send */
|
||||
|
||||
if (s->last_lit != 0) do {
|
||||
dist = s->d_buf[lx];
|
||||
lc = s->l_buf[lx++];
|
||||
if (s->sym_next != 0) do {
|
||||
dist = s->sym_buf[sx++] & 0xff;
|
||||
dist += (unsigned)(s->sym_buf[sx++] & 0xff) << 8;
|
||||
lc = s->sym_buf[sx++];
|
||||
if (dist == 0) {
|
||||
send_code(s, lc, ltree); /* send a literal byte */
|
||||
Tracecv(isgraph(lc), (stderr," '%c' ", lc));
|
||||
@@ -1088,16 +1074,15 @@ local void compress_block(s, ltree, dtree)
|
||||
send_code(s, code, dtree); /* send the distance code */
|
||||
extra = extra_dbits[code];
|
||||
if (extra != 0) {
|
||||
dist -= base_dist[code];
|
||||
dist -= (unsigned)base_dist[code];
|
||||
send_bits(s, dist, extra); /* send the extra distance bits */
|
||||
}
|
||||
} /* literal or match pair ? */
|
||||
|
||||
/* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
|
||||
Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
|
||||
"pendingBuf overflow");
|
||||
/* Check that the overlay between pending_buf and sym_buf is ok: */
|
||||
Assert(s->pending < s->lit_bufsize + sx, "pendingBuf overflow");
|
||||
|
||||
} while (lx < s->last_lit);
|
||||
} while (sx < s->sym_next);
|
||||
|
||||
send_code(s, END_BLOCK, ltree);
|
||||
}
|
||||
@@ -1106,9 +1091,9 @@ local void compress_block(s, ltree, dtree)
|
||||
* Check if the data type is TEXT or BINARY, using the following algorithm:
|
||||
* - TEXT if the two conditions below are satisfied:
|
||||
* a) There are no non-portable control characters belonging to the
|
||||
* "black list" (0..6, 14..25, 28..31).
|
||||
* "block list" (0..6, 14..25, 28..31).
|
||||
* b) There is at least one printable character belonging to the
|
||||
* "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
|
||||
* "allow list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
|
||||
* - BINARY otherwise.
|
||||
* - The following partially-portable control characters form a
|
||||
* "gray list" that is ignored in this detection algorithm:
|
||||
@@ -1118,19 +1103,19 @@ local void compress_block(s, ltree, dtree)
|
||||
local int detect_data_type(s)
|
||||
deflate_state *s;
|
||||
{
|
||||
/* black_mask is the bit mask of black-listed bytes
|
||||
/* block_mask is the bit mask of block-listed bytes
|
||||
* set bits 0..6, 14..25, and 28..31
|
||||
* 0xf3ffc07f = binary 11110011111111111100000001111111
|
||||
*/
|
||||
unsigned long black_mask = 0xf3ffc07fUL;
|
||||
unsigned long block_mask = 0xf3ffc07fUL;
|
||||
int n;
|
||||
|
||||
/* Check for non-textual ("black-listed") bytes. */
|
||||
for (n = 0; n <= 31; n++, black_mask >>= 1)
|
||||
if ((black_mask & 1) && (s->dyn_ltree[n].Freq != 0))
|
||||
/* Check for non-textual ("block-listed") bytes. */
|
||||
for (n = 0; n <= 31; n++, block_mask >>= 1)
|
||||
if ((block_mask & 1) && (s->dyn_ltree[n].Freq != 0))
|
||||
return Z_BINARY;
|
||||
|
||||
/* Check for textual ("white-listed") bytes. */
|
||||
/* Check for textual ("allow-listed") bytes. */
|
||||
if (s->dyn_ltree[9].Freq != 0 || s->dyn_ltree[10].Freq != 0
|
||||
|| s->dyn_ltree[13].Freq != 0)
|
||||
return Z_TEXT;
|
||||
@@ -1138,7 +1123,7 @@ local int detect_data_type(s)
|
||||
if (s->dyn_ltree[n].Freq != 0)
|
||||
return Z_TEXT;
|
||||
|
||||
/* There are no "black-listed" or "white-listed" bytes:
|
||||
/* There are no "block-listed" or "allow-listed" bytes:
|
||||
* this stream either is empty or has tolerated ("gray-listed") bytes only.
|
||||
*/
|
||||
return Z_BINARY;
|
||||
@@ -1191,34 +1176,7 @@ local void bi_windup(s)
|
||||
}
|
||||
s->bi_buf = 0;
|
||||
s->bi_valid = 0;
|
||||
#ifdef DEBUG
|
||||
#ifdef ZLIB_DEBUG
|
||||
s->bits_sent = (s->bits_sent+7) & ~7;
|
||||
#endif
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Copy a stored block, storing first the length and its
|
||||
* one's complement if requested.
|
||||
*/
|
||||
local void copy_block(s, buf, len, header)
|
||||
deflate_state *s;
|
||||
charf *buf; /* the input data */
|
||||
unsigned len; /* its length */
|
||||
int header; /* true if block header must be written */
|
||||
{
|
||||
bi_windup(s); /* align on byte boundary */
|
||||
|
||||
if (header) {
|
||||
put_short(s, (ush)len);
|
||||
put_short(s, (ush)~len);
|
||||
#ifdef DEBUG
|
||||
s->bits_sent += 2*16;
|
||||
#endif
|
||||
}
|
||||
#ifdef DEBUG
|
||||
s->bits_sent += (ulg)len<<3;
|
||||
#endif
|
||||
while (len--) {
|
||||
put_byte(s, *buf++);
|
||||
}
|
||||
}
|
||||
|
||||
Vendored
+74
-40
@@ -1,5 +1,5 @@
|
||||
/* uncompr.c -- decompress a memory buffer
|
||||
* Copyright (C) 1995-2003, 2010 Jean-loup Gailly.
|
||||
* Copyright (C) 1995-2003, 2010, 2014, 2016 Jean-loup Gailly, Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -9,51 +9,85 @@
|
||||
#include "zlib.h"
|
||||
|
||||
/* ===========================================================================
|
||||
Decompresses the source buffer into the destination buffer. sourceLen is
|
||||
the byte length of the source buffer. Upon entry, destLen is the total
|
||||
size of the destination buffer, which must be large enough to hold the
|
||||
entire uncompressed data. (The size of the uncompressed data must have
|
||||
been saved previously by the compressor and transmitted to the decompressor
|
||||
by some mechanism outside the scope of this compression library.)
|
||||
Upon exit, destLen is the actual size of the compressed buffer.
|
||||
Decompresses the source buffer into the destination buffer. *sourceLen is
|
||||
the byte length of the source buffer. Upon entry, *destLen is the total size
|
||||
of the destination buffer, which must be large enough to hold the entire
|
||||
uncompressed data. (The size of the uncompressed data must have been saved
|
||||
previously by the compressor and transmitted to the decompressor by some
|
||||
mechanism outside the scope of this compression library.) Upon exit,
|
||||
*destLen is the size of the decompressed data and *sourceLen is the number
|
||||
of source bytes consumed. Upon return, source + *sourceLen points to the
|
||||
first unused input byte.
|
||||
|
||||
uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
|
||||
enough memory, Z_BUF_ERROR if there was not enough room in the output
|
||||
buffer, or Z_DATA_ERROR if the input data was corrupted.
|
||||
uncompress returns Z_OK if success, Z_MEM_ERROR if there was not enough
|
||||
memory, Z_BUF_ERROR if there was not enough room in the output buffer, or
|
||||
Z_DATA_ERROR if the input data was corrupted, including if the input data is
|
||||
an incomplete zlib stream.
|
||||
*/
|
||||
int ZEXPORT uncompress2 (dest, destLen, source, sourceLen)
|
||||
Bytef *dest;
|
||||
uLongf *destLen;
|
||||
const Bytef *source;
|
||||
uLong *sourceLen;
|
||||
{
|
||||
z_stream stream;
|
||||
int err;
|
||||
const uInt max = (uInt)-1;
|
||||
uLong len, left;
|
||||
Byte buf[1]; /* for detection of incomplete stream when *destLen == 0 */
|
||||
|
||||
len = *sourceLen;
|
||||
if (*destLen) {
|
||||
left = *destLen;
|
||||
*destLen = 0;
|
||||
}
|
||||
else {
|
||||
left = 1;
|
||||
dest = buf;
|
||||
}
|
||||
|
||||
stream.next_in = (z_const Bytef *)source;
|
||||
stream.avail_in = 0;
|
||||
stream.zalloc = (alloc_func)0;
|
||||
stream.zfree = (free_func)0;
|
||||
stream.opaque = (voidpf)0;
|
||||
|
||||
err = inflateInit(&stream);
|
||||
if (err != Z_OK) return err;
|
||||
|
||||
stream.next_out = dest;
|
||||
stream.avail_out = 0;
|
||||
|
||||
do {
|
||||
if (stream.avail_out == 0) {
|
||||
stream.avail_out = left > (uLong)max ? max : (uInt)left;
|
||||
left -= stream.avail_out;
|
||||
}
|
||||
if (stream.avail_in == 0) {
|
||||
stream.avail_in = len > (uLong)max ? max : (uInt)len;
|
||||
len -= stream.avail_in;
|
||||
}
|
||||
err = inflate(&stream, Z_NO_FLUSH);
|
||||
} while (err == Z_OK);
|
||||
|
||||
*sourceLen -= len + stream.avail_in;
|
||||
if (dest != buf)
|
||||
*destLen = stream.total_out;
|
||||
else if (stream.total_out && err == Z_BUF_ERROR)
|
||||
left = 1;
|
||||
|
||||
inflateEnd(&stream);
|
||||
return err == Z_STREAM_END ? Z_OK :
|
||||
err == Z_NEED_DICT ? Z_DATA_ERROR :
|
||||
err == Z_BUF_ERROR && left + stream.avail_out ? Z_DATA_ERROR :
|
||||
err;
|
||||
}
|
||||
|
||||
int ZEXPORT uncompress (dest, destLen, source, sourceLen)
|
||||
Bytef *dest;
|
||||
uLongf *destLen;
|
||||
const Bytef *source;
|
||||
uLong sourceLen;
|
||||
{
|
||||
z_stream stream;
|
||||
int err;
|
||||
|
||||
stream.next_in = (Bytef*)source;
|
||||
stream.avail_in = (uInt)sourceLen;
|
||||
/* Check for source > 64K on 16-bit machine: */
|
||||
if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
|
||||
|
||||
stream.next_out = dest;
|
||||
stream.avail_out = (uInt)*destLen;
|
||||
if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
|
||||
|
||||
stream.zalloc = (alloc_func)0;
|
||||
stream.zfree = (free_func)0;
|
||||
|
||||
err = inflateInit(&stream);
|
||||
if (err != Z_OK) return err;
|
||||
|
||||
err = inflate(&stream, Z_FINISH);
|
||||
if (err != Z_STREAM_END) {
|
||||
inflateEnd(&stream);
|
||||
if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0))
|
||||
return Z_DATA_ERROR;
|
||||
return err;
|
||||
}
|
||||
*destLen = stream.total_out;
|
||||
|
||||
err = inflateEnd(&stream);
|
||||
return err;
|
||||
return uncompress2(dest, destLen, source, &sourceLen);
|
||||
}
|
||||
|
||||
Vendored
+48
-20
@@ -1,5 +1,5 @@
|
||||
/* zconf.h -- configuration of the zlib compression library
|
||||
* Copyright (C) 1995-2012 Jean-loup Gailly.
|
||||
* Copyright (C) 1995-2016 Jean-loup Gailly, Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -17,10 +17,11 @@
|
||||
#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
|
||||
# define Z_PREFIX_SET
|
||||
|
||||
/* all linked symbols */
|
||||
/* all linked symbols and init macros */
|
||||
# define _dist_code z__dist_code
|
||||
# define _length_code z__length_code
|
||||
# define _tr_align z__tr_align
|
||||
# define _tr_flush_bits z__tr_flush_bits
|
||||
# define _tr_flush_block z__tr_flush_block
|
||||
# define _tr_init z__tr_init
|
||||
# define _tr_stored_block z__tr_stored_block
|
||||
@@ -28,6 +29,7 @@
|
||||
# define adler32 z_adler32
|
||||
# define adler32_combine z_adler32_combine
|
||||
# define adler32_combine64 z_adler32_combine64
|
||||
# define adler32_z z_adler32_z
|
||||
# ifndef Z_SOLO
|
||||
# define compress z_compress
|
||||
# define compress2 z_compress2
|
||||
@@ -36,10 +38,14 @@
|
||||
# define crc32 z_crc32
|
||||
# define crc32_combine z_crc32_combine
|
||||
# define crc32_combine64 z_crc32_combine64
|
||||
# define crc32_z z_crc32_z
|
||||
# define deflate z_deflate
|
||||
# define deflateBound z_deflateBound
|
||||
# define deflateCopy z_deflateCopy
|
||||
# define deflateEnd z_deflateEnd
|
||||
# define deflateGetDictionary z_deflateGetDictionary
|
||||
# define deflateInit z_deflateInit
|
||||
# define deflateInit2 z_deflateInit2
|
||||
# define deflateInit2_ z_deflateInit2_
|
||||
# define deflateInit_ z_deflateInit_
|
||||
# define deflateParams z_deflateParams
|
||||
@@ -66,6 +72,8 @@
|
||||
# define gzeof z_gzeof
|
||||
# define gzerror z_gzerror
|
||||
# define gzflush z_gzflush
|
||||
# define gzfread z_gzfread
|
||||
# define gzfwrite z_gzfwrite
|
||||
# define gzgetc z_gzgetc
|
||||
# define gzgetc_ z_gzgetc_
|
||||
# define gzgets z_gzgets
|
||||
@@ -87,31 +95,39 @@
|
||||
# define gztell z_gztell
|
||||
# define gztell64 z_gztell64
|
||||
# define gzungetc z_gzungetc
|
||||
# define gzvprintf z_gzvprintf
|
||||
# define gzwrite z_gzwrite
|
||||
# endif
|
||||
# define inflate z_inflate
|
||||
# define inflateBack z_inflateBack
|
||||
# define inflateBackEnd z_inflateBackEnd
|
||||
# define inflateBackInit z_inflateBackInit
|
||||
# define inflateBackInit_ z_inflateBackInit_
|
||||
# define inflateCodesUsed z_inflateCodesUsed
|
||||
# define inflateCopy z_inflateCopy
|
||||
# define inflateEnd z_inflateEnd
|
||||
# define inflateGetDictionary z_inflateGetDictionary
|
||||
# define inflateGetHeader z_inflateGetHeader
|
||||
# define inflateInit z_inflateInit
|
||||
# define inflateInit2 z_inflateInit2
|
||||
# define inflateInit2_ z_inflateInit2_
|
||||
# define inflateInit_ z_inflateInit_
|
||||
# define inflateMark z_inflateMark
|
||||
# define inflatePrime z_inflatePrime
|
||||
# define inflateReset z_inflateReset
|
||||
# define inflateReset2 z_inflateReset2
|
||||
# define inflateResetKeep z_inflateResetKeep
|
||||
# define inflateSetDictionary z_inflateSetDictionary
|
||||
# define inflateSync z_inflateSync
|
||||
# define inflateSyncPoint z_inflateSyncPoint
|
||||
# define inflateUndermine z_inflateUndermine
|
||||
# define inflateResetKeep z_inflateResetKeep
|
||||
# define inflateValidate z_inflateValidate
|
||||
# define inflate_copyright z_inflate_copyright
|
||||
# define inflate_fast z_inflate_fast
|
||||
# define inflate_table z_inflate_table
|
||||
# ifndef Z_SOLO
|
||||
# define uncompress z_uncompress
|
||||
# define uncompress2 z_uncompress2
|
||||
# endif
|
||||
# define zError z_zError
|
||||
# ifndef Z_SOLO
|
||||
@@ -221,9 +237,19 @@
|
||||
# define z_const
|
||||
#endif
|
||||
|
||||
/* Some Mac compilers merge all .h files incorrectly: */
|
||||
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
|
||||
# define NO_DUMMY_DECL
|
||||
#ifdef Z_SOLO
|
||||
typedef unsigned long z_size_t;
|
||||
#else
|
||||
# define z_longlong long long
|
||||
# if defined(NO_SIZE_T)
|
||||
typedef unsigned NO_SIZE_T z_size_t;
|
||||
# elif defined(STDC)
|
||||
# include <stddef.h>
|
||||
typedef size_t z_size_t;
|
||||
# else
|
||||
typedef unsigned long z_size_t;
|
||||
# endif
|
||||
# undef z_longlong
|
||||
#endif
|
||||
|
||||
/* Maximum value for memLevel in deflateInit2 */
|
||||
@@ -253,7 +279,7 @@
|
||||
Of course this will generally degrade compression (there's no free lunch).
|
||||
|
||||
The memory requirements for inflate are (in bytes) 1 << windowBits
|
||||
that is, 32K for windowBits=15 (default value) plus a few kilobytes
|
||||
that is, 32K for windowBits=15 (default value) plus about 7 kilobytes
|
||||
for small objects.
|
||||
*/
|
||||
|
||||
@@ -388,20 +414,14 @@ typedef uLong FAR uLongf;
|
||||
typedef Byte *voidp;
|
||||
#endif
|
||||
|
||||
/* ./configure may #define Z_U4 here */
|
||||
|
||||
#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
|
||||
# include <limits.h>
|
||||
# if (UINT_MAX == 0xffffffffUL)
|
||||
# define Z_U4 unsigned
|
||||
# else
|
||||
# if (ULONG_MAX == 0xffffffffUL)
|
||||
# define Z_U4 unsigned long
|
||||
# else
|
||||
# if (USHRT_MAX == 0xffffffffUL)
|
||||
# define Z_U4 unsigned short
|
||||
# endif
|
||||
# endif
|
||||
# elif (ULONG_MAX == 0xffffffffUL)
|
||||
# define Z_U4 unsigned long
|
||||
# elif (USHRT_MAX == 0xffffffffUL)
|
||||
# define Z_U4 unsigned short
|
||||
# endif
|
||||
#endif
|
||||
|
||||
@@ -425,8 +445,16 @@ typedef uLong FAR uLongf;
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
|
||||
# ifndef Z_SOLO
|
||||
# include <stdarg.h> /* for va_list */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
# include <stddef.h> /* for wchar_t */
|
||||
# ifndef Z_SOLO
|
||||
# include <stddef.h> /* for wchar_t */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
|
||||
@@ -435,7 +463,7 @@ typedef uLong FAR uLongf;
|
||||
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
|
||||
* equivalently requesting no 64-bit operations
|
||||
*/
|
||||
#if defined(LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
|
||||
#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
|
||||
# undef _LARGEFILE64_SOURCE
|
||||
#endif
|
||||
|
||||
@@ -443,7 +471,7 @@ typedef uLong FAR uLongf;
|
||||
# define Z_HAVE_UNISTD_H
|
||||
#endif
|
||||
#ifndef Z_SOLO
|
||||
# if defined(Z_HAVE_UNISTD_H) || defined(LARGEFILE64_SOURCE)
|
||||
# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
|
||||
# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
|
||||
# ifdef VMS
|
||||
# include <unixio.h> /* for off_t */
|
||||
|
||||
Vendored
+420
-229
File diff suppressed because it is too large
Load Diff
Vendored
+28
-27
@@ -1,5 +1,5 @@
|
||||
/* zutil.c -- target dependent utility functions for the compression library
|
||||
* Copyright (C) 1995-2005, 2010, 2011, 2012 Jean-loup Gailly.
