docs(M04): prioritize renderer fidelity milestone
Work-Package: M04-RND-FIDELITY-ROADMAP-001 Agent: sindo-main-codex-renderer-roadmap Tests: coordination, documentation, target sequence, old-link and diff gates pass Fidelity: original build-12340 captures are authoritative; Noggit is secondary reference
This commit is contained in:
@@ -0,0 +1,33 @@
|
||||
# M06 — Content Project
|
||||
|
||||
<!-- OPENWC_TARGET:OPEN -->
|
||||
|
||||
## Outcome
|
||||
|
||||
Создать версионируемый источник истины для пользовательских модификаций.
|
||||
|
||||
## Steps
|
||||
|
||||
- [ ] Реализовать manifest, schema version, dependencies и profiles.
|
||||
- [ ] Реализовать stable symbolic IDs и deterministic numeric allocation manifest.
|
||||
- [ ] Добавить канонические map, placement, creature, gameobject, quest и localization entities.
|
||||
- [ ] Реализовать typed references и graph validation.
|
||||
- [ ] Реализовать deterministic save/load и semantic diff.
|
||||
- [ ] Добавить schema migration `previous → current`, backup и fixtures.
|
||||
- [ ] Реализовать ordered overlays без изменения extracted upstream assets.
|
||||
- [ ] Обеспечить headless validate/build parity с Editor.
|
||||
- [ ] Зарезервировать versioned navigation profile/artifact manifest: source geometry hash, backend/version, parameters и tile checksums без хранения generated cache как исходника.
|
||||
|
||||
## Exit criteria
|
||||
|
||||
Synthetic project проходит create/edit/undo/save/reload/migrate/build; повторная сборка создаёт byte-stable manifest/artifacts там, где формат это допускает.
|
||||
|
||||
## Evidence
|
||||
|
||||
- Date:
|
||||
- Revision/worktree:
|
||||
- Commands:
|
||||
- Results:
|
||||
- Fidelity comparison:
|
||||
- Changed files:
|
||||
- Remaining risks:
|
||||
Reference in New Issue
Block a user