Files
moonwell-core/patches/mod-playerbots.patch
T
2026-01-17 16:09:56 +04:00

56 lines
2.7 KiB
Diff

diff --git a/src/Core/Ai/Generic/Actions/EmoteAction.h b/src/Core/Ai/Generic/Actions/EmoteAction.h
index 7732ad8e..4819c647 100644
--- a/src/Core/Ai/Generic/Actions/EmoteAction.h
+++ b/src/Core/Ai/Generic/Actions/EmoteAction.h
@@ -10,13 +10,12 @@
#include "Action.h"
#include "NamedObjectContext.h"
+#include "SharedDefines.h"
class Player;
class PlayerbotAI;
class Unit;
-enum TextEmotes : uint32;
-
class EmoteActionBase : public Action
{
public:
diff --git a/src/Core/Ai/Generic/Value/ChatValue.h b/src/Core/Ai/Generic/Value/ChatValue.h
index af538fe1..f341eaca 100644
--- a/src/Core/Ai/Generic/Value/ChatValue.h
+++ b/src/Core/Ai/Generic/Value/ChatValue.h
@@ -7,11 +7,10 @@
#define _PLAYERBOT_CHATVALUE_H
#include "Value.h"
+#include "SharedDefines.h"
class PlayerbotAI;
-enum ChatMsg : uint32;
-
class ChatValue : public ManualSetValue<ChatMsg>
{
public:
diff --git a/src/Manager/Item/RandomItemMgr.h b/src/Manager/Item/RandomItemMgr.h
index 216ddf9b..e539c788 100644
--- a/src/Manager/Item/RandomItemMgr.h
+++ b/src/Manager/Item/RandomItemMgr.h
@@ -14,13 +14,12 @@
#include "AiFactory.h"
#include "Common.h"
#include "ItemTemplate.h"
+#include "Player.h"
class ChatHandler;
struct ItemTemplate;
-enum EquipmentSlots : uint32;
-
enum RandomItemType
{
RANDOM_ITEM_GUILD_TASK,