|
||||
* Copyright (C) 1995-2017 Jean-loup Gailly
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -10,21 +10,18 @@
|
||||
# include "gzguts.h"
|
||||
#endif
|
||||
|
||||
#ifndef NO_DUMMY_DECL
|
||||
struct internal_state {int dummy;}; /* for buggy compilers */
|
||||
#endif
|
||||
|
||||
const char * const z_errmsg[10] = {
|
||||
"need dictionary", /* Z_NEED_DICT 2 */
|
||||
"stream end", /* Z_STREAM_END 1 */
|
||||
"", /* Z_OK 0 */
|
||||
"file error", /* Z_ERRNO (-1) */
|
||||
"stream error", /* Z_STREAM_ERROR (-2) */
|
||||
"data error", /* Z_DATA_ERROR (-3) */
|
||||
"insufficient memory", /* Z_MEM_ERROR (-4) */
|
||||
"buffer error", /* Z_BUF_ERROR (-5) */
|
||||
"incompatible version",/* Z_VERSION_ERROR (-6) */
|
||||
""};
|
||||
z_const char * const z_errmsg[10] = {
|
||||
(z_const char *)"need dictionary", /* Z_NEED_DICT 2 */
|
||||
(z_const char *)"stream end", /* Z_STREAM_END 1 */
|
||||
(z_const char *)"", /* Z_OK 0 */
|
||||
(z_const char *)"file error", /* Z_ERRNO (-1) */
|
||||
(z_const char *)"stream error", /* Z_STREAM_ERROR (-2) */
|
||||
(z_const char *)"data error", /* Z_DATA_ERROR (-3) */
|
||||
(z_const char *)"insufficient memory", /* Z_MEM_ERROR (-4) */
|
||||
(z_const char *)"buffer error", /* Z_BUF_ERROR (-5) */
|
||||
(z_const char *)"incompatible version",/* Z_VERSION_ERROR (-6) */
|
||||
(z_const char *)""
|
||||
};
|
||||
|
||||
|
||||
const char * ZEXPORT zlibVersion()
|
||||
@@ -61,7 +58,7 @@ uLong ZEXPORT zlibCompileFlags()
|
||||
case 8: flags += 2 << 6; break;
|
||||
default: flags += 3 << 6;
|
||||
}
|
||||
#ifdef DEBUG
|
||||
#ifdef ZLIB_DEBUG
|
||||
flags += 1 << 8;
|
||||
#endif
|
||||
#if defined(ASMV) || defined(ASMINF)
|
||||
@@ -115,8 +112,8 @@ uLong ZEXPORT zlibCompileFlags()
|
||||
return flags;
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
|
||||
#ifdef ZLIB_DEBUG
|
||||
#include <stdlib.h>
|
||||
# ifndef verbose
|
||||
# define verbose 0
|
||||
# endif
|
||||
@@ -139,8 +136,8 @@ const char * ZEXPORT zError(err)
|
||||
return ERR_MSG(err);
|
||||
}
|
||||
|
||||
#if defined(_WIN32_WCE)
|
||||
/* The Microsoft C Run-Time Library for Windows CE doesn't have
|
||||
#if defined(_WIN32_WCE) && _WIN32_WCE < 0x800
|
||||
/* The older Microsoft C Run-Time Library for Windows CE doesn't have
|
||||
* errno. We define it as a global variable to simplify porting.
|
||||
* Its value is always 0 and should not be used.
|
||||
*/
|
||||
@@ -219,9 +216,11 @@ local ptr_table table[MAX_PTR];
|
||||
|
||||
voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size)
|
||||
{
|
||||
voidpf buf = opaque; /* just to make some compilers happy */
|
||||
voidpf buf;
|
||||
ulg bsize = (ulg)items*size;
|
||||
|
||||
(void)opaque;
|
||||
|
||||
/* If we allocate less than 65520 bytes, we assume that farmalloc
|
||||
* will return a usable pointer which doesn't have to be normalized.
|
||||
*/
|
||||
@@ -244,6 +243,9 @@ voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size)
|
||||
void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
|
||||
{
|
||||
int n;
|
||||
|
||||
(void)opaque;
|
||||
|
||||
if (*(ush*)&ptr != 0) { /* object < 64K */
|
||||
farfree(ptr);
|
||||
return;
|
||||
@@ -259,7 +261,6 @@ void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
|
||||
next_ptr--;
|
||||
return;
|
||||
}
|
||||
ptr = opaque; /* just to make some compilers happy */
|
||||
Assert(0, "zcfree: ptr not found");
|
||||
}
|
||||
|
||||
@@ -278,13 +279,13 @@ void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
|
||||
|
||||
voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, uInt items, uInt size)
|
||||
{
|
||||
if (opaque) opaque = 0; /* to make compiler happy */
|
||||
(void)opaque;
|
||||
return _halloc((long)items, size);
|
||||
}
|
||||
|
||||
void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
|
||||
{
|
||||
if (opaque) opaque = 0; /* to make compiler happy */
|
||||
(void)opaque;
|
||||
_hfree(ptr);
|
||||
}
|
||||
|
||||
@@ -306,7 +307,7 @@ voidpf ZLIB_INTERNAL zcalloc (opaque, items, size)
|
||||
unsigned items;
|
||||
unsigned size;
|
||||
{
|
||||
if (opaque) items += size - size; /* make compiler happy */
|
||||
(void)opaque;
|
||||
return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) :
|
||||
(voidpf)calloc(items, size);
|
||||
}
|
||||
@@ -315,8 +316,8 @@ void ZLIB_INTERNAL zcfree (opaque, ptr)
|
||||
voidpf opaque;
|
||||
voidpf ptr;
|
||||
{
|
||||
(void)opaque;
|
||||
free(ptr);
|
||||
if (opaque) return; /* make compiler happy */
|
||||
}
|
||||
|
||||
#endif /* MY_ZCALLOC */
|
||||
|
||||
Vendored
+50
-28
@@ -1,5 +1,5 @@
|
||||
/* zutil.h -- internal interface and configuration of the compression library
|
||||
* Copyright (C) 1995-2012 Jean-loup Gailly.
|
||||
* Copyright (C) 1995-2022 Jean-loup Gailly, Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
@@ -29,14 +29,12 @@
|
||||
# include <stdlib.h>
|
||||
#endif
|
||||
|
||||
#ifdef Z_SOLO
|
||||
typedef long ptrdiff_t; /* guess -- will be caught if guess is wrong */
|
||||
#endif
|
||||
|
||||
#ifndef local
|
||||
# define local static
|
||||
#endif
|
||||
/* compile with -Dlocal if your debugger can't find static symbols */
|
||||
/* since "static" is used to mean two completely different things in C, we
|
||||
define "local" for the non-static meaning of "static", for readability
|
||||
(compile with -Dlocal if your debugger can't find static symbols) */
|
||||
|
||||
typedef unsigned char uch;
|
||||
typedef uch FAR uchf;
|
||||
@@ -44,13 +42,24 @@ typedef unsigned short ush;
|
||||
typedef ush FAR ushf;
|
||||
typedef unsigned long ulg;
|
||||
|
||||
extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
|
||||
#if !defined(Z_U8) && !defined(Z_SOLO) && defined(STDC)
|
||||
# include <limits.h>
|
||||
# if (ULONG_MAX == 0xffffffffffffffff)
|
||||
# define Z_U8 unsigned long
|
||||
# elif (ULLONG_MAX == 0xffffffffffffffff)
|
||||
# define Z_U8 unsigned long long
|
||||
# elif (UINT_MAX == 0xffffffffffffffff)
|
||||
# define Z_U8 unsigned
|
||||
# endif
|
||||
#endif
|
||||
|
||||
extern z_const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
|
||||
/* (size given to avoid silly warnings with Visual C++) */
|
||||
|
||||
#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
|
||||
|
||||
#define ERR_RETURN(strm,err) \
|
||||
return (strm->msg = (char*)ERR_MSG(err), (err))
|
||||
return (strm->msg = ERR_MSG(err), (err))
|
||||
/* To be used only when the state is known to be valid */
|
||||
|
||||
/* common constants */
|
||||
@@ -98,28 +107,38 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
|
||||
#endif
|
||||
|
||||
#ifdef AMIGA
|
||||
# define OS_CODE 0x01
|
||||
# define OS_CODE 1
|
||||
#endif
|
||||
|
||||
#if defined(VAXC) || defined(VMS)
|
||||
# define OS_CODE 0x02
|
||||
# define OS_CODE 2
|
||||
# define F_OPEN(name, mode) \
|
||||
fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
|
||||
#endif
|
||||
|
||||
#ifdef __370__
|
||||
# if __TARGET_LIB__ < 0x20000000
|
||||
# define OS_CODE 4
|
||||
# elif __TARGET_LIB__ < 0x40000000
|
||||
# define OS_CODE 11
|
||||
# else
|
||||
# define OS_CODE 8
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(ATARI) || defined(atarist)
|
||||
# define OS_CODE 0x05
|
||||
# define OS_CODE 5
|
||||
#endif
|
||||
|
||||
#ifdef OS2
|
||||
# define OS_CODE 0x06
|
||||
# define OS_CODE 6
|
||||
# if defined(M_I86) && !defined(Z_SOLO)
|
||||
# include <malloc.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(MACOS) || defined(TARGET_OS_MAC)
|
||||
# define OS_CODE 0x07
|
||||
# define OS_CODE 7
|
||||
# ifndef Z_SOLO
|
||||
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
|
||||
# include <unix.h> /* for fdopen */
|
||||
@@ -131,18 +150,24 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef TOPS20
|
||||
# define OS_CODE 0x0a
|
||||
#ifdef __acorn
|
||||
# define OS_CODE 13
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */
|
||||
# define OS_CODE 0x0b
|
||||
# endif
|
||||
#if defined(WIN32) && !defined(__CYGWIN__)
|
||||
# define OS_CODE 10
|
||||
#endif
|
||||
|
||||
#ifdef __50SERIES /* Prime/PRIMOS */
|
||||
# define OS_CODE 0x0f
|
||||
#ifdef _BEOS_
|
||||
# define OS_CODE 16
|
||||
#endif
|
||||
|
||||
#ifdef __TOS_OS400__
|
||||
# define OS_CODE 18
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
# define OS_CODE 19
|
||||
#endif
|
||||
|
||||
#if defined(_BEOS_) || defined(RISCOS)
|
||||
@@ -152,10 +177,6 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
|
||||
#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX
|
||||
# if defined(_WIN32_WCE)
|
||||
# define fdopen(fd,mode) NULL /* No fdopen() */
|
||||
# ifndef _PTRDIFF_T_DEFINED
|
||||
typedef int ptrdiff_t;
|
||||
# define _PTRDIFF_T_DEFINED
|
||||
# endif
|
||||
# else
|
||||
# define fdopen(fd,type) _fdopen(fd,type)
|
||||
# endif
|
||||
@@ -168,7 +189,8 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
|
||||
#endif
|
||||
|
||||
/* provide prototypes for these when building zlib without LFS */
|
||||
#if !defined(_WIN32) && (!defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0)
|
||||
#if !defined(_WIN32) && \
|
||||
(!defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0)
|
||||
ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
|
||||
ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
|
||||
#endif
|
||||
@@ -176,7 +198,7 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
|
||||
/* common defaults */
|
||||
|
||||
#ifndef OS_CODE
|
||||
# define OS_CODE 0x03 /* assume Unix */
|
||||
# define OS_CODE 3 /* assume Unix */
|
||||
#endif
|
||||
|
||||
#ifndef F_OPEN
|
||||
@@ -215,7 +237,7 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
|
||||
#endif
|
||||
|
||||
/* Diagnostic functions */
|
||||
#ifdef DEBUG
|
||||
#ifdef ZLIB_DEBUG
|
||||
# include <stdio.h>
|
||||
extern int ZLIB_INTERNAL z_verbose;
|
||||
extern void ZLIB_INTERNAL z_error OF((char *m));
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Define.h"
|
||||
#include "LogCommon.h"
|
||||
#include "Define.h"
|
||||
#include "SmartEnum.h"
|
||||
#include <stdexcept>
|
||||
|
||||
|
||||
@@ -847,8 +847,8 @@ bool AuthSession::VerifyVersion(uint8 const* a, int32 aLength, Acore::Crypto::SH
|
||||
if (!sConfigMgr->GetOption<bool>("StrictVersionCheck", false))
|
||||
return true;
|
||||
|
||||
Acore::Crypto::SHA1::Digest zeros;
|
||||
Acore::Crypto::SHA1::Digest const* versionHash = nullptr;
|
||||
Acore::Crypto::SHA1::Digest zeros{};
|
||||
Acore::Crypto::SHA1::Digest const* versionHash{ nullptr };
|
||||
|
||||
if (!isReconnect)
|
||||
{
|
||||
|
||||
@@ -37,7 +37,7 @@ void GuardAI::Reset()
|
||||
me->CastSpell(me, 18950 /*SPELL_INVISIBILITY_AND_STEALTH_DETECTION*/, true);
|
||||
}
|
||||
|
||||
void GuardAI::EnterEvadeMode()
|
||||
void GuardAI::EnterEvadeMode(EvadeReason /*why*/)
|
||||
{
|
||||
if (!me->IsAlive())
|
||||
{
|
||||
|
||||
@@ -30,7 +30,7 @@ public:
|
||||
static int Permissible(Creature const* creature);
|
||||
|
||||
void Reset() override;
|
||||
void EnterEvadeMode() override;
|
||||
void EnterEvadeMode(EvadeReason /*why*/) override;
|
||||
void JustDied(Unit* killer) override;
|
||||
};
|
||||
#endif
|
||||
|
||||
@@ -26,7 +26,7 @@ NullCreatureAI::NullCreatureAI(Creature* c) : CreatureAI(c) { me->SetReactState(
|
||||
void PassiveAI::UpdateAI(uint32)
|
||||
{
|
||||
if (me->IsInCombat() && me->getAttackers().empty())
|
||||
EnterEvadeMode();
|
||||
EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
|
||||
}
|
||||
|
||||
void PossessedAI::AttackStart(Unit* target)
|
||||
@@ -66,11 +66,11 @@ void CritterAI::DamageTaken(Unit*, uint32&, DamageEffectType, SpellSchoolMask)
|
||||
_combatTimer = 1;
|
||||
}
|
||||
|
||||
void CritterAI::EnterEvadeMode()
|
||||
void CritterAI::EnterEvadeMode(EvadeReason why)
|
||||
{
|
||||
if (me->HasUnitState(UNIT_STATE_FLEEING))
|
||||
me->SetControlled(false, UNIT_STATE_FLEEING);
|
||||
CreatureAI::EnterEvadeMode();
|
||||
CreatureAI::EnterEvadeMode(why);
|
||||
_combatTimer = 0;
|
||||
}
|
||||
|
||||
@@ -80,7 +80,7 @@ void CritterAI::UpdateAI(uint32 diff)
|
||||
{
|
||||
_combatTimer += diff;
|
||||
if (_combatTimer >= 5000)
|
||||
EnterEvadeMode();
|
||||
EnterEvadeMode(EVADE_REASON_OTHER);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ public:
|
||||
void MoveInLineOfSight(Unit*) override {}
|
||||
void AttackStart(Unit* target) override;
|
||||
void UpdateAI(uint32) override;
|
||||
void EnterEvadeMode() override {}
|
||||
void EnterEvadeMode(EvadeReason /*why*/) override {}
|
||||
|
||||
void JustDied(Unit*) override;
|
||||
void KilledUnit(Unit* victim) override;
|
||||
@@ -57,7 +57,7 @@ public:
|
||||
void MoveInLineOfSight(Unit*) override {}
|
||||
void AttackStart(Unit*) override {}
|
||||
void UpdateAI(uint32) override {}
|
||||
void EnterEvadeMode() override {}
|
||||
void EnterEvadeMode(EvadeReason /*why*/) override {}
|
||||
void OnCharmed(bool /*apply*/) override {}
|
||||
|
||||
static int Permissible(Creature const*) { return PERMIT_BASE_IDLE; }
|
||||
@@ -69,7 +69,7 @@ public:
|
||||
explicit CritterAI(Creature* c) : PassiveAI(c) { _combatTimer = 0; }
|
||||
|
||||
void DamageTaken(Unit* /*done_by*/, uint32& /*damage*/, DamageEffectType damagetype, SpellSchoolMask damageSchoolMask) override;
|
||||
void EnterEvadeMode() override;
|
||||
void EnterEvadeMode(EvadeReason why) override;
|
||||
void UpdateAI(uint32) override;
|
||||
|
||||
// Xinef: Added
|
||||
|
||||
@@ -64,7 +64,8 @@ public:
|
||||
//
|
||||
void MoveInLineOfSight(Unit* /*who*/) override {} // CreatureAI interferes with returning pets
|
||||
void MoveInLineOfSight_Safe(Unit* /*who*/) {} // CreatureAI interferes with returning pets
|
||||
void EnterEvadeMode() override {} // For fleeing, pets don't use this type of Evade mechanic
|
||||
|
||||
void EnterEvadeMode(EvadeReason /*why*/) override {} // For fleeing, pets don't use this type of Evade mechanic
|
||||
void SpellHit(Unit* caster, SpellInfo const* spellInfo) override;
|
||||
|
||||
void PetStopAttack() override;
|
||||
|
||||
@@ -50,7 +50,7 @@ void TotemAI::MoveInLineOfSight(Unit* /*who*/)
|
||||
{
|
||||
}
|
||||
|
||||
void TotemAI::EnterEvadeMode()
|
||||
void TotemAI::EnterEvadeMode(EvadeReason /*why*/)
|
||||
{
|
||||
me->CombatStop(true);
|
||||
}
|
||||
|
||||
@@ -31,8 +31,10 @@ public:
|
||||
|
||||
void MoveInLineOfSight(Unit* who) override;
|
||||
void AttackStart(Unit* victim) override;
|
||||
void EnterEvadeMode() override;
|
||||
|
||||
void EnterEvadeMode(EvadeReason /*why*/) override;
|
||||
void SpellHit(Unit* /*caster*/, SpellInfo const* /*spellInfo*/) override;
|
||||
|
||||
void DoAction(int32 param) override;
|
||||
|
||||
void UpdateAI(uint32 diff) override;
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "AreaBoundary.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "Creature.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
@@ -24,6 +25,7 @@
|
||||
#include "MapReference.h"
|
||||
#include "Player.h"
|
||||
#include "Vehicle.h"
|
||||
#include "Language.h"
|
||||
|
||||
class PhasedRespawn : public BasicEvent
|
||||
{
|
||||
@@ -196,9 +198,9 @@ void CreatureAI::TriggerAlert(Unit const* who) const
|
||||
me->GetMotionMaster()->MoveDistract(5 * IN_MILLISECONDS);
|
||||
}
|
||||
|
||||
void CreatureAI::EnterEvadeMode()
|
||||
void CreatureAI::EnterEvadeMode(EvadeReason why)
|
||||
{
|
||||
if (!_EnterEvadeMode())
|
||||
if (!_EnterEvadeMode(why))
|
||||
return;
|
||||
|
||||
LOG_DEBUG("entities.unit", "Creature {} enters evade mode.", me->GetEntry());
|
||||
@@ -290,7 +292,7 @@ bool CreatureAI::UpdateVictim()
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CreatureAI::_EnterEvadeMode()
|
||||
bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/)
|
||||
{
|
||||
if (!me->IsAlive())
|
||||
{
|
||||
@@ -357,6 +359,44 @@ void CreatureAI::MoveBackwardsChecks() {
|
||||
me->GetMotionMaster()->MoveBackwards(victim, moveDist);
|
||||
}
|
||||
|
||||
bool CreatureAI::IsInBoundary(Position const* who) const
|
||||
{
|
||||
if (!_boundary)
|
||||
return true;
|
||||
|
||||
if (!who)
|
||||
who = me;
|
||||
|
||||
return (CreatureAI::IsInBounds(*_boundary, who) != _negateBoundary);
|
||||
}
|
||||
|
||||
bool CreatureAI::IsInBounds(CreatureBoundary const& boundary, Position const* pos)
|
||||
{
|
||||
for (AreaBoundary const* areaBoundary : boundary)
|
||||
if (!areaBoundary->IsWithinBoundary(pos))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CreatureAI::CheckInRoom()
|
||||
{
|
||||
if (IsInBoundary())
|
||||
return true;
|
||||
else
|
||||
{
|
||||
EnterEvadeMode(EVADE_REASON_BOUNDARY);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void CreatureAI::SetBoundary(CreatureBoundary const* boundary, bool negateBoundaries /*= false*/)
|
||||
{
|
||||
_boundary = boundary;
|
||||
_negateBoundary = negateBoundaries;
|
||||
me->DoImmediateBoundaryCheck();
|
||||
}
|
||||
|
||||
Creature* CreatureAI::DoSummon(uint32 entry, const Position& pos, uint32 despawnTime, TempSummonType summonType)
|
||||
{
|
||||
return me->SummonCreature(entry, pos, summonType, despawnTime);
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#ifndef ACORE_CREATUREAI_H
|
||||
#define ACORE_CREATUREAI_H
|
||||
|
||||
#include "AreaBoundary.h"
|
||||
#include "Common.h"
|
||||
#include "Creature.h"
|
||||
#include "UnitAI.h"
|
||||
@@ -29,6 +30,8 @@ class Creature;
|
||||
class Player;
|
||||
class SpellInfo;
|
||||
|
||||
typedef std::vector<AreaBoundary const*> CreatureBoundary;
|
||||
|
||||
#define TIME_INTERVAL_LOOK 5000
|
||||
#define VISIBILITY_RANGE 10000
|
||||
|
||||
@@ -78,10 +81,19 @@ protected:
|
||||
Creature* DoSummon(uint32 entry, Position const& pos, uint32 despawnTime = 30000, TempSummonType summonType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
|
||||
Creature* DoSummon(uint32 entry, WorldObject* obj, float radius = 5.0f, uint32 despawnTime = 30000, TempSummonType summonType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
|
||||
Creature* DoSummonFlyer(uint32 entry, WorldObject* obj, float flightZ, float radius = 5.0f, uint32 despawnTime = 30000, TempSummonType summonType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
|
||||
|
||||
public:
|
||||
// EnumUtils: DESCRIBE THIS
|
||||
enum EvadeReason
|
||||
{
|
||||
EVADE_REASON_NO_HOSTILES, // the creature's threat list is empty
|
||||
EVADE_REASON_BOUNDARY, // the creature has moved outside its evade boundary
|
||||
EVADE_REASON_SEQUENCE_BREAK, // this is a boss and the pre-requisite encounters for engaging it are not defeated yet
|
||||
EVADE_REASON_OTHER
|
||||
};
|
||||
|
||||
void Talk(uint8 id, WorldObject const* whisperTarget = nullptr);
|
||||
explicit CreatureAI(Creature* creature) : UnitAI(creature), me(creature), m_MoveInLineOfSight_locked(false) {}
|
||||
|
||||
explicit CreatureAI(Creature* creature) : UnitAI(creature), me(creature), _boundary(nullptr), _negateBoundary(false), m_MoveInLineOfSight_locked(false) { }
|
||||
|
||||
~CreatureAI() override {}
|
||||
|
||||
@@ -100,7 +112,7 @@ public:
|
||||
virtual bool CanRespawn() { return true; }
|
||||
|
||||
// Called for reaction at stopping attack at no attackers or targets
|
||||
virtual void EnterEvadeMode();
|
||||
virtual void EnterEvadeMode(EvadeReason why = EVADE_REASON_OTHER);
|
||||
|
||||
// Called for reaction at enter to combat if not in combat yet (enemy can be nullptr)
|
||||
virtual void EnterCombat(Unit* /*victim*/) {}
|
||||
@@ -187,10 +199,20 @@ public:
|
||||
|
||||
virtual void PetStopAttack() { }
|
||||
|
||||
// boundary system methods
|
||||
virtual bool CheckInRoom();
|
||||
CreatureBoundary const* GetBoundary() const { return _boundary; }
|
||||
void SetBoundary(CreatureBoundary const* boundary, bool negativeBoundaries = false);
|
||||
|
||||
static bool IsInBounds(CreatureBoundary const& boundary, Position const* who);
|
||||
bool IsInBoundary(Position const* who = nullptr) const;
|
||||
protected:
|
||||
virtual void MoveInLineOfSight(Unit* /*who*/);
|
||||
|
||||
bool _EnterEvadeMode();
|
||||
bool _EnterEvadeMode(EvadeReason why = EVADE_REASON_OTHER);
|
||||
|
||||
CreatureBoundary const* _boundary;
|
||||
bool _negateBoundary;
|
||||
|
||||
private:
|
||||
bool m_MoveInLineOfSight_locked;
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "AreaBoundary.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Cell.h"
|
||||
#include "CellImpl.h"
|
||||
@@ -171,7 +172,6 @@ bool SummonList::IsAnyCreatureInCombat() const
|
||||
ScriptedAI::ScriptedAI(Creature* creature) : CreatureAI(creature),
|
||||
me(creature),
|
||||
IsFleeing(false),
|
||||
_evadeCheckCooldown(2500),
|
||||
_isCombatMovementAllowed(true)
|
||||
{
|
||||
_isHeroic = me->GetMap()->IsHeroic();
|
||||
@@ -489,23 +489,6 @@ enum eNPCs
|
||||
NPC_FREYA = 32906,
|
||||
};
|
||||
|
||||
bool ScriptedAI::EnterEvadeIfOutOfCombatArea()
|
||||
{
|
||||
if (me->IsInEvadeMode() || !me->IsInCombat())
|
||||
return false;
|
||||
|
||||
if (_evadeCheckCooldown == GameTime::GetGameTime().count())
|
||||
return false;
|
||||
|
||||
_evadeCheckCooldown = GameTime::GetGameTime().count();
|
||||
|
||||
if (!CheckEvadeIfOutOfCombatArea())
|
||||
return false;
|
||||
|
||||
EnterEvadeMode();
|
||||
return true;
|
||||
}
|
||||
|
||||
Player* ScriptedAI::SelectTargetFromPlayerList(float maxdist, uint32 excludeAura, bool mustBeInLOS) const
|
||||
{
|
||||
Map::PlayerList const& pList = me->GetMap()->GetPlayers();
|
||||
@@ -531,9 +514,10 @@ Player* ScriptedAI::SelectTargetFromPlayerList(float maxdist, uint32 excludeAura
|
||||
BossAI::BossAI(Creature* creature, uint32 bossId) : ScriptedAI(creature),
|
||||
instance(creature->GetInstanceScript()),
|
||||
summons(creature),
|
||||
_boundary(instance ? instance->GetBossBoundary(bossId) : nullptr),
|
||||
_bossId(bossId)
|
||||
{
|
||||
if (instance)
|
||||
SetBoundary(instance->GetBossBoundary(bossId));
|
||||
}
|
||||
|
||||
void BossAI::_Reset()
|
||||
@@ -583,59 +567,10 @@ void BossAI::TeleportCheaters()
|
||||
ThreatContainer::StorageType threatList = me->getThreatMgr().getThreatList();
|
||||
for (ThreatContainer::StorageType::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr)
|
||||
if (Unit* target = (*itr)->getTarget())
|
||||
if (target->GetTypeId() == TYPEID_PLAYER && !CheckBoundary(target))
|
||||
if (target->GetTypeId() == TYPEID_PLAYER && !IsInBoundary(target))
|
||||
target->NearTeleportTo(x, y, z, 0);
|
||||
}
|
||||
|
||||
bool BossAI::CheckBoundary(Unit* who)
|
||||
{
|
||||
if (!GetBoundary() || !who)
|
||||
return true;
|
||||
|
||||
for (BossBoundaryMap::const_iterator itr = GetBoundary()->begin(); itr != GetBoundary()->end(); ++itr)
|
||||
{
|
||||
switch (itr->first)
|
||||
{
|
||||
case BOUNDARY_N:
|
||||
if (who->GetPositionX() > itr->second)
|
||||
return false;
|
||||
break;
|
||||
case BOUNDARY_S:
|
||||
if (who->GetPositionX() < itr->second)
|
||||
return false;
|
||||
break;
|
||||
case BOUNDARY_E:
|
||||
if (who->GetPositionY() < itr->second)
|
||||
return false;
|
||||
break;
|
||||
case BOUNDARY_W:
|
||||
if (who->GetPositionY() > itr->second)
|
||||
return false;
|
||||
break;
|
||||
case BOUNDARY_NW:
|
||||
if (who->GetPositionX() + who->GetPositionY() > itr->second)
|
||||
return false;
|
||||
break;
|
||||
case BOUNDARY_SE:
|
||||
if (who->GetPositionX() + who->GetPositionY() < itr->second)
|
||||
return false;
|
||||
break;
|
||||
case BOUNDARY_NE:
|
||||
if (who->GetPositionX() - who->GetPositionY() > itr->second)
|
||||
return false;
|
||||
break;
|
||||
case BOUNDARY_SW:
|
||||
if (who->GetPositionX() - who->GetPositionY() < itr->second)
|
||||
return false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void BossAI::JustSummoned(Creature* summon)
|
||||
{
|
||||
summons.Summon(summon);
|
||||
|
||||
@@ -344,7 +344,6 @@ struct ScriptedAI : public CreatureAI
|
||||
void SetCombatMovement(bool allowMovement);
|
||||
bool IsCombatMovementAllowed() const { return _isCombatMovementAllowed; }
|
||||
|
||||
bool EnterEvadeIfOutOfCombatArea();
|
||||
virtual bool CheckEvadeIfOutOfCombatArea() const { return false; }
|
||||
|
||||
// return true for heroic mode. i.e.
|
||||
@@ -416,7 +415,6 @@ struct ScriptedAI : public CreatureAI
|
||||
|
||||
private:
|
||||
Difficulty _difficulty;
|
||||
uint32 _evadeCheckCooldown;
|
||||
bool _isCombatMovementAllowed;
|
||||
bool _isHeroic;
|
||||
};
|
||||
@@ -428,7 +426,6 @@ public:
|
||||
~BossAI() override {}
|
||||
|
||||
InstanceScript* const instance;
|
||||
BossBoundaryMap const* GetBoundary() const { return _boundary; }
|
||||
|
||||
void JustSummoned(Creature* summon) override;
|
||||
void SummonedCreatureDespawn(Creature* summon) override;
|
||||
@@ -453,23 +450,12 @@ protected:
|
||||
void _JustDied();
|
||||
void _JustReachedHome() { me->setActive(false); }
|
||||
|
||||
bool CheckInRoom()
|
||||
{
|
||||
if (CheckBoundary(me))
|
||||
return true;
|
||||
|
||||
EnterEvadeMode();
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CheckBoundary(Unit* who);
|
||||
void TeleportCheaters();
|
||||
|
||||
EventMap events;
|
||||
SummonList summons;
|
||||
|
||||
private:
|
||||
BossBoundaryMap const* const _boundary;
|
||||
uint32 const _bossId;
|
||||
};
|
||||
|
||||
|
||||
@@ -198,7 +198,7 @@ void npc_escortAI::ReturnToLastPoint()
|
||||
me->GetMotionMaster()->MovePoint(POINT_LAST_POINT, x, y, z);
|
||||
}
|
||||
|
||||
void npc_escortAI::EnterEvadeMode()
|
||||
void npc_escortAI::EnterEvadeMode(EvadeReason /*why*/)
|
||||
{
|
||||
me->RemoveAllAuras();
|
||||
me->DeleteThreatList();
|
||||
|
||||
@@ -66,7 +66,7 @@ public:
|
||||
|
||||
void ReturnToLastPoint();
|
||||
|
||||
void EnterEvadeMode() override;
|
||||
void EnterEvadeMode(EvadeReason /*why*/ = EVADE_REASON_OTHER) override;
|
||||
|
||||
void UpdateAI(uint32 diff) override; //the "internal" update, calls UpdateEscortAI()
|
||||
virtual void UpdateEscortAI(uint32 diff); //used when it's needed to add code in update (abilities, scripted events, etc)
|
||||
|
||||
@@ -150,7 +150,7 @@ void FollowerAI::JustRespawned()
|
||||
Reset();
|
||||
}
|
||||
|
||||
void FollowerAI::EnterEvadeMode()
|
||||
void FollowerAI::EnterEvadeMode(EvadeReason /*why*/)
|
||||
{
|
||||
me->RemoveAllAuras();
|
||||
me->DeleteThreatList();
|
||||
|
||||
@@ -46,7 +46,7 @@ public:
|
||||
|
||||
void MoveInLineOfSight(Unit*) override;
|
||||
|
||||
void EnterEvadeMode() override;
|
||||
void EnterEvadeMode(EvadeReason /*why*/ = EVADE_REASON_OTHER) override;
|
||||
|
||||
void JustDied(Unit*) override;
|
||||
|
||||
|
||||
@@ -618,7 +618,7 @@ void SmartAI::MovementInform(uint32 MovementType, uint32 Data)
|
||||
MovepointReached(Data);
|
||||
}
|
||||
|
||||
void SmartAI::EnterEvadeMode()
|
||||
void SmartAI::EnterEvadeMode(EvadeReason /*why*/)
|
||||
{
|
||||
// xinef: fixes strange jumps when charming SmartAI npc
|
||||
if (!me->IsAlive() || me->IsInEvadeMode())
|
||||
|
||||
@@ -80,7 +80,7 @@ public:
|
||||
void EnterCombat(Unit* enemy) override;
|
||||
|
||||
// Called for reaction at stopping attack at no attackers or targets
|
||||
void EnterEvadeMode() override;
|
||||
void EnterEvadeMode(EvadeReason why = EVADE_REASON_OTHER) override;
|
||||
|
||||
// Called when the creature is killed
|
||||
void JustDied(Unit* killer) override;
|
||||
|
||||
@@ -105,7 +105,7 @@ void SmartScript::ProcessEventsFor(SMART_EVENT e, Unit* unit, uint32 var0, uint3
|
||||
if (eventType == SMART_EVENT_LINK)//special handling
|
||||
continue;
|
||||
|
||||
if (eventType == e/* && (!(*i).event.event_phase_mask || IsInPhase((*i).event.event_phase_mask)) && !((*i).event.event_flags & SMART_EVENT_FLAG_NOT_REPEATABLE && (*i).runOnce)*/)
|
||||
if (eventType == e)
|
||||
{
|
||||
ConditionList conds = sConditionMgr->GetConditionsForSmartEvent((*i).entryOrGuid, (*i).event_id, (*i).source_type);
|
||||
ConditionSourceInfo info = ConditionSourceInfo(unit, GetBaseObject(), me ? me->GetVictim() : nullptr);
|
||||
@@ -1496,6 +1496,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
unitTarget->AttackStop();
|
||||
}
|
||||
}
|
||||
|
||||
delete targets;
|
||||
break;
|
||||
}
|
||||
case SMART_ACTION_SUMMON_CREATURE:
|
||||
@@ -1584,7 +1586,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
z += e.target.z;
|
||||
o += e.target.o;
|
||||
if (!e.action.summonGO.targetsummon)
|
||||
GetBaseObject()->SummonGameObject(e.action.summonGO.entry, x, y, z, o, 0, 0, 0, 0, e.action.summonGO.despawnTime);
|
||||
GetBaseObject()->SummonGameObject(e.action.summonGO.entry, x, y, z, o, 0, 0, 0, 0, e.action.summonGO.despawnTime, GOSummonType(e.action.summonGO.summonType));
|
||||
else
|
||||
(*itr)->SummonGameObject(e.action.summonGO.entry, GetBaseObject()->GetPositionX(), GetBaseObject()->GetPositionY(), GetBaseObject()->GetPositionZ(), GetBaseObject()->GetOrientation(), 0, 0, 0, 0, e.action.summonGO.despawnTime);
|
||||
}
|
||||
@@ -1595,7 +1597,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
if (e.GetTargetType() != SMART_TARGET_POSITION)
|
||||
break;
|
||||
|
||||
GetBaseObject()->SummonGameObject(e.action.summonGO.entry, e.target.x, e.target.y, e.target.z, e.target.o, 0, 0, 0, 0, e.action.summonGO.despawnTime);
|
||||
GetBaseObject()->SummonGameObject(e.action.summonGO.entry, e.target.x, e.target.y, e.target.z, e.target.o, 0, 0, 0, 0, e.action.summonGO.despawnTime, GOSummonType(e.action.summonGO.summonType));
|
||||
break;
|
||||
}
|
||||
case SMART_ACTION_KILL_UNIT:
|
||||
@@ -3561,48 +3563,48 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
|
||||
case SMART_TARGET_HOSTILE_SECOND_AGGRO:
|
||||
if (me)
|
||||
{
|
||||
if (e.target.hostilRandom.powerType)
|
||||
if (e.target.hostileRandom.powerType)
|
||||
{
|
||||
if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MaxThreat, 1, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), (float)e.target.hostilRandom.maxDist, e.target.hostilRandom.playerOnly)))
|
||||
if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MaxThreat, 1, PowerUsersSelector(me, Powers(e.target.hostileRandom.powerType - 1), (float)e.target.hostileRandom.maxDist, e.target.hostileRandom.playerOnly)))
|
||||
l->push_back(u);
|
||||
}
|
||||
else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MaxThreat, 1, (float)e.target.hostilRandom.maxDist, e.target.hostilRandom.playerOnly))
|
||||
else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MaxThreat, 1, (float)e.target.hostileRandom.maxDist, e.target.hostileRandom.playerOnly))
|
||||
l->push_back(u);
|
||||
}
|
||||
break;
|
||||
case SMART_TARGET_HOSTILE_LAST_AGGRO:
|
||||
if (me)
|
||||
{
|
||||
if (e.target.hostilRandom.powerType)
|
||||
if (e.target.hostileRandom.powerType)
|
||||
{
|
||||
if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MinThreat, 0, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), (float)e.target.hostilRandom.maxDist, e.target.hostilRandom.playerOnly)))
|
||||
if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MinThreat, 0, PowerUsersSelector(me, Powers(e.target.hostileRandom.powerType - 1), (float)e.target.hostileRandom.maxDist, e.target.hostileRandom.playerOnly)))
|
||||
l->push_back(u);
|
||||
}
|
||||
else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MinThreat, 0, (float)e.target.hostilRandom.maxDist, e.target.hostilRandom.playerOnly))
|
||||
else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MinThreat, 0, (float)e.target.hostileRandom.maxDist, e.target.hostileRandom.playerOnly))
|
||||
l->push_back(u);
|
||||
}
|
||||
break;
|
||||
case SMART_TARGET_HOSTILE_RANDOM:
|
||||
if (me)
|
||||
{
|
||||
if (e.target.hostilRandom.powerType)
|
||||
if (e.target.hostileRandom.powerType)
|
||||
{
|
||||
if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 0, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), (float)e.target.hostilRandom.maxDist, e.target.hostilRandom.playerOnly)))
|
||||
if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 0, PowerUsersSelector(me, Powers(e.target.hostileRandom.powerType - 1), (float)e.target.hostileRandom.maxDist, e.target.hostileRandom.playerOnly)))
|
||||
l->push_back(u);
|
||||
}
|
||||
else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 0, (float)e.target.hostilRandom.maxDist, e.target.hostilRandom.playerOnly))
|
||||
else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 0, (float)e.target.hostileRandom.maxDist, e.target.hostileRandom.playerOnly))
|
||||
l->push_back(u);
|
||||
}
|
||||
break;
|
||||
case SMART_TARGET_HOSTILE_RANDOM_NOT_TOP:
|
||||
if (me)
|
||||
{
|
||||
if (e.target.hostilRandom.powerType)
|
||||
if (e.target.hostileRandom.powerType)
|
||||
{
|
||||
if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 1, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), (float)e.target.hostilRandom.maxDist, e.target.hostilRandom.playerOnly)))
