docs(M04): prioritize renderer fidelity milestone

Work-Package: M04-RND-FIDELITY-ROADMAP-001
Agent: sindo-main-codex-renderer-roadmap
Tests: coordination, documentation, target sequence, old-link and diff gates pass
Fidelity: original build-12340 captures are authoritative; Noggit is secondary reference
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# M06 — Content Project
<!-- OPENWC_TARGET:OPEN -->
## Outcome
Создать версионируемый источник истины для пользовательских модификаций.
## Steps
- [ ] Реализовать manifest, schema version, dependencies и profiles.
- [ ] Реализовать stable symbolic IDs и deterministic numeric allocation manifest.
- [ ] Добавить канонические map, placement, creature, gameobject, quest и localization entities.
- [ ] Реализовать typed references и graph validation.
- [ ] Реализовать deterministic save/load и semantic diff.
- [ ] Добавить schema migration `previous → current`, backup и fixtures.
- [ ] Реализовать ordered overlays без изменения extracted upstream assets.
- [ ] Обеспечить headless validate/build parity с Editor.
- [ ] Зарезервировать versioned navigation profile/artifact manifest: source geometry hash, backend/version, parameters и tile checksums без хранения generated cache как исходника.
## Exit criteria
Synthetic project проходит create/edit/undo/save/reload/migrate/build; повторная сборка создаёт byte-stable manifest/artifacts там, где формат это допускает.
## Evidence
- Date:
- Revision/worktree:
- Commands:
- Results:
- Fidelity comparison:
- Changed files:
- Remaining risks: