ba81098797
Work-Package: M00-QAR-INTEGRATOR-CLOSEOUT-001 Agent: sindo-main-codex Tests: post-merge render baseline dry-run; comparator self-test; coordination and documentation gates Fidelity: records seven build-12340 reference categories and measured gaps without claiming parity
3.0 KiB
3.0 KiB
M00-QAR-CAPTURE-SHUTDOWN-001 — Capture shutdown drain
Ownership
- Target: M00
- Program: QAR
- Owner/Agent ID: sindo-main-codex
- Branch:
work/sindo-main-codex/m00-capture-shutdown - Lease expires UTC: 2026-07-14
- Integrator: milestone integrator
Outcome
Eliminate the reproducible capture-tool ObjectDB leak by completing owned threaded resource requests and draining deferred scene deletion before process exit.
Non-goals
- Refactoring renderer resource ownership.
- Hiding genuine RID or worker-task leaks.
- Changing capture images, metrics, or streaming behavior.
Paths
- Exclusive: capture tool shutdown sequence
- Shared/hotspots: renderer baseline documentation
- Generated/ignored: verbose Godot logs
Contracts and data
- Public API/events: none
- Schema/format version: unchanged
- Migration/compatibility: none
- Consumers: M00 baseline runner
Dependencies
- Requires: reproducible verbose leak diagnostic
- Blocks: clean M00 capture shutdown evidence
- External state: none
Verification
- Commands: identical verbose dry-run before/after, M00 dry-run, repository gates
- Fixtures: ADT-boundary filtered capture
- Fidelity evidence: no visual behavior change
- Performance budget: blocking resource completion is restricted to shutdown; two SceneTree drain frames only
Documentation deliverables
- Inline public API docs: shutdown rationale comment
- Module specification: recovery/known-risk update
- Data-flow diagram: unchanged
- Sequence/state/dependency diagrams: shutdown sequence documented in baseline
- Source map/status updates: baseline evidence
Simplicity and naming
- Important names introduced: none
- Simplest considered solution: await two SceneTree frames after
queue_freeand finish registered in-flight ResourceLoader requests during loader shutdown - Rejected complexity/abstractions: resource registry or manual child traversal
- Unavoidable complexity and justification: deferred deletion requires frame drain
- Measured optimization evidence: not applicable
Status
- State: ready-for-review
- Done: one leaked RefCounted reproduced; isolation attributed it to
StreamingWorldLoader; active threaded tile request was confirmed as the retained object; all owned threaded resource registries now finish in-progress requests before clearing; two identical verbose ADT-boundary runs and the full M00 dry-run completed without ObjectDB leak diagnostics - Next: integrator review and merge
- Blocked by:
Handoff
- Commit: this work-package commit
- Results: verbose filtered capture returned one report and zero
Leaked instance/ObjectDB instances leakedlines on two consecutive runs;run_render_baseline.ps1 -DryRunpassed all gates and seven checkpoints - Remaining risks:
- Documentation updated:
docs/modules/world-renderer.mdshutdown sequence, ownership contract, recovery table and known-risk status