Commit Graph

136 Commits

Author SHA1 Message Date
UltraNix b1303e0e96 fix(Core/Loot): Set skinnable flag only after all loot was taken. Source: TrinityCore. (#9573)
Fixes #9318
2021-12-12 10:31:00 -03:00
Kargatum 51adbffae4 feat(Core/Modules): add separated lib for modules (#9281) 2021-12-02 20:28:58 +07:00
patou01 801a20fce2 refactor(Core): Clean-up after FD (#8586) 2021-11-28 03:04:14 -03:00
Andrius Peleckas 36fc50e1a8 fix(Core/Formations): fixed possible finite loop related to GROUP_AI_FLAG_EVADE_TOGETHER (#9279) 2021-11-25 23:46:12 -03:00
acidmanifesto 29f49108a5 chore(Core): Remove unnecessary slang Cosmetic (#9325)
* Remove unnecessary slang

Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.

* Further Clean Up

Removed Profanity

* sensible grammar correction

* More ZOMG! removal
2021-11-25 04:31:54 -03:00
Skjalf bf666becd9 fix(Core/Creature): prevent useless grid searches (#9307) 2021-11-24 12:02:46 +01:00
Skjalf fc16abc30e fix(Core/Creature): crash on creature evade (#9305) 2021-11-24 10:23:18 +01:00
Skjalf 2187470df7 refactor(Scripts/Commands): Update cs_quest to the new model (#9267) 2021-11-24 01:21:16 -03:00
Kargatum f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
UltraNix e747716230 feat(Core/SmartScripts): SMART_ACTION_CALL_FOR_HELP should properly call assistance in case of polymorphed creature. (#9231)
Updates #9120
2021-11-19 15:53:59 -03:00
acidmanifesto de6af87bd3 fix(Core/Objects): increase sight range of objects & correct general defau… (#9180) 2021-11-17 16:00:01 -03:00
Andrius Peleckas 31f028abfc feat(Core/Formations): implemented a new formation groupAI flag "GROUP_AI_FLAG_EVADE_TOGETHER" (#8758) 2021-11-16 15:14:34 -03:00
UltraNix 70fbaefa8e fix(Core/Movement): creatures should not cast while moving (#9141)
- Closes #8843
2021-11-15 14:39:36 +01:00
patou01 863455736e fix(core/Creature): initialize AI before calling OnCreatureCreate 2021-11-09 14:38:59 -03:00
UltraNix affa6f9084 refactor(Core/Combat): Cleanup DoZoneInCombat function. (#8789)
* Core/Combat: Cleanup DoZoneInCombat function.

Updates #7960

* Restore distance parameter.

* You don't belong here.

* Update
2021-11-09 00:54:44 +01:00
patou01 ea2c880fc8 fix(Core/Unit): Reduce mobs speed when low on health (#7932) 2021-11-04 10:43:24 -03:00
Kargatum aa7932e971 feat(Core/EnumUtils): add more enum for support chat command (#8828) 2021-11-03 10:50:11 +01:00
Malcrom f106de8788 refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708) 2021-11-01 17:04:32 +01:00
Skjalf 2cf4d05867 feat(Core/SAI): Allow forcing creatures/gameobjects's respawn timers when using SMART_ACTION_FORCE_DESPAWN (#8714) 2021-10-27 04:21:29 -03:00
acidmanifesto bcd1a701ac fix(Core): ScriptName not readable in creature and gameobject table fix (#8715) 2021-10-25 14:25:13 +02:00
UltraNix 16a54fdeac fix(Core/Spells): Polymorphed targets should call assistance. (#8674)
Fixes #8413
2021-10-24 02:58:54 -03:00
UltraNix 1fb6830b15 feat(Core/Quests): Implemented quest_money_rewards (for quest with Qu… (#8610)
Fixes #8440
2021-10-20 05:45:56 -03:00
Kitzunu d464ee7083 refactor(Core/CreatureAI): Turn hardcoded entries into flagsExtra (#8189) 2021-10-12 13:35:22 +02:00
UltraNix 86084560e0 feat(Core/Eluna): Added new OnPetAddedToWorld() hook for Eluna. (#8084) 2021-10-08 11:57:14 -03:00
Andrius Peleckas c358bd5f79 fix(Core/Formations): mistake in radians calculation (#8205) 2021-10-07 13:06:22 +02:00
Kargatum 52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
Andrius Peleckas e6b1201e50 fix(Core/Creature): Fixed GroupAI flags usage in creature_formations (#7544)
* fix(Core/Creature): Fixed GroupAI flags usage

* fix(Core/Creature): build fix + code style...

