246 lines
11 KiB
Markdown
246 lines
11 KiB
Markdown
# M2 Native Animation Resource Observer
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## Metadata
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| Field | Value |
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| Status | Implemented extraction |
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| Target/work package | M03 / `M03-RND-M2-NATIVE-ANIMATION-RESOURCE-OBSERVER-001` |
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| Owners | Native animation candidate policy, raw read, build and cache outcome |
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| Last verified | Worktree `work/sindo-main-codex/m03-m2-native-animation-resource-observer`, 2026-07-18 |
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| Profiles/capabilities | Existing native GryphonRoost animated M2 path |
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## Purpose
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Resolve the historical native animated M2 path as one synchronous observation:
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select a GryphonRoost candidate, reuse cached state, read animated raw data,
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build a detached prototype and publish either the prototype or static-only result.
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## Non-goals
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- Add native animation candidates or change the `gryphonroost` predicate.
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- Observe/request cached GLB animation or poll/finalize ResourceLoader work.
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- Duplicate, attach, animate or free accepted instances in the SceneTree.
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- Consume render permits or change build queue, batching and dispatch policy.
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- Change native parsing/building, cache formats, profiles or visible output.
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## Context and boundaries
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```mermaid
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flowchart LR
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Loader[StreamingWorldLoader] --> Observer[M2NativeAnimationResourceObserver]
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Observer --> Repository[M2RawModelRepository]
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Observer --> Builder[M2NativeAnimatedBuilder]
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Observer --> Cache[M2PrototypeCacheState]
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Observer --> Prototype[Detached animated prototype]
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Prototype --> Snapshot[M2BuildResourceSnapshot]
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Observer -->|no prototype| Cached[M2CachedAnimationResourceObserver]
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```
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The observer is the native-first resource boundary. The loader supplies an
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already-normalized path and remains responsible for fallback ordering and for
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constructing the snapshot consumed by dispatch.
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## Public API
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| Symbol | Kind | Purpose | Failure behavior |
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|---|---|---|---|
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| `is_native_animation_candidate(path)` | Pure query | Apply the historical case-insensitive GryphonRoost substring policy | Empty/unmatched path returns false |
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| `observe(path, extracted_dir, repository, cache, debug)` | Command/query | Return an exact cached/new native prototype or record static-only fallback | Invalid/non-candidate input returns null without mutation |
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| `build_animated_prototype(data, extracted_dir)` | Adapter command | Call the retained native animated builder dependency | Missing builder or invalid result returns null |
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The optional constructor dependency exists for deterministic tests; production
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uses `M2NativeAnimatedBuilder` without a new abstraction or runtime setting.
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## Inputs and outputs
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| Direction | Data | Producer | Consumer | Ownership/lifetime |
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|---|---|---|---|---|
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| Input | Normalized relative M2 path | Loader path adapter | Observer | Copied String; one call |
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| Input | Extracted directory | Loader configuration | Repository/builder | Copied String; one call |
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| Input | Raw animated Dictionary | Repository | Observer/builder | Call-local value |
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| Input | Prototype cache state | Loader composition | Observer | Borrowed service; loader session |
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| Output | Cached or adopted prototype | Cache/observer | Loader snapshot | Borrowed exact Node3D reference |
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| Output | Static-only transition | Observer | Prototype cache | Copied path; loader session |
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| Output | Debug line | Observer | Runtime log | Emitted only when enabled and build succeeds |
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## Data flow
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```mermaid
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flowchart TD
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Start[Observe normalized path] --> Candidate{Valid native candidate?}
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Candidate -->|no| None[Return null]
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Candidate -->|yes| Cached{Cached prototype?}
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Cached -->|yes| Return[Return exact prototype]
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Cached -->|no| Static{Marked static-only?}
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Static -->|yes| None
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Static -->|no| Read[Read animated raw data]
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Read --> Surfaces{Data and animated surfaces?}
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Surfaces -->|no| Mark[Mark static-only]
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Surfaces -->|yes| Build[Build detached prototype]
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Build --> Children{Prototype has children?}
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Children -->|no| Mark
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Children -->|yes| Adopt[Adopt first cache prototype]
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Adopt --> Log{Debug enabled?}
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Log -->|yes| Emit[Emit exact native cache fields]
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Log -->|no| Return
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Emit --> Return
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Mark --> None
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```
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## Lifecycle/state
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```mermaid
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stateDiagram-v2
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[*] --> Observing
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Observing --> Rejected: invalid or non-candidate
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Observing --> Cached: positive cache hit
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Observing --> StaticOnly: negative cache hit
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Observing --> Reading: uncached candidate
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Reading --> StaticOnly: no animated surfaces
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Reading --> Building: usable raw data
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Building --> StaticOnly: null or childless result
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Building --> Adopted: valid result
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Adopted --> [*]
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Cached --> [*]
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StaticOnly --> [*]
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Rejected --> [*]
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```
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## Main sequence
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```mermaid
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sequenceDiagram
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participant L as StreamingWorldLoader
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participant O as NativeAnimationObserver
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participant C as M2PrototypeCacheState
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participant R as M2RawModelRepository
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participant B as M2NativeAnimatedBuilder
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L->>O: observe(path, directory, repository, cache, debug)
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O->>C: find animated / is static-only
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alt uncached native candidate
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O->>R: load_animated_model_data(directory, path)
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R-->>O: raw Dictionary
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O->>B: build(raw, directory)
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alt valid prototype
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O->>C: adopt_animated_prototype(path, prototype)
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O-->>L: canonical prototype
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else unavailable
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O->>C: mark_animation_static(path)
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O-->>L: null
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end
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else cached result
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O-->>L: prototype or null
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end
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```
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## Dependency diagram
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```mermaid
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flowchart TB
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Observer[M2NativeAnimationResourceObserver] --> Repository[M2RawModelRepository]
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Observer --> Builder[M2NativeAnimatedBuilder]
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Observer --> Cache[M2PrototypeCacheState]
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Loader[StreamingWorldLoader] --> Observer
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Observer -. no dependency .-> ResourceLoader
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Observer -. no dependency .-> Pipeline[M2AnimationLoadPipelineState]
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Observer -. no dependency .-> Scheduler[RenderBudgetScheduler]
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Observer -. no dependency .-> SceneTree
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```
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## Ownership, threading and resources
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- Observation and native parsing/building remain synchronous on the renderer
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main thread, exactly as before extraction; there is no mid-call cancellation.