|
||||
if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 1, PowerUsersSelector(me, Powers(e.target.hostileRandom.powerType - 1), (float)e.target.hostileRandom.maxDist, e.target.hostileRandom.playerOnly)))
|
||||
l->push_back(u);
|
||||
}
|
||||
else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 1, (float)e.target.hostilRandom.maxDist, e.target.hostilRandom.playerOnly))
|
||||
else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 1, (float)e.target.hostileRandom.maxDist, e.target.hostileRandom.playerOnly))
|
||||
l->push_back(u);
|
||||
}
|
||||
break;
|
||||
@@ -4456,6 +4458,16 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
|
||||
ProcessAction(e, unit, var0, var1);
|
||||
break;
|
||||
}
|
||||
case SMART_EVENT_EVENT_PHASE_CHANGE:
|
||||
{
|
||||
if (!IsInPhase(e.event.eventPhaseChange.phasemask))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ProcessAction(e, GetLastInvoker());
|
||||
break;
|
||||
}
|
||||
case SMART_EVENT_GAME_EVENT_START:
|
||||
case SMART_EVENT_GAME_EVENT_END:
|
||||
{
|
||||
@@ -5063,6 +5075,12 @@ void SmartScript::SetScript9(SmartScriptHolder& e, uint32 entry)
|
||||
return;
|
||||
}
|
||||
|
||||
// Do NOT allow to start a new actionlist if a previous one is already running. We need to always finish the current actionlist
|
||||
if (!mTimedActionList.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
mTimedActionList.clear();
|
||||
mTimedActionList = sSmartScriptMgr->GetScript(entry, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST);
|
||||
if (mTimedActionList.empty())
|
||||
@@ -5092,3 +5110,43 @@ Unit* SmartScript::GetLastInvoker(Unit* invoker)
|
||||
return ObjectAccessor::GetUnit(*invoker, mLastInvoker);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void SmartScript::IncPhase(uint32 p)
|
||||
{
|
||||
// protect phase from overflowing
|
||||
SetPhase(std::min<uint32>(SMART_EVENT_PHASE_12, mEventPhase + p));
|
||||
}
|
||||
|
||||
void SmartScript::DecPhase(uint32 p)
|
||||
{
|
||||
if (p >= mEventPhase)
|
||||
{
|
||||
SetPhase(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetPhase(mEventPhase - p);
|
||||
}
|
||||
}
|
||||
|
||||
void SmartScript::SetPhase(uint32 p)
|
||||
{
|
||||
uint32 oldPhase = mEventPhase;
|
||||
|
||||
mEventPhase = p;
|
||||
|
||||
if (oldPhase != mEventPhase)
|
||||
{
|
||||
ProcessEventsFor(SMART_EVENT_EVENT_PHASE_CHANGE);
|
||||
}
|
||||
}
|
||||
|
||||
bool SmartScript::IsInPhase(uint32 p) const
|
||||
{
|
||||
if (mEventPhase == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return ((1 << (mEventPhase - 1)) & p) != 0;
|
||||
}
|
||||
|
||||
@@ -258,26 +258,10 @@ public:
|
||||
void SetPhaseReset(bool allow) { _allowPhaseReset = allow; }
|
||||
|
||||
private:
|
||||
void IncPhase(uint32 p)
|
||||
{
|
||||
// Xinef: protect phase from overflowing
|
||||
mEventPhase = std::min<uint32>(SMART_EVENT_PHASE_12, mEventPhase + p);
|
||||
}
|
||||
|
||||
void DecPhase(uint32 p)
|
||||
{
|
||||
if (p >= mEventPhase)
|
||||
mEventPhase = 0;
|
||||
else
|
||||
mEventPhase -= p;
|
||||
}
|
||||
bool IsInPhase(uint32 p) const
|
||||
{
|
||||
if (mEventPhase == 0)
|
||||
return false;
|
||||
return (1 << (mEventPhase - 1)) & p;
|
||||
}
|
||||
void SetPhase(uint32 p = 0) { mEventPhase = p; }
|
||||
void IncPhase(uint32 p);
|
||||
void DecPhase(uint32 p);
|
||||
void SetPhase(uint32 p);
|
||||
bool IsInPhase(uint32 p) const;
|
||||
|
||||
SmartAIEventList mEvents;
|
||||
SmartAIEventList mInstallEvents;
|
||||
|
||||
@@ -410,7 +410,7 @@ bool SmartAIMgr::IsTargetValid(SmartScriptHolder const& e)
|
||||
case SMART_TARGET_HOSTILE_LAST_AGGRO:
|
||||
case SMART_TARGET_HOSTILE_RANDOM:
|
||||
case SMART_TARGET_HOSTILE_RANDOM_NOT_TOP:
|
||||
AC_SAI_IS_BOOLEAN_VALID(e, e.target.hostilRandom.playerOnly);
|
||||
AC_SAI_IS_BOOLEAN_VALID(e, e.target.hostileRandom.playerOnly);
|
||||
break;
|
||||
case SMART_TARGET_FARTHEST:
|
||||
AC_SAI_IS_BOOLEAN_VALID(e, e.target.farthest.playerOnly);
|
||||
@@ -528,7 +528,7 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e)
|
||||
case SMART_EVENT_JUST_CREATED: return NO_PARAMS;
|
||||
case SMART_EVENT_GOSSIP_HELLO: return sizeof(SmartEvent::gossipHello);
|
||||
case SMART_EVENT_FOLLOW_COMPLETED: return NO_PARAMS;
|
||||
// case SMART_EVENT_EVENT_PHASE_CHANGE: return sizeof(SmartEvent::eventPhaseChange);
|
||||
case SMART_EVENT_EVENT_PHASE_CHANGE: return sizeof(SmartEvent::eventPhaseChange);
|
||||
case SMART_EVENT_IS_BEHIND_TARGET: return sizeof(SmartEvent::behindTarget);
|
||||
case SMART_EVENT_GAME_EVENT_START: return sizeof(SmartEvent::gameEvent);
|
||||
case SMART_EVENT_GAME_EVENT_END: return sizeof(SmartEvent::gameEvent);
|
||||
@@ -756,10 +756,10 @@ bool SmartAIMgr::CheckUnusedTargetParams(SmartScriptHolder const& e)
|
||||
case SMART_TARGET_NONE: return NO_PARAMS;
|
||||
case SMART_TARGET_SELF: return NO_PARAMS;
|
||||
case SMART_TARGET_VICTIM: return NO_PARAMS;
|
||||
case SMART_TARGET_HOSTILE_SECOND_AGGRO: return sizeof(SmartTarget::hostilRandom);
|
||||
case SMART_TARGET_HOSTILE_LAST_AGGRO: return sizeof(SmartTarget::hostilRandom);
|
||||
case SMART_TARGET_HOSTILE_RANDOM: return sizeof(SmartTarget::hostilRandom);
|
||||
case SMART_TARGET_HOSTILE_RANDOM_NOT_TOP: return sizeof(SmartTarget::hostilRandom);
|
||||
case SMART_TARGET_HOSTILE_SECOND_AGGRO: return sizeof(SmartTarget::hostileRandom);
|
||||
case SMART_TARGET_HOSTILE_LAST_AGGRO: return sizeof(SmartTarget::hostileRandom);
|
||||
case SMART_TARGET_HOSTILE_RANDOM: return sizeof(SmartTarget::hostileRandom);
|
||||
case SMART_TARGET_HOSTILE_RANDOM_NOT_TOP: return sizeof(SmartTarget::hostileRandom);
|
||||
case SMART_TARGET_ACTION_INVOKER: return NO_PARAMS;
|
||||
case SMART_TARGET_POSITION: return NO_PARAMS; //uses x,y,z,o
|
||||
case SMART_TARGET_CREATURE_RANGE: return sizeof(SmartTarget::unitRange);
|
||||
@@ -1076,6 +1076,27 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SMART_EVENT_EVENT_PHASE_CHANGE:
|
||||
{
|
||||
if (!e.event.eventPhaseChange.phasemask)
|
||||
{
|
||||
LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has no param set, event won't be executed!.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (e.event.eventPhaseChange.phasemask > SMART_EVENT_PHASE_ALL)
|
||||
{
|
||||
LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid phasemask {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.eventPhaseChange.phasemask);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (e.event.event_phase_mask && !(e.event.event_phase_mask & e.event.eventPhaseChange.phasemask))
|
||||
{
|
||||
LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses event phasemask {} and incompatible event_param1 {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.event_phase_mask, e.event.eventPhaseChange.phasemask);
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SMART_EVENT_IS_BEHIND_TARGET:
|
||||
if (!IsMinMaxValid(e, e.event.behindTarget.cooldownMin, e.event.behindTarget.cooldownMax))
|
||||
return false;
|
||||
|
||||
@@ -170,7 +170,7 @@ enum SMART_EVENT
|
||||
SMART_EVENT_JUST_CREATED = 63, // none
|
||||
SMART_EVENT_GOSSIP_HELLO = 64, // event_para_1 (only) 0 = no filter set, always execute action, 1 = GossipHello only filter set, skip action if reportUse, 2 = reportUse only filter set, skip action if GossipHello
|
||||
SMART_EVENT_FOLLOW_COMPLETED = 65, // none
|
||||
SMART_EVENT_UNUSED_66 = 66, // UNUSED
|
||||
SMART_EVENT_EVENT_PHASE_CHANGE = 66, // event phase mask (<= SMART_EVENT_PHASE_ALL)
|
||||
SMART_EVENT_IS_BEHIND_TARGET = 67, // cooldownMin, CooldownMax
|
||||
SMART_EVENT_GAME_EVENT_START = 68, // game_event.Entry
|
||||
SMART_EVENT_GAME_EVENT_END = 69, // game_event.Entry
|
||||
@@ -376,6 +376,17 @@ struct SmartEvent
|
||||
uint32 action;
|
||||
} gossip;
|
||||
|
||||
struct
|
||||
{
|
||||
uint32 spell;
|
||||
uint32 effIndex;
|
||||
} dummy;
|
||||
|
||||
struct
|
||||
{
|
||||
uint32 phasemask;
|
||||
} eventPhaseChange;
|
||||
|
||||
struct
|
||||
{
|
||||
uint32 cooldownMin;
|
||||
@@ -923,6 +934,7 @@ struct SmartAction
|
||||
uint32 entry;
|
||||
uint32 despawnTime;
|
||||
uint32 targetsummon;
|
||||
uint32 summonType;
|
||||
} summonGO;
|
||||
|
||||
struct
|
||||
@@ -1410,7 +1422,7 @@ struct SmartTarget
|
||||
uint32 maxDist;
|
||||
SAIBool playerOnly;
|
||||
uint32 powerType;
|
||||
} hostilRandom;
|
||||
} hostileRandom;
|
||||
|
||||
struct
|
||||
{
|
||||
@@ -1677,7 +1689,7 @@ const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2] =
|
||||
{SMART_EVENT_JUST_CREATED, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
|
||||
{SMART_EVENT_GOSSIP_HELLO, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
|
||||
{SMART_EVENT_FOLLOW_COMPLETED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_UNUSED_66, 0},
|
||||
{SMART_EVENT_EVENT_PHASE_CHANGE, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
|
||||
{SMART_EVENT_IS_BEHIND_TARGET, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_GAME_EVENT_START, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
|
||||
{SMART_EVENT_GAME_EVENT_END, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
*/
|
||||
|
||||
#include "BattlegroundAV.h"
|
||||
#include "CreatureTextMgr.h"
|
||||
#include "Formulas.h"
|
||||
#include "GameEventMgr.h"
|
||||
#include "GameGraveyard.h"
|
||||
@@ -391,9 +392,13 @@ void BattlegroundAV::PostUpdateImpl(uint32 diff)
|
||||
for (uint8 i = 0; i <= 1; i++) //0=alliance, 1=horde
|
||||
{
|
||||
if (!m_CaptainAlive[i])
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (m_CaptainBuffTimer[i] > diff)
|
||||
{
|
||||
m_CaptainBuffTimer[i] -= diff;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (i == 0)
|
||||
@@ -401,14 +406,20 @@ void BattlegroundAV::PostUpdateImpl(uint32 diff)
|
||||
CastSpellOnTeam(AV_BUFF_A_CAPTAIN, TEAM_ALLIANCE);
|
||||
Creature* creature = GetBGCreature(AV_CPLACE_MAX + 61);
|
||||
if (creature)
|
||||
YellToAll(creature, LANG_BG_AV_A_CAPTAIN_BUFF, LANG_COMMON);
|
||||
{
|
||||
std::string creatureText = sCreatureTextMgr->GetLocalizedChatString(creature->GetEntry(), creature->getGender(), 0, 0, DEFAULT_LOCALE);
|
||||
YellToAll(creature, creatureText.c_str(), LANG_COMMON);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CastSpellOnTeam(AV_BUFF_H_CAPTAIN, TEAM_HORDE);
|
||||
Creature* creature = GetBGCreature(AV_CPLACE_MAX + 59); //TODO: make the captains a dynamic creature
|
||||
if (creature)
|
||||
YellToAll(creature, LANG_BG_AV_H_CAPTAIN_BUFF, LANG_ORCISH);
|
||||
{
|
||||
std::string creatureText = sCreatureTextMgr->GetLocalizedChatString(creature->GetEntry(), creature->getGender(), 2, 0, DEFAULT_LOCALE);
|
||||
YellToAll(creature, creatureText.c_str(), LANG_ORCISH);
|
||||
}
|
||||
}
|
||||
m_CaptainBuffTimer[i] = 120000 + urand(0, 4) * 60000; //as far as i could see, the buff is randomly so i make 2minutes (thats the duration of the buff itself) + 0-4minutes TODO get the right times
|
||||
}
|
||||
@@ -729,7 +740,10 @@ void BattlegroundAV::ChangeMineOwner(uint8 mine, TeamId teamId, bool initial)
|
||||
if (mine == AV_SOUTH_MINE) //i think this gets called all the time
|
||||
{
|
||||
if (Creature* creature = GetBGCreature(AV_CPLACE_MINE_S_3))
|
||||
YellToAll(creature, LANG_BG_AV_S_MINE_BOSS_CLAIMS, LANG_UNIVERSAL);
|
||||
{
|
||||
std::string creatureText = sCreatureTextMgr->GetLocalizedChatString(creature->GetEntry(), creature->getGender(), 0, 0, DEFAULT_LOCALE);
|
||||
YellToAll(creature, creatureText.c_str(), LANG_UNIVERSAL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,10 +21,6 @@
|
||||
#include "Battleground.h"
|
||||
#include "BattlegroundScore.h"
|
||||
|
||||
#define LANG_BG_AV_A_CAPTAIN_BUFF "Begone. Uncouth scum! The Alliance shall prevail in Alterac Valley!"
|
||||
#define LANG_BG_AV_H_CAPTAIN_BUFF "Now is the time to attack! For the Horde!"
|
||||
#define LANG_BG_AV_S_MINE_BOSS_CLAIMS "Snivvle is here! Snivvle claims the Coldtooth Mine!"
|
||||
|
||||
#define BG_AV_CAPTIME 240000 //4:00
|
||||
#define BG_AV_SNOWFALL_FIRSTCAP 300000 //5:00 but i also have seen 4:05
|
||||
|
||||
|
||||
@@ -472,7 +472,7 @@ void ThreatMgr::modifyThreatPercent(Unit* victim, int32 percent)
|
||||
|
||||
//============================================================
|
||||
|
||||
Unit* ThreatMgr::getHostilTarget()
|
||||
Unit* ThreatMgr::getHostileTarget()
|
||||
{
|
||||
iThreatContainer.update();
|
||||
HostileReference* nextVictim = iThreatContainer.selectNextVictim(GetOwner()->ToCreature(), getCurrentVictim());
|
||||
@@ -546,49 +546,49 @@ void ThreatMgr::processThreatEvent(ThreatRefStatusChangeEvent* threatRefStatusCh
|
||||
{
|
||||
threatRefStatusChangeEvent->setThreatMgr(this); // now we can set the threat manager
|
||||
|
||||
HostileReference* hostilRef = threatRefStatusChangeEvent->getReference();
|
||||
HostileReference* hostileRef = threatRefStatusChangeEvent->getReference();
|
||||
|
||||
switch (threatRefStatusChangeEvent->getType())
|
||||
{
|
||||
case UEV_THREAT_REF_THREAT_CHANGE:
|
||||
if ((getCurrentVictim() == hostilRef && threatRefStatusChangeEvent->getFValue() < 0.0f) ||
|
||||
(getCurrentVictim() != hostilRef && threatRefStatusChangeEvent->getFValue() > 0.0f))
|
||||
if ((getCurrentVictim() == hostileRef && threatRefStatusChangeEvent->getFValue() < 0.0f) ||
|
||||
(getCurrentVictim() != hostileRef && threatRefStatusChangeEvent->getFValue() > 0.0f))
|
||||
setDirty(true); // the order in the threat list might have changed
|
||||
break;
|
||||
case UEV_THREAT_REF_ONLINE_STATUS:
|
||||
if (!hostilRef->isOnline())
|
||||
if (!hostileRef->isOnline())
|
||||
{
|
||||
if (hostilRef == getCurrentVictim())
|
||||
if (hostileRef == getCurrentVictim())
|
||||
{
|
||||
setCurrentVictim(nullptr);
|
||||
setDirty(true);
|
||||
}
|
||||
if (GetOwner() && GetOwner()->IsInWorld())
|
||||
if (Unit* target = ObjectAccessor::GetUnit(*GetOwner(), hostilRef->getUnitGuid()))
|
||||
if (Unit* target = ObjectAccessor::GetUnit(*GetOwner(), hostileRef->getUnitGuid()))
|
||||
if (GetOwner()->IsInMap(target))
|
||||
GetOwner()->SendRemoveFromThreatListOpcode(hostilRef);
|
||||
iThreatContainer.remove(hostilRef);
|
||||
iThreatOfflineContainer.addReference(hostilRef);
|
||||
GetOwner()->SendRemoveFromThreatListOpcode(hostileRef);
|
||||
iThreatContainer.remove(hostileRef);
|
||||
iThreatOfflineContainer.addReference(hostileRef);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (getCurrentVictim() && hostilRef->getThreat() > (1.1f * getCurrentVictim()->getThreat()))
|
||||
if (getCurrentVictim() && hostileRef->getThreat() > (1.1f * getCurrentVictim()->getThreat()))
|
||||
setDirty(true);
|
||||
iThreatContainer.addReference(hostilRef);
|
||||
iThreatOfflineContainer.remove(hostilRef);
|
||||
iThreatContainer.addReference(hostileRef);
|
||||
iThreatOfflineContainer.remove(hostileRef);
|
||||
}
|
||||
break;
|
||||
case UEV_THREAT_REF_REMOVE_FROM_LIST:
|
||||
if (hostilRef == getCurrentVictim())
|
||||
if (hostileRef == getCurrentVictim())
|
||||
{
|
||||
setCurrentVictim(nullptr);
|
||||
setDirty(true);
|
||||
}
|
||||
iOwner->SendRemoveFromThreatListOpcode(hostilRef);
|
||||
if (hostilRef->isOnline())
|
||||
iThreatContainer.remove(hostilRef);
|
||||
iOwner->SendRemoveFromThreatListOpcode(hostileRef);
|
||||
if (hostileRef->isOnline())
|
||||
iThreatContainer.remove(hostileRef);
|
||||
else
|
||||
iThreatOfflineContainer.remove(hostilRef);
|
||||
iThreatOfflineContainer.remove(hostileRef);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -221,7 +221,7 @@ public:
|
||||
|
||||
[[nodiscard]] Unit* GetOwner() const { return iOwner; }
|
||||
|
||||
Unit* getHostilTarget();
|
||||
Unit* getHostileTarget();
|
||||
|
||||
void tauntApply(Unit* taunter);
|
||||
void tauntFadeOut(Unit* taunter);
|
||||
|
||||
@@ -202,7 +202,7 @@ bool ForcedDespawnDelayEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/)
|
||||
}
|
||||
|
||||
Creature::Creature(bool isWorldObject): Unit(isWorldObject), MovableMapObject(), m_groupLootTimer(0), lootingGroupLowGUID(0), m_PlayerDamageReq(0), m_lootRecipientGroup(0),
|
||||
m_corpseRemoveTime(0), m_respawnTime(0), m_respawnDelay(300), m_corpseDelay(60), m_wanderDistance(0.0f),
|
||||
m_corpseRemoveTime(0), m_respawnTime(0), m_respawnDelay(300), m_corpseDelay(60), m_wanderDistance(0.0f), m_boundaryCheckTime(2500),
|
||||
m_transportCheckTimer(1000), lootPickPocketRestoreTime(0), m_reactState(REACT_AGGRESSIVE), m_defaultMovementType(IDLE_MOTION_TYPE),