* fix(Core/Creatures): trailing white spaces...

* Core/Formations: allow only certain members to have follow formation

* Core/Formations: fixed ancient data corruption in CreatureGroup::LeaderMoveTo

* Core/Formations: minor optimization

* Core/Formations: improved some warning messages

* Core/Formations: do not load invalid formation data which has unsupported group ai

* Core/Formations: minor adjust for recent commit

* Core/Formations: log formation data which has angle and distance but dont have GROUP_AI_FLAG_FOLLOW_LEADER flag

* Core/Formations: Minor optimization for formation data handling

* Core/Formations: make sure that FormationInfo members are always initialized on its creation

* Core/Formations: minor warnings adjustments

* DB/Formations: fixed some warnings

* Core/Formations: check group flags only if there is any
I have gues that maybe leader could not assist any member at all but members maybe could be linked for motion

* DB/Formations: fixed rest of DB warnings

* Core/Formations: more improvements for supported AI mask check

* Core/Formations: more improvements for data checks

* DB/Formations: fixed warnings

* meh

* DB/Formations: minor correction

* Core/Formations: code style - brackets, you suck... :D
2021-09-24 19:51:55 +02:00
Silker 4dc642d530 fix(Creature/Core): Boss phased reset (#7828)
Co-authored-by: Si1ker <Si1ker@users.noreply.github.com>
Co-authored-by: lineagedr <lineagedr@users.noreply.github.com>
Co-authored-by: Footman <footman@hotmail.de>
2021-09-16 14:32:36 +02:00
Kitzunu 2f449326e0 refactor(Core): Rename ...Manager to ...Mgr (#6910)
* Rename MapManager.h to MapMgr.h

* Rename BanManager.h to BanMgr.h

* Rename MapManager.cpp to MapMgr.cpp

* Rename BanManager.cpp to BanMgr.cpp

* Rename MapRefManager.h to MapRefMgr.h

* Rename ThreatManager.h to ThreatMgr.h

* Rename GridRefManager.h to GridRefMgr.h

* Rename ThreatManager.cpp to ThreatMgr.cpp

* Rename GroupRefManager.h to GroupRefMgr.h

* Rename HostileRefManager.h to HostileRefMgr.h

* Rename HostileRefManager.cpp to HostileRefMgr.cpp

* Rename MMapManager.h to MMapMgr.h

* Rename FollowerRefManager.h to FollowerRefMgr.h

* Rename VMapManager2.h to VMapMgr2.h

* Rename IVMapManager.h to IVMapMgr.h

* Rename MMapManager.cpp to MMapMgr.cpp

* Rename VMapManager2.cpp to VMapMgr2.cpp

* Rename RefManager.h to RefMgr.h

* Rename WaypointManager.h to WaypointMgr.h

* Rename WaypointManager.cpp to WaypointMgr.cpp

* Rename MPQManager.h to MPQMgr.h

* Rename MPQManager.cpp to MPQMgr.cpp

* Rename IMMAPManager.h to IMMAPMgr.h

* fix build

* Update Main.cpp

* chore(Core/Misc): Remove toxic language

* Revert "chore(Core/Misc): Remove toxic language"

