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open-wc/coordination/claims/M03-RND-M2-MESH-RESOURCE-CACHE-001.md
T
sindoring c5ecaba0ab docs(M03): hand off M2 mesh resource cache state
Work-Package: M03-RND-M2-MESH-RESOURCE-CACHE-001
Agent: sindo-main-codex
Tests: 35 headless regressions, checkpoint dry-run, documentation and coordination gates pass
Fidelity: cache ownership/lifetime extraction only; asset-backed visual parity remains unclaimed
2026-07-17 12:10:53 +04:00

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# M03-RND-M2-MESH-RESOURCE-CACHE-001 — M2 mesh resource cache state
<!-- OPENWC_CLAIM:M03-RND-M2-MESH-RESOURCE-CACHE-001:sindo-main-codex:2026-07-20 -->
## Ownership
- Target: M03
- Program: RND
- Owner/Agent ID: sindo-main-codex
- Branch: `work/sindo-main-codex/m03-m2-mesh-resource-cache`
- Lease expires UTC: 2026-07-20
- Integrator: M03 milestone integrator
## Outcome
Extract the normalized-path to static M2 Mesh resource cache from
`StreamingWorldLoader`, preserving lookup, replacement, shutdown lifetime and
all existing cache consumers.
## Non-goals
- Own the shared M2 missing-path cache or animated/prototype node caches.
- Call ResourceLoader, extract Meshes from Resources or select cache paths.
- Prepare, rebuild or materialize M2 Meshes.
- Change cache formats, material refresh, animation or visible behavior.
## Paths
- Exclusive: `src/render/m2/m2_mesh_resource_cache_state.gd`,
`src/tools/verify_m2_mesh_resource_cache_state.gd`,
`docs/modules/m2-mesh-resource-cache-state.md`, this claim
- Shared/hotspots: `src/scenes/streaming/streaming_world_loader.gd`,
`src/tools/verify_m2_mesh_load_pipeline_state.gd`,
`src/tools/verify_render_runtime_cache_shutdown.gd`,
`docs/modules/world-renderer.md`, `docs/modules/README.md`, `RENDER.md`,
`targets/03-renderer-facade.md`
- Generated/ignored: `.godot`, native DLL, generated M2 resources, caches and
proprietary renderer corpus
## Contracts and data
- Non-empty normalized M2 paths map to at most one Mesh resource reference.
- Store replaces the previous reference for the same path.
- Lookup returns the exact retained Mesh reference; unknown/empty paths return null.
- Clear releases all cache references only at the existing final-shutdown site.
- Shared missing/prototype/animated caches remain loader-owned and unchanged.
## Dependencies
- Requires: accepted mesh load pipeline package on master `ef782d1`
- Blocks: isolated M2 Mesh resource finalizer extraction
- External state: none; verification uses synthetic Mesh resources
## Verification
- Commands: dedicated validation/store/replace/lookup/clear/source/timing
verifier; mesh pipeline/classifier/material/shutdown/M2 build/facade/internal-
access/manifest, documentation and coordination gates
- Fixtures: synthetic ArrayMesh resources and normalized paths
- Fidelity evidence: exact cache call-site and shutdown lifetime preservation
- Performance budget: 100 cycles over 256 store/lookup entries under 1 second
## Documentation deliverables
- Inline public API docs
- Module specification with inputs/outputs, ownership and source map
- Data-flow, lifecycle/state and dependency diagrams
- World-renderer, module registry and RENDER status updates
## Simplicity and naming
- Important name introduced: `M2MeshResourceCacheState`
- Simplest solution: one RefCounted with one typed-purpose Dictionary
- Rejected complexity: generic resource cache, missing-state merger, eviction,
signals, callbacks or materialization ownership
- Unavoidable complexity: none beyond retaining engine Resource references
- Measured optimization evidence: bounded synthetic store/lookup loop
## Status
- State: ready
- Done: cache state, loader/test adapters, contract verifier and required documentation
- Next: integrator merge and post-merge smoke
- Blocked by:
## Handoff
- Commit: `e990a65`
- Results: dedicated cache verifier passes 100-by-256 store/lookups in
38.974 ms; 35 headless renderer/coordinate regressions pass; checkpoint
dry-run passes 7/7; documentation and coordination gates pass.
- Remaining risks: no private M2 traversal, Mesh memory/leak/descriptor-pressure
run or original-client visual comparison; extraction/preparation, shared
missing state and materialization remain loader-owned by design.
- Documentation updated: inline API; `m2-mesh-resource-cache-state.md` with
data-flow, lifecycle, sequence and dependency diagrams; pipeline spec, module
registry, `world-renderer.md` and `RENDER.md`.
<!-- OPENWC_HANDOFF:READY:M03-RND-M2-MESH-RESOURCE-CACHE-001:e990a65 -->