|
||||
m_spawnId(0), m_equipmentId(0), m_originalEquipmentId(0), m_AlreadyCallAssistance(false),
|
||||
m_AlreadySearchedAssistance(false), m_regenHealth(true), m_AI_locked(false), m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL), m_originalEntry(0), m_moveInLineOfSightDisabled(false), m_moveInLineOfSightStrictlyDisabled(false),
|
||||
@@ -689,6 +689,17 @@ void Creature::Update(uint32 diff)
|
||||
SelectVictim();
|
||||
}
|
||||
|
||||
// periodic check to see if the creature has passed an evade boundary
|
||||
if (IsAIEnabled && !IsInEvadeMode() && IsInCombat())
|
||||
{
|
||||
if (diff >= m_boundaryCheckTime)
|
||||
{
|
||||
AI()->CheckInRoom();
|
||||
m_boundaryCheckTime = 2500;
|
||||
} else
|
||||
m_boundaryCheckTime -= diff;
|
||||
}
|
||||
|
||||
Unit* owner = GetCharmerOrOwner();
|
||||
if (IsCharmed() && !IsWithinDistInMap(owner, GetMap()->GetVisibilityRange(), true, false))
|
||||
{
|
||||
|
||||
@@ -285,6 +285,8 @@ public:
|
||||
[[nodiscard]] float GetWanderDistance() const { return m_wanderDistance; }
|
||||
void SetWanderDistance(float dist) { m_wanderDistance = dist; }
|
||||
|
||||
void DoImmediateBoundaryCheck() { m_boundaryCheckTime = 0; }
|
||||
|
||||
uint32 m_groupLootTimer; // (msecs)timer used for group loot
|
||||
uint32 lootingGroupLowGUID; // used to find group which is looting corpse
|
||||
|
||||
@@ -401,6 +403,7 @@ protected:
|
||||
uint32 m_respawnDelay; // (secs) delay between corpse disappearance and respawning
|
||||
uint32 m_corpseDelay; // (secs) delay between death and corpse disappearance
|
||||
float m_wanderDistance;
|
||||
uint32 m_boundaryCheckTime; // (msecs) remaining time for next evade boundary check
|
||||
uint16 m_transportCheckTimer;
|
||||
uint32 lootPickPocketRestoreTime;
|
||||
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Define.h"
|
||||
#include "Item.h"
|
||||
#include "Define.h"
|
||||
#include "SmartEnum.h"
|
||||
#include <stdexcept>
|
||||
|
||||
|
||||
@@ -2304,7 +2304,7 @@ TempSummon* WorldObject::SummonCreature(uint32 entry, const Position& pos, TempS
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport)
|
||||
GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport, GOSummonType summonType)
|
||||
{
|
||||
if (!IsInWorld())
|
||||
return nullptr;
|
||||
@@ -2330,7 +2330,7 @@ GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float
|
||||
if (respawnTime)
|
||||
go->SetSpellId(1);
|
||||
|
||||
if (GetTypeId() == TYPEID_PLAYER || GetTypeId() == TYPEID_UNIT) //not sure how to handle this
|
||||
if (GetTypeId() == TYPEID_PLAYER || (GetTypeId() == TYPEID_UNIT && summonType == GO_SUMMON_TIMED_OR_CORPSE_DESPAWN)) //not sure how to handle this
|
||||
ToUnit()->AddGameObject(go);
|
||||
else
|
||||
go->SetSpawnedByDefault(false);
|
||||
|
||||
@@ -65,6 +65,12 @@ enum NotifyFlags
|
||||
NOTIFY_ALL = 0xFF
|
||||
};
|
||||
|
||||
enum GOSummonType
|
||||
{
|
||||
GO_SUMMON_TIMED_OR_CORPSE_DESPAWN = 0, // despawns after a specified time OR when the summoner dies
|
||||
GO_SUMMON_TIMED_DESPAWN = 1 // despawns after a specified time
|
||||
};
|
||||
|
||||
class WorldPacket;
|
||||
class UpdateData;
|
||||
class ByteBuffer;
|
||||
@@ -516,7 +522,7 @@ public:
|
||||
|
||||
TempSummon* SummonCreature(uint32 id, const Position& pos, TempSummonType spwtype = TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime = 0, uint32 vehId = 0, SummonPropertiesEntry const* properties = nullptr) const;
|
||||
TempSummon* SummonCreature(uint32 id, float x, float y, float z, float ang = 0, TempSummonType spwtype = TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime = 0, SummonPropertiesEntry const* properties = nullptr);
|
||||
GameObject* SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport = true);
|
||||
GameObject* SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport = true, GOSummonType summonType = GO_SUMMON_TIMED_OR_CORPSE_DESPAWN);
|
||||
Creature* SummonTrigger(float x, float y, float z, float ang, uint32 dur, bool setLevel = false, CreatureAI * (*GetAI)(Creature*) = nullptr);
|
||||
void SummonCreatureGroup(uint8 group, std::list<TempSummon*>* list = nullptr);
|
||||
|
||||
|
||||
@@ -36,7 +36,9 @@
|
||||
#include "PlayerSettings.h"
|
||||
#include "PlayerTaxi.h"
|
||||
#include "QuestDef.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellMgr.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "TradeData.h"
|
||||
#include "Unit.h"
|
||||
#include "WorldSession.h"
|
||||
@@ -2923,32 +2925,28 @@ template <class T> T Player::ApplySpellMod(uint32 spellId, SpellModOp op, T& bas
|
||||
{
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
|
||||
if (!spellInfo)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
float totalmul = 1.0f;
|
||||
int32 totalflat = 0;
|
||||
|
||||
// Drop charges for triggering spells instead of triggered ones
|
||||
if (m_spellModTakingSpell)
|
||||
spell = m_spellModTakingSpell;
|
||||
|
||||
for (auto mod : m_spellMods[op])
|
||||
auto calculateSpellMod = [&](SpellModifier* mod)
|
||||
{
|
||||
// Charges can be set only for mods with auras
|
||||
if (!mod->ownerAura)
|
||||
ASSERT(mod->charges == 0);
|
||||
|
||||
if (!IsAffectedBySpellmod(spellInfo, mod, spell))
|
||||
continue;
|
||||
|
||||
// xinef: temporary pets cannot use charged mods of owner, needed for mirror image QQ they should use their own auras
|
||||
if (temporaryPet && mod->charges != 0)
|
||||
continue;
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (mod->type == SPELLMOD_FLAT)
|
||||
{
|
||||
// xinef: do not allow to consume more than one 100% crit increasing spell
|
||||
if (mod->op == SPELLMOD_CRITICAL_CHANCE && totalflat >= 100)
|
||||
continue;
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
totalflat += mod->value;
|
||||
}
|
||||
@@ -2956,32 +2954,88 @@ template <class T> T Player::ApplySpellMod(uint32 spellId, SpellModOp op, T& bas
|
||||
{
|
||||
// skip percent mods for null basevalue (most important for spell mods with charges)
|
||||
if (basevalue == T(0) || totalmul == 0.0f)
|
||||
continue;
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// special case (skip > 10sec spell casts for instant cast setting)
|
||||
if (mod->op == SPELLMOD_CASTING_TIME && basevalue >= T(10000) && mod->value <= -100)
|
||||
continue;
|
||||
{
|
||||
return;
|
||||
}
|
||||
// xinef: special exception for surge of light, dont affect crit chance if previous mods were not applied
|
||||
else if (mod->op == SPELLMOD_CRITICAL_CHANCE && spell && !HasSpellMod(mod, spell))
|
||||
continue;
|
||||
{
|
||||
return;
|
||||
}
|
||||
// xinef: special case for backdraft gcd reduce with backlast time reduction, dont affect gcd if cast time was not applied
|
||||
else if (mod->op == SPELLMOD_GLOBAL_COOLDOWN && spell && !HasSpellMod(mod, spell))
|
||||
continue;
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// xinef: those two mods should be multiplicative (Glyph of Renew)
|
||||
if (mod->op == SPELLMOD_DAMAGE || mod->op == SPELLMOD_DOT)
|
||||
{
|
||||
totalmul *= CalculatePct(1.0f, 100.0f + mod->value);
|
||||
}
|
||||
else
|
||||
{
|
||||
totalmul += CalculatePct(1.0f, mod->value);
|
||||
}
|
||||
}
|
||||
|
||||
DropModCharge(mod, spell);
|
||||
};
|
||||
|
||||
// Drop charges for triggering spells instead of triggered ones
|
||||
if (m_spellModTakingSpell)
|
||||
{
|
||||
spell = m_spellModTakingSpell;
|
||||
}
|
||||
|
||||
SpellModifier* chargedMod = nullptr;
|
||||
for (auto mod : m_spellMods[op])
|
||||
{
|
||||
// Charges can be set only for mods with auras
|
||||
if (!mod->ownerAura)
|
||||
{
|
||||
ASSERT(!mod->charges);
|
||||
}
|
||||
|
||||
if (!IsAffectedBySpellmod(spellInfo, mod, spell))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (mod->ownerAura->IsUsingCharges())
|
||||
{
|
||||
if (!chargedMod || (chargedMod->ownerAura->GetSpellInfo()->SpellPriority < mod->ownerAura->GetSpellInfo()->SpellPriority))
|
||||
{
|
||||
chargedMod = mod;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
calculateSpellMod(mod);
|
||||
}
|
||||
|
||||
if (chargedMod)
|
||||
{
|
||||
calculateSpellMod(chargedMod);
|
||||
}
|
||||
|
||||
float diff = 0.0f;
|
||||
if (op == SPELLMOD_CASTING_TIME || op == SPELLMOD_DURATION)
|
||||
{
|
||||
diff = ((float)basevalue + totalflat) * (totalmul - 1.0f) + (float)totalflat;
|
||||
}
|
||||
else
|
||||
{
|
||||
diff = (float)basevalue * (totalmul - 1.0f) + (float)totalflat;
|
||||
}
|
||||
|
||||
basevalue = T((float)basevalue + diff);
|
||||
return T(diff);
|
||||
}
|
||||
|
||||
@@ -1616,24 +1616,24 @@ QuestGiverStatus Player::GetQuestDialogStatus(Object* questgiver)
|
||||
continue;
|
||||
|
||||
QuestStatus status = GetQuestStatus(questId);
|
||||
if ((status == QUEST_STATUS_COMPLETE && !GetQuestRewardStatus(questId)) || (quest->IsAutoComplete() && CanTakeQuest(quest, false)))
|
||||
if (status == QUEST_STATUS_COMPLETE && !GetQuestRewardStatus(questId))
|
||||
{
|
||||
if (quest->IsRepeatable() || quest->IsDailyOrWeekly())
|
||||
{
|
||||
result2 = DIALOG_STATUS_REWARD_REP;
|
||||
}
|
||||
else
|
||||
{
|
||||
result2 = DIALOG_STATUS_REWARD;
|
||||
}
|
||||
result2 = DIALOG_STATUS_REWARD;
|
||||
}
|
||||
else if (status == QUEST_STATUS_INCOMPLETE)
|
||||
{
|
||||
result2 = DIALOG_STATUS_INCOMPLETE;
|
||||
}
|
||||
|
||||
if (quest->IsAutoComplete() && CanTakeQuest(quest, false) && quest->IsRepeatable() && !quest->IsDailyOrWeekly())
|
||||
{
|
||||
result2 = DIALOG_STATUS_REWARD_REP;
|
||||
}
|
||||
|
||||
if (result2 > result)
|
||||
{
|
||||
result = result2;
|
||||
}
|
||||
}
|
||||
|
||||
for (QuestRelations::const_iterator i = qr.first; i != qr.second; ++i)
|
||||
|
||||
@@ -14056,7 +14056,7 @@ void Unit::TauntFadeOut(Unit* taunter)
|
||||
if (m_ThreatMgr.isThreatListEmpty())
|
||||
{
|
||||
if (creature->IsAIEnabled)
|
||||
creature->AI()->EnterEvadeMode();
|
||||
creature->AI()->EnterEvadeMode(CreatureAI::EVADE_REASON_NO_HOSTILES);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -14094,7 +14094,7 @@ Unit* Creature::SelectVictim()
|
||||
if (CanHaveThreatList())
|
||||
{
|
||||
if (!target && !m_ThreatMgr.isThreatListEmpty())
|
||||
target = m_ThreatMgr.getHostilTarget();
|
||||
target = m_ThreatMgr.getHostileTarget();
|
||||
}
|
||||
else if (!HasReactState(REACT_PASSIVE))
|
||||
{
|
||||
@@ -14142,7 +14142,7 @@ Unit* Creature::SelectVictim()
|
||||
for (Unit::AuraEffectList::const_iterator itr = iAuras.begin(); itr != iAuras.end(); ++itr)
|
||||
if ((*itr)->GetBase()->IsPermanent())
|
||||
{
|
||||
AI()->EnterEvadeMode();
|
||||
AI()->EnterEvadeMode(CreatureAI::EVADE_REASON_NO_HOSTILES);
|
||||
break;
|
||||
}
|
||||
return nullptr;
|
||||
@@ -17916,6 +17916,8 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
|
||||
// Set charmed
|
||||
charmer->SetCharm(this, true);
|
||||
|
||||
StopAttackingInvalidTarget();
|
||||
|
||||
if (GetTypeId() == TYPEID_UNIT)
|
||||
{
|
||||
if (MovementGenerator* movementGenerator = GetMotionMaster()->GetMotionSlot(MOTION_SLOT_IDLE))
|
||||
@@ -18080,6 +18082,8 @@ void Unit::RemoveCharmedBy(Unit* charmer)
|
||||
|
||||
charmer->SetCharm(this, false);
|
||||
|
||||
StopAttackingInvalidTarget();
|
||||
|
||||
Player* playerCharmer = charmer->ToPlayer();
|
||||
if (playerCharmer)
|
||||
{
|
||||
@@ -19623,6 +19627,37 @@ void Unit::StopAttackFaction(uint32 faction_id)
|
||||
(*itr)->StopAttackFaction(faction_id);
|
||||
}
|
||||
|
||||
void Unit::StopAttackingInvalidTarget()
|
||||
{
|
||||
AttackerSet const& attackers = getAttackers();
|
||||
for (AttackerSet::const_iterator itr = attackers.begin(); itr != attackers.end();)
|
||||
{
|
||||
Unit* attacker = (*itr);
|
||||
if (!attacker->IsValidAttackTarget(this))
|
||||
{
|
||||
attacker->AttackStop();
|
||||
if (attacker->GetTypeId() == TYPEID_PLAYER)
|
||||
{
|
||||
attacker->ToPlayer()->SendAttackSwingCancelAttack();
|
||||
}
|
||||
|
||||
for (Unit* controled : attacker->m_Controlled)
|
||||
{
|
||||
if (controled->GetVictim() == this && !controled->IsValidAttackTarget(this))
|
||||
{
|
||||
controled->AttackStop();
|
||||
}
|
||||
}
|
||||
|
||||
itr = attackers.begin();
|
||||
}
|
||||
else
|
||||
{
|
||||
++itr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Unit::OutDebugInfo() const
|
||||
{
|
||||
LOG_ERROR("entities.unit", "Unit::OutDebugInfo");
|
||||
|
||||
@@ -1360,6 +1360,7 @@ public:
|
||||
void CombatStop(bool includingCast = false);
|
||||
void CombatStopWithPets(bool includingCast = false);
|
||||
void StopAttackFaction(uint32 faction_id);
|
||||
void StopAttackingInvalidTarget();
|
||||
Unit* SelectNearbyTarget(Unit* exclude = nullptr, float dist = NOMINAL_MELEE_RANGE) const;
|
||||
Unit* SelectNearbyNoTotemTarget(Unit* exclude = nullptr, float dist = NOMINAL_MELEE_RANGE) const;
|
||||
void SendMeleeAttackStop(Unit* victim = nullptr);
|
||||
|
||||
@@ -15,9 +15,9 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Unit.h"
|
||||
#include "Define.h"
|
||||
#include "SmartEnum.h"
|
||||
#include "Unit.h"
|
||||
#include <stdexcept>
|
||||
|
||||
namespace Acore::Impl::EnumUtilsImpl
|
||||
|
||||
@@ -31,6 +31,12 @@
|
||||
#include "Spell.h"
|
||||
#include "WorldSession.h"
|
||||
|
||||
BossBoundaryData::~BossBoundaryData()
|
||||
{
|
||||
for (const_iterator it = begin(); it != end(); ++it)
|
||||
delete it->boundary;
|
||||
}
|
||||
|
||||
void InstanceScript::SaveToDB()
|
||||
{
|
||||
std::string data = GetSaveData();
|
||||
@@ -120,6 +126,13 @@ bool InstanceScript::IsEncounterInProgress() const
|
||||
return false;
|
||||
}
|
||||
|
||||
void InstanceScript::LoadBossBoundaries(const BossBoundaryData& data)
|
||||
{
|
||||
for (BossBoundaryEntry const& entry : data)
|
||||
if (entry.bossId < bosses.size())
|
||||
bosses[entry.bossId].boundary.push_back(entry.boundary);
|
||||
}
|
||||
|
||||
void InstanceScript::LoadMinionData(const MinionData* data)
|
||||
{
|
||||
while (data->entry)
|
||||
@@ -137,7 +150,7 @@ void InstanceScript::LoadDoorData(const DoorData* data)
|
||||
while (data->entry)
|
||||
{
|
||||
if (data->bossId < bosses.size())
|
||||
doors.insert(std::make_pair(data->entry, DoorInfo(&bosses[data->bossId], data->type, BoundaryType(data->boundary))));
|
||||
doors.insert(std::make_pair(data->entry, DoorInfo(&bosses[data->bossId], data->type)));
|
||||
|
||||
++data;
|
||||
}
|
||||
@@ -268,28 +281,6 @@ void InstanceScript::AddDoor(GameObject* door, bool add)
|
||||
if (add)
|
||||
{
|
||||
data.bossInfo->door[data.type].insert(door);
|
||||
switch (data.boundary)
|
||||
{
|
||||
default:
|
||||
case BOUNDARY_NONE:
|
||||
break;
|
||||
case BOUNDARY_N:
|
||||
case BOUNDARY_S:
|
||||
data.bossInfo->boundary[data.boundary] = door->GetPositionX();
|
||||
break;
|
||||
case BOUNDARY_E:
|
||||
case BOUNDARY_W:
|
||||
data.bossInfo->boundary[data.boundary] = door->GetPositionY();
|
||||
break;
|
||||
case BOUNDARY_NW:
|
||||
case BOUNDARY_SE:
|
||||
data.bossInfo->boundary[data.boundary] = door->GetPositionX() + door->GetPositionY();
|
||||
break;
|
||||
case BOUNDARY_NE:
|
||||
case BOUNDARY_SW:
|
||||
data.bossInfo->boundary[data.boundary] = door->GetPositionX() - door->GetPositionY();
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
data.bossInfo->door[data.type].erase(door);
|
||||
|
||||
@@ -18,9 +18,11 @@
|
||||
#ifndef ACORE_INSTANCE_DATA_H
|
||||
#define ACORE_INSTANCE_DATA_H
|
||||
|
||||
#include "CreatureAI.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "World.h"
|
||||
#include "ZoneScript.h"
|
||||
#include <set>
|
||||
|
||||
#define OUT_SAVE_INST_DATA LOG_DEBUG("scripts.ai", "Saving Instance Data for Instance {} (Map {}, Instance Id {})", instance->GetMapName(), instance->GetId(), instance->GetInstanceId())
|
||||
#define OUT_SAVE_INST_DATA_COMPLETE LOG_DEBUG("scripts.ai", "Saving Instance Data for Instance {} (Map {}, Instance Id {}) completed.", instance->GetMapName(), instance->GetId(), instance->GetInstanceId())
|
||||
@@ -67,30 +69,30 @@ enum DoorType
|
||||
MAX_DOOR_TYPES,
|
||||
};
|
||||
|
||||
enum BoundaryType
|
||||
{
|
||||
BOUNDARY_NONE = 0,
|
||||
BOUNDARY_N,
|
||||
BOUNDARY_S,
|
||||
BOUNDARY_E,
|
||||
BOUNDARY_W,
|
||||
BOUNDARY_NE,
|
||||
BOUNDARY_NW,
|
||||
BOUNDARY_SE,
|
||||
BOUNDARY_SW,
|
||||
BOUNDARY_MAX_X = BOUNDARY_N,
|
||||
BOUNDARY_MIN_X = BOUNDARY_S,
|
||||
BOUNDARY_MAX_Y = BOUNDARY_W,
|
||||
BOUNDARY_MIN_Y = BOUNDARY_E,
|
||||
};
|
||||
|
||||
typedef std::map<BoundaryType, float> BossBoundaryMap;
|
||||
|
||||
struct DoorData
|
||||
{
|
||||
uint32 entry, bossId;
|
||||
DoorType type;
|
||||
uint32 boundary;
|
||||
};
|
||||
|
||||
struct BossBoundaryEntry
|
||||
{
|
||||
uint32 const bossId;
|
||||
AreaBoundary const* const boundary;
|
||||
};
|
||||
|
||||
struct BossBoundaryData
|
||||
{
|
||||
typedef std::vector<BossBoundaryEntry> StorageType;
|
||||
typedef StorageType::const_iterator const_iterator;
|
||||
|
||||
BossBoundaryData(std::initializer_list<BossBoundaryEntry> data) : _data(data) { }
|
||||
~BossBoundaryData();
|
||||
const_iterator begin() const { return _data.begin(); }
|
||||
const_iterator end() const { return _data.end(); }
|
||||
|
||||
private:
|
||||
StorageType _data;
|
||||
};
|
||||
|
||||
struct MinionData
|
||||
@@ -110,16 +112,15 @@ struct BossInfo
|
||||
EncounterState state;
|
||||
DoorSet door[MAX_DOOR_TYPES];
|
||||
MinionSet minion;
|
||||
BossBoundaryMap boundary;
|
||||
CreatureBoundary boundary;
|
||||
};
|
||||
|
||||
struct DoorInfo
|
||||
{
|
||||
explicit DoorInfo(BossInfo* _bossInfo, DoorType _type, BoundaryType _boundary)
|
||||
: bossInfo(_bossInfo), type(_type), boundary(_boundary) {}
|
||||
explicit DoorInfo(BossInfo* _bossInfo, DoorType _type)
|
||||
: bossInfo(_bossInfo), type(_type) { }
|
||||
BossInfo* bossInfo;
|
||||
DoorType type;
|
||||
BoundaryType boundary;
|
||||
};
|
||||
|
||||
struct MinionInfo
|
||||
@@ -225,7 +226,7 @@ public:
|
||||
virtual bool SetBossState(uint32 id, EncounterState state);
|
||||
EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; }
|
||||
static std::string GetBossStateName(uint8 state);
|
||||
BossBoundaryMap const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : nullptr; }
|
||||
CreatureBoundary const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : nullptr; }
|
||||
BossInfo const* GetBossInfo(uint32 id) const { return &bosses[id]; }
|
||||
|
||||
// Achievement criteria additional requirements check
|
||||
@@ -255,6 +256,7 @@ public:
|
||||
virtual void DoAction(int32 /*action*/) {}
|
||||
protected:
|
||||
void SetBossNumber(uint32 number) { bosses.resize(number); }
|
||||
void LoadBossBoundaries(BossBoundaryData const& data);
|
||||
void LoadDoorData(DoorData const* data);
|
||||
void LoadMinionData(MinionData const* data);
|
||||
void LoadObjectData(ObjectData const* creatureData, ObjectData const* gameObjectData);
|
||||
|
||||
@@ -0,0 +1,113 @@
|
||||
/*
|
||||
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Affero General Public License as published by the
|
||||
* Free Software Foundation; either version 3 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "AreaBoundary.h"
|
||||
#include "Unit.h"
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
// ---== RECTANGLE ==---
|
||||
RectangleBoundary::RectangleBoundary(float southX, float northX, float eastY, float westY, bool isInverted) :
|
||||
AreaBoundary(isInverted), _minX(southX), _maxX(northX), _minY(eastY), _maxY(westY) { }
|
||||
bool RectangleBoundary::IsWithinBoundaryArea(Position const* pos) const
|
||||
{
|
||||
return !(
|
||||
pos->GetPositionX() < _minX ||
|
||||
pos->GetPositionX() > _maxX ||
|
||||
pos->GetPositionY() < _minY ||
|
||||
pos->GetPositionY() > _maxY
|
||||
);
|
||||
}
|
||||
|
||||
// ---== CIRCLE ==---
|
||||
CircleBoundary::CircleBoundary(Position const& center, double radius, bool isInverted) :
|
||||
AreaBoundary(isInverted), _center(center), _radiusSq(radius*radius) { }
|
||||
|
||||
CircleBoundary::CircleBoundary(Position const& center, Position const& pointOnCircle, bool isInverted) :
|
||||
AreaBoundary(isInverted), _center(center), _radiusSq(_center.GetDoubleExactDist2dSq(pointOnCircle)) { }
|
||||
|
||||
bool CircleBoundary::IsWithinBoundaryArea(Position const* pos) const
|
||||
{
|
||||
double offX = _center.GetDoublePositionX() - pos->GetPositionX();
|
||||
double offY = _center.GetDoublePositionY() - pos->GetPositionY();
|
||||
return offX * offX + offY * offY <= _radiusSq;
|
||||
}
|
||||
|
||||
// ---== ELLIPSE ==---
|
||||
EllipseBoundary::EllipseBoundary(Position const& center, double radiusX, double radiusY, bool isInverted) :
|
||||
AreaBoundary(isInverted), _center(center), _radiusYSq(radiusY*radiusY), _scaleXSq(_radiusYSq / (radiusX*radiusX)) { }
|
||||
|
||||
bool EllipseBoundary::IsWithinBoundaryArea(Position const* pos) const
|
||||
{
|
||||
double offX = _center.GetDoublePositionX() - pos->GetPositionX();
|
||||
double offY = _center.GetDoublePositionY() - pos->GetPositionY();
|
||||
return (offX*offX)*_scaleXSq + (offY*offY) <= _radiusYSq;
|
||||
}
|
||||
|
||||
// ---== TRIANGLE ==---
|
||||
TriangleBoundary::TriangleBoundary(Position const& pointA, Position const& pointB, Position const& pointC, bool isInverted) :
|
||||
AreaBoundary(isInverted), _a(pointA), _b(pointB), _c(pointC), _abx(_b.GetDoublePositionX()-_a.GetDoublePositionX()), _bcx(_c.GetDoublePositionX()-_b.GetDoublePositionX()), _cax(_a.GetDoublePositionX() - _c.GetDoublePositionX()), _aby(_b.GetDoublePositionY()-_a.GetDoublePositionY()), _bcy(_c.GetDoublePositionY()-_b.GetDoublePositionY()), _cay(_a.GetDoublePositionY() - _c.GetDoublePositionY()) { }
|
||||
bool TriangleBoundary::IsWithinBoundaryArea(Position const* pos) const
|
||||
{
|
||||
// half-plane signs
|
||||
bool sign1 = ((-_b.GetDoublePositionX() + pos->GetPositionX()) * _aby - (-_b.GetDoublePositionY() + pos->GetPositionY()) * _abx) < 0;
|
||||
bool sign2 = ((-_c.GetDoublePositionX() + pos->GetPositionX()) * _bcy - (-_c.GetDoublePositionY() + pos->GetPositionY()) * _bcx) < 0;
|
||||
bool sign3 = ((-_a.GetDoublePositionX() + pos->GetPositionX()) * _cay - (-_a.GetDoublePositionY() + pos->GetPositionY()) * _cax) < 0;
|
||||
|
||||
// if all signs are the same, the point is inside the triangle
|
||||
return ((sign1 == sign2) && (sign2 == sign3));
|
||||
}
|
||||
|
||||
// ---== PARALLELOGRAM ==---
|
||||
ParallelogramBoundary::ParallelogramBoundary(Position const& cornerA, Position const& cornerB, Position const& cornerD, bool isInverted) :
|
||||
AreaBoundary(isInverted), _a(cornerA), _b(cornerB), _d(cornerD), _c(DoublePosition(_d.GetDoublePositionX() + (_b.GetDoublePositionX() - _a.GetDoublePositionX()), _d.GetDoublePositionY() + (_b.GetDoublePositionY() - _a.GetDoublePositionY()))), _abx(_b.GetDoublePositionX() - _a.GetDoublePositionX()), _dax(_a.GetDoublePositionX() - _d.GetDoublePositionX()), _aby(_b.GetDoublePositionY() - _a.GetDoublePositionY()), _day(_a.GetDoublePositionY() - _d.GetDoublePositionY()) { }
|
||||
bool ParallelogramBoundary::IsWithinBoundaryArea(Position const* pos) const
|
||||
{
|
||||
// half-plane signs
|
||||
bool sign1 = ((-_b.GetDoublePositionX() + pos->GetPositionX()) * _aby - (-_b.GetDoublePositionY() + pos->GetPositionY()) * _abx) < 0;
|
||||
bool sign2 = ((-_a.GetDoublePositionX() + pos->GetPositionX()) * _day - (-_a.GetDoublePositionY() + pos->GetPositionY()) * _dax) < 0;
|
||||
bool sign3 = ((-_d.GetDoublePositionY() + pos->GetPositionY()) * _abx - (-_d.GetDoublePositionX() + pos->GetPositionX()) * _aby) < 0; // AB = -CD
|
||||
bool sign4 = ((-_c.GetDoublePositionY() + pos->GetPositionY()) * _dax - (-_c.GetDoublePositionX() + pos->GetPositionX()) * _day) < 0; // DA = -BC
|
||||
|
||||
// if all signs are equal, the point is inside
|
||||
return ((sign1 == sign2) && (sign2 == sign3) && (sign3 == sign4));
|
||||
}
|
||||
|
||||
// ---== Z RANGE ==---
|
||||
ZRangeBoundary::ZRangeBoundary(float minZ, float maxZ, bool isInverted) :
|
||||
AreaBoundary(isInverted), _minZ(minZ), _maxZ(maxZ) { }
|
||||
bool ZRangeBoundary::IsWithinBoundaryArea(Position const* pos) const
|
||||
{
|
||||
return (_minZ <= pos->GetPositionZ() && pos->GetPositionZ() <= _maxZ);
|
||||
}
|
||||
|
||||
// ---== UNION OF 2 BOUNDARIES ==---
|
||||
BoundaryUnionBoundary::BoundaryUnionBoundary(AreaBoundary const* b1, AreaBoundary const* b2, bool isInverted) :
|
||||
AreaBoundary(isInverted), _b1(b1), _b2(b2)
|
||||
{
|
||||
ASSERT(b1 && b2);
|
||||
}
|
||||
|
||||
BoundaryUnionBoundary::~BoundaryUnionBoundary()
|
||||
{
|
||||
delete _b1;
|
||||
delete _b2;
|
||||
}
|
||||
|
||||
bool BoundaryUnionBoundary::IsWithinBoundaryArea(Position const* pos) const
|
||||
{
|
||||
return (_b1->IsWithinBoundary(pos) || _b2->IsWithinBoundary(pos));
|
||||
}
|
||||
@@ -0,0 +1,168 @@
|
||||
/*
|
||||
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Affero General Public License as published by the
|
||||
* Free Software Foundation; either version 3 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef ACORE_AREA_BOUNDARY_H
|
||||
#define ACORE_AREA_BOUNDARY_H
|
||||
|
||||
#include "Position.h"
|
||||
|
||||
class AC_GAME_API AreaBoundary
|
||||
{
|
||||
public:
|
||||
bool IsWithinBoundary(Position const* pos) const { return pos && (IsWithinBoundaryArea(pos) != _isInvertedBoundary); }
|
||||
bool IsWithinBoundary(Position const& pos) const { return IsWithinBoundary(&pos); }
|
||||
|
||||
virtual ~AreaBoundary() { }
|
||||
|
||||
protected:
|
||||
explicit AreaBoundary(bool isInverted) : _isInvertedBoundary(isInverted) { }
|
||||
|
||||
struct DoublePosition : Position
|
||||
{
|
||||
DoublePosition(double x = 0.0, double y = 0.0, double z = 0.0, float o = 0.0f)
|
||||
: Position(float(x), float(y), float(z), o), DoublePosX(x), DoublePosY(y), DoublePosZ(z) { }
|
||||
|
||||
DoublePosition(float x, float y = 0.0f, float z = 0.0f, float o = 0.0f)
|
||||
: Position(x, y, z, o), DoublePosX(x), DoublePosY(y), DoublePosZ(z) { }
|
||||
|
||||
DoublePosition(Position const& pos)
|
||||
: Position(pos), DoublePosX(pos.m_positionX), DoublePosY(pos.m_positionY), DoublePosZ(pos.m_positionZ) { }
|
||||
|
||||
double GetDoublePositionX() const { return DoublePosX; }
|
||||
double GetDoublePositionY() const { return DoublePosY; }
|
||||
double GetDoublePositionZ() const { return DoublePosZ; }
|
||||
|
||||
double GetDoubleExactDist2dSq(DoublePosition const& pos) const
|
||||
{
|
||||
double const offX = GetDoublePositionX() - pos.GetDoublePositionX();
|
||||
double const offY = GetDoublePositionY() - pos.GetDoublePositionY();
|
||||
return (offX * offX) + (offY * offY);
|
||||
}
|
||||
|
||||
Position* sync()
|
||||
{
|
||||
m_positionX = float(DoublePosX);
|
||||
m_positionY = float(DoublePosY);
|
||||
m_positionZ = float(DoublePosZ);
|
||||
return this;
|
||||
}
|
||||
|
||||
double DoublePosX;
|
||||
double DoublePosY;
|
||||
double DoublePosZ;
|
||||
};
|
||||
|
||||
virtual bool IsWithinBoundaryArea(Position const* pos) const = 0;
|
||||
|
||||
private:
|
||||
bool _isInvertedBoundary;
|
||||
};
|
||||
|
||||
class AC_GAME_API RectangleBoundary : public AreaBoundary
|
||||
{
|
||||
public:
|
||||
// X axis is north/south, Y axis is east/west, larger values are northwest
|
||||
RectangleBoundary(float southX, float northX, float eastY, float westY, bool isInverted = false);
|
||||
|
||||
protected:
|
||||
bool IsWithinBoundaryArea(Position const* pos) const override;
|
||||
|
||||
private:
|
||||
float const _minX, _maxX, _minY, _maxY;
|
||||
};
|
||||
|
||||
class AC_GAME_API CircleBoundary : public AreaBoundary
|
||||
{
|
||||
public:
|
||||
CircleBoundary(Position const& center, double radius, bool isInverted = false);
|
||||
CircleBoundary(Position const& center, Position const& pointOnCircle, bool isInverted = false);
|
||||
|
||||
protected:
|
||||
bool IsWithinBoundaryArea(Position const* pos) const override;
|
||||
|
||||
private:
|
||||
DoublePosition const _center;
|
||||
double const _radiusSq;
|
||||
};
|
||||
|
||||
class AC_GAME_API EllipseBoundary : public AreaBoundary
|
||||
{
|
||||
public:
|
||||
EllipseBoundary(Position const& center, double radiusX, double radiusY, bool isInverted = false);
|
||||
|
||||
protected:
|
||||
bool IsWithinBoundaryArea(Position const* pos) const override;
|
||||
|
||||
private:
|
||||
DoublePosition const _center;
|
||||
double const _radiusYSq, _scaleXSq;
|
||||
};
|
||||
|
||||
class AC_GAME_API TriangleBoundary : public AreaBoundary
|
||||
{
|
||||
public:
|
||||
TriangleBoundary(Position const& pointA, Position const& pointB, Position const& pointC, bool isInverted = false);
|
||||
|
||||
protected:
|
||||
bool IsWithinBoundaryArea(Position const* pos) const override;
|
||||
|
||||
private:
|
||||
DoublePosition const _a, _b, _c;
|
||||
double const _abx, _bcx, _cax, _aby, _bcy, _cay;
|
||||
};
|
||||
|
||||
class AC_GAME_API ParallelogramBoundary : public AreaBoundary
|
||||
{
|
||||
public:
|
||||
// Note: AB must be orthogonal to AD
|
||||
ParallelogramBoundary(Position const& cornerA, Position const& cornerB, Position const& cornerD, bool isInverted = false);
|
||||
|
||||
protected:
|
||||
bool IsWithinBoundaryArea(Position const* pos) const override;
|
||||
|
||||
private:
|
||||
DoublePosition const _a, _b, _d, _c;
|
||||
double const _abx, _dax, _aby, _day;
|
||||
};
|
||||
|
||||
class AC_GAME_API ZRangeBoundary : public AreaBoundary
|
||||
{
|
||||
public:
|
||||
ZRangeBoundary(float minZ, float maxZ, bool isInverted = false);
|
||||
|
||||
protected:
|
||||
bool IsWithinBoundaryArea(Position const* pos) const override;
|
||||
|
||||
private:
|
||||
float const _minZ, _maxZ;
|
||||
};
|
||||
|
||||
class AC_GAME_API BoundaryUnionBoundary : public AreaBoundary
|
||||
{
|
||||
public:
|
||||
BoundaryUnionBoundary(AreaBoundary const* b1, AreaBoundary const* b2, bool isInverted = false);
|
||||
|
||||
protected:
|
||||
virtual ~BoundaryUnionBoundary();
|
||||
bool IsWithinBoundaryArea(Position const* pos) const override;
|
||||
|
||||
private:
|
||||
AreaBoundary const* const _b1;
|
||||
AreaBoundary const* const _b2;
|
||||
};
|
||||
|
||||
#endif //ACORE_AREA_BOUNDARY_H
|
||||
@@ -1965,9 +1965,9 @@ inline LiquidData const GridMap::GetLiquidData(float x, float y, float z, float
|
||||
|
||||
if (delta > collisionHeight)
|
||||
liquidData.Status = LIQUID_MAP_UNDER_WATER;
|
||||
else if (delta > 0.2f)
|
||||
else if (delta > 0.0f)
|
||||
liquidData.Status = LIQUID_MAP_IN_WATER;
|
||||
else if (delta > -0.2f)
|
||||
else if (delta > -0.1f)
|
||||
liquidData.Status = LIQUID_MAP_WATER_WALK;
|
||||
else
|
||||
liquidData.Status = LIQUID_MAP_ABOVE_WATER;
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Define.h"
|
||||
#include "QuestDef.h"
|
||||
#include "Define.h"
|
||||
#include "SmartEnum.h"
|
||||
#include <stdexcept>
|
||||
|
||||
|
||||
@@ -4495,13 +4495,25 @@ void Spell::SendSpellStart()
|
||||
if (m_spellInfo->RuneCostID && m_spellInfo->PowerType == POWER_RUNE)
|
||||
castFlags |= CAST_FLAG_NO_GCD; // not needed, but Blizzard sends it
|
||||
|
||||
PackedGuid realCasterGUID = m_caster->GetPackGUID();
|
||||
if (TempSummon const* tempSummon = m_caster->ToTempSummon())
|
||||
{
|
||||
if (tempSummon->GetEntry() == WORLD_TRIGGER)
|
||||
{
|
||||
if (GameObject* casterGameobject = tempSummon->GetSummonerGameObject())
|
||||
{
|
||||
realCasterGUID = casterGameobject->GetPackGUID();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WorldPacket data(SMSG_SPELL_START, (8 + 8 + 4 + 4 + 2));
|
||||
if (m_CastItem)
|
||||
data << m_CastItem->GetPackGUID();
|
||||
else
|
||||
data << m_caster->GetPackGUID();
|
||||
data << realCasterGUID;
|
||||
|
||||
data << m_caster->GetPackGUID();
|
||||
data << realCasterGUID;
|
||||
data << uint8(m_cast_count); // pending spell cast?
|
||||
data << uint32(m_spellInfo->Id); // spellId
|
||||
data << uint32(castFlags); // cast flags
|
||||
@@ -4581,14 +4593,26 @@ void Spell::SendSpellGo()
|
||||
if (!m_spellInfo->StartRecoveryTime)
|
||||
castFlags |= CAST_FLAG_NO_GCD;
|
||||
|
||||
PackedGuid realCasterGUID = m_caster->GetPackGUID();
|
||||
if (TempSummon const* tempSummon = m_caster->ToTempSummon())
|
||||
{
|
||||
if (tempSummon->GetEntry() == WORLD_TRIGGER)
|
||||
{
|
||||
if (GameObject* casterGameobject = tempSummon->GetSummonerGameObject())
|
||||
{
|
||||
realCasterGUID = casterGameobject->GetPackGUID();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WorldPacket data(SMSG_SPELL_GO, 150); // guess size
|
||||
|
||||
if (m_CastItem)
|
||||
data << m_CastItem->GetPackGUID();
|
||||
else
|
||||
data << m_caster->GetPackGUID();
|
||||
data << realCasterGUID;
|
||||
|
||||
data << m_caster->GetPackGUID();
|
||||
data << realCasterGUID;
|
||||
data << uint8(m_cast_count); // pending spell cast?
