docs(M03): accept streaming planner integration

Work-Package: M03-RND-STREAMING-PLANNER-001
Agent: sindo-main-codex
Tests: post-merge planner/facade/focus/coordinate/manifest/shutdown and repository gates pass
Fidelity: target selection formulas and renderer behavior preserved
This commit is contained in:
2026-07-16 00:11:57 +04:00
parent 643850c8ee
commit 650d584ff0
2 changed files with 6 additions and 4 deletions
@@ -87,14 +87,16 @@ selection from `StreamingWorldLoader` into a scene-free, deterministic
- State: ready-for-review
- Done: extracted immutable policy/plan and pure planner, migrated runtime/editor
target refresh, added behavior/dependency/performance coverage and module docs
- Next: M03 integrator reviews and merges `e887c3b`
- Next: integrated in master; next M03 package extracts the budget scheduler
- Blocked by:
<!-- OPENWC_HANDOFF:READY:M03-RND-STREAMING-PLANNER-001:e887c3b -->
<!-- OPENWC_HANDOFF:READY:M03-RND-STREAMING-PLANNER-001:ad8fc41 -->
<!-- OPENWC_INTEGRATION:ACCEPTED:M03-RND-STREAMING-PLANNER-001:643850c -->
## Handoff
- Commit: `e887c3b`
- Commit: `e887c3b`; cold-start fix `ad8fc41`
- Integration: accepted in master merges `d0f74f8` and `643850c`
- Results: runtime/editor wanted and retained ADT sets plus boundary-prefetch
centers are calculated by scene-free `StreamingTargetPlanner`; streamer keeps
queue ordering, LOD/detail state, jobs, caches, nodes and RIDs.
+1 -1
View File
@@ -10,7 +10,7 @@
- [ ] Ввести `WorldRenderFacade` для focus, environment, entity visuals, ground query и metrics.
- [ ] Запретить gameplay/editor доступ к внутренним очередям streamer.
- [ ] Извлечь pure `StreamingTargetPlanner`.
- [x] Извлечь pure `StreamingTargetPlanner`.
- [ ] Извлечь `RenderBudgetScheduler` с bounded queues/cancellation.
- [ ] Затем извлекать terrain, M2, WMO и liquid services по одному.
- [ ] Сохранить cache versioning и main-thread GPU finalization rules.