Files
open-wc/src/tools/find_adt_placements.gd
T

81 lines
2.6 KiB
GDScript

extends SceneTree
const DEFAULT_EXTRACTED_DIR := "res://data/extracted"
const DEFAULT_MAP := "Azeroth"
func _initialize() -> void:
var args := OS.get_cmdline_user_args()
var extracted_dir := _arg(args, "--extracted", DEFAULT_EXTRACTED_DIR)
var map_name := _arg(args, "--map", DEFAULT_MAP)
var kind := _arg(args, "--kind", "wmo").to_lower()
var path_contains := _arg(args, "--path-contains", "").to_lower()
var limit := int(_arg(args, "--limit", "25"))
if not ClassDB.class_exists("ADTLoader"):
push_error("ADTLoader is not registered. Rebuild the native GDExtension first.")
quit(1)
return
var map_dir := ProjectSettings.globalize_path(
extracted_dir.path_join("World/Maps").path_join(map_name)
)
var dir := DirAccess.open(map_dir)
if dir == null:
push_error("Cannot open map directory: %s" % map_dir)
quit(1)
return
var loader = ClassDB.instantiate("ADTLoader")
var files := dir.get_files()
files.sort()
var printed := 0
for file_name in files:
if printed >= limit:
break
if not file_name.to_lower().ends_with(".adt"):
continue
if not file_name.begins_with("%s_" % map_name):
continue
var data: Dictionary = loader.call("load_adt", map_dir.path_join(file_name))
var names: PackedStringArray = data.get("%s_names" % kind, PackedStringArray())
var placements: Array = data.get("%s_placements" % kind, [])
for placement_variant in placements:
if printed >= limit:
break
if not (placement_variant is Dictionary):
continue
var placement: Dictionary = placement_variant
var name_id := int(placement.get("name_id", -1))
if name_id < 0 or name_id >= names.size():
continue
var rel_path := String(names[name_id]).replace("\\", "/")
if not path_contains.is_empty() and not rel_path.to_lower().contains(path_contains):
continue
var rot: Vector3 = placement.get("rot", Vector3.ZERO)
print("ADT_%s tile=%s uid=%d path=%s pos=%s rot_deg=%s scale=%.3f" % [
kind.to_upper(),
_tile_from_adt_filename(file_name),
int(placement.get("unique_id", -1)),
rel_path,
placement.get("pos", Vector3.ZERO),
Vector3(rad_to_deg(rot.x), rad_to_deg(rot.y), rad_to_deg(rot.z)),
float(placement.get("scale", 1.0)),
])
printed += 1
quit(0)
func _tile_from_adt_filename(file_name: String) -> Vector2i:
var parts := file_name.get_basename().split("_")
if parts.size() < 3:
return Vector2i(-1, -1)
return Vector2i(int(parts[parts.size() - 2]), int(parts[parts.size() - 1]))
func _arg(args: PackedStringArray, name: String, default_value: String) -> String:
var idx := args.find(name)
if idx >= 0 and idx + 1 < args.size():
return args[idx + 1]
return default_value