Inspection des cores 7.3.5 actifs en 2026 hors ArgusCore : Legion-Studios (releases ecrasees, inexploitable), levrules (locales russes), Psychostout (dump sans historique), mudyx/DestinyCoreNew (meme famille que nous ; ses fixes ciblent sa propre dette, notre Nythendra est deja correcte ; NOTE : il possede des scripts Antorus/Tombe de Sargeras qu on n a pas -> gisement de contenu futur), Titans/LegionCore-Reforged (2 fixes retenus). Portes depuis LegionCore-Reforged 814091a (verifies buggues chez nous) : - PathGenerator::BuildPolyPath : dans la branche farFromPoly on ne recalait QUE le point d arrivee ; le point de DEPART restait aberrant quand l unite est au-dessus du navmesh (debout sur un GO : quai, caisse, plateforme) -> chemins aberrants des poursuivants. Recalage du startPoint sur son poly ajoute. - MMapManager : budget de noeuds Detour de la navmesh query 1024 -> 2048 : les tres longs chemins echouaient faute de budget. Ecartes apres verification (pieges evites) : displayId 39 -> 32290 aurait CREE un bug (nos 1216 GO display 39 spawnes = points d assise volontairement invisibles, 0 coffre) ; locales frFR (nos 104640 noms FR >> leurs 9880, schema different) ; criteria appearance (deja gere, 4 sites CriteriaHandler). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
DestinyCore
🚀 Build Status
| Windows | GCC | Clang |
|---|---|---|
📖 Introduction
DestinyCore is a modern, modular MMORPG server framework written in C++ that supports multiple platforms (Windows, Linux, macOS) and builds cleanly with GCC, Clang, and MSVC.
It is designed to be lightweight, scalable, and extensible, providing developers and server administrators with a stable foundation for World of Warcraft® (Legion 7.3.5) and beyond.
Key goals of DestinyCore:
- ⚡ Modern C++ design (C++20+)
- 🔌 Modular architecture (authserver, worldserver, shared libs)
- 🤖 Integrated PlayerBots system
- 🌍 Multi-database support (auth, characters, world)
- 🛠️ Easy build system (CMake + GitHub Actions CI)
- 🎮 MMO-ready networking with scalability in mind
🛠️ Requirements
DestinyCore depends on modern development tools and libraries:
- CMake 3.31+
- Boost 1.84.0
- MySQL 8.0
- OpenSSL 3.x
- GCC / Clang / MSVC (Visual Studio 2022 recommended)
📦 Installation
-
Clone the repository:
git clone https://github.com/slash-design/DestinyCore.git cd DestinyCore -
Create a build directory:
cmake -S . -B build -DTOOLS=ON cmake --build build -
Configure your databases (
auth,characters,world) and import the SQL structures provided in/sql/base. -
Start the servers:
./bin/worldserver ./bin/bnetserver
🤝 Contributing
We welcome all contributions!
Whether you’re fixing a bug, improving documentation, or adding new features — PRs are always appreciated.
- Fork the repo
- Create a feature branch
- Submit a pull request
🐛 Reporting Issues
Issues can be reported directly via the GitHub Issue Tracker.
Before creating a new one, please check for existing reports to avoid duplicates.
📜 License
This project is licensed under GPL v2.0.
See the LICENSE file for details.
🌐 Links
⭐ If you like DestinyCore, consider giving the project a star on GitHub!