SylvaniaCore deploy bec6968b81 Campagne DH : traduction FR des 55 textes diffuses de Mardum
Le corps des dialogues, les options de gossip et une partie des repliques
scriptees de Mardum et de la Vigie brisee passent par 57 textes diffuses
qui navaient AUCUNE traduction, dans aucune langue.

Sources officielles ecartees par verification : absents du BroadcastText.db2
du client (3869 entrees seulement), absents de wago.tools pour tous les
builds, non exposes par Wowhead (broadcast-text= renvoie 404), absents des
bases de reference. Ces 55 traductions sont donc redigees, dans la
terminologie francaise officielle du jeu.

Mecanisme verifie : HandleDBQueryBulk serialise lenregistrement via
store->WriteRecord(id, GetSessionDbcLocale(), ...). Les chaines localisees
etant chargees au boot, un redemarrage est requis - et le client doit vider
son cache, ayant deja memorise la version anglaise.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-18 00:26:53 +02:00

DestinyCore

License: GPL v2 Stars Forks


🚀 Build Status

Windows GCC Clang
Windows x64 GCC Clang

📖 Introduction

DestinyCore is a modern, modular MMORPG server framework written in C++ that supports multiple platforms (Windows, Linux, macOS) and builds cleanly with GCC, Clang, and MSVC.

It is designed to be lightweight, scalable, and extensible, providing developers and server administrators with a stable foundation for World of Warcraft® (Legion 7.3.5) and beyond.

Key goals of DestinyCore:

  • ⚡ Modern C++ design (C++20+)
  • 🔌 Modular architecture (authserver, worldserver, shared libs)
  • 🤖 Integrated PlayerBots system
  • 🌍 Multi-database support (auth, characters, world)
  • 🛠️ Easy build system (CMake + GitHub Actions CI)
  • 🎮 MMO-ready networking with scalability in mind

🛠️ Requirements

DestinyCore depends on modern development tools and libraries:

  • CMake 3.31+
  • Boost 1.84.0
  • MySQL 8.0
  • OpenSSL 3.x
  • GCC / Clang / MSVC (Visual Studio 2022 recommended)

📦 Installation

  1. Clone the repository:

    git clone https://github.com/slash-design/DestinyCore.git
    cd DestinyCore
    
  2. Create a build directory:

    cmake -S . -B build -DTOOLS=ON
    cmake --build build
    
  3. Configure your databases (auth, characters, world) and import the SQL structures provided in /sql/base.

  4. Start the servers:

    ./bin/worldserver
    ./bin/bnetserver
    

🤝 Contributing

We welcome all contributions!
Whether you’re fixing a bug, improving documentation, or adding new features — PRs are always appreciated.

  • Fork the repo
  • Create a feature branch
  • Submit a pull request

🐛 Reporting Issues

Issues can be reported directly via the GitHub Issue Tracker.
Before creating a new one, please check for existing reports to avoid duplicates.


📜 License

This project is licensed under GPL v2.0.
See the LICENSE file for details.



⭐ If you like DestinyCore, consider giving the project a star on GitHub!

S
Description
Репозиторий ядра Legion 7.3.5 26972
Readme 29 MiB
Languages
C++ 86.6%
C 11.9%
CMake 0.8%
Assembly 0.3%