Commit Graph

6391 Commits

Author SHA1 Message Date
UltraNix 7201d8840f fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: (#9067)
The mobs should attack the pike if there is no players around
The boss should not despawning after summon
Urok's Tribute Pile with Pike and Head should disapear after Urok appear
Fixes #9023
2021-11-12 09:46:07 -03:00
IntelligentQuantum 4a69d1fc07 refactor(Scripts/Commands): convert cs_learn & cs_player to new system (#9050) 2021-11-12 13:03:38 +01:00
AzerothCoreBot b1f038336d chore(DB): import pending files
Referenced commit(s): 5f2d86cece
2021-11-12 11:09:07 +00:00
Skjalf 5f2d86cece fix(Scripts/UBRS): Pyroguard Emberseer adds improvements (#9136)
* Put Blackhand incarcerators in combat with zone once the event starts
* Implement Blackhand Incarcerator flee for assistance
2021-11-12 08:07:32 -03:00
Skjalf dd944c6f53 fix(Scripts/UBRS): Drakkisath's Conflagration should be cast on the main target (#9138) 2021-11-12 07:47:06 -03:00
patou01 adbad6fb19 fix(Scripts/DireMaul): immolthar and adds are now immune to combat until the pylons are activated (#9007)
Co-authored-by: Patou01 <youdontneed@this.com>
2021-11-12 01:02:01 +01:00
AzerothCoreBot d3c076424c chore(DB): import pending files
Referenced commit(s): 8388fdac34
2021-11-11 19:41:28 +00:00
UltraNix 8388fdac34 fix(DB/Spells): Glyph of Backstab should proc off only from Backstab (#8985)
- Closes #8735
2021-11-11 20:39:43 +01:00
UltraNix 9e3332dc20 feat(Apps): Imrpove crashlogs on Linux. (#9131)
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2021-11-11 16:23:03 +01:00
sschepens b7f8083915 feat(Core/Misc): change how Position struct is retrieved (#9017)
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.

