docs(M03): accept terrain mesh cache integration
This commit is contained in:
@@ -27,10 +27,10 @@ Runtime и Editor используют facade; planner/scheduler тестиру
|
||||
## Evidence
|
||||
|
||||
- Date: 2026-07-16
|
||||
- Revision/worktree: master merges `7ece2ab`, `7e35de7`, `80cb084`, `d6e5b53`, `c69abd6`, `606770c`;
|
||||
- Revision/worktree: master merges `7ece2ab`, `7e35de7`, `80cb084`, `d6e5b53`, `c69abd6`, `606770c`, `630a0c1`;
|
||||
packages `M03-RND-SCHEDULER-001`, `M03-RND-INTERNAL-ACCESS-GATE-001`,
|
||||
`M03-RND-FACADE-GROUND-QUERY-001`, `M03-RND-FACADE-ENVIRONMENT-001`,
|
||||
`M03-RND-FACADE-ENTITY-001`
|
||||
`M03-RND-FACADE-ENTITY-001`, `M03-RND-TERRAIN-CACHE-SERVICE-001`
|
||||
- Commands: dedicated scheduler/planner/facade/focus/coordinate/manifest/shutdown
|
||||
headless verifiers; Godot cold editor parse; coordination, documentation and diff gates.
|
||||
- Results: scheduler `cases=6 iterations=20000 elapsed_ms=10.216`; planner
|
||||
@@ -45,6 +45,8 @@ Runtime и Editor используют facade; planner/scheduler тестиру
|
||||
applied the dusk checkpoint at `time=19.00`. Entity presentation passed
|
||||
`snapshot_cases=8 lifecycle_cases=14 runtime_scenes=2`; facade expanded to
|
||||
`delegation=9 entity_contract=6`, while character presentation remained `9/10/3/1`.
|
||||
Terrain quality cache passed `contract_cases=15 loader_calls=3`; internal-access
|
||||
inventory decreased to `42` because the loader no longer owns the LRU-order field.
|
||||
M02 terrain-query regression
|
||||
remained green (13 pre-existing expired M00 claim warnings).
|
||||
- Fidelity comparison: all 16 historical operation limits and drain sites were
|
||||
@@ -56,16 +58,21 @@ Runtime и Editor используют facade; planner/scheduler тестиру
|
||||
profile/area/skybox selection, interpolation, fog, sun and shader rules remain unchanged.
|
||||
Runtime produces no world-entity commands yet, so player/world output and all
|
||||
baseline plans remain unchanged by the new present/remove ownership boundary.
|
||||
Terrain revisit cache retains the same admitted/excluded sources, LRU touch/trim,
|
||||
profile capacities and three loader adapter sites; no cache format changed.
|
||||
No new build-12340 parity claim is made; asset-backed visual/p95/p99 comparison remains pending.
|
||||
- Changed files: scene-free scheduler and verifier; streamer budget composition/
|
||||
permit delegation; scheduler module spec; world renderer/module registry/RENDER notes;
|
||||
renderer-owned ground sample, facade/loader ground query, migrated terrain probe,
|
||||
immutable environment snapshot, facade/sky adapter, migrated checkpoint time input,
|
||||
contract-v1 entity snapshot, renderer-owned entity presenter, runtime composition,
|
||||
scene-free terrain quality Mesh cache and loader store/restore/clear adapters,
|
||||
expanded facade/internal-access/coordinate verifiers; work-package claims and this evidence.
|
||||
- Remaining risks: queue storage length and worker concurrency/stale-result logic
|
||||
remain streamer-owned; cancellation stops new permits but does not interrupt
|
||||
in-flight work; the environment snapshot currently covers world time but not weather
|
||||
or indoor state; entity PackedScene loading is synchronous and not accepted for
|
||||
network-scale hot paths; M03 still needs service extraction
|
||||
network-scale hot paths; terrain cache is entry-count bounded without Mesh-byte
|
||||
metrics and the remaining terrain build/tasks/state/finalization stay monolithic;
|
||||
M03 still needs further terrain/M2/WMO/liquid service extraction
|
||||
and dependency/performance acceptance.
|
||||
|
||||
Reference in New Issue
Block a user