coord(M03): claim M2 animation load pipeline
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# M03-RND-M2-ANIMATION-LOAD-PIPELINE-001 — M2 animation load pipeline state
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<!-- OPENWC_CLAIM:M03-RND-M2-ANIMATION-LOAD-PIPELINE-001:sindo-main-codex:2026-07-20 -->
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## Ownership
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- Target: M03
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- Program: RND
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- Owner/Agent ID: sindo-main-codex
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- Branch: `work/sindo-main-codex/m03-m2-animation-load-pipeline`
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- Lease expires UTC: 2026-07-20
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- Integrator: M03 milestone integrator
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## Outcome
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Extract threaded animated-M2 pending request records and completion-order
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finalize FIFO from `StreamingWorldLoader` into an explicit state service.
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## Non-goals
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- Call ResourceLoader, select/validate GLB paths or interpret status values.
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- Instantiate/repair/cache animated Nodes or own prototype outcomes.
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- Change animation allow/deny/candidate policy, permits or visible behavior.
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- Add cancellation, persistence, retries, dependencies or cache-format changes.
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## Paths
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- Exclusive: `src/render/m2/m2_animation_load_pipeline_state.gd`,
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`src/tools/verify_m2_animation_load_pipeline_state.gd`,
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`docs/modules/m2-animation-load-pipeline-state.md`, this claim
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- Shared/hotspots: `src/scenes/streaming/streaming_world_loader.gd`, M2
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prototype/shutdown/material/build/facade/internal-access/manifest verifiers
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and module specs, `docs/modules/world-renderer.md`, `docs/modules/README.md`,
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`RENDER.md`, `targets/03-renderer-facade.md`
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- Generated/ignored: `.godot`, native DLL, generated M2 resources, caches and
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proprietary renderer corpus
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## Contracts and data
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- One non-empty normalized path has at most one pending cache path.
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- Pending snapshots preserve Dictionary insertion order and detach records.
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- Completing a known request moves one copied record with opaque status into a
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completion-order FIFO; unknown/duplicate completion is rejected.
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- Defensive discard removes pending state without creating a finalize record.
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- Total work remains pending plus finalize count at all three historical metrics.
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- Map reset and shutdown retain the same two clear sites; shutdown still drains
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ResourceLoader paths before clear.
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## Dependencies
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- Requires: accepted prototype cache package on master `20a64b5`
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- Blocks: animated M2 finalization/materialization service extraction
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- External state: ResourceLoader request statuses remain loader-owned
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## Verification
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- Commands: dedicated validation/dedupe/order/transition/discard/snapshot/clear/
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source/timing verifier; prototype/shutdown/material/M2 build/facade/internal-
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access/manifest and adjacent M2 regressions; docs/coordination/dry-run gates
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- Fixtures: synthetic normalized/cache paths and opaque integer statuses
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- Fidelity evidence: request insertion, terminal FIFO, metrics and clear transitions
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- Performance budget: 100 cycles over 256 request completions under 1 second
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## Documentation deliverables
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- Inline public API docs
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- Module specification with inputs/outputs, ownership and source map
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- Data-flow, lifecycle/state, sequence and dependency diagrams
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- Adjacent M2/world-renderer/module-registry/RENDER updates
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## Simplicity and naming
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- Important name introduced: `M2AnimationLoadPipelineState`
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- Simplest solution: one main-thread RefCounted with pending map and finalize FIFO
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- Rejected complexity: generic Resource pipeline, signals, callbacks, typed
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ResourceLoader enum wrapper, Node ownership or async abstraction
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- Unavoidable complexity: pending insertion order and terminal completion order differ
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- Measured optimization evidence: bounded synthetic transition loop
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## Status
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- State: claimed
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- Done: request/finalize fields, three metrics, two clear sites and shutdown drain identified
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- Next: implement state, migrate adapters, verify and document
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- Blocked by:
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## Handoff
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- Commit:
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- Results:
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- Remaining risks:
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- Documentation updated:
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