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- The observer retains no path, raw Dictionary, Node or service reference.
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- Prototype cache owns an accepted detached Node until final shutdown; callers
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only borrow the canonical reference.
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- The historical childless-builder rejection does not free its detached Node.
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This deliberately preserved lifetime edge is documented as a remaining leak
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risk rather than silently changed during architectural extraction.
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- Loader owns snapshots, fallback sequencing, permits, materialization and every
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SceneTree mutation.
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## Errors, cancellation and recovery
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| Failure/state | Behavior | Recovery |
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| Empty/non-candidate path or missing dependency | Return null without state mutation | Correct composition/path |
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| Cached prototype | Return exact canonical Node immediately | None |
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| Existing static-only outcome | Return null without repeated I/O | New loader session after source repair |
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| Empty raw data or animated surfaces | Mark static-only and return null | Repair source/parser and start new session |
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| Null/childless build | Mark static-only and return null | Repair builder/data and start new session |
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| Duplicate successful build | Cache releases later candidate and returns first | None |
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| Cancellation during native call | Not supported; call completes | Loader controls whether the call starts |
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| Shutdown | Observer retains nothing | Cache releases adopted Nodes after drains |
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## Configuration and capabilities
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The observer consumes the existing extracted directory and `debug_streaming`
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flag. Candidate policy remains the case-insensitive substring `gryphonroost`.
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No profile, cache, budget or animation setting is added.
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## Persistence, cache and migration
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No persistence or format changes are introduced. Positive and static-only state
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continues to use the shutdown-lifetime prototype cache; no asset rebake is needed.
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## Diagnostics and observability
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A successful debug-enabled build emits the unchanged `M2_NATIVE_ANIM_CACHE`
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record with path, surface count, bone count, animation id, sequence index,
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activity score and length. Rejections remain silent as before.
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## Verification
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- Dedicated synthetic verifier covers candidate policy, invalid dependencies,
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cache identity, static suppression, raw/surface/build failures, preserved
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childless lifetime, exact repository/builder arguments, adoption, source
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ownership and bounded candidate checks.
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- Cached observer, raw repository, prototype cache, snapshot, dispatch, shutdown,
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facade, internal-access and render-baseline checks protect adjacent behavior.
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- Fidelity evidence is exact control-flow and diagnostic extraction. It is not
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original-client animation, visual, memory or asset-backed performance evidence.
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## Extension points
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Terminal cached-GLB polling/finalization can move behind a separate adapter
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without changing this native-first contract. Candidate expansion requires its
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own fidelity evidence and must not silently change `Blizzlike335` behavior.
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## Capability status
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| Capability | Status | Evidence | Gap/next step |
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| Native candidate selection | Implemented extraction | Policy/source/timing verifier | Additional candidates require fidelity work |
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| Raw read/build/cache outcome | Implemented extraction | Failure/identity/adoption verifier | Asset-backed traversal pending |
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| Terminal cached ResourceLoader polling | Loader-owned | Existing pipeline regressions | Dedicated finalize adapter |
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## Known gaps and risks
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- Native parsing/building is synchronous and not bounded by a render permit.
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- Rejected childless builder Nodes retain the historical unowned lifetime edge.
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- Private asset traversal, descriptor/leak pressure, p95/p99 and paired visual/
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animation evidence remain unavailable in this package.
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## Source map
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| Path | Responsibility |
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| `src/render/m2/m2_native_animation_resource_observer.gd` | Candidate/cache/raw/build/outcome/logging observation |
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| `src/render/m2/m2_raw_model_repository.gd` | Optional native file/parser boundary |
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| `src/render/m2/m2_prototype_cache_state.gd` | Positive prototype and static-only ownership |
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| `addons/mpq_extractor/loaders/m2_native_animated_builder.gd` | Existing animated prototype construction |
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| `src/scenes/streaming/streaming_world_loader.gd` | Composition, native-first fallback order and execution |
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| `src/tools/verify_m2_native_animation_resource_observer.gd` | Lifecycle/identity/boundary/timing regression |
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## Related decisions and references
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- [`m2-cached-animation-resource-observer.md`](m2-cached-animation-resource-observer.md)
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- [`m2-build-resource-snapshot.md`](m2-build-resource-snapshot.md)
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- [`m2-raw-model-repository.md`](m2-raw-model-repository.md)
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- [`m2-prototype-cache-state.md`](m2-prototype-cache-state.md)
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- [`world-renderer.md`](world-renderer.md)
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- [`../../RENDER.md`](../../RENDER.md)
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- [`../../targets/roadmap/02-rendering-and-graphics.md`](../../targets/roadmap/02-rendering-and-graphics.md)
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