|
||||
data << uint32(m_spellInfo->Id); // spellId
|
||||
data << uint32(castFlags); // cast flags
|
||||
|
||||
@@ -3808,25 +3808,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
|
||||
m_caster->CastSpell(unitTarget, 22682, true);
|
||||
return;
|
||||
}
|
||||
// Mirren's Drinking Hat
|
||||
case 29830:
|
||||
{
|
||||
uint32 itemId = 23586; // Aerie Peak Pale Ale
|
||||
switch (urand(0, 5))
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
itemId = 23584;
|
||||
break; // Loch Modan Lager
|
||||
case 3:
|
||||
case 4:
|
||||
itemId = 23585;
|
||||
break; // Stouthammer Lite
|
||||
}
|
||||
DoCreateItem(effIndex, itemId);
|
||||
break;
|
||||
}
|
||||
case 20589: // Escape artist
|
||||
case 30918: // Improved Sprint
|
||||
{
|
||||
|
||||
@@ -831,6 +831,7 @@ SpellInfo::SpellInfo(SpellEntry const* spellEntry)
|
||||
SpellVisual = spellEntry->SpellVisual;
|
||||
SpellIconID = spellEntry->SpellIconID;
|
||||
ActiveIconID = spellEntry->ActiveIconID;
|
||||
SpellPriority = spellEntry->SpellPriority;
|
||||
SpellName = spellEntry->SpellName;
|
||||
Rank = spellEntry->Rank;
|
||||
MaxTargetLevel = spellEntry->MaxTargetLevel;
|
||||
|
||||
@@ -377,6 +377,7 @@ public:
|
||||
std::array<uint32, 2> SpellVisual;
|
||||
uint32 SpellIconID;
|
||||
uint32 ActiveIconID;
|
||||
uint32 SpellPriority;
|
||||
std::array<char const*, 16> SpellName;
|
||||
std::array<char const*, 16> Rank;
|
||||
uint32 MaxTargetLevel;
|
||||
|
||||
@@ -244,7 +244,6 @@ void SpellMgr::LoadSpellInfoCorrections()
|
||||
48108, // Hot Streak
|
||||
51124, // Killing Machine
|
||||
54741, // Firestarter
|
||||
57761, // Fireball!
|
||||
64823, // Item - Druid T8 Balance 4P Bonus
|
||||
34477, // Misdirection
|
||||
44401, // Missile Barrage
|
||||
@@ -254,6 +253,13 @@ void SpellMgr::LoadSpellInfoCorrections()
|
||||
spellInfo->ProcCharges = 1;
|
||||
});
|
||||
|
||||
// Fireball
|
||||
ApplySpellFix({ 57761 }, [](SpellInfo* spellInfo)
|
||||
{
|
||||
spellInfo->ProcCharges = 1;
|
||||
spellInfo->SpellPriority = 50;
|
||||
});
|
||||
|
||||
// Tidal Wave
|
||||
ApplySpellFix({ 53390 }, [](SpellInfo* spellInfo)
|
||||
{
|
||||
|
||||
@@ -15,9 +15,9 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "WardenCheckMgr.h"
|
||||
#include "Define.h"
|
||||
#include "SmartEnum.h"
|
||||
#include "WardenCheckMgr.h"
|
||||
#include <stdexcept>
|
||||
|
||||
namespace Acore::Impl::EnumUtilsImpl
|
||||
|
||||
@@ -78,7 +78,7 @@ public:
|
||||
{
|
||||
{ "setbit", HandleDebugSet32BitCommand, SEC_ADMINISTRATOR, Console::No },
|
||||
{ "threat", HandleDebugThreatListCommand, SEC_ADMINISTRATOR, Console::No },
|
||||
{ "hostil", HandleDebugHostileRefListCommand, SEC_ADMINISTRATOR, Console::No },
|
||||
{ "hostile", HandleDebugHostileRefListCommand, SEC_ADMINISTRATOR, Console::No },
|
||||
{ "anim", HandleDebugAnimCommand, SEC_ADMINISTRATOR, Console::No },
|
||||
{ "arena", HandleDebugArenaCommand, SEC_ADMINISTRATOR, Console::No },
|
||||
{ "bg", HandleDebugBattlegroundCommand, SEC_ADMINISTRATOR, Console::No },
|
||||
@@ -828,7 +828,7 @@ public:
|
||||
HostileReference* ref = target->getHostileRefMgr().getFirst();
|
||||
uint32 count = 0;
|
||||
|
||||
handler->PSendSysMessage("Hostil reference list of %s (%s)", target->GetName().c_str(), target->GetGUID().ToString().c_str());
|
||||
handler->PSendSysMessage("Hostile reference list of %s (%s)", target->GetName().c_str(), target->GetGUID().ToString().c_str());
|
||||
|
||||
while (ref)
|
||||
{
|
||||
@@ -845,7 +845,7 @@ public:
|
||||
ref = ref->next();
|
||||
}
|
||||
|
||||
handler->SendSysMessage("End of hostil reference list.");
|
||||
handler->SendSysMessage("End of hostile reference list.");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -130,9 +130,9 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
ScriptedAI::EnterEvadeMode();
|
||||
ScriptedAI::EnterEvadeMode(why);
|
||||
|
||||
// Evade boss
|
||||
if (BattlegroundMap* bgMap = me->GetMap()->ToBattlegroundMap())
|
||||
@@ -199,7 +199,7 @@ public:
|
||||
Position const& _homePosition = me->GetHomePosition();
|
||||
if (me->GetDistance2d(_homePosition.GetPositionX(), _homePosition.GetPositionY()) > 50.0f)
|
||||
{
|
||||
EnterEvadeMode();
|
||||
ScriptedAI::EnterEvadeMode();
|
||||
return;
|
||||
}
|
||||
events.ScheduleEvent(EVENT_CHECK_RESET, 5000);
|
||||
|
||||
@@ -99,9 +99,9 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
ScriptedAI::EnterEvadeMode();
|
||||
ScriptedAI::EnterEvadeMode(why);
|
||||
|
||||
// Evade mini bosses
|
||||
if (BattlegroundMap* bgMap = me->GetMap()->ToBattlegroundMap())
|
||||
@@ -167,7 +167,7 @@ public:
|
||||
{
|
||||
if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50)
|
||||
{
|
||||
EnterEvadeMode();
|
||||
ScriptedAI::EnterEvadeMode();
|
||||
Talk(YELL_EVADE);
|
||||
}
|
||||
ResetTimer = 5 * IN_MILLISECONDS;
|
||||
|
||||
@@ -88,9 +88,9 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
ScriptedAI::EnterEvadeMode();
|
||||
ScriptedAI::EnterEvadeMode(why);
|
||||
|
||||
// Evade mini bosses
|
||||
if (BattlegroundMap* bgMap = me->GetMap()->ToBattlegroundMap())
|
||||
@@ -149,7 +149,7 @@ public:
|
||||
{
|
||||
if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50)
|
||||
{
|
||||
EnterEvadeMode();
|
||||
ScriptedAI::EnterEvadeMode();
|
||||
Talk(YELL_EVADE);
|
||||
}
|
||||
ResetTimer = 5 * IN_MILLISECONDS;
|
||||
|
||||
+1
-1
@@ -225,7 +225,7 @@ public:
|
||||
me->GetMotionMaster()->MoveFollow(summoner, 0.f, 0.f);
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason /*why*/) override
|
||||
{
|
||||
if (Creature* flamelasher = ObjectAccessor::GetCreature(*me, _flamelasherGUID))
|
||||
{
|
||||
|
||||
+1
-1
@@ -200,7 +200,7 @@ public:
|
||||
_events.ScheduleEvent(EVENT_SPELL_SUMMON_VOIDWALKERS, 1000);
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason /*why*/) override
|
||||
{
|
||||
me->RemoveAllAuras();
|
||||
me->DeleteThreatList();
|
||||
|
||||
@@ -76,10 +76,10 @@ public:
|
||||
events.ScheduleEvent(EVENT_KNOCK_AWAY, urand(12000, 18000));
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
instance->SetBossState(DATA_WARCHIEF_REND_BLACKHAND, FAIL);
|
||||
BossAI::EnterEvadeMode();
|
||||
BossAI::EnterEvadeMode(why);
|
||||
}
|
||||
|
||||
void IsSummonedBy(Unit* /*summoner*/) override
|
||||
|
||||
+2
-2
@@ -164,11 +164,11 @@ public:
|
||||
events.ScheduleEvent(EVENT_MORTAL_STRIKE, urand(17000, 19000));
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
instance->SetBossState(DATA_WARCHIEF_REND_BLACKHAND, FAIL);
|
||||
instance->SetBossState(DATA_GYTH, FAIL);
|
||||
BossAI::EnterEvadeMode();
|
||||
BossAI::EnterEvadeMode(why);
|
||||
me->DespawnOrUnsummon();
|
||||
}
|
||||
|
||||
|
||||
+4
-4
@@ -63,10 +63,10 @@ MinionData const minionData[] =
|
||||
|
||||
DoorData const doorData[] =
|
||||
{
|
||||
{ GO_GYTH_EXIT_DOOR, DATA_WARCHIEF_REND_BLACKHAND, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
|
||||
{ GO_DRAKKISATH_DOOR_1, DATA_GENERAL_DRAKKISATH, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
|
||||
{ GO_DRAKKISATH_DOOR_2, DATA_GENERAL_DRAKKISATH, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
|
||||
{ 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
|
||||
{ GO_GYTH_EXIT_DOOR, DATA_WARCHIEF_REND_BLACKHAND, DOOR_TYPE_PASSAGE },
|
||||
{ GO_DRAKKISATH_DOOR_1, DATA_GENERAL_DRAKKISATH, DOOR_TYPE_PASSAGE },
|
||||
{ GO_DRAKKISATH_DOOR_2, DATA_GENERAL_DRAKKISATH, DOOR_TYPE_PASSAGE },
|
||||
{ 0, 0, DOOR_TYPE_ROOM, } // END
|
||||
};
|
||||
|
||||
class instance_blackrock_spire : public InstanceMapScript
|
||||
|
||||
+117
-86
@@ -242,11 +242,10 @@ public:
|
||||
// Victor Nefarius weekly mechanic drakonid spawn
|
||||
// Pick 2 drakonids and keep them for the whole save duration (the drakonids can't be repeated).
|
||||
std::vector<uint32> nefarianDrakonidSpawners = { NPC_BLACK_SPAWNER, NPC_BLUE_SPAWNER, NPC_BRONZE_SPAWNER, NPC_GREEN_SPAWNER, NPC_RED_SPAWNER };
|
||||
_nefarianRightTunnel = Acore::Containers::SelectRandomContainerElement(nefarianDrakonidSpawners);
|
||||
// delete the previous picked one so we don't get any repeated.
|
||||
nefarianDrakonidSpawners.erase(std::remove(nefarianDrakonidSpawners.begin(), nefarianDrakonidSpawners.end(), _nefarianRightTunnel), nefarianDrakonidSpawners.end());
|
||||
// Pick another one
|
||||
_nefarianLeftTunnel = Acore::Containers::SelectRandomContainerElement(nefarianDrakonidSpawners);
|
||||
Acore::Containers::RandomResize(nefarianDrakonidSpawners, 2);
|
||||
|
||||
_nefarianRightTunnel = nefarianDrakonidSpawners[0];
|
||||
_nefarianLeftTunnel = nefarianDrakonidSpawners[1];
|
||||
|
||||
// save it to instance
|
||||
instance->SetData(DATA_NEFARIAN_LEFT_TUNNEL, _nefarianLeftTunnel);
|
||||
@@ -293,6 +292,23 @@ public:
|
||||
Reset();
|
||||
}
|
||||
|
||||
void JustSummoned(Creature* summon) override
|
||||
{
|
||||
if (summon->GetEntry() != NPC_NEFARIAN)
|
||||
{
|
||||
BossAI::JustSummoned(summon);
|
||||
}
|
||||
}
|
||||
|
||||
void SummonedCreatureDies(Creature* summon, Unit* /*unit*/) override
|
||||
{
|
||||
if (summon->GetEntry() == NPC_NEFARIAN)
|
||||
{
|
||||
summons.DespawnAll();
|
||||
Unit::Kill(me, me);
|
||||
}
|
||||
}
|
||||
|
||||
void DoAction(int32 action) override
|
||||
{
|
||||
if (action == ACTION_RESET)
|
||||
@@ -304,12 +320,26 @@ public:
|
||||
if (action == ACTION_ADD_KILLED)
|
||||
{
|
||||
KilledAdds++;
|
||||
}
|
||||
|
||||
if (action == ACTION_KILLED)
|
||||
{
|
||||
summons.DespawnEntry(NPC_BONE_CONSTRUCT);
|
||||
Unit::Kill(me, me);
|
||||
if (KilledAdds == MAX_DRAKONID_KILLED)
|
||||
{
|
||||
if (Creature* nefarian = me->SummonCreature(NPC_NEFARIAN, NefarianSpawn))
|
||||
{
|
||||
nefarian->setActive(true);
|
||||
nefarian->SetCanFly(true);
|
||||
nefarian->SetDisableGravity(true);
|
||||
nefarian->GetMotionMaster()->MovePath(NEFARIAN_PATH, false);
|
||||
}
|
||||
|
||||
events.Reset();
|
||||
DoCastSelf(SPELL_ROOT_SELF, true);
|
||||
me->SetVisible(false);
|
||||
// Stop spawning adds
|
||||
EntryCheckPredicate pred(_nefarianRightTunnel);
|
||||
summons.DoAction(ACTION_SPAWNER_STOP, pred);
|
||||
EntryCheckPredicate pred2(_nefarianLeftTunnel);
|
||||
summons.DoAction(ACTION_SPAWNER_STOP, pred2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -335,14 +365,11 @@ public:
|
||||
events.ScheduleEvent(EVENT_SILENCE, urand(20000, 25000));
|
||||
events.ScheduleEvent(EVENT_MIND_CONTROL, urand(30000, 35000));
|
||||
events.ScheduleEvent(EVENT_SPAWN_ADDS, 10000);
|
||||
events.ScheduleEvent(EVENT_CHECK_PHASE_2, 10000);
|
||||
}
|
||||
|
||||
void JustSummoned(Creature* summon) override { summons.Summon(summon); }
|
||||
|
||||
void SetData(uint32 type, uint32 data) override
|
||||
{
|
||||
if ( type == 1 && data == 1)
|
||||
if (type == 1 && data == 1)
|
||||
{
|
||||
me->StopMoving();
|
||||
events.ScheduleEvent(EVENT_PATH_2, 9000);
|
||||
@@ -428,8 +455,7 @@ public:
|
||||
events.ScheduleEvent(EVENT_SHADOW_BOLT_VOLLEY, 19000, 25000);
|
||||
break;
|
||||
case EVENT_FEAR:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 40, true))
|
||||
DoCast(target, SPELL_FEAR);
|
||||
DoCastRandomTarget(SPELL_FEAR, 0, 40.0f);
|
||||
events.ScheduleEvent(EVENT_FEAR, urand(10000, 20000));
|
||||
break;
|
||||
case EVENT_SILENCE:
|
||||
@@ -437,8 +463,7 @@ public:
|
||||
events.ScheduleEvent(EVENT_SILENCE, urand(14000, 23000));
|
||||
break;
|
||||
case EVENT_MIND_CONTROL:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 40, true))
|
||||
DoCast(target, SPELL_SHADOW_COMMAND);
|
||||
DoCastRandomTarget(SPELL_SHADOW_COMMAND, 0, 40.0f);
|
||||
events.ScheduleEvent(EVENT_MIND_CONTROL, urand(24000, 30000));
|
||||
break;
|
||||
case EVENT_SHADOWBLINK:
|
||||
@@ -450,32 +475,6 @@ public:
|
||||
me->SummonCreature(_nefarianLeftTunnel, spawnerPositions[0]);
|
||||
me->SummonCreature(_nefarianRightTunnel, spawnerPositions[1]);
|
||||
break;
|
||||
case EVENT_CHECK_PHASE_2:
|
||||
if (KilledAdds >= MAX_DRAKONID_KILLED)
|
||||
{
|
||||
if (Creature* nefarian = me->SummonCreature(NPC_NEFARIAN, NefarianSpawn))
|
||||
{
|
||||
nefarian->setActive(true);
|
||||
nefarian->SetCanFly(true);
|
||||
nefarian->SetDisableGravity(true);
|
||||
nefarian->GetMotionMaster()->MovePath(NEFARIAN_PATH, false);
|
||||
}
|
||||
events.CancelEvent(EVENT_MIND_CONTROL);
|
||||
events.CancelEvent(EVENT_FEAR);
|
||||
events.CancelEvent(EVENT_SHADOW_BOLT);
|
||||
events.CancelEvent(EVENT_SHADOW_BOLT_VOLLEY);
|
||||
events.CancelEvent(EVENT_SILENCE);
|
||||
DoCastSelf(SPELL_ROOT_SELF, true);
|
||||
me->SetVisible(false);
|
||||
// Stop spawning adds
|
||||
EntryCheckPredicate pred(_nefarianRightTunnel);
|
||||
summons.DoAction(ACTION_SPAWNER_STOP, pred);
|
||||
EntryCheckPredicate pred2(_nefarianLeftTunnel);
|
||||
summons.DoAction(ACTION_SPAWNER_STOP, pred2);
|
||||
return;
|
||||
}
|
||||
events.ScheduleEvent(EVENT_CHECK_PHASE_2, 1000);
|
||||
break;
|
||||
}
|
||||
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING))
|
||||
@@ -500,8 +499,6 @@ public:
|
||||
me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
|
||||
me->SetStandState(UNIT_STAND_STATE_STAND);
|
||||
me->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
|
||||
// Due to Nefarius despawning himself on Vael, we need to update the guid on instance to prevent unwanted behaviours as encounter not resetting at all.