Cherry pick of https://github.com/TrinityCore/TrinityCore/commit/2585e799f95f259dd4b422daf15ef7963173c408
2021-11-10 23:43:00 +01:00
Francesco Borzì d31d8279ca fix(CI): do not always run mac/windows/docker for C++ changes (#9126) 2021-11-10 21:39:27 +01:00
Skjalf 855f098a57 feat(Core/Disables): Implement DISABLE_TYPE_GAME_EVENT (#9099) 2021-11-10 15:06:46 -03:00
Francesco Borzì c519dc5738 fix(CI): re-run builds if label is present (#9114) 2021-11-10 16:31:42 +01:00
IntelligentQuantum 06bc64d1c3 refactor(Scripts/Commands): convert cs_server to new system (#9078) 2021-11-10 13:22:47 +01:00
Francesco Borzì 8773bacd34 fix(CI/C++20): attempt to fix labelled builds 2021-11-10 13:20:36 +01:00
IntelligentQuantum 01a7d1d899 refactor(Scripts/Commands): Convert cs_reload to new system (#9052) 2021-11-10 12:33:12 +01:00
Francesco Borzì 1cd8c43447 fix(CI): revert sleep + fix shadowing variable issue (#9106) 2021-11-10 10:18:40 +01:00
Francesco Borzì 5223f040fb chore(CI): rename workflow 2021-11-10 10:11:15 +01:00
Francesco Borzì acf6aab247 fix(CI): trigger builds on C++ changes (#9103) 2021-11-10 10:08:52 +01:00
AzerothCoreBot 7a5ec7807a chore(DB): import pending files
Referenced commit(s): 9b9f27f5a8
2021-11-10 06:21:29 +00:00
Kitzunu 9b9f27f5a8 fix(DB/Creature): Ilkrud Magthrull (#9073) 2021-11-10 03:19:57 -03:00
AzerothCoreBot 3fe2f98413 chore(DB): import pending files
Referenced commit(s): 7a8493b75b
2021-11-10 05:35:11 +00:00
UltraNix 7a8493b75b fix(DB/Formations): Linked some creatures in Drakkisath Room into one formation. (#9092)
Fixes #9000
2021-11-10 02:33:33 -03:00
AzerothCoreBot dd60e661b2 chore(DB): import pending files
Referenced commit(s): c3a0214bce
2021-11-10 05:19:40 +00:00
Nefertumm c3a0214bce fix(DB/Loot): Green Winter Hat should drop only if Winter Veil is active (#9096) 2021-11-10 02:18:03 -03:00
AzerothCoreBot 12ff196ef3 chore(DB): import pending files
Referenced commit(s): 28a496bfa5
2021-11-09 23:23:03 +00:00
Kitzunu 28a496bfa5 fix(Script/Spell): Dark Reckoning (#9024)
Co-Authored-By: Lucas Nascimento <keader.android@gmail.com>
2021-11-10 00:21:25 +01:00
AzerothCoreBot 552df578bb chore(DB): import pending files
Referenced commit(s): 40740ada9f
2021-11-09 22:08:42 +00:00
UltraNix 40740ada9f fix(DB/Creatures): Added missing spawns of Spire Scarab and Spire Scorpids. Source: TrinityCore. (#9093)
Fixes #9027
2021-11-09 19:07:05 -03:00
AzerothCoreBot 5c18ed307c chore(DB): import pending files
Referenced commit(s): c8cd2c597a
2021-11-09 20:42:19 +00:00
Skjalf c8cd2c597a fix(Scripts/LBRS): Quartermaster Zigris (#9077) 2021-11-09 17:40:50 -03:00
sschepens fb2a0a8336 refactor(Core): move complex functions from Object.h to Object.cpp (#9016)
Co-authored-by: QAston <qaston@gmail.com>
2021-11-09 20:32:44 +01:00
patou01 863455736e fix(core/Creature): initialize AI before calling OnCreatureCreate 2021-11-09 14:38:59 -03:00
Kitzunu 8b47540745 fix(Scripts/Misc): AhnKahet instance script typo (#9055) 2021-11-09 12:39:04 -03:00
IntelligentQuantum 540e8e9209 refactor(Scripts/Commands): Convert cs_mmap to new system (#9020) 2021-11-09 10:25:57 -03:00
Francesco Borzì d6e0e9e5cf fix(CI/Labeller): correct config key name 2021-11-09 14:15:16 +01:00
AzerothCoreBot 2af5bd353e chore(DB): import pending files
Referenced commit(s): b3e10b1c6e
2021-11-09 12:01:27 +00:00
Azcobu b3e10b1c6e fix(DB/Quest): remove deprecated breadcrumb quests as prerequisites fo… (#9019) 2021-11-09 12:59:48 +01:00
AzerothCoreBot b92e9a7036 chore(DB): import pending files
Referenced commit(s): 834cfecc4f
2021-11-09 10:49:35 +00:00
Kitzunu 834cfecc4f refactor(Scripts/Spells): convert spell_warrior into new system (#9068) 2021-11-09 11:45:50 +01:00
Kitzunu 7c1fb0b088 refactor(Scripts/Spells): convert spell_warlock into new system (#9066) 2021-11-09 11:45:43 +01:00
Kitzunu 9b72a0a0e1 refactor(Scripts/Spells): convert spell_shaman into new system (#9065) 2021-11-09 11:45:35 +01:00
Kitzunu 2dc126b0df refactor(Scripts/Spells): convert spell_quest into new system (#9064) 2021-11-09 11:45:27 +01:00
Kitzunu ebfa8878c1 refactor(Scripts/Spells): convert spell_priest into new system (#9063) 2021-11-09 11:45:19 +01:00
Kitzunu a5a29652d3 refactor(Scripts/Spells): convert spell_paladin into new system #9058 (#9061) 2021-11-09 11:45:11 +01:00
Kitzunu ef0bbc4c7b refactor(Scripts/Spells): convert spell_mage into new system (#9058) 2021-11-09 11:44:37 +01:00
Kitzunu af02a8990a refactor(Scripts/Spells): convert spell_hunter into new system (#9047) 2021-11-09 11:44:16 +01:00
Kitzunu 47c44d74c3 refactor(Scripts/Creature): convert pets into new system (#9046) 2021-11-09 11:44:09 +01:00
Kitzunu 6654b98312 refactor(Scripts/Spells): convert spell_hunter into new system (#9045) 2021-11-09 11:44:01 +01:00
Kitzunu cbc655abf7 refactor(Scripts/Spells): convert spell_druid into new system (#9043) 2021-11-09 11:43:36 +01:00