* fix build

* build
2021-09-15 17:50:28 +02:00
Viste a9796af174 fix(Core/Misc): bunch of crashfixes (#7307) 2021-09-14 14:38:56 +02:00
UltraNix 7406a01ac3 fix(Core/Spells): several improvements to cooldowns (#7559)
- Reworked spell category cooldowns.
- Implemented category cooldowns for pets.
- Properly shows pet spell cooldowns in player's UI.
- Corrected pet spell cooldowns with infinity duration.
- Do not add/remove infinity spell cooldown on aura apply/remove if casted by item.
- Closes #5263
2021-09-13 20:57:48 +02:00
Kitzunu df6ad0db29 refactor(DBC/Misc): Redefine & Define FactionTemplateFlags (#7697) 2021-09-07 02:07:37 +02:00
UltraNix ec9d6d38da fix(Core/Movement): properly send movement *ack packets to controlling players. (#7635)
- Closes #7606
2021-09-02 10:40:51 +02:00
UltraNix 7965ea5aaa fix(Core/Movement): set proper flying animations for creatures with INHABIT_GROUND (#7589)
- Closes #7579
2021-09-01 12:15:01 +02:00
Silker 9d81f3525f fix(Core/Creature): Disable periodic call for assistance on minions from instances (#7650) 2021-08-31 08:03:09 -06:00
UltraNix f23d42c0dd fix(Core/Entities): mobs called for help should check if can see and detect the enemy (#7493)
- Updates #7125
2021-08-26 10:38:27 +02:00
UltraNix a8c0a2cc89 fix(Core/Movement): (#7008)
- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.

Original source: TrinityCore.

- Closes #5086
- Updates #2208.
2021-08-25 12:41:20 +02:00
UltraNix 1b7d3708a6 fix(Core/Loot): (#7452)
- Players that did not participate in killing dungeon boss are not eligible to get loot.
- Players that are too far away from the looted object are not eligible to get loot.
- Players that released spirit and were outside the dungeon when the loot has been released are eligible to get loot.
- Players that have pending bind are not eligible to get loot.
- Properly get loot recipient for some chests in dungeons.
- All above fixes should work in any loot mode (group loot, master loot, etc.)
- Closes #2104.
2021-08-24 23:48:22 +02:00
jestermaniac 5f6780532f fix(Core/Unit): adds in formation not attacking when leader killed (#7412)
Co-authored-by: John Smith <mostdefinitelyanagger@outlook.com>
2021-08-22 13:32:27 +02:00
Shiroe 7f4c556148 fix(Core): Impelement CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ (#7101) 2021-08-01 18:37:49 +02:00
Shiroe 2f63e81a94 feat(Core/DB): Add Creature ExperienceModifier (#7095) 2021-07-30 07:56:42 +02:00
Shiroe f8c8e98a0a feat(Core): port aggro distance from vMaNGOS (#6214)
Read detection_range values from creature_template
2021-07-08 18:01:27 +02:00
Kargatum 9ac6fddcae feat(Core/Database): port TrinityCore database API (#5611) 2021-06-22 06:21:07 +02:00
Kargatum 5787d00d54 chore(Core/Logging): replace most server loggers (#5726)
* chore(Core/Logging): replace most server loggers

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-06-21 03:07:12 +02:00
Cláudio Costa 07861d0548 fix(Core/DB): Brewspewer hardcoded conditions (#6301) 2021-06-18 17:04:41 +02:00
Francesco Borzì 466cdb68d6 refactor(Core): code cleanup (part 2) (#6374) 2021-06-16 20:40:42 +02:00
Kitzunu 7152ddc82c refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 (#6113)
* refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457

(cherry picked from commit https://github.com/TrinityCore/TrinityCore/commit/d6201e5dbb7fa7ca8b47ffa6c0d30fa38dceada5)
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
Co-Authored-By: SilverIce <slifeleaf@gmail.com>

* Update CellImpl.h

* w

* more more brackets

* ew

* fix build
2021-06-03 05:27:51 +02:00
Kitzunu 897a02bb75 refactor(Core/Misc): acore to Acore (#6043) 2021-05-31 14:21:54 +02:00
Kargatum e3c1e739c6 feat(CI/Codestyle): add check core logs (#6012) 2021-05-31 11:03:00 +02:00
Chero 2ae84e2faf fix(Core/Creature): Creatures will periodically call for assistance. (#5065) 2021-05-27 13:42:48 +02:00