|
||||
instance->SetGuidData(DATA_LORD_VICTOR_NEFARIUS, me->GetGUID());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -556,14 +553,6 @@ struct boss_nefarian : public BossAI
|
||||
{
|
||||
_JustDied();
|
||||
Talk(SAY_DEATH);
|
||||
|
||||
if (Creature* victor = me->FindNearestCreature(NPC_VICTOR_NEFARIUS, 200.f, true))
|
||||
{
|
||||
if (victor->AI())
|
||||
{
|
||||
victor->AI()->DoAction(ACTION_KILLED);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KilledUnit(Unit* victim) override
|
||||
@@ -620,6 +609,29 @@ struct boss_nefarian : public BossAI
|
||||
_introDone = true;
|
||||
}
|
||||
|
||||
void DamageTaken(Unit* /*unit*/, uint32& damage, DamageEffectType, SpellSchoolMask) override
|
||||
{
|
||||
if (me->HealthBelowPctDamaged(20, damage) && !Phase3)
|
||||
{
|
||||
std::list<Creature*> constructList;
|
||||
me->GetCreatureListWithEntryInGrid(constructList, NPC_BONE_CONSTRUCT, 500.0f);
|
||||
for (Creature* const& summon : constructList)
|
||||
{
|
||||
if (summon && !summon->IsAlive())
|
||||
{
|
||||
summon->Respawn();
|
||||
summon->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
|
||||
summon->SetReactState(REACT_AGGRESSIVE);
|
||||
summon->SetStandState(UNIT_STAND_STATE_STAND);
|
||||
DoZoneInCombat(summon);
|
||||
}
|
||||
}
|
||||
|
||||
Phase3 = true;
|
||||
Talk(SAY_RAISE_SKELETONS);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
@@ -734,27 +746,6 @@ struct boss_nefarian : public BossAI
|
||||
}
|
||||
}
|
||||
|
||||
// Phase3 begins when health below 20 pct
|
||||
if (!Phase3 && HealthBelowPct(20))
|
||||
{
|
||||
std::list<Creature*> constructList;
|
||||
me->GetCreatureListWithEntryInGrid(constructList, NPC_BONE_CONSTRUCT, 500.0f);
|
||||
for (std::list<Creature*>::const_iterator itr = constructList.begin(); itr != constructList.end(); ++itr)
|
||||
{
|
||||
if ((*itr) && !(*itr)->IsAlive())
|
||||
{
|
||||
(*itr)->Respawn();
|
||||
DoZoneInCombat((*itr));
|
||||
(*itr)->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
|
||||
(*itr)->SetReactState(REACT_AGGRESSIVE);
|
||||
(*itr)->SetStandState(UNIT_STAND_STATE_STAND);
|
||||
}
|
||||
}
|
||||
|
||||
Phase3 = true;
|
||||
Talk(SAY_RAISE_SKELETONS);
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
|
||||
@@ -818,17 +809,19 @@ struct npc_corrupted_totem : public ScriptedAI
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<uint32> mobsEntries;
|
||||
mobsEntries.push_back(NPC_NEFARIAN);
|
||||
mobsEntries.push_back(NPC_BONE_CONSTRUCT);
|
||||
mobsEntries.push_back(NPC_BRONZE_DRAKONID);
|
||||
mobsEntries.push_back(NPC_BLUE_DRAKONID);
|
||||
mobsEntries.push_back(NPC_RED_DRAKONID);
|
||||
mobsEntries.push_back(NPC_GREEN_DRAKONID);
|
||||
mobsEntries.push_back(NPC_BLACK_DRAKONID);
|
||||
mobsEntries.push_back(NPC_CHROMATIC_DRAKONID);
|
||||
std::vector<uint32> mobsEntries =
|
||||
{
|
||||
NPC_NEFARIAN,
|
||||
NPC_BONE_CONSTRUCT,
|
||||
NPC_BRONZE_DRAKONID,
|
||||
NPC_BLUE_DRAKONID,
|
||||
NPC_RED_DRAKONID,
|
||||
NPC_GREEN_DRAKONID,
|
||||
NPC_BLACK_DRAKONID,
|
||||
NPC_CHROMATIC_DRAKONID
|
||||
};
|
||||
|
||||
for (auto& entry : mobsEntries)
|
||||
for (auto const& entry : mobsEntries)
|
||||
{
|
||||
std::list<Creature*> tmpMobList;
|
||||
GetCreatureListWithEntryInGrid(tmpMobList, me, entry, 100.f);
|
||||
@@ -938,13 +931,15 @@ struct npc_drakonid_spawner : public ScriptedAI
|
||||
}
|
||||
}
|
||||
|
||||
void IsSummonedBy(Unit* /*summoner*/) override
|
||||
void IsSummonedBy(Unit* summoner) override
|
||||
{
|
||||
DoCastSelf(SPELL_SPAWN_DRAKONID_GEN);
|
||||
_scheduler.Schedule(10s, 60s, [this](TaskContext /*context*/)
|
||||
{
|
||||
DoCastSelf(SPELL_SPAWN_CHROMATIC_DRAKONID);
|
||||
});
|
||||
|
||||
_owner = summoner->GetGUID();
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
@@ -952,8 +947,44 @@ struct npc_drakonid_spawner : public ScriptedAI
|
||||
_scheduler.Update(diff);
|
||||
}
|
||||
|
||||
void SummonedCreatureDies(Creature* summon, Unit* /*unit*/) override
|
||||
{
|
||||
if (summon->GetEntry() != NPC_BONE_CONSTRUCT)
|
||||
{
|
||||
if (Creature* victor = ObjectAccessor::GetCreature(*me, _owner))
|
||||
{
|
||||
victor->AI()->DoAction(ACTION_NEFARIUS_ADD_KILLED);
|
||||
}
|
||||
|
||||
ObjectGuid summonGuid = summon->GetGUID();
|
||||
|
||||
summon->SetCorpseDelay(DAY * IN_MILLISECONDS);
|
||||
summon->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
|
||||
summon->SetHomePosition(summon->GetPosition());
|
||||
|
||||
_scheduler.Schedule(1s, [this, summonGuid](TaskContext /*context*/)
|
||||
{
|
||||
if (Creature* construct = ObjectAccessor::GetCreature(*me, summonGuid))
|
||||
{
|
||||
construct->SetVisible(false);
|
||||
}
|
||||
}).Schedule(2s, [this, summonGuid](TaskContext /*context*/)
|
||||
{
|
||||
if (Creature* construct = ObjectAccessor::GetCreature(*me, summonGuid))
|
||||
{
|
||||
construct->UpdateEntry(NPC_BONE_CONSTRUCT);
|
||||
construct->SetReactState(REACT_PASSIVE);
|
||||
construct->SetStandState(UNIT_STAND_STATE_DEAD);
|
||||
construct->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
|
||||
construct->SetVisible(true);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
TaskScheduler _scheduler;
|
||||
ObjectGuid _owner;
|
||||
};
|
||||
|
||||
std::unordered_map<uint32, uint8> const classCallSpells =
|
||||
|
||||
+28
-25
@@ -23,48 +23,49 @@
|
||||
|
||||
enum Say
|
||||
{
|
||||
SAY_EGGS_BROKEN1 = 0,
|
||||
SAY_EGGS_BROKEN2 = 1,
|
||||
SAY_EGGS_BROKEN3 = 2,
|
||||
SAY_DEATH = 3,
|
||||
SAY_EGGS_BROKEN1 = 0,
|
||||
SAY_EGGS_BROKEN2 = 1,
|
||||
SAY_EGGS_BROKEN3 = 2,
|
||||
SAY_DEATH = 3,
|
||||
|
||||
EMOTE_TROOPS_RETREAT = 0
|
||||
EMOTE_TROOPS_RETREAT = 0
|
||||
};
|
||||
|
||||
enum Spells
|
||||
{
|
||||
SPELL_MINDCONTROL = 19832,
|
||||
SPELL_EGG_DESTROY = 19873,
|
||||
SPELL_MIND_EXHAUSTION = 23958,
|
||||
SPELL_MINDCONTROL = 19832,
|
||||
SPELL_MINDCONTROL_VISUAL = 45537,
|
||||
SPELL_EGG_DESTROY = 19873,
|
||||
SPELL_MIND_EXHAUSTION = 23958,
|
||||
|
||||
SPELL_CLEAVE = 19632,
|
||||
SPELL_WARSTOMP = 24375,
|
||||
SPELL_FIREBALLVOLLEY = 22425,
|
||||
SPELL_CONFLAGRATION = 23023,
|
||||
SPELL_CLEAVE = 19632,
|
||||
SPELL_WARSTOMP = 24375,
|
||||
SPELL_FIREBALLVOLLEY = 22425,
|
||||
SPELL_CONFLAGRATION = 23023,
|
||||
|
||||
SPELL_EXPLODE_ORB = 20037,
|
||||
SPELL_EXPLOSION = 20038, // Instakill everything.
|
||||
SPELL_EXPLODE_ORB = 20037,
|
||||
SPELL_EXPLOSION = 20038, // Instakill everything.
|
||||
|
||||
SPELL_WARMING_FLAMES = 23040,
|
||||
SPELL_WARMING_FLAMES = 23040,
|
||||
};
|
||||
|
||||
enum Summons
|
||||
{
|
||||
NPC_ELITE_DRACHKIN = 12422,
|
||||
NPC_ELITE_WARRIOR = 12458,
|
||||
NPC_WARRIOR = 12416,
|
||||
NPC_MAGE = 12420,
|
||||
NPC_WARLOCK = 12459,
|
||||
NPC_ELITE_DRACHKIN = 12422,
|
||||
NPC_ELITE_WARRIOR = 12458,
|
||||
NPC_WARRIOR = 12416,
|
||||
NPC_MAGE = 12420,
|
||||
NPC_WARLOCK = 12459,
|
||||
|
||||
GO_EGG = 177807
|
||||
GO_EGG = 177807
|
||||
};
|
||||
|
||||
enum EVENTS
|
||||
{
|
||||
EVENT_CLEAVE = 1,
|
||||
EVENT_STOMP = 2,
|
||||
EVENT_FIREBALL = 3,
|
||||
EVENT_CONFLAGRATION = 4
|
||||
EVENT_CLEAVE = 1,
|
||||
EVENT_STOMP = 2,
|
||||
EVENT_FIREBALL = 3,
|
||||
EVENT_CONFLAGRATION = 4
|
||||
};
|
||||
|
||||
class boss_razorgore : public CreatureScript
|
||||
@@ -161,12 +162,14 @@ public:
|
||||
if (Unit* charmer = ObjectAccessor::GetUnit(*me, _charmerGUID))
|
||||
{
|
||||
charmer->CastSpell(charmer, SPELL_MIND_EXHAUSTION, true);
|
||||
charmer->CastSpell(me, SPELL_MINDCONTROL_VISUAL, false);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Unit* charmer = ObjectAccessor::GetUnit(*me, _charmerGUID))
|
||||
{
|
||||
charmer->RemoveAurasDueToSpell(SPELL_MINDCONTROL_VISUAL);
|
||||
me->TauntApply(charmer);
|
||||
}
|
||||
}
|
||||
|
||||
+24
-76
@@ -31,22 +31,23 @@
|
||||
|
||||
DoorData const doorData[] =
|
||||
{
|
||||
{ GO_PORTCULLIS_RAZORGORE, DATA_RAZORGORE_THE_UNTAMED, DOOR_TYPE_PASSAGE, BOUNDARY_NONE}, // ID 175946 || GUID 7230
|
||||
{ GO_PORTCULLIS_RAZORGORE_ROOM, DATA_RAZORGORE_THE_UNTAMED, DOOR_TYPE_ROOM, BOUNDARY_NONE}, // ID 176964 || GUID 75158
|
||||
{ GO_PORTCULLIS_VAELASTRASZ, DATA_VAELASTRAZ_THE_CORRUPT, DOOR_TYPE_PASSAGE, BOUNDARY_NONE}, // ID 175185 || GUID 7229
|
||||
{ GO_PORTCULLIS_BROODLORD, DATA_BROODLORD_LASHLAYER, DOOR_TYPE_PASSAGE, BOUNDARY_NONE}, // ID 179365 || GUID 75159
|
||||
{ GO_PORTCULLIS_THREEDRAGONS, DATA_FIREMAW, DOOR_TYPE_PASSAGE, BOUNDARY_NONE}, // ID 179115 || GUID 75165
|
||||
{ GO_PORTCULLIS_THREEDRAGONS, DATA_EBONROC, DOOR_TYPE_PASSAGE, BOUNDARY_NONE}, // ID 179115 || GUID 75165
|
||||
{ GO_PORTCULLIS_THREEDRAGONS, DATA_FLAMEGOR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE}, // ID 179115 || GUID 75165
|
||||
{ GO_PORTCULLIS_CHROMAGGUS, DATA_CHROMAGGUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE}, // ID 179116 || GUID 75161
|
||||
{ GO_PORTCULLIS_NEFARIAN, DATA_NEFARIAN, DOOR_TYPE_ROOM, BOUNDARY_NONE}, // ID 179117 || GUID 75164
|
||||
{ 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE} // END
|
||||
{ GO_PORTCULLIS_RAZORGORE, DATA_RAZORGORE_THE_UNTAMED, DOOR_TYPE_PASSAGE }, // ID 175946 || GUID 7230
|
||||
{ GO_PORTCULLIS_RAZORGORE_ROOM, DATA_RAZORGORE_THE_UNTAMED, DOOR_TYPE_ROOM, }, // ID 176964 || GUID 75158
|
||||
{ GO_PORTCULLIS_VAELASTRASZ, DATA_VAELASTRAZ_THE_CORRUPT, DOOR_TYPE_PASSAGE }, // ID 175185 || GUID 7229
|
||||
{ GO_PORTCULLIS_BROODLORD, DATA_BROODLORD_LASHLAYER, DOOR_TYPE_PASSAGE }, // ID 179365 || GUID 75159
|
||||
{ GO_PORTCULLIS_THREEDRAGONS, DATA_FIREMAW, DOOR_TYPE_PASSAGE }, // ID 179115 || GUID 75165
|
||||
{ GO_PORTCULLIS_THREEDRAGONS, DATA_EBONROC, DOOR_TYPE_PASSAGE }, // ID 179115 || GUID 75165
|
||||
{ GO_PORTCULLIS_THREEDRAGONS, DATA_FLAMEGOR, DOOR_TYPE_PASSAGE }, // ID 179115 || GUID 75165
|
||||
{ GO_PORTCULLIS_CHROMAGGUS, DATA_CHROMAGGUS, DOOR_TYPE_PASSAGE }, // ID 179116 || GUID 75161
|
||||
{ GO_PORTCULLIS_NEFARIAN, DATA_NEFARIAN, DOOR_TYPE_ROOM }, // ID 179117 || GUID 75164
|
||||
{ 0, 0, DOOR_TYPE_ROOM } // END
|
||||
};
|
||||
|
||||
ObjectData const creatureData[] =
|
||||
{
|
||||
{ NPC_GRETHOK, DATA_GRETHOK },
|
||||
{ NPC_NEFARIAN_TROOPS, DATA_NEFARIAN_TROOPS }
|
||||
{ NPC_GRETHOK, DATA_GRETHOK },
|
||||
{ NPC_NEFARIAN_TROOPS, DATA_NEFARIAN_TROOPS },
|
||||
{ NPC_VICTOR_NEFARIUS, DATA_LORD_VICTOR_NEFARIUS }
|
||||
};
|
||||
|
||||
Position const SummonPosition[8] =
|
||||
@@ -90,6 +91,12 @@ public:
|
||||
|
||||
void OnCreatureCreate(Creature* creature) override
|
||||
{
|
||||
// This is required because the tempspawn at Vael overwrites his GUID.
|
||||
if (creature->GetEntry() == NPC_VICTOR_NEFARIUS && creature->ToTempSummon())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
InstanceScript::OnCreatureCreate(creature);
|
||||
|
||||
switch (creature->GetEntry())
|
||||
@@ -127,26 +134,19 @@ public:
|
||||
case NPC_NEFARIAN:
|
||||
nefarianGUID = creature->GetGUID();
|
||||
break;
|
||||
case NPC_VICTOR_NEFARIUS:
|
||||
victorNefariusGUID = creature->GetGUID();
|
||||
break;
|
||||
case NPC_BLACK_DRAKONID:
|
||||
case NPC_BLUE_DRAKONID:
|
||||
case NPC_BRONZE_DRAKONID:
|
||||
case NPC_CHROMATIC_DRAKONID:
|
||||
case NPC_GREEN_DRAKONID:
|
||||
case NPC_RED_DRAKONID:
|
||||
if (Creature* nefarius = instance->GetCreature(victorNefariusGUID))
|
||||
if (Creature* nefarius = GetCreature(DATA_LORD_VICTOR_NEFARIUS))
|
||||
{
|
||||
if (CreatureAI* nefariusAI = nefarius->AI())
|
||||
{
|
||||
nefariusAI->JustSummoned(creature);
|
||||
}
|
||||
}
|
||||
if (creature->AI())
|
||||
{
|
||||
creature->AI()->DoZoneInCombat();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -281,14 +281,13 @@ public:
|
||||
case DATA_NEFARIAN:
|
||||
switch (state)
|
||||
{
|
||||
case FAIL:
|
||||
_events.ScheduleEvent(EVENT_RESPAWN_NEFARIUS, 15 * 60 * IN_MILLISECONDS); //15min
|
||||
[[fallthrough]];
|
||||
case NOT_STARTED:
|
||||
if (Creature* nefarian = instance->GetCreature(nefarianGUID))
|
||||
nefarian->DespawnOrUnsummon();
|
||||
break;
|
||||
case FAIL:
|
||||
_events.ScheduleEvent(EVENT_RESPAWN_NEFARIUS, 15 * 60 * IN_MILLISECONDS); //15min
|
||||
SetBossState(DATA_NEFARIAN, NOT_STARTED);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -369,8 +368,6 @@ public:
|
||||
{
|
||||
case DATA_RAZORGORE_THE_UNTAMED:
|
||||
return razorgoreGUID;
|
||||
case DATA_LORD_VICTOR_NEFARIUS:
|
||||
return victorNefariusGUID;
|
||||
case DATA_CHROMAGGUS:
|
||||
return chromaggusGUID;
|
||||
case DATA_GO_CHROMAGGUS_DOOR:
|
||||
@@ -382,58 +379,10 @@ public:
|
||||
return ObjectGuid::Empty;
|
||||
}
|
||||
|
||||
void SetGuidData(uint32 type, ObjectGuid data) override
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case DATA_LORD_VICTOR_NEFARIUS:
|
||||
victorNefariusGUID = data;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void OnUnitDeath(Unit* unit) override
|
||||
{
|
||||
switch (unit->GetEntry())
|
||||
{
|
||||
case NPC_BLACK_DRAKONID:
|
||||
case NPC_BLUE_DRAKONID:
|
||||
case NPC_BRONZE_DRAKONID:
|
||||
case NPC_CHROMATIC_DRAKONID:
|
||||
case NPC_GREEN_DRAKONID:
|
||||
case NPC_RED_DRAKONID:
|
||||
if (Creature* summon = unit->ToTempSummon())
|
||||
{
|
||||
summon->SetCorpseDelay(DAY * IN_MILLISECONDS);
|
||||
summon->UpdateEntry(NPC_BONE_CONSTRUCT);
|
||||
summon->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
|
||||
summon->SetReactState(REACT_PASSIVE);
|
||||
summon->SetStandState(UNIT_STAND_STATE_DEAD);
|
||||
summon->SetHomePosition(summon->GetPosition());
|
||||
|
||||
if (Creature* nefarius = instance->GetCreature(victorNefariusGUID))
|
||||
{
|
||||
if (nefarius->AI())
|
||||
{
|
||||
nefarius->AI()->DoAction(ACTION_NEFARIUS_ADD_KILLED);
|
||||
}
|
||||
}
|
||||
else // Something happened, try another way
|
||||
{
|
||||
if (Creature* nefarius = summon->FindNearestCreature(NPC_VICTOR_NEFARIUS, 500.f, true))
|
||||
{
|
||||
victorNefariusGUID = nefarius->GetGUID();
|
||||
|
||||
if (nefarius->AI())
|
||||
{
|
||||
nefarius->AI()->DoAction(ACTION_NEFARIUS_ADD_KILLED);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case NPC_BLACKWING_DRAGON:
|
||||
--addsCount[0];
|
||||
if (EggEvent != DONE && _events.GetTimeUntilEvent(EVENT_RAZOR_SPAWN) == Milliseconds::max())
|
||||
@@ -514,7 +463,7 @@ public:
|
||||
razor->AI()->DoAction(ACTION_PHASE_TWO);
|
||||
break;
|
||||
case EVENT_RESPAWN_NEFARIUS:
|
||||
if (Creature* nefarius = instance->GetCreature(victorNefariusGUID))
|
||||
if (Creature* nefarius = GetCreature(DATA_LORD_VICTOR_NEFARIUS))
|
||||
{
|
||||
nefarius->SetPhaseMask(1, true);
|
||||
nefarius->setActive(true);
|
||||
@@ -580,7 +529,6 @@ public:
|
||||
ObjectGuid chromaggusDoorGUID;
|
||||
ObjectGuid nefarianGUID;
|
||||
ObjectGuid nefarianDoorGUID;
|
||||
ObjectGuid victorNefariusGUID;
|
||||
|
||||
// Razorgore
|
||||
uint8 EggCount;
|
||||
|
||||
@@ -232,7 +232,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
if (!me->getThreatMgr().getThreatList().empty())
|
||||
{
|
||||
@@ -245,7 +245,7 @@ public:
|
||||
}
|
||||
else
|
||||
{
|
||||
BossAI::EnterEvadeMode();
|
||||
BossAI::EnterEvadeMode(why);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -185,7 +185,6 @@ public:
|
||||
|
||||
if (me->IsVisible())
|
||||
DoMeleeAttackIfReady();
|
||||
EnterEvadeIfOutOfCombatArea();
|
||||
}
|
||||
|
||||
bool CheckEvadeIfOutOfCombatArea() const override
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user