127 lines
3.7 KiB
GDScript
127 lines
3.7 KiB
GDScript
## Pre-bakes WMO world objects into PackedScene (.tscn) files for fast runtime loading.
|
|
##
|
|
## Usage:
|
|
## godot --headless --path <project> --script res://tools/bake_wmo_cache.gd -- \
|
|
## --map Azeroth --extracted res://extracted --output res://cache/wmo_tscn --force
|
|
extends SceneTree
|
|
|
|
const WMO_BUILDER_SCRIPT := preload("res://addons/mpq_extractor/loaders/wmo_builder.gd")
|
|
|
|
func _initialize() -> void:
|
|
var args := OS.get_cmdline_user_args()
|
|
var map_name := _arg(args, "--map", "Azeroth")
|
|
var extracted := _res(_arg(args, "--extracted", "res://extracted"))
|
|
var output_dir := _res(_arg(args, "--output", "res://cache/wmo_tscn"))
|
|
var force := args.has("--force")
|
|
|
|
if not ClassDB.class_exists("ADTLoader") or not ClassDB.class_exists("WMOLoader"):
|
|
push_error("GDExtension not loaded. Rebuild first.")
|
|
quit(1)
|
|
return
|
|
|
|
DirAccess.make_dir_recursive_absolute(ProjectSettings.globalize_path(output_dir))
|
|
|
|
# Collect unique WMO paths from all ADT tiles
|
|
var unique: Dictionary = {}
|
|
var adt_loader = ClassDB.instantiate("ADTLoader")
|
|
var map_dir := extracted.path_join("World/Maps/%s" % map_name)
|
|
var dir := DirAccess.open(map_dir)
|
|
if dir == null:
|
|
push_error("Cannot open map dir: %s" % map_dir)
|
|
quit(1)
|
|
return
|
|
|
|
print("Scanning ADT tiles...")
|
|
var scanned := 0
|
|
for fname in dir.get_files():
|
|
if not fname.ends_with(".adt"):
|
|
continue
|
|
var parts := fname.trim_suffix(".adt").split("_")
|
|
if parts.size() != 3 or parts[0] != map_name:
|
|
continue
|
|
var data: Dictionary = adt_loader.call("load_adt",
|
|
ProjectSettings.globalize_path(map_dir.path_join(fname)))
|
|
if data.is_empty():
|
|
continue
|
|
for rel in data.get("wmo_names", PackedStringArray()):
|
|
var norm := str(rel).replace("\\", "/").to_lower()
|
|
if not norm.is_empty():
|
|
unique[norm] = true
|
|
scanned += 1
|
|
|
|
print("Found %d unique WMO models from %d tiles." % [unique.size(), scanned])
|
|
|
|
var wmo_loader = ClassDB.instantiate("WMOLoader")
|
|
var baked := 0
|
|
var skipped := 0
|
|
var failed := 0
|
|
var total := unique.size()
|
|
var i := 0
|
|
|
|
for rel_path in unique.keys():
|
|
i += 1
|
|
var stem: String = rel_path.get_basename()
|
|
var out_path := output_dir.path_join(stem + ".tscn")
|
|
|
|
if not force and ResourceLoader.exists(out_path):
|
|
skipped += 1
|
|
continue
|
|
|
|
var abs_wmo := ProjectSettings.globalize_path(extracted.path_join(rel_path))
|
|
if not FileAccess.file_exists(abs_wmo):
|
|
failed += 1
|
|
continue
|
|
|
|
var data: Dictionary = wmo_loader.call("load_wmo", abs_wmo)
|
|
if data.is_empty():
|
|
failed += 1
|
|
continue
|
|
|
|
var node: Node3D = WMO_BUILDER_SCRIPT.build(data, extracted)
|
|
if node == null:
|
|
failed += 1
|
|
continue
|
|
|
|
_set_owner_recursive(node, node)
|
|
var scene := PackedScene.new()
|
|
var err := scene.pack(node)
|
|
node.free()
|
|
if err != OK:
|
|
push_warning("pack failed for %s: %d" % [rel_path, err])
|
|
failed += 1
|
|
continue
|
|
|
|
DirAccess.make_dir_recursive_absolute(
|
|
ProjectSettings.globalize_path(out_path.get_base_dir()))
|
|
err = ResourceSaver.save(scene, out_path)
|
|
if err != OK:
|
|
push_warning("save failed for %s: %d" % [out_path, err])
|
|
failed += 1
|
|
continue
|
|
|
|
baked += 1
|
|
if i % 20 == 0 or i == total:
|
|
print("[%d/%d] baked=%d skipped=%d failed=%d" % [i, total, baked, skipped, failed])
|
|
|
|
print("Done. baked=%d skipped=%d failed=%d" % [baked, skipped, failed])
|
|
quit(0)
|
|
|
|
|
|
func _arg(args: PackedStringArray, name: String, default: String) -> String:
|
|
var idx := args.find(name)
|
|
if idx >= 0 and idx + 1 < args.size():
|
|
return args[idx + 1]
|
|
return default
|
|
|
|
|
|
func _res(path: String) -> String:
|
|
if path.begins_with("res://") or path.begins_with("user://"):
|
|
return path
|
|
return "res://" + path.trim_prefix("./").trim_prefix("/")
|
|
|
|
|
|
func _set_owner_recursive(node: Node, owner_root: Node) -> void:
|
|
for child in node.get_children():
|
|
child.owner = owner_root
|
|
_set_owner_recursive(child, owner_root)
|